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Ideas for Supplies and Drones!


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"Speeder drone"
Just like how there is booster for double damage and defender for double armor , this drone will be the speed boost of crisis but only for like the first 5 seconds and takes 2 or 3 amount of supply . You guys already have it in crisis so this new drone will be cool .
"Mine resistance"
It will just lower damage from mines which can help in mm, parkour and events like save the gold and more...
Bring hds of every turret and hull and you can bring for drones also to Overall make it hd game^
For black golds(conts) You can make a type of different color drop zone which can help players to differentiate between normal and the cont.
Hope you like it and bring it!

Edited by Ghostanimator_RO
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Hello! I would be happy if you make supplies less OP, really supplies in the game are so overpowered, there is always some players that have all supplies on him, and he is killing peoples for one hit. It will be enough if that supplies add only 20% of your power, its impossible to play, when its always players here with all supplies, they have 30/3 score every round. Thanks.

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Nowadays most players have enough supplies, that might be a good idea for low ranks though. 

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On 2/28/2021 at 3:28 PM, Unleash said:

Hello, my idea is about trading supplies but only between friends. Everyone have supplies these days in tanki and if they dont have, they can earn them in MM by doing missions and getting weekly containers. But there are also players who just dont want play because of state of this game. I dont think this will harm game economy at all. How it would work is you will give your friend for example 500 mines and he will give you 500 damage. I dont know how this can work but i think its not bad.

But then this will cause ppl to give supplies from their alt accounts.

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14 minutes ago, Unleash said:

Well yes, I didnt think of that but i think its more balanced than like trading crystals or others things for example.

Incredibly bad idea.

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I don't think this is a good idea at all. For example, a person will create like 5 alt accounts, make them friends with his main, and just trade supplies with his main account. This will be very bad imp.

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On 3/2/2021 at 8:12 PM, Arjun24 said:

I don't think this is a good idea at all. For example, a person will create like 5 alt accounts, make them friends with his main, and just trade supplies with his main account. This will be very bad imp.


 

Edited by zabee_Superman

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1 minute ago, zabee_Superman said:

What if there is a rank limit?
Legends-Brigadier and so on
 

I don't know it seems unnecessary to me. The no. of supplies rn are very good.

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2 hours ago, Spy said:

Nowadays most players have enough supplies, that might be a good idea for low ranks though. 

O_O
 

Spoiler

I don't wanna spend even more crystals to er.....cough, cough, upgrade supplies.

 

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21 minutes ago, Tanker-Arthur said:

O_O
 

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I don't wanna spend even more crystals to er.....cough, cough, upgrade supplies.

 

My point was that the higher your rank, the more effective the supplies are (no need to spend crystals / real money for that)

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On 2/28/2021 at 3:28 PM, Unleash said:

Hello, my idea is about trading supplies but only between friends. Everyone have supplies these days in tanki and if they dont have, they can earn them in MM by doing missions and getting weekly containers. But there are also players who just dont want play because of state of this game. I dont think this will harm game economy at all. How it would work is you will give your friend for example 500 mines and he will give you 500 damage. I dont know how this can work but i think its not bad.

Like the people have said above, tankers who play on alternate accounts can just trade in their supplies that they need.

They would trade out their supplies that they have more of, and get the supplies that they have less of.

 

Also, it's just better to play on one account, and focus on making that account perfect for you.

This means that, whenever you can, you should start doing Missions, play MM, progress in your Challenge, and upgrade your Garage slowly.

As you do this, you'll get more and more Crystals and supplies available for use.

This is way better than doing twice the work on alternative accounts and trading in that same amount you earned.

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I have a supply idea, a supply that would make the tank that used it invisible to the enemy for 10 seconds, that supply could only be picked up on the ground, and if anyone using it, get too close to a enemy or shooting, will cause the effect to end

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Idea: I hope there is a box with "?" in the map. When the player picks up this box, they will randomly activate 1-2 props or randomly charge Overdrive by 50%-90%.

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I would love if supplies could be traded between each other. Lots of people have extreme amounts of Speed Boosts or Mines that they will never be able to consume in battles simply because these supplies do not fit their playing style or they simply do not find them as useful in battle as the other supplies. It would be great if u could trade one type of supply for another.

There would be some rules to this:

1. Supplies cannot be traded for crystals, nor for the Gold Box supply. The trade is exclusive between the Repair Kits, Double Armors, Double Damages, Speed Boosts and Mines.

2. You cannot economically profit from the trade. In other words, you cannot trade 1 unit of supply like Repair Kit (150 crystals) for one unit of other supply (those costs 50 crystals) to theoretically save 100 crystals. Quite the opposite, to not ruin the economy of the game, for gaining the ability to trade one type of supply you do not use, you will actually have to pay more in value.

So for example, 1 Repair Kit which is the most valuable supply, would be tradable for 7 - 10 units of Mine, or 7-10 units of Speed Boost, or 5 Units of Double Armour or Double Damage. So in other words, you would not really gain extreme amounts of the most valuable supplies u need, but you would at least be able to gain something in exchange for supplies that basically have no value and just sit in your garage. The conversion courses can be further adjusted.

 

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Immunity drone — whenever your tank receive a negative SE, ignores it and gives immunity for several seconds.

Edited by The_Voltage
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6 hours ago, Atomic_Tanker said:

Why not make it like increasing xp= increase in boosted armor and boosted damage's boost, instead of depending on drone level?

To make sense for drones MUs

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