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And this shows your noobness. Pro battles parkour mode dont give xp so there is 0 xp per month!

omffffg

you are so noiooooooooob

look at his profile

he earns 2000 xp per hour on average.

so yeah!!!! Your post that i replied to shows you are stupid or educationless

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DagelV

you are not a good talker.

who are 276 kelvins?

Its a measurment

 

"But absolutezero without druggs is absolute zero! Hwe is nothing!"

 

If you say that

drugging absolutezero = none drugging absolutezero then mathematically

Xa=na

where x is drugging

n is not drugging

a is player

Then x = n

You truly dont care about drugs? A drugger is the same as none drugger?

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So.... because you drug you can take flag heh? Good luck surviving my defense....with 10 times more drugs.

Try to take a flag (you have 1 shot and join an active 10-9 ) with just drugging.....

anyway, a reality in your drugging claims.

DP Its called DD (Double damage) and it shows your noobness

wait 30 seconds suffer damage (Im still shooting those, who is in their base or getting them on low health. Rarely trying to kill them)

DA Good! first supply called correctly!

rush in

Lose your DP after 10 seconds Its enought to steal flag and kill most of them

heal yourself almost immediatly upon entering Only when im extreme low health and mostly its only in half way to our base

Use nitro To move faster Not everyone loves mammoth as you do and Damn_Slow

place a mine To kill those, who follow 

lose your DA on your way out. Did you meant on going back to their base for another flag?

get DP  Why would i use it? I have them alot and i dont use them wery often because i think DA is more useful

Rush out having no supplies ready for use At this time im rushing out with second flag

and only nitro and low health No Repair kit should be ready for use at this time again

 

Very possible I made mistakes but thats a more realistic claim.

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DagelV

you are not a good talker.

who are 276 kelvins?

Its a measurment

 

"But absolutezero without druggs is absolute zero! Hwe is nothing!"

 

If you say that

drugging absolutezero = none drugging absolutezero then mathematically

Xa=na

where x is drugging

n is not drugging

a is player

Then x = n

You truly dont care about drugs? A drugger is the same as none drugger?

You are soooooooo stupid dumba$$ :D your head is stuck in your ass or what? Probably this will get removed and i will get another ban for 7days what will be more like 9 days but still.

You can stick your math in your ass and after that eat it!

But as far as i know, you dont know what is non-drugger against drugger huh? If you are saying that, he is the same as now if he is playing without druggs.

He is drugging ALOT and playing Parkour mode so he is not earning any exp but only k/d others dont care about that dumba$$ so they dont shoot them.

So if he druggs, he can drugg 3000 times repair box and still dont die and will you be counting it as 1 single death if he is not drugging? If so, then you are realy F*cked up with your math.

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DagelV!!!!!!!

Get The Hell Out..... and stop amusing me.

you keep proving and reproving and showing your lack of knowledge or skill.

*DP is the proffesional term as it increases more than damage. Isidas healing rate increases and has nothing to do with damage.

*The fact that 10 seconds kills all is wrong.

Ur hammer has max 3 shots.

your isuda is short range

only allows 2 shots of railgun.

* in regular ranked battles you will lose your health to almost zero before you start escaping with flag unless you have an extra boost.

* what about enemy tanks coming for you? Those respawned tanks are after you.

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You are soooooooo stupid dumba$$ :D your head is stuck in your ass or what? Probably this will get removed and i will get another ban for 7days what will be more like 9 days but still.

You can stick your math in your ass and after that eat it!

But as far as i know, you dont know what is non-drugger against drugger huh? If you are saying that, he is the same as now if he is playing without druggs.

He is drugging ALOT and playing Parkour mode so he is not earning any exp but only k/d others dont care about that dumba$$ so they dont shoot them.

So if he druggs, he can drugg 3000 times repair box and still dont die and will you be counting it as 1 single death if he is not drugging? If so, then you are realy F*cked up with your math.

*you said that absolutezero = none drugging absolutezero

*i personally get 0/n k/D ratio as my kills are not registered.

