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parkour mode possible improvement


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how about adding score earned by doing tricks and it makes you win battles and crystal and a no death option as it can be ruined by people joining the opposite team and killing you

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how about adding score earned by skill and use it to win battly es and cry and a no death option as it can be ruined by people killing people

The points which i have changed the colour are not good ideas. How would our computer know or the game screen know that we have done a good stunt and also there will be no admin to see our stunts and automatically give u cry?

I am not sure of ur no death option also.

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The points which i have changed the colour are not good ideas. How would our computer know or the game screen know that we have done a good stunt and also there will be no admin to see our stunts and automatically give u cry?

I am not sure of ur no death option also.

people will join the opposite team and kill you. note:this is an edit.

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Yes but the answer is simple. Do parker battles on DM battles or simply Pro Pass Parkour battles!

i do use pro pass but people join the opoosite team so its like 9vs or 9vs1 and we killed trying parkour

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I'm not sure if this would work too well, considering that normal battles in parkour mode are usually quite chaotic and it's extremely difficult to achieve anything in them, while semi-professional parkour teams can conquer any height with ease. This means that if there was a bonus (e.g. 500 crystals) for reaching a particular rooftop or doing a double flip then it would be really difficult to get the bonus in a random parkour battle, whereas the organised teams would be able to easily get that bonus over and over.

 

I think the best way to go around that is to have a different type of bonus, which doesn't make your tank any stronger, but gives you something unique. For example, there could be a new currency (e.g. emeralds), which you would collect or buy and then be able to spend it on unique customisation items to make your tank look cool with no effect on the performance, like the concept of Hornet XT and Railgun XT but without the 50% MU.

 

It would be really cool if in parkour mode there would be Mario-style coins, which would appear in the air and on rooftops and you would have to do parkour to collect them. The coins would give you this second type of bonus currency which you would later use. To balance it, you would only be able to collect them once a day/once a week.

 

This system could also be added with the achievements system, where you would get the bonus currency for completing an achievement, which would also be balanced as it doesn't give organised teams an advantage.

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we all know that in this new parkour system we cant get crystals nor points per each kill we do.

what i suggest here is that in every parkour battle there should be an increasing fund but not like a regular battle.

each player that does a ''trick'', he goes up high in the air and does some flips, he lands on his tracks, now that could be added to the battle trick fund. not much only like the number of flips the player does and multiply it by 2?

in silence the most know trick for beginners shooting them to fly, in this suggestion players cant repeat the same trick until another minute or so, they can repeat it but no battle trick fund will grow

this would only apply to the players that have participated in the battle and each player will get the same amount of crystals at the end

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what i suggest here is that in every parkour battle there should be an increasing fund but not like a regular battle.

Duplicate topic. Merged with a similar idea of bonus rewards for parkour tricks.

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