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Reduce power of garage supplies


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Operator. I noticed you decided to throw ur brain out. How could you be so stupid! I now know why you are anti drugging.... you dont know how to use them. If all you think is "press 1 2 3 4" and *voila*, then you might as well kick yourself from the game because you are complaining about your own type.

why dont you listen?

Why dont you try to even make yourself look like a rightfull antidrug representative. You have lost aĺl respect (no matter how little i had) for you.

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The reason why tanki doesnt want to remove drugs is:

Its revenue

its a fantastic way to enhance the game.

the noob druggers just dont know how

I only became a drugger upon generalissimo

Agreed with most of it, but I dislike the unbalanced effect it has on

light vs heavy hulls.

 

What 's fair about a Mammoth M4 on DA that has 900 health points

and which gets all of that amazing health fully restored with a medkit? 

 

Your day gets even worse when they top it off with a paint that protect against your turret.

 

Oh yeah, light hulls on N2O, that makes it balanced again! :unsure:

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Agreed with most of it, but I dislike the unbalanced effect it has on

light vs heavy hulls.

 

What 's fair about a Mammoth M4 on DA that has 900 health points

and which gets all of that amazing health fully restored with a medkit?

 

Your day gets even worse when they top it off with a paint that protect against your turret.

 

Oh yeah, light hulls on N2O, that makes it balanced again! :unsure:

i do agree it should be easier for none druggers to find drug less battles. And yeah..

I actually have used those exact combos. Wasp on n2o is more effective ( though my mammy with the right paint and isida i can take care of 3 enemy isidas at once)

nice to see your comment

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If [FF] indicates skiĺl......

Blue team is hardcore m4 druggers and red team is hardcore m4 druggers yet red team wins by 33 flags in the 100 flag battle. Does that not indicate skill? The abillity to smash and crash and all the other junk operator talks about can not do that..... yet it happens, so skill is involved. However if you bring a none drugger team and give them drugs, will they win? (Because they dont just smash and crash like operator?)

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The biggest question that i have for anti-druggers is; why do you guys dislike advantages? The world is nothing but gaining advantages, anything you do in this world is for advantage or for yourself... giving charity, helping a friend are just as much for you as it is for them because you wouldnt enjoy life as much knowing you dont help others ( a bit of a stray here but... so you want to nerf drugs to help others that have none???? There are plenty of ways to get drugs.... I am a heavy drugger but my drug count doesnt drop that much... I still have over 13k drugs when i bought 20K 7 months ago.) Scroll back to where we left off....

Drugging is to gain advantage. Turning turret is to gain advantage. And capturing flag is too. Ok so maybe you like to call drugging an unfair advantage.... thats half wrong because drugs are not obselete for none buyers, and if you ran out of the free supply of them..... live with it. In life i didnt get all i deserved ( deserved.... basic things) and i lived and still had a good time. So in that game where there is that drugger.... use your skill and take him out.... dont have that skill..... great time to practise for it. If its a team of druggers.... well tough luck and stand before 2 options; run or learn to deal with it... ive been in many battles where a none drugger has beaten a drug team.

A_R_A_K_E_L_Y_E_N
 
I disagree with you. Maybe your world is a matter of gaining advantages ... my world is a matter of deserving advantages, using skills, knowledge or some abilities.
 
We all know that giving charity just satisfy one's ego. A different thing, in my world, is helping a friend.
 
And you just can't compare using drugs with turning turret, even if the second one requires some skills (that apparently some players do not have).
 
It also require a "particular" mind to think that we fight against actual drugs system just because we run out of drugs. Again, maybe this happens in your world, not in mine! I think I have some 5-6k per type, so it is quite not the case.
 
You say "use your skills to kill that drugger", I say "you need much more skills than a drugger to kill him/her, and sometimes it is not enough anyway". And in a "supposed to be" balanced and fair game, this should not happen.
 
You don't always get all you deserve ... but don't you fight for that?
 
You have been in battles where non druggers beated druggers. Ok. I have also been in battle where 2 players won vs 8. But let's consider the normal situations, not the rare exceptions.

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not exactly. I drug at relly important parts of the battle. If it means victory / loss i will. And i look for that guy who thinks he can drug better ( the guy who calls me drugger for using 1 supply and then starts drugging himself)

Exactly in those parts of the battle it is an abuse to take drugs advantages. Right there a good player should use his/her skills ... not just press numbers and win!
 
In all the other battle moments, drugs are useless or wasted ... and not annoying anyone!

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This I can understand. This part I like to call 'resource management'. It's not abuse, but an edge used only in a time of crisis, not loading up throughout an entire game. I can accept (and expect) a flag-carrier to drug up as he's usually running away. A lone tank in midfield? Not so much.

I don't
 
The flag carrying is the main important moment of a flag capture battle ... so why has anyone to drug in other moments? It is useless!
 
It is in that moment that you can see who use skills and who just take the easy way and drug!
 
It is in that moment that drugging is an abuse, annoying and unfair!

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Friendly fire?

The one time I've been in a battle with that on a Freeze on our team turned on us, so probably not the highest view. .-.

