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Possible Parkour Changes


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As we all know just about every single open parkour map has multiple trolls in it. Some dont, but eventually they will. You get the trolls that decide to waste 100 mines and multiple boosters to kill kill kill. They know they dont get exp, they dont care. A majority of tankers do open parkour format. So below are some ideas to maybe further deter the people needing to troll parkour maps.

 

Mines: Make it so the mines simply do not do damage. Use the explosion as impact force. This would completely eliminate mine spammers from getting kills but allow the mines to remain completely useful in the parkour.

 

Weapons: Remove or massively lower the damage guns do, again like mines, keep the impact force. This will allow people to still do all the parkour stuff they love, but would again stop people with good gear from going in and ruining everyone elses fun by wasting their own drugs.

 

Alternative: Allow people to disable certain boosts as a pro option. For example if the map may not need mines, or you wanna simply have an open parkour without them, you can turn them off while the others stay on. This would also be useful in turning off double damage, as those are pretty useless in parkour anyway, and again would deter trolls.

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Alternative: Allow people to disable certain boosts as a pro option. For example if the map may not need mines, or you wanna simply have an open parkour without them, you can turn them off while the others stay on. This would also be useful in turning off double damage, as those are pretty useless in parkour anyway, and again would deter trolls.

Yeah, but mostly all parkour tricks need mines. 

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I have posted this a lot:

(In several different topics.)

 

  • In Parkour Mode, there should be minimal or no damage. (NOTE: Impact would remain unchanged.)
  • In Parkour Mode, Self-Destructing should have no timer.
  • In Parkour Mode, Changing Equipment in Battles should have no limit or timer.
  • In Parkour Mode, Supplies should be limitless.
  • In Parkour Mode, Mines should have no cooldown. (They actually added this!!  :D)

And yes, I do think that certain power-ups should have a "Disable" option.

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