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Let’s discuss updated rank limits for higher ranks


semyonkirov
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He mostly only ever plays when I'm playing (otherwise, it's Minecraft, Skylanders, Terreria &c...).

 

And when we want to play together, we create a new map, based on whatever we feel like playing at the time, adjusting the number of players depending on what mood we are in.

 

Can't do that anymore.

 

He and I started playing at more or less the same time... Actually, he started just before me and got me into the Game...

 

I progressed up through the ranks faster, because I would play when he wasn't playing. But that was okay, because I never ranked up so fast that we couldn't still play together when we wanted to.

 

Now... We can't play together.

 

But like I said... That's all personal and subjective; and I know how difficult it is to please all of the people all of the time...

 

What I don't understand is why the ability to create maps with a narrow rank range seems to have been ignored or discounted..?

 

If people don't want to play with too low or too high a rank: narrow the rank range accordingly; or only join maps with an acceptable rank range.

 

Not really sure why a narrower rank range has been enforced by the Dev's, when it was (and still is) possible for players to narrow rank ranges on maps, according to their own desires.

People have been complaining for a very long time that games are spoiled by a disparity of rank.  Mainly the senior ranks are most vocal.  They say the juniors are holding hem back but also the lower ranks see higher ranks as just taking over their game.  I specifically asked for this very change quite some time ago because of the huge amount of acrimony across the board.  Some higher ranks deliberately set games with low ratings to make gun fodder of opposing teams.  Most junior players just do not realize that the game could be set to their advantage instead of by default discriminating against them.  Some clans set up traps this way by leaving a lone low rank in an empty game that has a high setting, unsuspecting victims are shocked when a large number of mercenary clan members join in and slaughter them.

 

I still say to you, make another account to play with him, use your present rank for serious game.  By the way as an aside that is how I started, my daughter started this off and I took over. :)  Some of the language and behavior is unsuitable for young unsupervised players. :( 

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  Some of the language and behavior is unsuitable for young unsupervised players. :( 

 

That is very true. Just one of the reasons why I don't encourage my son to play when I'm not around.

 

Not sure that I particularly want to get into multiple accounts... Apart from anything else, I think you can only have a single account tied to a single Email address, and I already have one account each for mine and my son's Email addresses.

 

As far as the "It's a Trap!" situation goes:

 

If a team of seniors go to all the trouble of setting up a Game to lure in junior players, so that they can exploit them for easy kills: surely the sensible thing to do when it is apparent that is the case, is for the juniors to leave that map?

 

If it is the seniors that set-up the map, and the juniors joined, the juniors can hardly cry "Foul!" at having to leave.

 

Anyhoo... A compromise did occur to me:

 

Have the default rank ranges remain as they have recently been adjusted to: just allow Map creators to over-ride that by widening the range.

 

We can already narrow the range down from the default; so why can't we widen that range?

 

And again:

 

The Developers went to all the trouble of making the Rank Range visible on the Map Preview graphic...

 

So I don't really accept the "Trap" justification.

 

I always try and encourage my sons to look before they leap..!

 

:huh:

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When creating a new game the rank setting by default has the setting players rank as the bottom of the range.  Many juniors do not realize it can be changed.  Even if one has changed the Rank Range setting it often reverts back to its original setting if one makes addition corrections , this is often not noticed. I know that the breadth and start of the rank can be changed just as you but so do many cynical players.  

 

 As far as entrapment is concerned it does go on and is a ploy by clan members.  I have been caught out myself.  Of coarse if they all join at once in the beginning of a game, one notices and clears off, well I do but often it a filtering effect.  Clans even load up a team with low ranks and then each player concedes a few at a time uni ll eventually the whole opponents team is nothing as it was.  In long battles when one looks as though you have a fair chance of winning or at least of doing well, it is difficult to give up if one has invested a lot of time and effort and crystals if you like for extra supplies. It is obvious eventually that it is a clan because firstly all of them are well set up with micro updates and are usually all bristling to a man with supplies and the scoring rate changes dramatically.  A game that was just going one way then the other for half or three quarters of an hour suddenly explodes with a killing fest and you are the team that is being slaughtered, soon people start getting fed up frightens off and the effect is multiplied.  The opposite happens in some games, MULTS, low-ranking players are deliberately put into opposing teams to hinder them.  Sometimes they get caught and reported often it is too late, in either case the damage is done and can be difficult to make good.  Sometimes the MULT just does not score and gets taken out too easily at other times they resort to sabotage.  That is blocking the flag carrier or deliberately balking shaft players jumping on their turrets  standing closely in front of them deliberately refusing to move and so on.

