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(Guide)How to Choose a Protection Paint


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How to Choose a Protection Paint

 

                        Foreword

            By far the most numerous of the garage items, paints offer various combinations of protection against the turrets that make up Tanki’s arsenal.  With eighteen new paints with Hammer and Vulcan protection recently added, I thought the community would enjoy my thoughts on choosing a paint relevant to everyone’s individual playing style. 

 

                        Pick Your Protections

           Before you start looking at paints, you should first determine which turrets you would like protection from?  A few factors to consider are:

 

            Turrets you are commonly matched against

The turrets you see often in battle are a good place to start.  Probably my best paint choice was when I bought Forester, which lasted me till Warrant Officer 4.  Since Railgun M1 users were common then, it was very nice to not have my M0 Hornet being one-shot.

 

                        Aggravating Weapons

            Especially annoying weapons can also be a source for choosing a protection paint.  I for one find Shaft and Ricochet very annoying.  Thus, a decent paint against one or both of those turrets would be worthwhile. 

 

                        Role

You can even choose protections based on what role you play in team games.  Suppose you were a flag rusher.  Most of the time, you will be facing longer-range turrets and the occasional Freeze.  Therefore, paint like Dirty or Picasso would be essential to escaping with the enemy flag.

 

            Your Own Turret

You may even want to choose a paint that protects against your own weapon, allowing you to win head-on-head duels against your own turret.  This is also helpful because most paints that protect against certain range turrets often include protection from weapons with similar range.

 

Also, if you currently own one or more paints with protections, you should probably exclude turrets you already have protections from, unless you want to get an “upgrade” e.g. going from Invader to Guerilla.  Either way, after you choose two to three different turrets, you can then start comparing paints.

 

                        Purchasing Paints

                                  Now comes the fun part: Picking and purchasing a paint.  This shouldn’t be a spur-of-the-moment type of thing.  It should be well thought over.  You already have chosen a few turrets you want protection from, and it turns out, there are probably multiple paints that include a combination of your chosen protections.  As an example, say I was looking for a paint with Shaft, Thunder, and Railgun protections.  There are four paints that include decent protections from all the turrets named above: Corrosion, Sandstone, Prodigi, and Picasso.  In addition, there are many other paints that include at least two of the chosen protections: Dirty, Digital, Emerald, Jade, and Clay.  That is a lot of choices, no?  Although rank does limit the options, there are likely going to be at least two, if not three, paints affording decent protection from any two to three turrets.  I will also add that a paint that includes more than three protections probably has them so spread out that none of them are very high, except for Picasso, Raccoon, and Africa.  Thus, it is usually best to get one or two quality protections instead of multiple low protections*. There are also Micro-Upgrades to consider.  For instance, one might want to purchase Zeus instead of Inferno because you can Micro-Upgrade to where you can have three protections at 50% instead of just two.  Also, it can be cheaper to buy a lower ranked paint and Micro-Upgrade it to the level of a higher ranked paint.  Assuming one cared nothing for the Shaft protection, it would be 28,000 crystals cheaper than Digital to buy Tundra and Micro-Upgrade it to the level of Smoky and Railgun protection Digital includes.  There is also the added bonus of unlocking at a lower rank.  Camouflage is another aspect to be considered.  Going back to my initial example, one might prefer to purchase Prodigi rather than Picasso for the added bonus of camouflage.  The reverse is also true.  Most camouflage paints are not at all showy.  Some people might want a good-looking paint instead of a “look-like-a-shrub” paint.  But of course, these are just some basic guidelines.  It all comes down to your decision.  Your tank is your tank, and you can paint it however you want!

 

Rothro3

 

*credits to Loackie

Edited by rothro3

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Nice keep up the good work ^_^

 

Another thing to add is NEVER EVER buy a paint until you know for sure it has been updated completely. I bought chainmail when it was 20-20-25 or something like that. They then nerfed it to 6-8-12 :unsure:. Waste of a hard earned 23k <_<  

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This guide doesn't make me surprise, but still good work.

I haven't realized paints purchasing strategy yet. It's useless in low ranks, but useful in high rank battles. All I want to say is not to buy more than 3 paints until you reach

Edited by ll.DonT.Even.Try.ll

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This guide doesn't make me surprise, but still good work.

I haven't realized paints purchasing strategy yet. It's useless in low ranks, but useful in high rank battles. All I want to say is not to buy more than 3 paints until you reach

I'll also add that pure protection > hybrid protection until late game

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Nice keep up the good work ^_^

 

Another thing to add is NEVER EVER buy a paint until you know for sure it has been updated completely. I bought chainmail when it was 20-20-25 or something like that. They then nerfed it to 6-8-12 :unsure:. Waste of a hard earned 23k <_<  

hey report it ot the admin

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