And the whole "press 1-4" stereotype is something your cancerous type created yourselves.

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I don't

 

The flag carrying is the main important moment of a flag capture battle ... so why has anyone to drug in other moments? It is useless!

 

It is in that moment that you can see who use skills and who just take the easy way and drug!

 

It is in that moment that drugging is an abuse, annoying and unfair!

It's not unfair if it is useless.

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Oh... Right, right.... But you're forgetting I called it a ---->STEREOTYPE<-----.

Meaning it's not necessarily true, but it's how a certain group sees another group.

 

Oh, right, and the "friendly fire" thing... They removed it as an option for a reason.

Too many people were multing in the few battles with it enabled.

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that was for anyone who did think. I scrolled back alot and most comments said noobs drug

True
 
But you referred to drug battles (or drug wars), which is a PRO mode option with no SCD (where probably organised players play in), while we referred to normal battles (where random players play in).
 
In normal battles you very often see players that with no drugs would be lost and useless. Players that sometimes don't even turn the turret (just an example of lack of skills). In these cases you can clearly see that they are noobs, or not skilled. I guess you noticed that too

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No comment, PLEASE educate yourself in the English language.

 
The-Operator219, I do not want to enter in your discussion with A_R_A_K_E_L_Y_E_N, but please don't always underline language lacks (if any).
 
Many players here are not english or US (as me) and sometimes language is not perfect. My english is very bad too (for example).
 
But most of the times, even if language is not perfectly correct, it is still understandable and I don't see it very polite to highlight writing lacks.
 
I know you are a good person ... please don't remark grammar mistakes.
 
Thank you

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Oh, OK.  Your English is better than many of the Brits on here.  Some of us are just a little weary on how badly English is spoken and written by some in this country.  I think what is particularly disliked is the use of text speak, u for you, for example.  Those disproving are mainly older or perhaps better educated.  Please do not be offended by any of our comments regarding your writing.  I very much doubt that many on here, let alone, on this thread, could speak Italian.  .  In fact most British people are quite ignorant of other languages, even other languages of Britain, such as Welsh, Cornish Welsh, Irish, Gallic, Scots Gallic, Manx Gallic,  Old Scots.   Unfortunately the Brits are quite insular and ignorant and expect every one to speak English where ever we go.  Fortunately for us, many from other countries, can and do, often possessing better grammar than we do.   Any way a digression.

Well, Elizabeth

I wrote a similar comment, before reading yours (I have been offline some days and I am catching up 10 pages of comments!!)

And ... I can speak italian! lol

:)

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I am surprised that no one critised my main post. XD

Also i am sad no mod or brubook has told me if the post is good or its weak points ;(

Dear vansh
I was offline a few days and I could see and reply just today.
As I said, I like your post, you have done a great work and I appreciate it. I also appreciate your participation here.
Be welcome

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you dont know what you are talking about.

Druggers vs druggers gain alot more than none vs none

 
A_R_A_K_E_L_Y_E_N, I kind of see your point. But I think you refer to a particular type of druggers, who like to fight with other druggers, usually in a PRO SCD OFF battle, and still like that sort of "balance". These players will probably not even drug in a normal battle.
 
The druggers we refer here are players that like to feel Godmode_ON and they do that fighting with non druggers and in a superior position anyway. These ones do not need to be skilled and they just need to press numbers to win ... and they do it as much as they can. In fact when these players face other druggers, they usually leave the battle! In these cases they cannot feel godmode_ON!
 
IMO the second type is the majority, while the ones you refer to are really few.
 
Also, IMO I don't see the difference between 2 opposing teams full drugging and 2 teams opposing not drugging. They are both balanced. Yes, as you said, funds grows faster (even if you actually spend drugs for that) ... but in terms of power and balance what is the difference?

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Oh... Right, right.... But you're forgetting I called it a ---->STEREOTYPE<-----.

Meaning it's not necessarily true, but it's how a certain group sees another group.

 

Oh, right, and the "friendly fire" thing... They removed it as an option for a reason.

Too many people were multing in the few battles with it enabled.

if its a stereotype then who the hell cares. You just keep removing any justification for your argument

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That was a good review in spirit of this drugging topic. Well done.

What I found most appealing was the point where you explain that overuse of supplies creates frustration and grief among the players.

That's exactly right.

 

Although, players drugging can't see that, due to not being the ones to receive the constant beating.

 

Another point that  it would be nice to underline is that skilled players that can afford full drugging do find drug wars exciting, because if SCD is applied  it does require a sense of tactic, when to use, which supply.

On the contrary, skill-less players that can't even turn the turret, yet they drown themselves in supplies, is a most irritating battle condition.

 

All in all, if Tanki economy swifts a bit towards cosmetics and non power selling (compared to the rate they do now) then this game might hold another 4-5 years (and I mean even the old flash Tanki), making both players and developers happy.

 

Good job vansh10 :)

Thanks a lot. :D

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Dear vansh

I was offline a few days and I could see and reply just today.

As I said, I like your post, you have done a great work and I appreciate it. I also appreciate your participation here.

Be welcome

Thank you very much.

Also you write very good posts.

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