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How are the scores being calculated


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Hello,

 

I have problems verifying how calculations of scores work here.

 

After each time playing Tanki, we get a so called reward which means a number of crystals.

What is this number depending on?

 

1 - on how many enemies we kill

2 - on how many flags we bring home

3 - on how many CP we reinstate

4 - what else?

 

to 1

 

Do we get any points at all, if we harm enemies but don't kill them? Let's say one of my team member shoots at an enemy and damages him up to about 99% before he dies. Then I come up and shoot at the enemy once more and kill him. Who gets the points for killing him - the team member who decreased 99% of his health or me, who finally finished him off? Or do we both get a number of points? This is unclear to me.

 

to 2 and 3

 

I'm sure we get more points the more flags we bring home or the more CPs we reinstate, but this number doesn't appear anywhere.

 

 

Here is an example of a calculation that is being difficult for me to verify:

 

score3tuaa.png

 

 

Please don't mind the black box in the middle. It was the message about updating the server.

 

See the results for THUNDER_KILLER_GTO and me C8o. His score was 652 while mine was 424. We both destroyed the same number of enemies (31), he has been destroyed 32 times while I have been destroyed 34 times, he received 371 crystals while I received 89 crystals. How come the big difference? I don't know how many times he might have brought home the flag but I guess it might be the reason. Leading me to the question, why is this not being shown in the summary above?

 

Another question is, if two players have the same number of kills during a DM or TDM game, but different scores - how can this difference be explained? What conditions are being considered when earning a score? The distance to the enemy, the time I need to kill him, the power of my weapon, the weakness or the strength of the enemy, whether he had any power ups? I find it hard to understand.

 

Thanks

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@C8o, from what i know , the winning team gets more crystals than the losing team.

 

 

Like for example Blue Team wins

 

Player A from Blue team and player B from Red Team scores the same.

Player A will therefore get more crystals as their team won the game. 

 

 

 

Signing off  @Leekh_A.forever

Edited by Leekh_A.forever
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If a tank kills an enemy all by itself, it gets 10 points

If 2 or more tanks kill 1 tank, 15 points are split between the people (according to the percentage of how much damage they did)

If you self destruct, you lose a kill and 5 points are deducted

If you capture a flag, you get 10*x points (x=number of team players on the opposite team) The number of points added will go down if you capture flags frequently (same thing applies to control points)

 

 

Battle fund:

Every time a tank is destroyed by another tank (or if you capture a flag/point), the battle fund increases. In the end, the fund is calculated by the ratio of flags/kills/points. Example:

 

You are in a ctf battle, red team. The match just ends and it's 2-2 flags. Each team gets half the battle fund and in the team, the fund is calculated by the ratio of points. So if there is only 2 people in the team and you and your teammate both have 100 points, you get half of the fund your team gets (1/4 of the total fund)

 

 

DM and TDM:

In DM, if you get the same number of kills as another person, you will get the same number of crystals for reward. Otherwise it's a glitch

As for TDM, the point calculation is explained above

Edited by WarMonkey51Austin
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For killing flag "holder' - 20 points

For taking flag - 20% of all enemy players' kills + points for carrying

For carrying - 30% of all enemy players' kills, divided by amount of players, involved in carriage

For capturing - 50% of all enemy players' kills + points for carrying

For returning - 50% of all enemy players' kills divided by distance (between flag and base)

So, lets say a 10 Vs 10 match, the enemy has 100 kills, 5 players pass the flag to one another until the fifth one captures. So we take 30% from 100 and that is 30 points divided on 5 (the number of players that took part in carrying) and that is 6 for each player that carried the flag. But the guy that actually captured takes more points, take 50% of 100 (the enemy's kills) that is 50 points, so the guy that captured gets 56. Also, the guy that took the flag in the first place also takes more, 20% of 100 is 20 plus 6 for carrying that is 26 for him.

Please ask further questions here: Questions & Answers.

:)

 

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