Jump to content
EN
Play

Forum

Reduce power of garage supplies


Recommended Posts

After all these post I want to focus the point.

 

As I said on the first 2 posts of this discussion (READ FIRST 2 POSTS), I don't think that drugs have to be removed. They have to be reduced in power (as I shown in an example they are too overpowered).

There are some other options that can be combined with this, better described by many friends here on this post (as RustyNails for example). Options include different cool down timing, some use limitation on time base or else.

 

This post is very rich of clever suggestions of many intelligent Tanki players. Take some time, if you can, to read the posts!

 

Thank you everyone for reading, commenting, supporting or contrasting. Any clever comment is a welcomed comment!

Share this post


Link to post
Share on other sites

  • Replies 7.1k
  • Created
  • Last Reply

5000 crystals pro pass is 'dramatically too expensive.' ;)

Thanks for comment

 

Yes, for 2 reasons:

 

- For a Warrant Officer that has a 10-40% crystal/xp ratio it is a lot of crystals (considering that one has to buy and upgrade his garage too)

- Especially for low ranks you spend 5.000 crystals and get NOTHING!!! There are very very few PRO battles, and even the ones you find, about 90% allow drugs anyway .... so the "PRO" thing is just useless for playing with no drugs!

 

Please read the previous posts!

Share this post


Link to post
Share on other sites

5000 crystals pro pass is 'dramatically too expensive.' ;)

When I was a junior officer :), I was dreaming about the time I could afford M0 Rico (1900 crystals), especially after I got the M0 Shaft, let alone splurging 5000 crystals to get a PRO pass. I now earn ~5000 crystals a day and still do not see it worth it, but I think I am going to get it a few ranks later.

Share this post


Link to post
Share on other sites

Sir you have NSB + nobody push you to play with drugs.

Thanks for comment

 

I don't know what NSB is, but nobody even push me to play .... but I like playing!

 

Also, the point is playing against druggers, not with drugs! The problem is facing insane druggers!

Share this post


Link to post
Share on other sites

I'm starting to feel the topic almost began to slide, so let me

set it back on track.

 

1.) Drugging isn't going to go away, no matter how hard we cry about it,

because those purchases are what keeps this game afloat, not our caring

love and compassion for it. Just like my parents used to say: "We love you

quite a lot but love doesn't pay the bills..."

 

2.) There isn't a feasible option to fight druggers on the battlefield other than

drugging yourself, so don't be part of the problem and drop down to their level.

When you see a drugger, it's much easier just to call it quits and leave the battle,

nobody will blame you, and you will be saving yourself from tons of stress.

 

3.) I said it several times and I will repeat myself once again:

Don't bother removing drugs alltogether, it's much easier to limit their usage.

Give us the option to create regular matches WITHOUT them and that would

pretty much solve our pains. Douchebag druggers will remain in their drugged

out matches and won't be coming our way once you force them to leave their

main source of might at the front door of fair-play heaven.

Share this post


Link to post
Share on other sites

Some decide to use supplies. But what can you do with ”skilled” players that play a drug battle but choose not to use supplies? They are basically mults, ruining the game. What cam you do to remove this players from battle?

If 10 players from 1 team drug, and only 5 from the other ream, who will win?

How will be compensated those 5 that used supplies, but lost the game because of the other 5 mults that didn t drug?

 

What do you mean, that once some of a team's players strat to drug then everyone else has to drug and if not then they're mults? Is that what you mean?

Share this post


Link to post
Share on other sites

I really don't understand why so many people these fays complain about drugs being OP. They're pretty well balanced the way it is. The reason people complain about drugs is because they don't have them. Why don't they just save drugs?

Share this post


Link to post
Share on other sites

I really don't understand why so many people these fays complain about drugs being OP. They're pretty well balanced the way it is. The reason people complain about drugs is because they don't have them. Why don't they just save drugs?

Because no matter what they tell you it's impossible to save supplies unless you play half an hour per day or two days a week. A 30 minutes battle can consume more than a day's daily bonus in supplies.

So the only solution for enough supplies is to buy them, usually in kits. After all, it's a pay-to-win game, as Hazel-Rah admitted in this very topic.

Share this post


Link to post
Share on other sites

This discussion has been going on for weeks... Smh.

 

 

Listen, don't like druggers? Then I have a simple solution:

 

 

Buy a pro battle pass and join pro battles with drugs off. Its only 5K for every 31 days. Surely you guys can afford 5K every 31 days, right?

 

 

You're just wasting your time complaining about druggers tbh because...

 

 

v76v6h.png

 

 

 

So yeah.

Share this post


Link to post
Share on other sites

50 kills should equal 1k crystals

 

100 kills should equal 2k crystals

 

Gold boxes should in crease at least 2k/3k/ or more to be worth a normal gold.

