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Let’s discuss the adjusted parameters for Railgun, Smoky and Shaft


semyonkirov
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Why can't this just be done in format battles? In main battles its fun to flip the enemy and easily knock their aim off, therefore it takes skill to correct your aim.

Edited by lukey0
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Cool I guess, the flip thing was kind of funny but real

 

For non smokey rail users

 

 

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For smokey and rail users

 

 

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And what I am thinking

 

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Tanki right now you..

 

 

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This is what it feels like..

 

 

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No I am not..

 

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Edited by duck100101
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So you don't have plans on adjusting Hammer's impact?

I've seen that thing and it hits like a truck. . . .

their probably planning a whole rebalance for the turret........hopefully

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I feel that adjustng the smoky and railguns knockback is a bad idea, and feel this comes only from people that play XP/BP format (which I personally dislike) and not fair to the rest of the games characteristics. I truely think the smoky knockback was a great feature to the turret allowing the user to defend himself from a railgun. In addition I think the railgun having the ability to flip someone was a greeat defence tactic aswell. I truely believe this change should be if any...set to the XP/BP matches since this is the true source behind all the feedback against it!

 

 

 

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well its good about railgun, but please reverse it back for smoky.. it is a part of the gameplay as its impact is helpful to make the other players miss their shot

Shut up dude. You must be having a smoky m2 or m3 which is why you are saying this but the new update is good

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