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Ideas for Supplies and Drones!


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Hi all, I recently watched the 86th V-Log and they were seeking for suggestions for the name of the last supply(The shape changing one). My friend and I thought of a name for it. We think it should be called The Trojan Horse, and the symbol for it should be a horse. 

 

This idea was referred to an ancient story my friend and I read. It was about Odysseus, a Greek general, who had an idea. His plan was to build a horse, a beautiful and huge wooden horse, and leave it outside the gate. Then, the entire Greek army would pretend to leave, as if they had finally admitted defeat. But the horse would be hollow. Thirty men would be hiding inside. That's what they did.

 
As the Greek warriors sailed away, the people of Troy rushed outside, cheering. They found the horse. Fortunately, they did not try to burn the horse. They dragged the horse inside the city gates to keep it on display, which is just what the Greek general thought they would do - gloat.
 
That night, while the Trojan people were sleeping, the men hiding inside the wooden horse climbed out and opened the gates. The waiting Greek army entered Troy. That was the end of Troy.
 

Hopefully, this will be implemented.

Twisted_Z

Edited by Twisted_Z

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HI TANKI TEAM

HERE ARE MY SUPPLY IDEAS FOR THE COMING UPDATE

1. supply packs can be bought as gifts for friends

PROS: people can recharge friends who may not be able to buy at a current time and tanki will make more income as more people will spend cry on buying for friends

CONS: none :)

2. SHIFT + SUPPLY number ability - instead of activating ur supply it will release a supply box onto the ground where ur tank was

PROS: increasing intense gameplay in order to keep a flagger alive players from his team can drop health boxes armour etc behind him to ensure his escape this will be counter acted with tthe fact that their timers wud go off n theyd be drugless for that period of time and therefore easy to kill also misplacing supplies will render it into enemy hands if an enemy drives over it bolstering the opponent

CONS: might make druggers stronger and more Overpowered but ..who knows opponents can take advantage of drugless.

 

PART 2 coming soon...

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Suicide attack press number 6 and no of tanks ner u will be killed including u. Your team mates won't be killed unless friendly fire is on. All the kills will be taken into your account with 1 self destruction

 

It exactly works as at the April fool's big bomb

M.M monster destroyed xxxxxxxx

 

It could be a lot irritating during gold boxes because if u know u can't get gold he will press 6,all enemy's will be destroyed and most of team will be flipped

 

But in all other cases it could be a lot effective like if you have very low health and all enemy's are around u,you can simply suicide and kill all of them

 

If precautions are taken like it can't be activated near cp's, flags ( like mines) and gold boxes it could be great supply

 

It will also alow the tanker to self-destruct immediately during gold box.

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Um...all of those above 2 idea posts will definatly not be added in ever....sorry

 

 

1. Supply dropping. This will tip battles even more than the arleady are in the current game... One person with thousands of drugs could just camp out near his base and give virtually infinate drugs to his teamates....while the other team may not have any druggers at all... There is no pro to this idea that would balence out the cons....

 

2. Self destructing....nice idea...but fyi the self destructing in old tanki used to be near instant...or around 2 seconds or so....the reason the devs changed it to 10 seconds was cause people would self destruct right before they got killed, therefore the enemy wouldent get any kills...thats kinda unfair...and niw if they added it so that you would go instant AND do splash damage...???? Thats insane....sorry

 

3. Buying supplies for "friends"...would be exploited so much....gismos would give their noob accounts thousands of drugs.....therefore nobody would be joining tanki anymore because its impossible to rankup unless your a buyer....

 

 

4. Hey @Twisted_Z… i think those new drugs may be pranks.....as in that they wont actually be added.....Why do i say that...? Well firat of all, almost everyone on facebook and youtube comments say the same thing and also simply because they would be grossly overpowered....they obviously wernt though though that much... They may be real, but im suspecting they wont be. If they are, then i may be quitting tanki......

Edited by MrCheezyPotato

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There should be a STAMINA power-up. Say you have the Railgun, for example. You know how it takes a while for it to reload? Well, if you have the Stamina "drug" the yellow bar will be 2x as fast! For example, your turret takes about, lets say, 5 seconds to reload. If you have stamina, it will take 2.5 seconds to reload. I think it should be dropped rarely, and the crate color is BLUE. ​I believe the design on the crate should be a lightning bolt. I think it should cost 100 - 200 crystals. Me (TheMaffMan), and my buddy, im2slow4u, thought of this.