He might play parkour and kill.... idk i never enter parkour

As you never join his parkour battles you dont know either.

as you had to be told that SCD didnt exsist in parkour then I guess you dont know this mode to say what players do.

he is earning XP and this crashes your credability (however you spell it).

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absolutezero is one of the most powerfull concepts and events in the universe. As i see you are not very scientific.

thx for showing your noobness.

 

These are your claims.

2000 xp an hour (his average xp per hour) in pro parkour killing everyone

when hardly any kill gives you a kill stats or xp.....

also parkour mode has 0 smartcooldown and will never have smartcooldown so your "this supports my idea" aspect is as close to absolutezero in its deadly accuracy as a potato.

with errored information and seeing how you dont have an education in science i beleive your veiws are worth about 276 kelvins.

 

 

Absolute_Zero is a good player, and a drugger too, and uses to play battles with his company of drugger friends who, except LadyYuna who is very modest and cool, others are arrogant and trolls... more or less.

That doesn't make him a noob. But that doesn't make him true either. He plays and sees things from his point of view which is a win-focused, all-competitiveness point-of-view-corner of Tanki. I don't agree with this. Tanki is a game first of all, and a game for mostly young people (underaged). There's no point making that so much a victory-at-all-costs matter, and fun would have to be first in priority list of characteristics of Tanki. During the last year, Tanki has turned towards a game for organized gangs that dominate all battles. That is sad and wrong at the same time. Anyone who has kids can see my point and I can't imagine a mature parent encouraging their kids to play Tanki as it is.

 

 

DagelV.

You are only proving that antidrugging is a joke.

Anti drugging is practically* correct, financially** right and morally*** superior. Better start thinking about it.

 

* secures balance in battles without making them too slow or boring (due to drops)

 

** secures a more just share of funds for participants (while drugging battles end in top druggers getting huge percentage of total funds)

 

*** less OPed players (smaller the gap between buyers and free players) mean a more civilized chat climate, where friendship can grow instead of swears and bitterness and trolling...

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I choose my friends based on their skill.

i met my best friend in the world there and i have a few more permanent not connected to tanki friends who i met on tanki. I just like tankers who think. Wether they drug or not.

Funny enough im arrogant in the game but outside i am very modest.

in real life im a hardworker and a great learner.

bu choosing friends by their skill i am probably ignoring the guys suffering from my drugs or m4 because i look over them if they dont show skills. If i see a tanker with skill i wont purposely drown his skill with my equipment and drugs. Ill mention it to him and possibly friend him.

He may suffer from the way i play but once he befriends me and uses my equipment as a boost he doesnt complain or suffer.

Being a friend of an OP players is benificial for your skill

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Btw your nickname says who you are. Nothing!

Absolute zero has noting to do with a number.

It's an event where everything in the universe gets so cold the atoms that build reality, and by extension time itself, freeze. AKA my Ninth period math class.

 

Now will you please present counter-arguments that have actual bulk or weight? We don't expect the work of Stephen Hawking, but I at least want you to not stoop down to petty insults.

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http://ratings.tankionline.com/en/user/absolutezero/

This is the reason why you disagree with this idea.

You are a drugger playing Pro battles parkour mode and killing everyone to gain good k/d with druggs! Thats why i suggest to extend them so you cant do multiple druggs at once. Use one that, what you need not all of them!

 

Btw your nickname says who you are. Nothing!

So my reply

 

 

 

 

What implications would that have on buying supplies and what would the knock-on effect be to tanki? Would they lose out?

 

If someone used 100 supplies in a battle, how many do you estimate they would use under your proposal and given the current rate we amass supplies from daily gifts. Do you think they too would need to be reassessed due the fact nobody can use them fast enough and would never run out of them?

 

And what would be the knock on effect on buying supplies kits?

Not going to happen is it!

 

 

 

asked you some questions and you respond with that. Now I understand you're just guessing and throwing ill-thought out ideas around and not really wanting to debate seriously on the topic.

 

I did some checking. Did you know that I use on average, less than 1 supply per minute more than you? If that makes me a drugger then wait til you get to this level and you see what I have to face. Players who use 2 to 3 times more than me. So when you take the fact that druggers are not as prevalent or as mindless at warrant officer 5, (your current rank), I am guessing you're a pretty mean drugger yourself.

