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Ideas for Supplies and Drones!


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1.) A radioactive kit that damages any tanks within a certain distance.

 

2.) A Platinum Box that is 5X as valuable as Gold Box and 5X as unlikely to drop... which means it probably never will.

 

3.) If Platinum is a bad idea, then a Silver Box, with half the crystals and twice the odds of dropping, might be better.

 

Not sure if the Silver or Platinum would be bad for the economy, or worse than the Gold is, anyway. And since these are pretty obvious box ideas, it's entirely likely that sometanki already suggested them, so I apologize in advance if that is the case.

I like it!

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"High and mighty" as in calling you out for haunting this topic with never-ending discouragement that really doesn't affect anything? Wow, you should think about rewriting the dictionary sometime.

You really  think I am haunting the topic? Great, now I can't post my opinion without someone acting like it's should be banned or being offended by a simple fact. You probably don't think that it's a simple fact.

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man @PowerStrike1.1 u comment on everyone's Idea And Reply something negative that will make it not accepted its kinda annoying

maybe u should STOP getting on people's nerves ^_^

I don't think I actually make a difference on the developers' opinion. I can just soften the feedback(I can't guarantee it). Isn't there always a negative and positive?

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Thank you PowerStrike for telling me that my idea won't work. And I know it won't, since you are a developer....

 

Oh, wait, you aren't. Which kinda means that your rebuttal carries exactly zero weight. Try suggesting your own ideas instead of telling everytanki else what's wrong with theirs. I promise I won't treat you the same way you treated me! ;)

All staff members are kinda mature, except you. Really weird that you got accepted. ;)

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Hi my idea is a time bomb. It's a claymore which splatter shrapnel when exploded and causes damage to several tanks, also have ticking sound. 

Edited by wilkos123

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What about a kit, rare as Gold, that drops and significantly micro-upgrades the equipment you're using when you catch it?

 

I was just thinking about my anti-mine kit suggestion and realized that, rather than creating a whole new kit, one might simply work that feature into an existing kit. Remember when the Speed Boost was reworked to double the speed of turret rotation? There's a real example. So maybe rather than creating a whole new kit to protect you from a mine, the Double Damage could be reworked to provide invulnerability to mines for the first three seconds after activation.

 

I would imagine that this adding-features-to-existing-kits is really the only way some of the ideas on this topic should be carried out. Can you imagine how many kits we'd have otherwise? One would need to take a college course just to know which kits do what.

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What about a kit, rare as Gold, that drops and significantly micro-upgrades the equipment you're using when you catch it?

 

I was just thinking about my anti-mine kit suggestion and realized that, rather than creating a whole new kit, one might simply work that feature into an existing kit. Remember when the Speed Boost was reworked to double the speed of turret rotation? There's a real example. So maybe rather than creating a whole new kit to protect you from a mine, the Double Damage could be reworked to provide invulnerability to mines for the first three seconds after activation.

 

I would imagine that this adding-features-to-existing-kits is really the only way some of the ideas on this topic should be carried out. Can you imagine how many kits we'd have otherwise? One would need to take a college course just to know which kits do what.

What happens if you have have fully microupgraded equipment when catching such a kit?

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What happens if you have have fully microupgraded equipment when catching such a kit?

The same thing that happens when you catch a Double Damage kit when you already have an active Double Damage... nothing.

 

Also the same thing that happens when my brother catches a Gold Box when he already has every item one can get from the garage in its most upgraded form, thousands of each supply, and still has several million crystals to spare: nothing.

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What about a kit, rare as Gold, that drops and significantly micro-upgrades the equipment you're using when you catch it?

 

I was just thinking about my anti-mine kit suggestion and realized that, rather than creating a whole new kit, one might simply work that feature into an existing kit. Remember when the Speed Boost was reworked to double the speed of turret rotation? There's a real example. So maybe rather than creating a whole new kit to protect you from a mine, the Double Damage could be reworked to provide invulnerability to mines for the first three seconds after activation.

 

I would imagine that this adding-features-to-existing-kits is really the only way some of the ideas on this topic should be carried out. Can you imagine how many kits we'd have otherwise? One would need to take a college course just to know which kits do what.

Is the micoupgrade temporary?

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An Hidden  Mine , The tanker who will place it it will be shown only to him aand won't be shown for anyone else , Thaat will have 6th place , This hidden mine when taanker go to it he will be boom  like normal mines 
NOTE : This hidden mine  will be  with white color for DM's battles  Red  & Blue for TDM , CTF , CP Battles.
all rights reserved.
 

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An Hidden  Mine , The tanker who will place it it will be shown only to him aand won't be shown for anyone else , Thaat will have 6th place , This hidden mine when taanker go to it he will be boom  like normal mines 

NOTE : This hidden mine  will be  with white color for DM's battles  Red  & Blue for TDM , CTF , CP Battles.

all rights reserved.

 

The normal mine is already hidden at long range.

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Guys seriously, don't note us about your ideas that won't even get looked at, tanki needs supplies that will be useful a lot, what is this? a new version of mine, if you not happy with the current mine then say it then posting werid ideas. You don't get popular for saying

some idea and u ll be like oufa, just saying.

 

 

I think someone said before, some kind of shield against impact, maybe I said dunno they said when you activate it, any impact doesn't effect you for certain amount of time.

Edited by tankionline2027

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Immortality


 


How to use it: By pressing 6


How it works: You are immortality for 20-25 seconds


Cost: 500 crystals


Supplies Kits: e.g 10 health pucks+5 armors+5 damages+ 5 Nitros+ 10 mines+ 2-3 Immortality= 6 500 crystals


Good with long ranges turrets like railgun+smoky+thunder+railgun XT(ricochet if the map is small)and with small hulls like wasp+hornet+hornet XT+hunter(viking if the map is small)


Supplies that's gonna help the player with it: Double Damage+Nitro+Mine


Supplies that's don't work good with it: Armor+Health Puck


 


:) Please UPVOTE :)


Edited by alex_apoel

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Impact suppli:

When you colect this supplie get any turret ( also isida firebird and freeze ) bigger impact force ( fully micro upgraded railgun m3 can flip hornet for 360 ° side-way or on the roof if you shoot it in front) isida firebird and freeze cud push tank.

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