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OH, sorry for trying to make a point... guess it's called trolling, if you don't do it where mr.Rusty pleases... i only tried to be helpful.

 

Because i don't feel like being the guy who comes to a topic, and then cries about being mistreated i'll say something about drugs too.

I think i came up with a decently good metaphor, on how tanki works.

I like looking at things as mountains :P  so why not look at tanki as 1

 

 

 

Some keep pushing the mountain, instead of climbing, or paying their way to the top... then there are people like TG who have gotten on a good ledge and laugh at their attemps. Some here have given up pushing the mountain, and just preach about the hight and mass of it. Everyone is on a different place on the tanki mountain, some know the paths, and some have found comfortable plateaus in which they can do their own thing like xp/bp or gold hunt, they can compeed on the kinghood of the plateau.

Top bueyrs throw rocks at you from the highest peak, climbing there is difficult. Newbies keep pushing themselves to the mountain, while skilled players use them to climb. Some get pulled to the top by their friends, while some wonder on the dangerous creecs of it, without any drugs or good climbing gear, Occasionally a cold wind blows from the peaks occupied by Russians, and brings with it tough conditions for climbers. Sometimes fierce earthquakes known only as updates happen, they flip the peaks to the depths creating new restrictions and new peaks for tankers, maybe even new plateaus... In some days like the sales the weather is ecceptionally good, and the climbing gear is cheaper.

Some climb with partners, some have a whole team. Some form relations, but mainly climb alone.

 

 

 

What role do drugs play here stawp... you are of the pill again aren't you?

Drugs are necessary equipment for someone who wants to explore the mountain, and climb it's peaks, without them the mountain might get better of you. So be whatever you want, The game is either a possibility or a problem, your decision.

I'm sorry, if this made you cringe, but i just felt like trying something inspirational out. :lol:

 

Yup, I found a good ledge and am laughing at rusty who is waaaaay down there.

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Well, I'm glad that jetpack you used to get there was functional. .-.

Me too :) rusty's didn't work, and neither did his parachute.

He's lower now than when he started LOL

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Me too :) rusty's didn't work, and neither did his parachute.

He's lower now than when he started LOL

Wow, I really thought you'd gotten some sense. .-.

Oh well, at least he has to do actual work, all you have to worry about is scraping your knees or not receiving your frozen margarita.

Cheers.

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Which is exactly the point of this topic, to influence people against drugging. Mind you, against drugging, not against supplies in general. As we have more than once explained.

Ok, for that you have PRO battles and its settings. So why preaching something across 245 pages that fits into a simple sentence - play PRO battles? 

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But it lost its point by now. Those who want to drug will play drug battles, with or without smart cooldowns. Those who prefer no-drug battles (like me) will play PRO battles. No brainer there, I don't understand the point of this topic. People have multiple choices to do and organize their game however they want, and let others play however they want too... 

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sure it lost point, as some flamers joined..

 

Ostrica, did you ever try to have an account from to and find enough pro battles to not get bored?

Have you managed to pay for a pro pass, while you where ?

 

If you did, then on your alt, that comes with all your skill and you earn much better then the average startup-tanker.

Else you have no chance.

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Ok, for that you have PRO battles and its settings. So why preaching something across 245 pages that fits into a simple sentence - play PRO battles? 

I think we covered this way back in Page 71 -- PRO battles are not the solution to the drugging problem.

 

First there's the concept of buying a PRO pass to play without drugs. 5000 crystals might seem like nothing to you guys, but to a lower-ranked player, it's quite a bit, and the payoff is lacking. But the whole concept is stupid -- we shouldn't have to pay to gain access to balanced battles; balanced battles should be the norm, and druggers should have to pay to keep using their drugs.

 

Secondly, like I said before, the payoff to buying a PRO pass, at least at my rank, is lacking. There are very few feasible PRO battles in the Warrant Officer 1 to Captain ranks (which is where most people actually start drugging), with most of the battles being either set at crazy amounts (999 flags or something), parkour battles, or Sandbox XP/BP (and XP/BP gets old quick). A lot of people can't find maps or gamemodes they like, so they just wasted 5K crystals. Fortunately suggestions like the Go-Pro club have increased the amount of quality PRO battles, but it'll be a good long while before you can find a good PRO battle easily.