 

 

 

Absolute_Zero is a good player, and a drugger too, and uses to play battles with his company of drugger friends who, except LadyYuna who is very modest and cool, others are arrogant and trolls... more or less.

Actually, LadyYuna drugs more than me at 1.71 supplies per minute compared to my 1.5 per minute. Any comeback on that?

 

I am a drugger yes. I'd admit that but I'm not mindless. I've entered your games when you were on my friends list to help you with the intention of not drugging but you leave all the time and this is why I removed you from my list. When the enemy is weak or outnumbered, I only drug in the face of drugs unlike many in this game. I'm not a nasty player.

 

 

That doesn't make him a noob. But that doesn't make him true either. He plays and sees things from his point of view which is a win-focused, all-competitiveness point-of-view-corner of Tanki. I don't agree with this.

True? In what sense of the word?

Yes, I play to win and not to lose because losing means less reward and that means less micro upgrades and fewer supplies.  I like to win the games I play. It's not a crime.

 

 

During the last year, Tanki has turned towards a game for organized gangs that dominate all battles. That is sad and wrong at the same time.

No, it's been like that for many years. 

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Realy? Less druggs?

I havent used any drugg more than 1000 times and u are using them more than 10 000 times!

U are using them 10 times more often than i do.

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Realy? Less druggs?

I havent used any drugg more than 1000 times and u are using them more than 10 000 times!

U are using them 10 times more often than i do.

Firstly, you failed to understand what I wrote and you didn't read properly what I said.

Secondly, you failed to understand the concept of supplies used per minute played.

 

I play a lot more than you do. You've just demonstrated your ignorance.

 

Supplies used per minute of play (on average)

absolutezero = 1.50

dagelv = 0.52

 

I repeat, "Did you know that I use on average, less than 1 supply per minute more than you?"

 

edit:

and if 1 supply per minute is all it takes to go from a non-drugger (you) to a drugger (me) then all I can say is you're not doing it right!

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Did you kneew? There is 30 second cooldown for each drug soo its hard to hit 3 or more druggs used in minute :)

ik about nitross, repair and mines.

Some of them dont have cooldown like others do.

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Did you kneew? There is 30 second cooldown for each drug soo its hard to hit 3 or more druggs used in minute :)

ik about nitross, repair and mines.

Some of them dont have cooldown like others do.

Actually, 30 seconds only applies if you use a DA after a DD or vice versa.

 

With smart cooldowns, I could drop a mine, use a nitro, deploy a double-armor and use a repair kit in 15 seconds of play without being destroyed. Let me count that. Yes, 4 supplies in 15 seconds!

 

and have you factored in the fact you can be destroyed many times in a minute which resets the cooldowns? Hmmm, no, don't think you have!

 

So if you prefer to enter battles on the losing side and go on the attack, facing stubborn drugging defenses, it is easy to use many more supplies in one minute despite smart cool downs.

 

l1xuCBx.png

 

 

It's all about the order in which you use them and it takes thought. Combine this with knowledge of drop zones, a player can seem like a big drugger but is actually quite skilled and knowledgeable. 

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Tanki is a game first of all, and a game for mostly young people (underaged). There's no point making that so much a victory-at-all-costs matter, and fun would have to be first in priority list of characteristics of Tanki. During the last year, Tanki has turned towards a game for organized gangs that dominate all battles

True. But it's the way how the game was developed, they just can't change the game mechanics like you said in your post earlier. And i allow me to say, they don't want to or more worse, they aren't able to change it in this way. But that isn't the topic of this thead, is it?

 

I had the same opinion like you in the past, because using supplies in the early ranks its really unfair because nobody have the crystals to afford supplies in these ranks. It's more worse, because all weapons are unbalanced (imho) and the kits bring more and more unbalance during the way up to the high ranks.They should change a lot in these game stages.

