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I went into my alt account last week and i was absolutely shocked. Even at Sergeant, there were druggers everywhere.

 

Tanki staff, when you are still new to the game and you find an easy way to play, you will quickly adopt it. You will no-longer care for skill. That is  why we have druggers at higher levels: they were probably druggers when they were new and kept going. I request that the level at which drugs can first be obtained and used is raised.

Unfortunately this is exactly what Tanki want! Make drug addicted noobs that could not play anyway else, because they would be soo useless that they would have to quit!

Of course, apart fairness and fairplay matters, this is just greed, as you can understand ... but it is and it will be no good for the game !!

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Yes,same thing I can easily notice in my alt account. Warrant officers drug and buy, so basically the low ranks are a hell for players who like playing ethically. And if low rank guys find it difficult to compete, they will leave. Simple. Just remember that I am not a huge fan of Tanki is dying fads, but now it seems so similar.

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On strange things happening in Tanki:

I use a screen capture app called HyperSnap (there are loads of others) but it let's me use a single key screen cap - I use the key to the left of the 1 key on a UK keyboard.

Makes it easy to go back to the exact names I see on the screen. 

(I would like a screencap program that automatically advances the filename used for the save - anyone have a virus free favorite?)

However, I'm often too busy helping my loosing side - that I just get on with it!

 

 

The recent MU updates have had some major effects:

and I have to confess having been given a M3 gun for 'free' - this has made the game a bit too easy for me (depending on the map and number of druggers) and I'm feeling slightly guilty about it (I hate blowing away underpowered tanks.)

However, I simply moved my bar higher - I now 'expect' to be one of the top non drug using scorers - it's very hard to give back power once you have it!

My free M3 gun stopped me from complaining about no longer having to make strategic MU decisions.  Although I did complain that I would like the choice to reduce the weight on my Wasp whenever I choose to - i.e. certain battlefield activities e.g. shooting upwards or braking fast and some jumps get worse with a heavy tank (I now understand that Parkour Mode does take away the weight MU).

 

The downside is that many other tanks have also got more powerful - I suspect all the M3.5 tanks now have M4 tanks.

I have now had many situations when shooting what feels like 16 Rico shots into a tank with DA (even with my new powerful gun) has failed to kill it.

 

Of course running over a mine will always be a 'surprise death' when following tanks or when running too fast to see them = not always possible to know who was responsible.

Also many more instant deaths have been occurring as blacksouleater described: some of them have been ME killing others (I'm getting more one shot kills with my a ricochet!)

 

It would be nice to see the health on the enemy tank to be able to confirm the game is functioning correctly - even just one day per week would be a useful check.

 

This new MU arrangement has meant the difference between more powerful tanks and less powerful tanks has become much larger:

1. This provides a poor recipe for a good sport = skills don't count so much.

2. We now have more of a shoot-em-up style of game = less strategy involved.

This MU update was not something we asked for - I preferred the old system.

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In the Myths and Answers thread by Damn_Slow I have been forced to conclude by 'reading between the lines' that (as we all suspected) Tanki IS using sales of 'Supplies Kits' to pay for the game and they're unwilling to explore other means of gaining income.  This is exactly why it's been futile trying to do anything about it.

Apart from the point that we must never give up fighting for justice and common sense ~"where there is a will, there is a way".  We must never be silenced.

 

I can see that many users have found that buying drugs has become an unhealthy habit and plays to the basest of human of emotions for which even adults have a hard time escaping.

 

The only hope I see is from a Vlog which said that Unity 'may' have a different form of 'economy'.  If this means they no longer allow one team to use more drugs than the other and sales of supplies kits are no longer needed - then we have some hope for a better sport.  Tanki can use advertising on the bill boards to collect revenue instead of 'Supplies Kits' (and loads of other ways).

 

Tanki has so many good things going for it - it's common sense to find a way to remove this drug culture dependency - or give us a Pro Mode that's made popular enough (at all ranks) AND allow tankers to decide how it should be setup (maybe some settings voted for week by week).  (At present too many options in Pro Mode spread the players too thinly so you cannot find a decent battle.)

 

 

At present Pro Mode even on RU2 is not usable by me until I get to Gismo.  When I get to Gismo then I believe Pro Mode is where I will go and will campaign to get a Pro Mode that allows a controlled amount (x amount)  of drugs per 15 minutes per tank and let the tankers decide on the level they like best in game create.

 

In the meantime the only gentlemanly thing I can do in the standard game is to use only drugs against druggers and avoid using drugs (1,2,3,4) when my side is winning.

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Dude, can a mod move this to disscussion? Please? I hate all these people who complain about the drugs tanki gives you and can't spare 5000 crystals when I try to look at ideas and suggestions. Also, smart cooldowns was not only A nerf to drugs, it was the PERFECT nerf to drugs.