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But it lost its point by now. Those who want to drug will play drug battles, with or without smart cooldowns. Those who prefer no-drug battles (like me) will play PRO battles. No brainer there, I don't understand the point of this topic. People have multiple choices to do and organize their game however they want, and let others play however they want too... 

As the above post said, you more or less exclude people at my rank because nobody plays PRO battles there.

The pass itself seems cheap to me, "Can't handle playing with others? Pay us money and you can sit in an empty battle with no supplies.".

It almost seems like an afterthought. ,-,

Eh, but what do I know? I'm not as experienced as everyone else...

But I agree, this topic has become an off-topic joke.

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Ostrica, did you ever try to have an account from to and find enough pro battles to not get bored?

Have you managed to pay for a pro pass, while you where ?

 

If you did, then on your alt, that comes with all your skill and you earn much better then the average startup-tanker.

Else you have no chance.

 

 

I think we covered this way back in Page 71 -- PRO battles are not the solution to the drugging problem.

 

First there's the concept of buying a PRO pass to play without drugs. 5000 crystals might seem like nothing to you guys, but to a lower-ranked player, it's quite a bit, and the payoff is lacking. But the whole concept is stupid -- we shouldn't have to pay to gain access to balanced battles; balanced battles should be the norm, and druggers should have to pay to keep using their drugs.

 

Secondly, like I said before, the payoff to buying a PRO pass, at least at my rank, is lacking. There are very few feasible PRO battles in the Warrant Officer 1 to Captain ranks (which is where most people actually start drugging), with most of the battles being either set at crazy amounts (999 flags or something), parkour battles, or Sandbox XP/BP (and XP/BP gets old quick). A lot of people can't find maps or gamemodes they like, so they just wasted 5K crystals. Fortunately suggestions like the Go-Pro club have increased the amount of quality PRO battles, but it'll be a good long while before you can find a good PRO battle easily.

 

 

As the above post said, you more or less exclude people at my rank because nobody plays PRO battles there.

OK, I understand, you guys have a point... back when I was that rank @BlackWasp777, which was some 5 years ago, PRO pas was much cheaper, and fair play much more honoured. For example, even when it was drug battle, no one started drugging - when someone did, the others told him/her to stop and to honour what majority wants. Some players never drugged, even when majority did :) But those were Russian players, I don't know how is it now... I do not play drug battles and I'm pretty noob-y drugger. 

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OK, I understand, you guys have a point... back when I was that rank @BlackWasp777, which was some 5 years ago, PRO pas was much cheaper, and fair play much more honoured. For example, even when it was drug battle, no one started drugging - when someone did, the others told him/her to stop and to honour what majority wants. Some players never drugged, even when majority did :) But those were Russian players, I don't know how is it now... I do not play drug battles and I'm pretty noob-y drugger. 

I understand your viewpoint..

 

As I was Warrant Officer on my main (2y ago), I often played with friends who disliked drugs as well. We valued skill and honor very high.

We did the same as you described: we just talked to the druggers... and in 70% of all cases it worked (the argument, that the skills develop faster if the do not use drugs worked best).

 

On this alt I experienced it completely different. The players drug, and if you ask them kindly to stop and give them a reason.. most of them just laugh at you. Tanki promotes drugs as "usual thing" used by pro's in all VLogs recently, and the pro pass costs are not aligned to the income of the ranks.

This topic gives a lot of ideas.. but of course this topic is frequently raided by druggers and flamers, in the same way as battles are raided by druggers and braggers -.-

 

(have to admit some druggers added value to this topic, by explaining very well their motivation and their way they play)

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Why druggers could they not spend 5000 crystals to play drug-battles ? Apparently they have a lot of crystals to be wasted (example : 10 vs 5, 8-0 and they continue to drug again and again)

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Ok, for that you have PRO battles and its settings. So why preaching something across 245 pages that fits into a simple sentence - play PRO battles? 

