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Reduce power of garage supplies


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Isn't there already a topic like this?

 

Also, I honestly think that the smart cooldown update somewhat fixed this problem. Try joining a PRO match where smart supplies are inactive. Trust me, your appreciation towards this update will skyrocket.

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Another trick to get people to spend money. The same for test drives and personnel discounts. Here try this, you will love it, but it you want to keep it.......  LOL  Talk about child exploitation. These guys would try to sell fridges to Eskimos.

 

 

I think the point of the personal discounts besides giving superficial people something to rave about is to lure you from saving for bigger sales. You say, should I get this now at 20% off or wait for 2 months and maybe get it at 40% or maybe not? So do not expect to get these personal discounts often unless we are talking about 5%.

 

As I said elsewhere, you'll be hit by a lightening bolt twice before you get a 40%+ discount.

 

It happens to some people though, like this Gizmo right after ranking up.

 

 

 

I think they're on a clearance sale!

They must be thinking: "soon, the Unity comes and then nobody spends a dime in flash Tanki. Right now, there are thousands of accounts with missing items. Once Unity is announced, nobody will purchase a single item in flash. So, the more we can sell before Unity comes, the best. Let them try everything, let them get small (luring) discounts, whatever it takes (who cares about the balance and the non buyers) to get them spend some more, purchasing more items..."

At least, that's what I think they are doing.

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I totally agree with this topic now. All battles I can play nowadays are with drugging Generalissimo's. I'm not short on drugs but drugging titans and mammoth are too much for me.

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I totally agree with this topic now. All battles I can play nowadays are with drugging Generalissimo's. I'm not short on drugs but drugging titans and mammoth are too much for me.

Welcome to Drugs Online, friend.

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UPDATE: DUE TO THE LENGTH OF THE DISCUSSION WE MADE A SUM-UP OF THE TOPIC (after about 70 pages).
 
POSTS #1 AND #2 OPEN THE DISCUSSION, THEN YOU DON'T NEED TO READ IT ALL THROUGH.
 
 
YOU CAN FIND SUM-UP WITH MOST CONTRIBUTIONS AND IDEAS AT POST #1411 - PAGE 71
 
 
THANK YOU
 
 
Anyone in the actual game is forced to drug if he want to have a chance to win a battle, and a battle is definitely won by the more drugged team. Is really this the devs idea for the game? Is the all game a matter of pressing the right drug button? I hope not!
And if you add the heal button the thing gets even worse.
 
Anyway this makes the game a mere matter of drugs, which I hope it is not DEVS idea of the game! Right now if someone comes drugged to me, I know that I am dead if I don't drug too. No matter what rank or weapon! Very sad!
 
Right now I feel hopeless when I enter a battle ... it is not a good feeling and it will probably make me abandon this great game, if something doesn't change! And this idea is spreading on many and many Tanki players!
 
 
From one weapon or hull upgrade to another (M1 to M2 for example) the rise in characteristics is abt. 20-25%.
Using a drug actually hypotetically rise you of 4-5 level. A M2 weapon become M6 or M7 !!!!!
 
This is a terrible unbalancing of the game.
 
This makes it impossible any fair face to face between a drugger and one who is not.
 
This makes the game a matter of "drug = I win" or "no drug = I loose"
 
On the TO Newsletter and on the forum I have been reading thousands of words on strategy, "the best hull-turret combination", "how a specific weapon works", "how to organize a flag capture", and so on .... but the reality of the game now is: I DRUG = I WIN and I DON'T DRUG = I LOOSE. That is it! Sad, isn't it?
 
This makes the strategy "only with drugs I win"; this means anyone that wants to win has to drugs; this makes everyone drug; this makes the game both odd for drug-non drug comparison and even for drug-drug fight.
 
The purpose is (or should be) to rely more on skills and ability, strategy and better weapon use, rather than press a button or a desperate search of a power-up as the only "strategy" of playing.
The point is allowing a non-payer or a low-payer to enjoy the game too. This is apparently an anti-economic concept for Tanki, but it is the exact contrary instead. More players means more paying players in percentage and many players give a necessary base (critical mass) for the game to be interesting for everyone. It is a matter of numbers!
 
 
This is why I want to propose a suggestion for developers: a decrease of extra power and resistance to a max of 25-30% of extra (as it is for speed), rather than double those features, or make the drug effect to temporarily give the next level characteristics (like a drugged M1 to be like a M2 for a limited time).
This would also make people feel and try how is the weapon or hull on the next level on that feature.
 
