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Ideas for Supplies and Drones!


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I have 2 ideas for a new supply. 1st is ghost supply, you know when you 1st spawn in a battle or after you die you respawn you have a ghost tank for a few seconds. This is the same thing, and my main point for this is if you have ever tred playing ctf on lets say i dont know noise on either side well really any map just about, theres sometimes a great defense on the other team like a few mammoths and freezes on the flag with like 2x armor and not to mention they might have some isidas also healing them. So its very hard attacking and breaking a defense strong like that especially on a map like noise where you cant pick them off from a distance you have to be close range favoring their strengths too. Ghost is a perfect supply for that, you can activate it and it'll last probably 4-5 seconds and you can literally just drive thru all the tanks including teammates. Now i wouldnt personally allow ghosted tanks to pick up flags as that would be incredibly OP, and also not allow any usage of any other supplies while in ghost and theres a few second wait time to use any supplies. And, they cant shoot you in ghost nor can you shoot in ghost either just thought ide say that to make sure. This is the perfect balance to it. Ghost would also be so great for those long range maps favoring shafts and railguns and you cant challenge them at all unless you get close. My 2nd idea would be the shield supply. Basically it kinda is the same thing and idea as the ghost supply. You would have the shield surrounding your tank and it gives you infinite health but at the same time i think you shouldnt be able to shoot at them while you cant be shot pretty much to balance it. This would be so perfect for CP as ghost would be for CTF. Also, if you dont like the shield idea you can easily have an alternative like you deploy this shield on the ground exactly like you would for a mine and it would have a small radius where any of your teammates can fit and you cant shoot them and you and your teammates are pretty much invincable. However, a balance to this would be if a teammate is sticking out and/or most of his tank isnt in the shield he can be shot and because lets an enemy has a thunder, his teammates can be shot too.

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i have 1 Idea For Mine supply,I call it TYPE-I  <The I stands for Isida>it has the name ISIDA in it because It Has a Healing/Damaging Feature.

That Means when Somebody Deploys It him and His Teammates Gain HP for It While Enemies Gain Damage From It, Since it Can Only Be removed when The Player Dies,It would Be a little OP if it had the same healing/Damaging Attributes Of The Original Isida(EX: a Drugger Deploys it When he is attacking someone so he can heal and attack at the same time Making Him Almost Invincible).so the Damage would Be around 160 per second while the healing is approx 60 per second.and in DM it would only heal you while Damaging Others.(NOTE that the mine can damage and heal multiple tanks at once unlike isida which can only damage one tank at a time) so this Mine is Perfect For Flag defence As it Can  Defend the Flag For You while You Attend Some Other Place.Price is More Than Normal Mine but Less than Repair Box

 

PROS B)

1-Healing/Damaging Effect.

2-Damages Multiple Tanks At once.

3-Great For Flag Defence.

 

CONS :huh:

1-Little Healing Damage.

That's All?

yes But Dev's could add More things and change the Name <If they Want ^_^>

 

hMiB82N.png

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Hello Everyone,i've got an idea for a New supply.

 

It would be called "Nova" or "Supernova".What would happen is if you press a certain number on the numbers bar on your keyboard,you'll activate Nova.What Nova is,is a way to self Destruct but take enemy tanks out with you at the same time.Once activated,Your tank will start shaking violently and you'll start glowing with superheated light.This would be the visual effect and a warning to enemies that you're going Nova.Finally,after 3-5 seconds(You Game Developers Pick)you will detonate in a large explosion,and any enemy tanks within a certain proximity will be destroyed immediately. It could even affect teammates by throwing them back from the blast force.But of course,something like this would be expensive to buy and not able to drop in battle.But with that said,it would be very effective i believe.

 

If you like this Idea and wish to put it on the Game,i would greatly appreciate if i could get a Dream Tank or Large Crystal Reward,Thank You,

 

Robert :D

 

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i have 1 Idea For Mine supply,I call it TYPE-I  <The I stands for Isida>it has the name ISIDA in it because It Has a Healing/Damaging Feature.

That Means when Somebody Deploys It him and His Teammates Gain HP for It While Enemies Gain Damage From It, Since it Can Only Be removed when The Player Dies,It would Be a little OP if it had the same healing/Damaging Attributes Of The Original Isida(EX: a Drugger Deploys it When he is attacking someone so he can heal and attack at the same time Making Him Almost Invincible).so the Damage would Be around 160 per second while the healing is approx 60 per second.and in DM it would only heal you while Damaging Others.(NOTE that the mine can damage and heal multiple tanks at once unlike isida which can only damage one tank at a time) so this Mine is Perfect For Flag defence As it Can  Defend the Flag For You while You Attend Some Other Place.Price is More Than Normal Mine but Less than Repair Box

 

PROS B)

1-Healing/Damaging Effect.

2-Damages Multiple Tanks At once.

3-Great For Flag Defence.

 

CONS :huh:

1-Little Healing Damage.

That's All?

yes But Dev's could add More things and change the Name <If they Want ^_^>

 

hMiB82N.png

Wow, impressive idea!

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I need to say, tanki has become "SPAM SUPPLIES UNTIL YOU WIN" simulator. Could you hurry up fixing supplies? Literally every single battle I go to is dominated by people who just spam the numbers. Like, the only chance a normal tank has against one with say, double armor, is either 1) overdrive 2) hope that the supplied tanker is really bad or 3) self destruct.