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Dude, can a mod move this to disscussion? Please? I hate all these people who complain about the drugs tanki gives you and can't spare 5000 crystals when I try to look at ideas and suggestions. Also, smart cooldowns was not only A nerf to drugs, it was the PERFECT nerf to drugs.

Dude, if you are so annoyed by many people's opinions, can you please stop reading them?

For your own peace of mind.

 

But whatever you say, your opinion is always YOUR opinion.

 

p.s. Thanks for hating me. What a good person you are... :mellow:

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Dude, can a mod move this to disscussion? Please? I hate all these people who complain about the drugs tanki gives you and can't spare 5000 crystals when I try to look at ideas and suggestions. Also, smart cooldowns was not only A nerf to drugs, it was the PERFECT nerf to drugs.

And the fun never stops!

Look, if you people would keep your complaints elsewhere you wouldn't have to come here at all.

We don't need your complaining, and if you find ours so annoying, prepare for the coming storm. The game isn't getting any better, soon this will be all there is.

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Well Devin, umm Dude, I appreciate you taking the time to come hear and comment on something that upsets you so much.

First of all I disagree that tanki gives you anything and certainly not drugs. Those are bought, which allows players to overpower and bully their way to first place in battles again and again and so the vicious circle goes round and round. More wins, more drugs, more wins more drugs, but you obviously know this because you are able to type "can't spare 5000 crystals" like your talking about buying a coffee. This tells me where you are coming from and honestly, I won't even dignify the smart cooldowns subject with an answer.

So...as RustyNail pointed out above, you just need to stop reading these good people's opinions.

Also, as pointed out above, your opinion is always your opinion. However, when you come here and just demean and denounce every person here because your comfort zone has been shaken a bit, my feeling is that your opinion means very little to me. 

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Let me be brutality honest.

With the advent of MUs, buying power in the game at the insane expectations of getting players to pay 18 million crystals thinking players will spend $1000 or more to have that power for a marginal advantage.

The reality is consumables give players the same to more power just by using consumables and can fund the daily use of them entirely through gameplay without spending a penny on the game.

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...

 

Only if Tanki removes hacking and sabotaging will I then approve of having drugging also removed...

...I finally noticed multiple tankers using a hack to get instant drugs (they did not pick any up).
They would use all 3 or 4 simultatneously. That is impossible unless using a hack.

 

They were NOT PRO battles...

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Only if Tanki removes hacking and sabotaging will I then approve of having drugging also removed...

Noone here is asking to remove drugs, but to limit them in their power and usage.

 

Even if hacking and sabotaging are very annoying (we all agree on that I think), drugs cannot solve those problems. You will always loose against hacking, no matter if u drug or not.

Also here we discuss about something that can easily be changed. I think (but I am ignorant on it) that hacking and sabotaging are very difficult problems to solve. Maybe someone more expert than me on that could say something more.

 

Just a note ... everyone respect opinions and we all read yours ... and we would read it even if u used a more "moderate" font size! Thank you

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Noone here is asking to remove drugs, but to limit them in their power and usage.

 

Even if hacking and sabotaging are very annoying (we all agree on that I think), drugs cannot solve those problems. You will always loose against hacking, no matter if u drug or not.

Also here we discuss about something that can easily be changed. I think (but I am ignorant on it) that hacking and sabotaging are very difficult problems to solve. Maybe someone more expert than me on that could say something more.

 

Just a note ... everyone respect opinions and we all read yours ... and we would read it even if u used a more "moderate" font size! Thank you

To making the drugs almost ineffective for the drugs.

The hacking and sabotage are what is killing this game far more than the drugging.

I'm not even including the hack drugs when I compare. (yes, people are hacking to get free drugs and use all 4 at once in nonPRO battles).

By the way, I have found myself able to win against hackers and saboteurs if they do not overwhelm my team, when I drug.

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To making the drugs almost ineffective for the drugs.

The hacking and sabotage are what is killing this game far more than the drugging.

I'm not even including the hack drugs when I compare. (yes, people are hacking to get free drugs and use all 4 at once in nonPRO battles).

By the way, I have found myself able to win against hackers and saboteurs if they do not overwhelm my team, when I drug.

It is absolutely possible for a player to have all 3 drugs activated, without hacking.

(that doesn't mean that activating all the drugs can not be the result of drugging)

Just one at the time plus one or two pick ups and that's it!

 

Right now, the biggest problems in Tanki, for high ranks, are the following:

Bad economy, minimum crystals earned

M3 MUed fully (M4) against M3 or lower

Drugging

Multing

Hacking

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It is absolutely possible for a player to have all 3 drugs activated, without hacking.