 

Each account does not need an email account.  I only have an email address for this one and they wont accept multiple accounts with one address for some reason.

Edited by ELIZABETH1122

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So we are really talking about a measure to protect the junior, exploitable player from the senior, cynical, exploitative behaviour?

 

Because I thought one of the justifications for this change was that senior ranks felt held back or obstructed by junior ranks...

 

There are a couple of points I would make in response then:

 

The kind of behaviour, language and attitude on display in the majority of English-speaking games I play on, is something I try to insulate my son from. But critically: it is my responsibility to do that as his father; not the Dev's job. The general and inescapable gaming culture is a fact of life for kids these days. But it has its good points as well as its bad ones; and it is my role to try and guide my sons to see the difference.

 

My other point..:

 

I have absolutely no idea how many hours of game-time I have played to reach the rank I am at. I only know that it is a *LOT*!!

 

Same goes for my son.

 

So in the landscape of all that time spent playing the Game, how big a problem is it if a 15, 30 or even 60 minute game gets spoiled in the way you have described?

 

It is fractional, in the scheme of things.

 

So you end up investing 45 minutes into a game, only to have it stolen from you in the last 15 minutes. So what?

 

It happened to me. Once.

 

Was actually quite impressive to be on the receiving end of it: was a Russian clan, clearly using TeamSpeak. Quite a spectacle to see them turn around a 30 point disadvantage for a win.

 

But that only happened to me once. Subsequently, I learned to look at the Rank Range graphic and make my choices based on how much of a challenge I felt like giving myself.

 

Even as a Three-Star General now, I still avoid G'ismo permitted/dominated games. That's easy enough.

 

Do just feel that this is a heavy-handed over-reaction to a very minor, exaggerated, and easily avoided problem.

 

But quite happy to accept the facility to widen the Rank Range beyond the default as a compromise.

 

Otherwise, it doesn't look like my son and I can enjoy playing with each other, without setting up new accounts/identities.

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People have been complaining for a very long time that games are spoiled by a disparity of rank.  Mainly the senior ranks are most vocal.  They say the juniors are holding hem back but also the lower ranks see higher ranks as just taking over their game.  I specifically asked for this very change quite some time ago because of the huge amount of acrimony across the board.  Some higher ranks deliberately set games with low ratings to make gun fodder of opposing teams.  Most junior players just do not realize that the game could be set to their advantage instead of by default discriminating against them.  Some clans set up traps this way by leaving a lone low rank in an empty game that has a high setting, unsuspecting victims are shocked when a large number of mercenary clan members join in and slaughter them.

 

I still say to you, make another account to play with him, use your present rank for serious game.  By the way as an aside that is how I started, my daughter started this off and I took over. :)  Some of the language and behavior is unsuitable for young unsupervised players. :( 

Need for a change is not debated here.. This specific choise is.

 

I was one of those that shouted for narrow limits in balltes. But not that narrow, because some of us (medium high ranks) can't find a battle that suits us. Now when I log in there is only a small number of available battles, most of them in mpas I don't like....

 

Besides, what about pro and private battles, that house friends, clans, relatives of different ranks? Why can't they play together?

 

See, when a need is so LOUD, Tanki does something but not the best it could do. It does something always to increase income. But how far can this go? We are not machines that produce money, you know......

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Although I'm content with the other features of the update - this one is the worst.

Now I will have to wait even longer until my lower-ranked friends can battle with me.  :mellow:

Perhaps PRO battles could have less restrictive limits?

 

 

 

Please Email and tell them. > Help@Tankionline.com Thanks.

 

 

.. What?

 

We were told to leave our thoughts and opinions here, just as we always do when an update is released. What kind of advice is this?

It would appear somebody is trying too hard..  -_-

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But not that narrow, because some of us (medium high ranks) can't find a battle that suits us. Now when I log in there is only a small number of available battles, most of them in mpas I don't like....

 

Umm... Actually, yes, that too.

 

Hadn't wanted to mention that before, because it seemed a bit self-centered... But that is exactly the experience I have had on several occasions since the change.

 

So again..:

 

Keep the narrowed changes; just allow them to be overridden when creating a map.

