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Killstreaks and Perks


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It would be good if you could have killstreaks, Example: You kill 3 tanks you are able to active a super nitro for a short time. 5 kills you are able to reload faster for a short time. 10 kills there can be 2 options some type of inmortality for 6 or 5 seconds or You are able to Call a Super Tank Like some type of Hull strongest then Mammoth and fast like Hunter and a NEW Gun that deal Super damage but you only use it for a short time or until someone kill you. But it would need to be balanced to the ranks.  

Then "Perks" it's a good idea to add "Perks" to the game like When you are Recruit your not able to have perks the you rank up and you UNLOCK some perks and like that when you continue ranking up you continue unlocking perks

Perks can be:

Fast Reloading

Auto Aim

Fast reloading of supplies

then you can (Developers) can continue adding other ones




Please Tanki Online if you dont consider this idea please tell me and tell me why. 

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Your version of Kill-streak would make hardcore druggers into Godmode_Ons. . . . .

 

I think you're trying to copy the game: Evolve.

You guys know what Evolve is right? The new game? Hunter vs. Monster?

Monsters: Goliath, Kraken, Wraith, Behemoth

Hunter Classes: Trapper, Support, Assault, Medic

 

And in that game they have perks, and it sounds exactly like this.

 

This system may work for Evolve, but not for Tanki Online in my opinion.

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