But now, the last 3 ranks, it's possible to buy good drug kits, to be competetive with all other players, it's my choice to buy some and you just have no right to blame the players. You probably buy the MU instead, i don't blame you for doing this. it's not a question of morale and ethic, it's just a game mechanic, like the most of the ftp games.

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True. But it's the way how the game was developed, they just can't change the game mechanics like you said in your post earlier. And i allow me to say, they don't want to or more worse, they aren't able to change it in this way. But that isn't the topic of this thead, is it?

 

I had the same opinion like you in the past, because using supplies in the early ranks its really unfair because nobody have the crystals to afford supplies in these ranks. It's more worse, because all weapons are unbalanced (imho) and the kits bring more and more unbalance during the way up to the high ranks.They should change a lot in these game stages.

But now, the last 3 ranks, it's possible to buy good drug kits, to be competetive with all other players, it's my choice to buy some and you just have no right to blame the players. You probably buy the MU instead, i don't blame you for doing this. it's not a question of morale and ethic, it's just a game mechanic, like the most of the ftp games.

Do you know where you are wrong? In that division you make, that is "either spend on MUs or spend in supplies kits".

Top buyers can afford both (and are doing both) so they are pretty much OP.

Druggers on the other hand (being them top buyers or not), since they dominate the battles they get the significantly bigger share of the funds created, so they can access the MUs also.

So it practically ends up in a simple question: either you spend crystals on supplies kits, or you are doomed in crumbs of funds, thus only as a buyer you can access expensive items (modifications, paints, MUs). At least for the majority of players.

What's wrong with that is that Tanki does not allow other forms of donation / income, other than selling power.

But we have explained that too many times, more than enough.

 

So, what we ask is a place to play without drugging. We like drops, and we understand the need for a garage supply in exceptional moments, but not all the time. So either a quantitative restriction to the garage supplies plus a nerf in repair kits, or an increasing deficiency due to co-operative use of supplies, plus a nerf in repair kits. These kinds of solutions are exposed in the summary on page 71 of the topic.

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So, what we ask is a place to play without drugging. We like drops, and we understand the need for a garage supply in exceptional moments, but not all the time. So either a quantitative restriction to the garage supplies plus a nerf in repair kits, or an increasing deficiency due to co-operative use of supplies, plus a nerf in repair kits. These kinds of solutions are exposed in the summary on page 71 of the topic.

Repair kits cost 3 times the amount of other supplies so you already have your wish there but let me get this straight. You've saved up free supplies, probably never purchased any with the free rewards you get in battle, used some of those free rewards for micro upgrades and now you want the system that would be most beneficial to you, your style of play and not to mention, potentially very damaging to tanki's bottom line.

 

As players, we're not privy to other players' spending habits but it doesn't take a rocket scientist to deduce supplies and supply kits are a big seller in this game and as such a big earner for tanki. Any request to alter the behaviour or performance of supplies has to be balanced and either match or exceed tanki's current income level. It takes thought and work to bring about change. If you continuously moan without providing facts and figures, your grievances will fall on deaf ears.

 

We all like to have a go at tanki for not dealing with certain problems we perceive when playing but in this area, tanki have actually done a mountain of things to make it easier for players who don't want to contribute financially.

 

Let's look at the supply kits for a moment. The bigger kits vary in discount ranging from 50% to 80% depending on rank.

 

Normally they cost

RK - 150, DA - 50, DD - 50, SB - 50, M - 50

 

This would normally cost a player 350 crystals. It doesn't make any sense to buy them individually does it. That's a massive 70 crystals on average per supply and you don't need to be Einstein to work out that your existence in this game would be unsustainable if buying at full price.

 

200 for 35,000 - 35 crystals per supply

400 for 63,000 - 31.5

600 for 84,000 - 28

800 for 98,000 - 24.5

1000 for 105,000 - 21

1200 for 105,000 - 17.5

1500 for 105,000 - 14

 

You could challenge this system and ask why do higher ranks get preferential treatment and try to get it altered but you must also look at it from tanki's perspective too. Ask why should a Generalissimo get supplies at half the price of a Warrant Office 4 when it so much easier for a to acquire 105,000 crystals than a to get 84,000.