(that doesn't mean that activating all the drugs can not be the result of drugging)

Just one at the time plus one or two pick ups and that's it!

 

Right now, the biggest problems in Tanki, for high ranks, are the following:

Bad economy, minimum crystals earned

M3 MUed fully (M4) against M3 or lower

Drugging

Multing

Hacking

I never said having all 3 drugs activated because I sometimes do that too via the legal methods you mentioned.

I said all 3 simultaneously being activated. That requires hacking.

So in that sense, Tanki's biggest problems are:

- charging too much

- hacking

- multing/sabotaging

- drugging

I'm including the high ranks because I have another account that I made before I made this one.

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It's very tough playing TO if you are a non buyer. From the very start, power is greed. No drugs = I lose.

Insane drugging everywhere from Recruit to Generalissimos now.  I have tested it in ranks  from low to high.

You can't even get a decent score without em'. Every battle always have druggers.

An addiction no one with money will be willing to let go.

 

Why are we so selfish,so cruel to each other that we are willing to kill the competition with the Drugs flamethrower? Isn't it just a game? Are we not human that only want a fair fight? Why is this drug & unfair culture encouraged?

 

WHY TO? WHY?

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It's very tough playing TO if you are a non buyer. From the very start, power is greed. No drugs = I lose.

Insane drugging everywhere from Recruit to Generalissimos now.  I have tested it in ranks  from low to high.

You can't even get a decent score without em'. Every battle always have druggers.

An addiction no one with money will be willing to let go.

 

Why are we so selfish,so cruel to each other that we are willing to kill the competition with the Drugs flamethrower? Isn't it just a game? Are we not human that only want a fair fight? Why is this drug & unfair culture encouraged?

 

WHY TO? WHY?

The answer unfortunately is simple:

 

money (greed because the already earn a lot but they want more)

 

mixed with shortsight and zero economic and commercial skills together with the next coming Tanki death (see Unity)

 

Roll it all up and you get Alternativa Platform

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I never said having all 3 drugs activated because I sometimes do that too via the legal methods you mentioned.

I said all 3 simultaneously being activated...

 

I've seen too, many times in these days.

Continous activated full x-mas tree with no care for dropped stuff. And '1' key pressed every 15-20 seconds at least. You're right.

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Prince,
The instantaneous drugging (no time lapse between the 3 or 4 and not even including pick-ups) has drastically increased since the MU upgrade (that upgrade took them over 3 hours for them to have the servers down).
I don't know why an UPGRADE would result in a DOWNGRADE. Do you?  :wacko:

Sounds like another hack (in addition to having instantrightsideupafterbeingflippedupsidedown, hyperspeed, droppingotherteamsflag, removalofotherteamsbestplayerfromthegamerightwhenthatteammostneedsthatplayer, teleporting hacks, and other types of hacks that I now forget but have also drastically increased since the MU "upgrade")... 

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It's very tough playing TO if you are a non buyer. From the very start, power is greed. No drugs = I lose.

Insane drugging everywhere from Recruit to Generalissimos now.  I have tested it in ranks  from low to high.

You can't even get a decent score without em'. Every battle always have druggers.

An addiction no one with money will be willing to let go.

 

Why are we so selfish,so cruel to each other that we are willing to kill the competition with the Drugs flamethrower? Isn't it just a game? Are we not human that only want a fair fight? Why is this drug & unfair culture encouraged?

 

WHY TO? WHY?

Hacking is a far greater problem since the MU "upgrade" than drugging ever was.

Now the hackers have also added instantaneous drugging to their hacking arsenal, in addition to artificial lag to the opposing team (some even can choose only specific players instead of the whole team), artificial flag dropping by the opposing team, and artificial removal of the opposing team's best player(s) from the game so that their team is more likely to win whether they are already winning/losing at that moment, plus more types of hacks (including flipping rightsideup when physics makes that impossible).

 

My point is that if the developers made legal drugging difficult, the hackers will have an even easier time winning than they currently do, so until their ability to hack is basically impossible, it's best to keep the drugging easily legal.

And make sure that the drugs must be purchased since the great majority of hackers don't have money or choose not to use money (unless they are also thieves but the great majority of hackers do not steal).

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To making the drugs almost ineffective for the drugs.

The hacking and sabotage are what is killing this game far more than the drugging.

I'm not even including the hack drugs when I compare. (yes, people are hacking to get free drugs and use all 4 at once in nonPRO battles).

By the way, I have found myself able to win against hackers and saboteurs if they do not overwhelm my team, when I drug.

I apologize for going off topic here, but I think this guy tops me "in hardest font to look at".

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