 

 

By the way do deaths count in the game?

What's this got to do with anything?

Share this post


Link to post
Share on other sites

This discussion has been going on for weeks... Smh.

 

 

Listen, don't like druggers? Then I have a simple solution:

 

 

Buy a pro battle pass and join pro battles with drugs off. Its only 5K for every 31 days. Surely you guys can afford 5K every 31 days, right?

 

 

You're just wasting your time complaining about druggers tbh because...

 

 

v76v6h.png

 

 

 

So yeah.

Seems that even some weeks' discussion wasn't enough for you to understand our point. I confess it bothers me, to see people still aproach it in a black / white mentality.

Maybe I need to spell it out for you.

1. I have Pro pass for quite sometime. However, I don't like much battles without supplies, so I don't play often. It's not a matter of getting a Pro pass and play Pro battles without supplies.

2. What can I do in order for you to understand that what we proposed was shorten the battle time for supplies, not removing them altogether.

(If supplies are the salt and pepper of Tanki, then all we want is make salt and pepper available to all in small quantities. Because it's the spice, not the main plate and they shouldn't be used constantly)

 

So nobody talks about removing the supplies. Now that you know, you can go to bed relaxed, after all the discussion is over - for me at least.

Share this post


Link to post
Share on other sites

Also, a easy game can be fun for a 6 years old child ... but will be boring in a short time for anyone aged older than that!!

Anyone quicly loose interest in a easy game!!!

What if I told you that most players in this game are around 10-13 years old? That's the kind of audience that would easily get bored of games with no dynamics.

Share this post


Link to post
Share on other sites

Hmmm I used to not drug but it's also how the team uses drugs pick ups r still a very big part in most battles I used to use them instead of drugs so teams can use them and if u don't like drugs go to RU 1 and join a pro polygon CP

Share this post


Link to post
Share on other sites

What if I told you that most players in this game are around 10-13 years old? That's the kind of audience that would easily get bored of games with no dynamics.

I know (well I guessed) about average age of players. Still this is a game with capital G, not a children game like you press M and listen a voice saying "monkey"!!! I guess the game target idea is not only based on pre-teen audience!

 

Also ... you are saying that "no drugs = no dynamics" ... are you really saying that? :(

 

But I repeat again (as many others said) ... I don't want drugs to be removed, just rebalanced in their power and their use in battle.

Share this post


Link to post
Share on other sites

I really don't understand why so many people these fays complain about drugs being OP. They're pretty well balanced the way it is. The reason people complain about drugs is because they don't have them. Why don't they just save drugs?

You don't get the point! I have said it several times here, if you just read the posts.

And (as I said already) I have abt. 1.500-2.000 drugs per type!!!

Share this post


Link to post
Share on other sites

Also ... you are saying that "no drugs = no dynamics" ... are you really saying that? :(

Yes. I'm actually going to say that with no supplies battles aren't as fun. I like to play PRO battles with no supplies every once in a while - but that's only when I feel like having a serious match with skilled opponents, where I have to work well with my team to get the flag. It's very tedious and sometimes frustrating, which is why I often play normal battles with supplies to get a break from PRO battles. If you don't have these instances of great disbalance when a player with full drugs infiltrates the enemy base every one in a while, then the flag capturing process will be slow and tedious, which will result in the younger generation of players to get bored very quickly.

 

It would be nice to have Hazel's opinion on my theory. I want to know if what I;m saying is right...

Share this post


Link to post
Share on other sites

 my daily supplies aren't worth the payback so I barely use them. 

What payback are you talking about? You get the daily supplies for free, so there is no need to worry about payback when you use them.

 

I think that ArgentHellion is not the minority of players!

 

Also, on the example you made, let's suppose there are 8+8 players. Let's suppose 3 of them isanely drug.

We have:

- 3 players happy (until they find all that too easy and boring)

- 5 player spectators (they maybe somehow happy to get more crystals than loosers, but they realise they did nothing for the battle)

Why would the 5 be "spectators"? They can still play and get some of the fund. Besides, the recent update gives non-drugging players a higher portion of the fund because of the linear distribution. If a drugger would enter my team and help me win I would only be happy. If you add to that 1 or 2 players in the enemy team, who don't care about losing, then you'll end up with more than 50% of all players happy with the result of the battle.

 

Also, as even written here, some players come in Tanki just for daily supply for months, to be at same conditions with insane druggers when they play (once in a month or so). They actually create several accounts (I heard about 20-30 accounts) to do so.

 

But tell me ... do you call that "strategy"? Do you call those 20-30 accounts of a single person "critica mass"?

Well, it does mean that there will be many more accounts registered in the game, allowing the developers to say "look how popular we are - we have so many players!". So it could actually work to increase the game's popularity...