Edited by TheMaffMan

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The double damage powerup gives a 100% increase in damage. The double armor powerup gives a 100% increase in "armor". But the speed boost is just 30%. It's not as powerful as the other ones. A 100% boost in speed might be more balanced.

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The double damage powerup gives a 100% increase in damage. The double armor powerup gives a 100% increase in "armor". But the speed boost is just 30%. It's not as powerful as the other ones. A 100% boost in speed might be more balanced.

Umm..no....30% is already fast...

 

100% would be INSANE....Wasps would be unhitable....it would made speed boost insane and impossible to escape anyone with it...unless they were mammy or titan, then you would obly be able to go faster if you were a light hull, and thats only if your full heath

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The double reload would be nice.

 

It would double your reload speed, and for close-range weapons like firebird, freeze, and isida, it would make the reload bar go down at 3/4's of the original speed.

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^ please press the hide button on one of your posts ^

 

 

 

Also, many people think that those supplies could be fake...but i asked a dev some questions and they seem like they are really going through with it :(

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i have a gr8 idea for supplies!!! whenever any supplies drops from the skyit should get add up  with our total supplies . thank u thts was my suggestion i hope u like it

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I suggest a double reload supply. 

 

I have been playing this game for a few years and I think that sometimes heavy tanks with double armour are extremely OP. I believe that the lighter tanks should have a way to counter these massive beasts and this supply could do just that,

 

This supply would DOUBLE (X2) the reload speed of every turret and last the same as all the other supplies. 

Double reload would be extremely beneficial for slow reloading turrets such as shaft, railgun and would be very fun to use with faster firing turrets such as smoky. 

 

Besides, this supply could potentially be stacked with double power to quadruple (X4) damage output. 

 

This combination could be used to counter double armour users that are trying to survive double power. 

 

The only thing im worried about is that this could be too OP but then again the developers could just decrease its drop rate. 

 

And besides, ever since the cool down feature to supplies one would have to find a double power box and then activate the double reload to make the combo work. 

 

In conclusion, I think this would be a great addition to the game as it would make mammoth + double armour users easier to take down even if they are healing themselves and would give an edge to the underrated slower-firing turrets like the railgun. 

 

Guys please make this happen!!! 

 

:) :P :)

Edited by Dragonslayer52

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^^^^^^^^^^^

 

Iv been seeing alot of suggestions for some sort of faster reload supply lately...and my only response is still that it would be op. Are druggers still a big problem in current tanki? Yes. Even with the smart-cool-downs they are still a problem...there are also lots of druggers who will pop a repairkit ALOT....so reducing the drop rate of a supply would not really do much....

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How about invisible?

No one can see you and you still can shoot and ride

Thats already op. a phantom drug would be good, where you just stay in phantom mode for a little bit but you cant shoot or interact with flags

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as I supporting you please support my account as a reward for this perfect idea

 

- Invent a new supplie

- Which work only with short-range turrets " Freeze ,, Fire ,, Isida "

- it can work with other turrets but beter with short-range turrets

- the supplie gives the turret the ability to shot-fire the enemies more time

- an example .. I finished my freeze energy and i'm still wanna more energy  .. now I should press Number " 6 "

which the official number of this supplie and it will make my turret Full " Ready to shot " 

- Like healing the turret

- That's it! :)

- More information send me on my E-mail

( SV73BooD@gmail.com )

Edited by BB5443

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^^^^^^^^^^^

 

And my only response is still that it would be op. Are druggers still a big problem in current tanki? Yes. Even with the smart-cool-downs they are still a problem...there are also lots of druggers

druggers are not a problem. Please stop saying that, this is not the topic for that. (Any way in the topic for that that exsists we kinda proved druggers are not a problem. )

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A supply that reduces the rate at which gravity effects the tank.

this could be used to quickly activate for the reasons of:

Unflipping sideways tank.

getting into more complicated spots

or it could be a drug that effects enemy tank so that when enemy tank is hit by your energy his rate at which gravity effects him drops

  • Like 1

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druggers are not a problem. Please stop saying that, this is not the topic for that. (Any way in the topic for that that exsists we kinda proved druggers are not a problem. )

Nah, i still say they are part of the problem. if you give me ligitimate proof, then i may change my mind...but you said yourself that this isnt the topic for this...so...you cant give me it unless i go over there :P

 

(which i wont because i already spend too much time on forums :P)

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druggers are not a problem. Please stop saying that, this is not the topic for that. (Any way in the topic for that that exsists we kinda proved druggers are not a problem. )

Lol trust me bro, they r a big problem 4 lower ranks

It's y we all scared of u gissimo :)

  • Like 1

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