Did you all ever noticed that increase of speed is of 30%? Why it is not doubled speed? Also the devs realised that double speed would be too much ... same as for other drugs!!! Power and resistance are pumped up too much!
Same thing for steps (M0 to M1, M1 to M2, M2 to M3). Did you all noticed that every step gives about 20-25% of increase in performances? Why? I mean a hunter M1 costs 29.900 crystals, a wasp M2 costs 102.700 crystals, a dictator M3 costs 223.000 crystals. Why we get ONLY a 20-25% increase for all those crystals? Probably to allow a range of ranks to play together. And why did they need to do that? Probably to have a balanced game.
 
The process of bringing drugs to a +25% increase may be done gradually: a decrease of extra power and resistance to a max of 25-30% of extra, rather than double those features. This can be done gradually to let anyone get used to it, by reducing a 15-20% a week till the target. In this way it will probably not even noticed and it will be accepted by drug addicted.
 
A non drug section would be also welcome (not a PAY one). If I have to pay to find non druggers, I will not have the crystal to buy tanks, turrets or upgrades!
 
I suggest a serious brain storming on this topic.
 
 
Thank you
 
 
 
12 may 2015 edit:
 
On one of the last posts (#779) Rohrmeister came up with a great idea. He also made up the poster below. Have a look at it and follow if you like.
Thank you
 
SFB-v02.png
 
Thanks to Rohrmeister

 

i agree drugs are killing this game i quit more games because of it its unplayable it makes micro upgrades pointless weak drugging tanks beat you all the time its not good enough we want a drug free tanki drugs should only be available with a pass then they can use them there why should players have to put up with this we need a survey and if its vote drugs out the game then they should be removed so we can enjoy a game of skill not endless boring drugging

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Look at MAFIO's reaction here;

http://en.tankiforum.com/index.php?showtopic=288396&hl=

 

Maybe it made no difference because 90 percent of the community drugs!?

You ever think that?

 

We human beings like to play games to feel like we've accomplished something, not payed a few hundred bucks to have temporary fun.

 

All I've accomplished so far is survive up to this point with drugging everywhere?

I'm not even HALF as tolerant as these other people, who are Corporals and even Generalismos....

 

 

 

I can feel the ban hammer being dragged along the ground right now, but I'm sorry, I can't put up with this and keep a straight face!

This is wrong!

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You know, drug can be cover for your noob teammate.

If drug is not exist, u will always depend on teammate which is not your skill and not fun.

Your winning depend on luck, not skill

 

If you have friend, maybe you can win more often.

But if not, its seriously boring...

I play no supply battle, if there not isida/freeze around on your team, at ctf u will lose.

Boring...

 

You think drug is make battle not balance?

Nah, dont me laugh.

Your drug/crystal that not balanced to your enemy.

In other word you dont have drug.

Tanki have give you option to fight against drug

Fight with drug, or lose.

 

Its not fair? nah its fair, at least with drug you can fight with 2 enemy,

If they cant fight at same strength against 2 enemy, Drug is too weak.

 

Dont give me excuse, i didnt buy crystal.

I not too, I get by free.

If u dont have crystal and dont buy with real money, let me ask you.

How many m1 or m2 or m3 you have?

If more than 2 (which hull and turret), its your fault you dont have enough crystal.

 

Drug is expensive

U can get for free, just dont use it often, save it.

 

U know, I play drug with drugger. Its fun.

I dont buy, I save.

I only have 2 m3

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You know, drug can be cover for your noob teammate.If drug is not exist, u will always depend on teammate which is not your skill and not fun.Your winning depend on luck, not skillIf you have friend, maybe you can win more often.But if not, its seriously boring...Dont give me excuse, i didnt buy crystal.I not too, I get by free.If u dont have crystal and dont buy with real money, let me ask you.How many m1 or m2 or m3 you have?If more than 2 (which hull and turret), its your fault you dont have enough crystal.

 

Nice ! Thanks for explaining

 

 

 

 

RIP ENGLISH

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I totally agree with this topic now. All battles I can play nowadays are with drugging Generalissimo's. I'm not short on drugs but drugging titans and mammoth are too much for me.

You make no sense since if you are against drugging with generalissimos then DONT FREAKING JOIN GENERALISSIMO battles -_-

Because knobs like you generissmoes cant play with wo5, I would like to make asec account and get m0 wasp for parkour at wo5 but nooo ID have to waist all my time getting it up to major

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