 

There will be reasons for this and I can think of some right now. For example, if buyers want a huge advantage over low rank opposition, it's quite right they should pay more for this privilege. 

 

It's up to you to provide detailed solutions that do not require too much work. If they're viable tanki will listen but all I see here is, "I want, we want, I want, we want", without any great detail. Whining mostly and whining doesn't bring about change. You're a free to play player, work is required on your part. Don't leach off people all your life. Do something yourself.

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Absolute_Zero is a good player, and a drugger too...

He plays and sees things from his point of view which is a win-focused, all-competitiveness point-of-view-corner of Tanki. I don't agree with this.

 

I want to add more to this. I apologise for posting immediately after myself but I do want to keep this separate.

 

When a player drugs, they do so because they've made a conscious decision to play in that style. Some players are lucky and can buy crystals monthly to purchase supplies and don't worry about the amount they use. It's their money and who are we say how they spend it. I myself can do this but have chose not to buy crystals since 2014. I'd like to buy a premium pass to give me more advantage but I won't until mults are dealt with first. That's my choice. So now I have to choose a style of play that keeps me interested in the game and if I choose drugging then realise there are pros and cons to it.

 

I've looked at 2 garages and compared them for sustainability.

Yours in one @RustyNail and the other is a known drugger @Daddy-Is-Now-Here.

 

Daddy uses on average, 2.54 supplies per minute whereas you use 0.31 supplies per minute on average. Let's say for this example that daddy routinely purchases 1500 supplies kit at 80% off for 105,000 crystals and you get by on your free gifts.

 

In a 15 minute game, Daddy is expending on average 562 crystals on supplies and any reward he gets needs to be above this in order to be in profit. I've seen him play and he's not all that! Any reward you get is all FREE.

 

But let's say for argument sake you do purchase a kit too. Given your current rate of expenditure, you would only need to be above 56 crystals per 15 minute game before you're in profit.

 

So it's a balancing act and a trade-off. What a non-buying drugger has to weigh up is how much he is spending compared to his rewards and does that player want to keep enhancing his equipment or not. It's a management issue.

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I want to add more to this. I apologise for posting immediately after myself but I do want to keep this separate.

 

When a player drugs, they do so because they've made a conscious decision to play in that style. Some players are lucky and can buy crystals monthly to purchase supplies and don't worry about the amount they use. It's their money and who are we say how they spend it. I myself can do this but have chose not to buy crystals since 2014. I'd like to buy a premium pass to give me more advantage but I won't until mults are dealt with first. That's my choice. So now I have to choose a style of play that keeps me interested in the game and if I choose drugging then realise there are pros and cons to it.

 

I've looked at 2 garages and compared them for sustainability.

Yours in one @RustyNail and the other is a known drugger @Daddy-Is-Now-Here.

 

Daddy uses on average, 2.54 supplies per minute whereas you use 0.31 supplies per minute on average. Let's say for this example that daddy routinely purchases 1500 supplies kit at 80% off for 105,000 crystals and you get by on your free gifts.

 

In a 15 minute game, Daddy is expending on average 562 crystals on supplies and any reward he gets needs to be above this in order to be in profit. I've seen him play and he's not all that! Any reward you get is all FREE.

 

But let's say for argument sake you do purchase a kit too. Given your current rate of expenditure, you would only need to be above 56 crystals per 15 minute game before you're in profit.

 

So it's a balancing act and a trade-off. What a non-buying drugger has to weigh up is how much he is spending compared to his rewards and does that player want to keep enhancing his equipment or not. It's a management issue.

I'll start with this that is easy and fast.

You always look at things considering personal  win-lose and from a bookkeeper's perspective. That's not what I do at all and in my opinion it is pointless and has nothing to do with fun. It has though, to do with whining and you do what you accuse me of doing.

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I'll start with this that is easy and fast.

You always look at things considering personal  win-lose and from a bookkeeper's perspective. That's not what I do at all and in my opinion it is pointless and has nothing to do with fun. It has though, to do with whining and you do what you accuse me of doing.