Nerf supplies plz

Plz

plz

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An overdrive that increases a hulls speed by 50% for 20 seconds and paired with speed boost can go even faster.

 

Another overdrive that gives you a gauge bar that has a five second charge and can only used once after the overdrive is activated at that moment. What it will do is create a cloud of smoke that will hang in the air of where you used it for 10 seconds. Now I don't know if it should deal 20 points of damage per second to enemy tanks or slow them down by 20% and if an allied freeze is also slowing them down, it makes it even more effective. This would work if you press the overdrive key after activating the overdrive.

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An overdrive that increases a hulls speed by 50% for 20 seconds and paired with speed boost can go even faster.

 

Another overdrive that gives you a gauge bar that has a five second charge and can only used once after the overdrive is activated at that moment. What it will do is create a cloud of smoke that will hang in the air of where you used it for 10 seconds. Now I don't know if it should deal 20 points of damage per second to enemy tanks or slow them down by 20% and if an allied freeze is also slowing them down, it makes it even more effective. This would work if you press the overdrive key after activating the overdrive.

A big advantage to titan....

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Idea for Tanki. Remove repair kit. Replace with a new supply called "The Lag Bomb". You can earn it in daily missions only (similar to getting a Gold Box mission). You then drop it like a gold box. It causes 30 seconds of lag on the enemy team.

 

Aunty :P

Edited by Aunty_Entity
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Idea for Tanki. Remove repair kit. Replace with a new supply called "The Lag Bomb". You can earn it in daily missions only (similar to getting a Gold Box mission). You then drop it like a gold box. It causes 30 seconds of lag on the enemy team.

 

Aunty :P

xD

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Idea for Tanki. Remove repair kit. Replace with a new supply called "The Lag Bomb". You can earn it in daily missions only (similar to getting a Gold Box mission). You then drop it like a gold box. It causes 30 seconds of lag on the enemy team.

 

Aunty :P

I think that "Lag" is not something that devs could and would like to cause lol :P

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Why don't they Make a supply Called <AirStrike> This supply Summons 15 Striker-like rockets to be deployed From the sky, the Rocket's will target All enemies in the map and try hitting them, the Damage for Each rocket will be about 800 However if the enemies hide under a bridge or obstacle like a tunnel then rockets would't be able to Hit them. the Cool down of this weapon will be about 4-5 mins and it will cost about 300 crystals in the garage, When someone activates it a siren similar to the goldbox, will activate and it will show in a text <_Example_ has activated Airstrike>, so they will know when to hide.<By the way the rockets have splash damage so if your near an enemy targeted by a rocket you will receive damage too>.

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Stop mines being dropped in spawn positions.  How irritating is it, when you arrive and get mined, or you're still immaterial, someone drives through you and drops a mine as you become solid. 

 

Aunty

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id like to add the transmormer supplise.

its nice for me.

the transformer supplise it will be take 7 minits to reoload.

its like the star.

and it will stay 1 mint.

you cant do the transformer supplise alone.you need a player who have the transformer supplise too.

you can invite him to transform and he can invite you too first.

its like when you invite your friend to the battle but you need to invite a player in a battle with pressing tab and then

invite him.

when two players transform the first who have invite have the tank and his turret and the other player have only the turret then after 30 seconds that player who have invite takes only the turret and the other player takes his hull and his turret.

the turrets stay one down,one up to that turret.

so LIKE to add it in TANKI ONLINE!!!

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Stop mines being dropped in spawn positions.  How irritating is it, when you arrive and get mined, or you're still immaterial, someone drives through you and drops a mine as you become solid. 

 

Aunty

A better idea would be to stop players spawning on mines.

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hello ! how are you ? 

we all know the basic mine is damage for 1200 - 2400 thats alot of damage 

but what if that you can buy different type of mine like :

 

- freeze : can freeze for 3 sec .

- shrink : make your enemy smaller lol .

- blurry : they cant see you . 

- heal : you can heal your team mate .

 

and there is many idea , 

 

they reason for that gives different type of game play and different strategy 

not only damage , and thats all for now 

 

bye 

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Why don't they Make a supply Called <AirStrike> This supply Summons 15 Striker-like rockets to be deployed From the sky, the Rocket's will target All enemies in the map and try hitting them, the Damage for Each rocket will be about 800 However if the enemies hide under a bridge or obstacle like a tunnel then rockets would't be able to Hit them. the Cool down of this weapon will be about 4-5 mins and it will cost about 300 crystals in the garage, When someone activates it a siren similar to the goldbox, will activate and it will show in a text <_Example_ has activated Airstrike>, so they will know when to hide.<By the way the rockets have splash damage so if your near an enemy targeted by a rocket you will receive damage too>.

Great Idea.i really like that.

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Hi,

What about the possibility to destroy one (or more) mine by hiting at it on the ground ?

For Firebird, Freeze and Isida, they can be helped by auto-aiming on these mines when they are at a reasonable distant from the mines.

Your thought?

Bye !

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I have an idea.

why not make that blue sphere overdrive creates cause damage, plain and simple if you're near a tank that activated overdrive (your the enemy of course) you'l receive 500-800 damage.[WARNING:this feature may rise the number of potential suicidal tanks]

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