 

Buy a pro battle pass and join pro battles with drugs off. Its only 5K for every 31 days. Surely you guys can afford 5K every 31 days, right?

 

 

You're just wasting your time complaining about druggers tbh because...

 

 

v76v6h.png

 

 

 

So yeah.

I agree that supplies will never be changed, so basically I have the right to close this topic at any point because the idea has been rejected by the developers. however, the fact that druggers are a problem for non-buying players is still true.

 

PRO battles are NOT an effective alternative to battles with supplies mainly because, as said many times before in this topic, even if you have the pass and are able to earn enough in a month to repay its cost, you'll still spend ages trying to find a suitable PRO battle. For lower ranks PRO battles are basically non-existent, but even for higher ranks PRO battles are limited to a whole bunch of XP/BP matches and a few Kungurs/Polygons, which get really old after a while. Creating your own battle is an option, but you'll spend an hour trying to get enough people to enter, which is no fun at all.'

 

 

But that's NOT what we are asking, what we want is to have the option to create battles

with disabled powerup drops and usage on a regular basis, so we can play the game the

way it's meant to be played, 

Maybe we can tell them to not allow drugs for a week or more if possible and see the results.

OK, here goes...

 

The developers already did an experiment a couple years ago, making the "No-supply-battle pass" free for 1 week, allowing any player to create such battles with no cost. The results showed a ridiculously insignificant, basically NEGLIGIBLE increase in the number of no-supply battles. People continued to play drug wars despite no-supply battles being free. The experiment failed and no-supply battles remain as they were - a purchasable convenience.

 

Now how will you explain that?

Share this post


Link to post
Share on other sites

........ Besides, the recent update gives non-drugging players a higher portion of the fund because of the linear distribution.....

When was this update? Recently I was on a battle where the 2 druggers on the enemy team held the first 2 spots in the score and the fund.

I paid attention because they were drugging madly.

Share this post


Link to post
Share on other sites

Man, I saw Hazels post saying "Perfect balance is not fun" and I literally ROFL. It's so true. If the game was perfectly balanced, then everyone would win, meaning no winners. (Think that through, if everyone won, then your win would be less important.)

Supplies offer just enough unbalance to make it more interesting and fun. :)

 

Now, I still think that Hazel is saying things over and over......pointlessly. Not saying anything bad, it just seems to me like you guys just don't want to hear anything he has to say about this matter.

 

Now, here is how it works: You use power-ups, you win. Simple. If you don't, you are more skilled. My hat goes off to you. :)

(Now, sometimes you lose when using supplies, but lack of teamwork and a badly-equipped team helps with that. :P)

Share this post


Link to post
Share on other sites

The developers already did an experiment a couple years ago, making the "No-supply-battle pass" free for 1 week, allowing any player to create such battles with no cost.

Although, now that I thought about it more - lots has changed since that experiment and the PRO battles pass is now more of a payment for the ability to customise your battles more to make your gameplay experience more interesting. No-supply battles are only a small part of it, so I doubt that it will affect the developers much if they just made the supply disabling option free for normal battles. I say we need another experiment.

Share this post


Link to post
Share on other sites

Yeah I admit constant annoying druggers did annoy me, but to get away from the druggers, I bought a pro battle pass and I join Pro battles 80% of the time. 

 

 

Drugs/supplies are meant to be used. They're not there to be looked at.

 

 

So this idea has been denied... so why hasn't any Mod locked this topic yet?

Share this post


Link to post
Share on other sites

So this idea has been denied... so why hasn't any Mod locked this topic yet?

It's an active discussion. We don't just mute such topics even if they might be kind of pointless.

Share this post


Link to post
Share on other sites

Man, I saw Hazels post saying "Perfect balance is not fun" and I literally ROFL. It's so true. If the game was perfectly balanced, then everyone would win, meaning no winners. (Think that through, if everyone won, then your win would be less important.)

Supplies offer just enough unbalance to make it more interesting and fun. :)

 

Now, I still think that Hazel is saying things over and over......pointlessly. Not saying anything bad, it just seems to me like you guys just don't want to hear anything he has to say about this matter.

 

Now, here is how it works: You use power-ups, you win. Simple. If you don't, you are more skilled. My hat goes off to you. :)

(Now, sometimes you lose when using supplies, but lack of teamwork and a badly-equipped team helps with that. :P)

I bet you think they should allow drugs in sports because nobody is winning because they don't allow them, right?

 

What you are saying is perfectly true if the game was played by computers. If you haven't noticed, we are talking about us, and there are people of different skills, different luck, different moods, different coordination skills, different egos, etc.

 

Thank you.

Share this post


Link to post
Share on other sites

Archived

This topic is now archived and is closed to further replies.

This topic is now closed to further replies.
×
×
  • Create New...