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  • hhh, shaft is only vulnerable because it randomly shoots on its own when your waiting on a target, and wastes its ammo. 

I will say this again, ANY long range Turret is vulnerable in close quarters.

  • Skill? The skills that is appearing is caused by lag? Ever since that update to make the fatal error occur 3 times less often, I get shot more by people i already get past, and get shot through buildings. I have seen many other people experience this as well.

The lag is your PCs fault, not Tanki's. So I suggest you get a better PC to handle the performance needed. Or turn off all your settings.

  • The reload time is already long but the fact that tanki was  so.. to decrease the charge up time, shaft can shoot more often, and more accurately. I remember when i made a topic about removing Shafts shaking ability, people said it would become OP. Now there answer appears to have reversed.

They increased the reload time, and decreased the charging time.......meaning once you get off your shot, you are vulnerable, meaning you have to know exactly how much to charge up your Shaft to score a kill. Decreasing the charge time helped with getting your shot off, but then your tank position was more vulnerable as a result of the longer reload time.

IMO, the damage per minute is unchanged, but the tactics that have to be used by Shaft users have changed, meaning better game-play. I've noticed a severe improvement to the Turret/Hull balance in the game, so, good work, Developers! :)

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My opinion is stated clearly on the front page, and after I post my opinion, I follow the topic and make small talk and comment on other peoples' posts.

If you don't like that, then I'll leave. I can think if several places I can spend my time better.

kk i dont like that.

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Shaft got nerfed enough in the recent updates, so it's barely playable now. There's no need to weaken it more, otherwise Shafts will completely disappear from battles. For now, just re-think your strategy to not get into a loaded Shaft's view and they won't bother you.

 

Closed.

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