Ok, I will let along the price argument (which is really solid for lower ranks) and answer for my rank, because, obviously, pro pass in top 4-5 ranks is not an issue to purchase.

In fact, I get regularly pro pass, for the last 5-6 ranks, since it was mandatory for my clan to train for starladder format.

Why then do I insist arguing for standard battles instead of enjoying the freedom from drugging on pro battles?

Because, there are no battles in pro format on maps I like. I have explained that many times, I even bothered showing captures of RU1/RU2 existing pro battles (a few pages back).

These pro battles are either 999 flags, or XP/BP (which is not really my taste) or Sandbox (which also is not my taste). Creating a battle of my own, means I spend tens (plural) of minutes waiting for people to participate, often playing 1 vs 1 until someone else show up, even losing on purpose for the first minutes just to make opponent stay... I simply do not have the time or the patience for setting a decent battle of 6 vs 6 and above.

So, it's kinda lonely wandering in Pro battles. Why? Maybe it's because pro pass is expensive in low ranks, or maybe youngsters can't escape the charms of drugging... I understand that a big company of friends would ease the problem, but I don't have that big company of friends in Tanki. My age doesn't help either. Being in Greece, striken by crisis and making Tanki an expensive hobby for most, makes it even more difficult to bring friends here. As well as, to be frank, most of last year's updates that where turning Tanki into a harsh competition for crystals, making me feel very often frustrated.... not a good feeling to base advertising on.

Is this a good answer to your question?

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Ok, I will let along the price argument (which is really solid for lower ranks) and answer for my rank, because, obviously, pro pass in top 4-5 ranks is not an issue to purchase.

In fact, I get regularly pro pass, for the last 5-6 ranks, since it was mandatory for my clan to train for starladder format.

Why then do I insist arguing for standard battles instead of enjoying the freedom from drugging on pro battles?

Because, there are no battles in pro format on maps I like. I have explained that many times, I even bothered showing captures of RU1/RU2 existing pro battles (a few pages back).

These pro battles are either 999 flags, or XP/BP (which is not really my taste) or Sandbox (which also is not my taste). Creating a battle of my own, means I spend tens (plural) of minutes waiting for people to participate, often playing 1 vs 1 until someone else show up, even losing on purpose for the first minutes just to make opponent stay... I simply do not have the time or the patience for setting a decent battle of 6 vs 6 and above.

So, it's kinda lonely wandering in Pro battles. Why? Maybe it's because pro pass is expensive in low ranks, or maybe youngsters can't escape the charms of drugging... I understand that a big company of friends would ease the problem, but I don't have that big company of friends in Tanki. My age doesn't help either. Being in Greece, striken by crisis and making Tanki an expensive hobby for most, makes it even more difficult to bring friends here. As well as, to be frank, most of last year's updates that where turning Tanki into a harsh competition for crystals, making me feel very often frustrated.... not a good feeling to base advertising on.

Is this a good answer to your question?

You can't have everything u like/want.

Just play the game and have fun.

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In the same sense a square block doesn't fit in a circular hole, we don't fit into the normal game.

And because the square hole is so different, we're excluded.

Well this circle hole is way bigger than the block, so it fits in.

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We have always said from almost day one that Pro Mode is the way to go for non-drugging.

 

The problem was how to make it popular enough.

 

Tanki have only had one day when Pro Mode was free.

 

Premium accounts should add to the numbers who have a Pro Pass - but I suspect these 'buyers' simply use their money to buy supplies kits and thus can drug as much as they want.

 

Basically Tanki have done nothing to improve the uptake of Pro Mode battles.

 

At Commander level and above it's now very difficult to find a  game where drugging is not the norm.

 

If Pro Mode was free then over 50% of the battles would be Pro Mode because most tankers cannot compete fairly with the druggers in standard mode.

Tanki must adjust the price of Pro Mode at each rank in order to get the balance right.