 

Win = Fun and Lots of Crystals

Lose = Less Fun and Scraps

 

I presented two, well thought out, thought provoking posts that were detailed and you say that ^. Proves you don't want to help yourself and find sound alternatives. Looks like you've exhausted your avenues and reached your limits.

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Repair kits cost 3 times the amount of other supplies so you already have your wish there but let me get this straight. You've saved up free supplies, probably never purchased any with the free rewards you get in battle, used some of those free rewards for micro upgrades and now you want the system that would be most beneficial to you, your style of play and not to mention, potentially very damaging to tanki's bottom line.

 

As players, we're not privy to other players' spending habits but it doesn't take a rocket scientist to deduce supplies and supply kits are a big seller in this game and as such a big earner for tanki. Any request to alter the behaviour or performance of supplies has to be balanced and either match or exceed tanki's current income level. It takes thought and work to bring about change. If you continuously moan without providing facts and figures, your grievances will fall on deaf ears.

 

We all like to have a go at tanki for not dealing with certain problems we perceive when playing but in this area, tanki have actually done a mountain of things to make it easier for players who don't want to contribute financially.

 

Let's look at the supply kits for a moment. The bigger kits vary in discount ranging from 50% to 80% depending on rank.

 

Normally they cost

RK - 150, DA - 50, DD - 50, SB - 50, M - 50

 

This would normally cost a player 350 crystals. It doesn't make any sense to buy them individually does it. That's a massive 70 crystals on average per supply and you don't need to be Einstein to work out that your existence in this game would be unsustainable if buying at full price.

 

200 for 35,000 - 35 crystals per supply

400 for 63,000 - 31.5

600 for 84,000 - 28

800 for 98,000 - 24.5

1000 for 105,000 - 21

1200 for 105,000 - 17.5

1500 for 105,000 - 14

 

You could challenge this system and ask why do higher ranks get preferential treatment and try to get it altered but you must also look at it from tanki's perspective too. Ask why should a Generalissimo get supplies at half the price of a Warrant Office 4 when it so much easier for a to acquire 105,000 crystals than a to get 84,000.

 

There will be reasons for this and I can think of some right now. For example, if buyers want a huge advantage over low rank opposition, it's quite right they should pay more for this privilege. 

 

It's up to you to provide detailed solutions that do not require too much work. If they're viable tanki will listen but all I see here is, "I want, we want, I want, we want", without any great detail. Whining mostly and whining doesn't bring about change. You're a free to play player, work is required on your part. Don't leach off people all your life. Do something yourself.

It seems there are indeed def ears and blind eyes, or else I can't figure out why you propose I provide "facts and figures"... so just ask any of your friends to read to you our definite proposals that could secure alternative income to Tanki so that it could reduce the use of supplies. In fact, these very specific proposals have been stated many times by many people.

They include cosmetic items (already XT items have appeared) premium accounts (already appeared), personal profile pages (not yet appeared but will soon do), special buyers maps (not a clue if they accept it) and different facilities in playing (the only one not specific proposal so far).

As we can see, Tanki already started to incorporate such aspects, but did not show any sign of reducing the use of supplies, as it was supposed to do according to this line of thought.

It's not our fault if you just want to keep exploiting non druggers for a bigger share of funds (but I suspect funds are secondary to the personal joy of dominating over other people). I asked many times but never got a straight answer: why do you, druggers, play standard battles where you always find us non druggers and not go play  Pro battles full drugging? Obviously, because without us, sitting ducks, there's no real fun, right?

I, for my part, usually avoid playing anymore with druggers, so that I won't spoil their game. Maybe they should start avoiding playing with us, so they won't spoil out game. Thus we can all be relatively happy.

 

Anyway, bottom line is we disagree.

We do not share your opinion, we don't even want you to stop using drugs, all we do is asking for a chance to play in our own likeness in some maps. Be that standard battles or pro battles (provided Tanki will make pro pass popular among lower ranks so that other than XP/Parkour formats of battles are also available in Pro).

 

Well... since the topic's host is not here, I thank you for your contribution to this topic and I think there's not any point going over and over the same things many times. Good luck and enjoy the game.

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