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A slight reworking of Thunder and Rio


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@Arun: No matter what, paints will not protect 100% against Splash damage.

However, it will deal less damage. With Emerald, 42% less damage WITHOUT considering Micro-upgrades.

And if Thunder makes you lose control, then figure out WHEN that Thunder is about to fire.

Ok so you expect me to focus on my enemies around me, some drugger and a thunder's reload time? Come on Thunder is basically Railgun with less damage and faster reload speed.

 

One of the biggest things about Thunder is its sluggish reload time, unless they Micro-upgraded it.

But if they Micro-upgraded it, then expect it to exceed un-MU'd grade items. Though MU's do not matter when skills come into play.

Define what you mean by skills? People just lag and do something epic and call it skill. ALSO PEOPLE JUMPING TO GET A GOLD BOX ISNT EXACTLY SKILL.

 

As for "everyone relies drugs to get kills," and "they don't use its main factors," I'll assume that was aimed at Smoky.

So do you agree with me or no?

 

"Ok so without paints thunder can kill from what i have seen, hornets and wasps without MU/Paints from one base to another. I tested it on the test server and i made sure each model had the same specs as the stock ones on tanki."

 

Any gun can kill any hull. . . .Lol. . . And you're not talking about 1-shotting things, so . . .?

Are you trying to say that a Thunder can kill any Hornet/Wasp that tries to approach it without being killed while driving from one base to another?

Yes, or no?

Yes. Can you please reword this a little?

 

Thunder is focused primarily at middle-range, however, they extended its range to make it also long-range friendly most likely due to the introduction of Hammer. I've used Hammer, and have done quite well even in maps such as Monte Carlo. Don't underestimate the range on that thing. It's basically the Thunder for close-range and middle-range.

If its a medium range weapon then why does it have long range? The damage doesnt even have a significant damage decrease over distance. I said that Hammer was considered Thunder, and that it was like ricochet because it had several rounds in a clip, yet i was questioned about this.

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Rio is very well balanced. I'm able to win there with any gun and hull and playing for either side. Perhaps the red team is weaker for the combination that you play with and if that's the case, just play for the blue side every time!

Hmm so, you want me to keep leaving a battle just to join blue team, and risk losing my spot for who knows how long. Im pretty much PRO with freeze and hornet, but again the map is under powered for red team.

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I agree about Rio. There should be some red team spawn points on the platform the flag is located on.

Wow first staff member that actually understands what im trying to say.

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