 

 

I would like to have a Pro Mode that allows 10 supplies per 15 minutes - but I can't have this.  Why not?

 

I would also like to prevent the leading team from using air drops - why can't I have that?  This would make it harder for the leading team to dominate. This would work well in Pro Mode and Standard Mode. Tanki have never even thought of trying this as far as I know.  Doing this would also not harm sales of supplies kits on which the current version of Tanki depends for it's very existence.

 

All tankers who are fed up with drugger behaviour unbalancing battles - should work hard to get a Pro Pass and make the Go Pro club a success.

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OK, I understand, you guys have a point... back when I was that rank @BlackWasp777, which was some 5 years ago, PRO pas was much cheaper, and fair play much more honoured. For example, even when it was drug battle, no one started drugging - when someone did, the others told him/her to stop and to honour what majority wants. Some players never drugged, even when majority did :) But those were Russian players, I don't know how is it now... I do not play drug battles and I'm pretty noob-y drugger. 

 

You said a true thing: "some time ago fair play was much more honoured"
 
I add: many non-written rules (like giving flag to defenders or no shoot before gold) were respected.
 
As you said, even if there was the free 12345 way, really few players actually drugged, or, better say, abused drugs.
 
Unfortunately lately (I am sure you noticed that) honour, fairplay and skills went down, together with the increased use of drugs. And Tanki promotes the growing of these (sometimes skilless) drugs abusers as much as possible.
You can also clearly see in the last couple of pages how (probably) younger player don't even understand the concept of "honour" and "fairplay".
 
On your previous comments, I can expect a random player to make them, not a mod. You (as that "random player") should read something of this post before saying something that has been already answered to!
You could have read (among the rest) that we don't want drugs to be removed but nerfed and limited in their use.
We also proposed some ideas and alternatives for the (eventual) decrease in Tanki revenues, due to drugs limitations. Even if I think (but it is just my idea) that a more balanced game is more playable and enjoyable, and that would quite increase the players base (and the payers base in percentage), increasing (and not decreasing) the actual revenues.
 
And just to point it out, the only one I would define "drug battle" now is the PRO with drugs active and SCD not active. The non pro should be "normal battles".

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Well this circle hole is way bigger than the block, so it fits in.

.-. You're quite narrow-minded, you know?

In your mind; YOUR opinion is the correct one no matter how many facts go against it.

So following your "They're not imbalanced because everyone can use them.", apply that basic logic to something like crack coccaine.

"Crack isn't illegal, because everyone can and should use it.".

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As mentioned above, there is an issue with popularity of these no-supply battles. Anytime I want to play one of these (not often), I can only play with a few friends, because we make a battle and play it since there are few or none at the time. My point with this is you just can't find these kinds of battles around, if you want to play one, you must have friends willing to join and stay for the entire duration. If you to to the Russian servers, sure you can find some, but most of the battles are still XP/BP and Parkour.

 

I'm not very sure as to why exactly that these battles are not more common, but I don't think it's the cost of the PRO pass. and up should have no problem having enough crystals to buy this, it's not that much.

 

The same going for full-drug battles, which I also like playing very much in certain maps. I like these sort of battles, because it requires more thinking, it is more fair (perhaps), and also a lot of fun. It's the one place where you can play with all your equipment, all of it, and have a lot of fun with friends at the same time. For those who play no-supply battles, I'm guessing you play TDM or CP? Because it's nearly impossible to capture flags in a map such as Silence, where supplies and drops are off.

 

Am I the guy who goes wild with his drugs? No. I'm not the one who clicks 1 everytime I'm about to die. 

 

Finally, I think these battles should become more popular (PRO battles in general, not only no-supply battles), and I don't think the price of the pass should be decreased, if anything it could stand to be increased, because when I do play these battles, I always get stuck with low ranks on my team that can't seem to play instead of chat, or if I make a full-drug battle (with cooldowns off), there are always those noobs who join and don't drug. Maybe we should be allowed to kick players from PRO battles if we are the creator, and I know there is a topic regarding that, as well as problems with that idea.

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