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Ideas for Supplies and Drones!


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Sticky-Gecko supply

 

(is inspired by some posts in the new hulls thread)

 

I just imagine a Supply, that makes your tank climb/drive up a wall, instead of bumbing into it. Moves like a gecko or a snail, moves up, moves over the roof and "drives" down the wall on the other side.

 

Or if you are on a bridge, turn sideways and instead of driving off the bridge into the canyon -> you don't fall down, but your tank sticks to the structure and drives below the bridge at the lower side :)

This would offer a complete new level of gameplay, as you can move, wherever you like :)

 

Just make sure your supply does not run out, if you stick to the lower side of a bridge, else you drop on your back ;)

Nice idea :D ^_^

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Hi players you all know that there are 5 supplies and bonus box called gold box. Dont u want some new bonus boxes which are super cool. i have an idea i call it EMP ist a bonus supply it falls only few times in battle if ist a team battle a member in one team will take that EMP that EMP pulse will kill all the opponents ,and in deathmatches if one take it everyone in that map dies for once.so if u too have any ideas just post it here and if u like my idea just follow me :D  :D  :D  :D  :D  :D

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OK, what's the point of killing everyone at the same time? They are gonna re-spawn at the same time and will attack you at the same time, for example, when you are trying to get the flag. Which will probably ruin all of the tactical gameplay.

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OK, what's the point of killing everyone at the same time? They are gonna re-spawn at the same time and will attack you at the same time, for example, when you are trying to get the flag. Which will probably ruin all of the tactical gameplay.

ya exactly

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Supply deleter.

Opposing players cant use drugs correctly(if the opposing player has drugs in effect when this is grabbed those drugs and only those drugs will work they stop working for the duration of the supply)

looks like a standard drug

Drop zone looks like that of a normal drug

If an opponent tries to use drugs,you get 10% crystals needed to buy that drug and that drug wont work(if someone tries to use a repair kit no armor points are restored and you get 15 crystals)

Costs 65 crystals lasts 1.5 minutes

Has a 8% chance of backfiring.

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fake gold box:when gold box drops 3 will drop. one has crystals one does nothing and one subtracts crystals.

one use per battle

if used by you or your allies(who are alliies at the time of usage)it has no effect on you and you only see one gold box the one with crystals

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supply crate:gives you one paint,upgrade,turret,or hull for free or 99% discount

it can also buy you m1 m2 and m3 versions of a turret if your rank is high enough

drops once every 1-5 hours on the map

can be bought for 1000 crystals and will be used instantly if bought

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gold box drop:drops gold boxes on the entire screen for anyone to grab

falls on the map every 10-30 hours

cost will not be subtracted until used

cost depends on map size

if you dont have enough drug will be removed from your inventory

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fake gold box:when gold box drops 3 will drop. one has crystals one does nothing and one subtracts crystals.

one use per battle

if used by you or your allies(who are alliies at the time of usage)it has no effect on you and you only see one gold box the one with crystals

Too complicated and will make players mad about the type of gold box.

 

enemy ammo removal:opposing players cant attack you or help their team(capture flags etc.)within blast radius for 30 secs.

costs 55 crystals

Why should that be in the game?! I'm going to be mad for 33 seconds of no damage to opponents or no healing teammates!

 

m3 box:your weapons and hulls are changed to that of the m3 version for 10-30 sseconds

costs 200 crystals

wont drop on the map

Way too OP in low rank battles.

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OK, what's the point of killing everyone at the same time? They are gonna re-spawn at the same time and will attack you at the same time, for example, when you are trying to get the flag. Which will probably ruin all of the tactical gameplay.

True...

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A new supply would be the  Spring supply...It would be placed as a mine and it would throw the tank into air and when it would land, it would explode causing splash damage like thunder that is only effective to the enemy team...The flag would stay at the place of death..

-_- :D

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A new supply would be the Spring supply...It would be placed as a mine and it would throw the tank into air and when it would land, it would explode causing splash damage like thunder that is only effective to the enemy team...The flag would stay at the place of death..

-_- :D

ok... :blink:

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ok... :blink:( I agree with 1stsuper. 0.o)

 

 

A new supply would be the  Spring supply...It would be placed as a mine and it would throw the tank into air and when it would land, it would explode causing splash damage like thunder that is only effective to the enemy team...The flag would stay at the place of death..

-_- :D

ummm... what is the supposed point of that? that basically like maplestory and the spring pads: you can't get near the object you need without getting bounced back and away from the object. and a splash damage from a dead tank is like splash damage for rail. it's ridiculous.

Edited by r_Knight3500

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ummm... what is the supposed point of that? that basically like maplestory and the spring pads: you can't get near the object you need without getting bounced back and away from the object. and a splash damage from a dead tank is like splash damage for rail. it's ridiculous.

The point of this is...Comedy!!

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