 

Rank range is visible to all before they join a map.

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Personally (just an opinion) I don't like this update. I was really looking forward to battling Generalissimos when I promote to Warrant Officer 5. Honestly though, I've joined a few battles before where there were lots of higher ranked players. If you feel a lower-ranked player is ruining the battle for you, ask them politely to leave. I've been asked to leave at least twice and I did so without complaint. Not everyone will but at least let them know they're not wanted before spouting off to Tanki about them.

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Tanki O Tanki,I remember these days,when a recruit could join a game with a Marshall(when it was still the highest rank available) and it was so much fun! ¨Playing with higher ranked people,learning way more experience in 1 day with higher ranked players  then you could have possibly have got with these lower ranked players in a whole month! They have no idea what this game is about yet. People could create battles and choose the ranks they wanted to play in it,which was awesome. This update just limitates the availabilty of a gameplay with people you like to play with. Limitations that are too small,are never good things for an online game....

Smaller variety of maps available for people. Which will lead into many *mainstream* maps...


 

Don't know what to think about you anymore tanki.....

 

Edited by magnaboy2
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Tanki O Tanki,I remember these days,when a recruit could join a game with a Marshall(when it was still the highest rank available) and it was so much fun! ¨Playing with higher ranked people,learning way more experience in 1 day with higher ranked players  then you could have possibly have got with these lower ranked players in a whole month! They have no idea what this game is about yet. People could create battles and choose the ranks they wanted to play in it,which was awesome. This update just limitates the availabilty of a gameplay with people you like to play with. Limitations that are too small,are never good things for an online game....

Smaller variety of maps available for people. Which will lead into many *mainstream* maps...

 

 

 

Don't know what to think about you anymore tanki.....

 

 

Don't tell me that you killed marshals being a low rank frequently because it's a lie, i remember those times. Even camping and stealing kills with rail was hard enough against those monster marshals. Exactly the same now, before the update, i've destroyed a whole enemy team filled with lieutenants and WO5 with a fully Mu'ed combo. The difference is just to big, is not worth it play with low ranks, boring as hell, they don't quit when you ask nicely, they block you, are slow even with hornets, usually don't know how to play, etc. There are ranks for a reason, it took me a long time get to generalissimo just to waste my time with noobs (no punt intended, we all were low ranks at some point)

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Rank up parties are now adversely affected.

 

Being in RAS, I am part of many rank ups and players of many different ranks used to come. Now the ranks have been altered so drastically I find it hard to believe. As other tankers have pointed out, the option to narrow the rank requirements were already available. There is no need for this update,

 

Maybe allowing rank limits to be extended could be added to pro battles or a new format called rank up could be created altogether because the new rank limits are really too small.

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There are a lot of players objected to this update ..

Supposed to put a vote before making a decision ..

Best wishes to all ..

Its hopeless, despite -700 dislikes tanki still kept with their idea on their recent update, this won't be any different

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Its hopeless, despite -700 dislikes tanki still kept with their idea on their recent update, this won't be any different

I still wonder why they keep the forum. It's obvious they don't care for our opinion, they have their own agenda.

They have every right to do so, i.e. have their own agenda, but trying to show that players agree with their decisions is plain hypocrisy.

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Don't tell me that you killed marshals being a low rank frequently because it's a lie, i remember those times. Even camping and stealing kills with rail was hard enough against those monster marshals. Exactly the same now, before the update, i've destroyed a whole enemy team filled with lieutenants and WO5 with a fully Mu'ed combo. The difference is just to big, is not worth it play with low ranks, boring as hell, they don't quit when you ask nicely, they block you, are slow even with hornets, usually don't know how to play, etc. There are ranks for a reason, it took me a long time get to generalissimo just to waste my time with noobs (no punt intended, we all were low ranks at some point)

yes but before players were able to create battle at their own risk. If they didnt want a battle with lieutenants or even generals, they have all the power to create a map with only generalissimo being the only rank to enter. Now on the other hand reduce our option and many players cant play together anymore. Its like a wall, some friends can't play together as they had to get more ranks so they can play with friends they had that were even higher.

 

 

 

sorry to say but this is the wrong move for tanki. I just wish it goes away

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Bad uppdate

The main reason is the clans.

If someone is in a clan some of the members can't join training :(

CLANS should be restricted to official game and training.  If this rule helps prevent CLANS from ruing ordinary games good

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