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Paints with Hammer protection!


semyonkirov
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Meh, not enough Hammers around for me to buy a paint. Sticking to my good ol' Tundra :D

 

Although I might buy Magma just for the looks :P

Edited by Kevred

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40% from what I saw is max from hammer... Fully mued hammer will still take out the Hornet of same modification or even lower. (my personal prediction)

Edited by killen0

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I really love the tiger paint, sadly its impossible to wear it in XP/BR formats! Maybe you add a feature that you can join with any paint in a BR/XP battle, but the rail protection will be removed, sounds fair? 

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I disagree. If nobody uses Hammer the paints will start to fade out of the mainstream. It's a natural effect of Turret-Paint dynamics. There can never be one turret that is only used. For instance, if everyone at high ranks used rail, the natural paint of choice would be Prodigi. But if everyone uses Prodigi then other Turrets will start to become more popular as there will be no protection against them.  Unfortunately there is no such defense with hulls.

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paints are good. but small but handy update to game interface is bad, while i was in a battle gold box dropped i had go to garage and get my dictator then that freaking menu appeared i pressed no accidentally, guess what? i lost my score, crystals and the goldbox.

 

 

Yes, it happened to me too. This is the bumbest Update ever ...

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CHANGE BACK the changing sistem from garage . We don't need another thing to late us with changing fast the equip . with these new stupid question we spawn if we try to change , and we miss the only luky chance to change equip when gold drop ! DON'T Ruin this game . 

 

 

Or ... ban all and play just with buyers !

Edited by Snow.HD
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150 thousand daily users WOW, why isn’t it 1.5 million users like many other similar MMO games!

I’ll tell you why…. ECONOMICS!

Tanki has been killing their own game from day one.

Short term financial goals have outweighed long term sustainability and expansion.

About a year ago I wrote an article and letter to Tanki discussing the game economic model. At that time I estimated that a free to play user was able to successfully only acquire about20- 30% of in-game options available through to Generalissimo over a two year period with an average daily gameplay of 3-4 hrs with and a full garage after approximately 6 years.

With the addition of Hammer, free to play users will now only be able to acquire 15-25% and full garage 7.5 yrs, with the new Vulcan turret and protection paints , free to play users will only be able to acquire 10-20% of available options and full garage after 9 yrs.

Oh, I forgot M3 micro upgrades, which will take the free to play user another 5 yrs to acquire.

 14 YEARS

To enjoy this game to its fullest players must start donating at about the rank of Warrant Officer 3-4 or after about 3 months of gameplay, after that gameplay becomes very difficult and the enjoyment of the game is gone.

My thoughts when I was warrant officer 4

http://en.tankiforum.com/index.php?showtopic=170100&do=findComment&comment=2879405

The cost for buyers has just increase by about 15%, after Vulcan arrives, the cost for buyers will be about 30% more. This will drive almost all players entering the Warrant officer stage of the game to quit.

I applaud Tanki for their commitment to improving the graphics, interface and diverse gameplay; it is truly a wonderful game.

 

I must say that I feel the economics of the game have continually been ignored since update 123 and without a fundamental change in the economic model; the true potential of a global game platform with millions of users will never be achieved.

 

I totally agree with you!

  • Like 2

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150 thousand daily users WOW, why isn’t it 1.5 million users like many other similar MMO games!

I’ll tell you why…. ECONOMICS!

Tanki has been killing their own game from day one.

Short term financial goals have outweighed long term sustainability and expansion.

About a year ago I wrote an article and letter to Tanki discussing the game economic model. At that time I estimated that a free to play user was able to successfully only acquire about20- 30% of in-game options available through to Generalissimo over a two year period with an average daily gameplay of 3-4 hrs with and a full garage after approximately 6 years.

With the addition of Hammer, free to play users will now only be able to acquire 15-25% and full garage 7.5 yrs, with the new Vulcan turret and protection paints , free to play users will only be able to acquire 10-20% of available options and full garage after 9 yrs.

Oh, I forgot M3 micro upgrades, which will take the free to play user another 5 yrs to acquire.

 14 YEARS

To enjoy this game to its fullest players must start donating at about the rank of Warrant Officer 3-4 or after about 3 months of gameplay, after that gameplay becomes very difficult and the enjoyment of the game is gone.

My thoughts when I was warrant officer 4

http://en.tankiforum.com/index.php?showtopic=170100&do=findComment&comment=2879405

The cost for buyers has just increase by about 15%, after Vulcan arrives, the cost for buyers will be about 30% more. This will drive almost all players entering the Warrant officer stage of the game to quit.

I applaud Tanki for their commitment to improving the graphics, interface and diverse gameplay; it is truly a wonderful game.

 

I must say that I feel the economics of the game have continually been ignored since update 123 and without a fundamental change in the economic model; the true potential of a global game platform with millions of users will never be achieved.

 

Then leave the game . 

 

And tanki has much more than 150k daily users ... I think it has 500 ... I don't compare tanki to another games . Tanki is different . And you can leave the game If its not good for you . 

Edited by delnina2
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