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Reduce power of garage supplies


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Or do like most druggers are doing:

- not paying for the drugs but instead hacking to get them (I prefer not cuz it, in addition to the other types of hacking, as well as sabotaging, makes it financially too expensive for us tankers who instead do not hack but buy the drugs)

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The answer unfortunately is simple:

 

money (greed because the already earn a lot but they want more)

 

mixed with shortsight and zero economic and commercial skills together with the next coming Tanki death (see Unity)

 

Roll it all up and you get Alternativa Platform

The thing is, I thought that MUs, paint protections & skills are technically more than enough in this game. It's kinda unfair to add OP drugs into the mix and people go from zero to @Godmode_ON after a re-spawn. It gets really annoying and frustrating but TO puts pressure on its players by saying, 'it's the way out'. Already I have withdrew my financial support, but many unsuspecting players will be sucked into this money hole!

 

Sadly, Tanki X will continue this mantra - I do hope they reduce the power of drugs! Commercial skills---We'll see how that will turn out in the next few months...

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Hacking is a far greater problem since the MU "upgrade" than drugging ever was.

Now the hackers have also added instantaneous drugging to their hacking arsenal, in addition to artificial lag to the opposing team (some even can choose only specific players instead of the whole team), artificial flag dropping by the opposing team, and artificial removal of the opposing team's best player(s) from the game so that their team is more likely to win whether they are already winning/losing at that moment, plus more types of hacks (including flipping rightsideup when physics makes that impossible).

 

My point is that if the developers made legal drugging difficult, the hackers will have an even easier time winning than they currently do, so until their ability to hack is basically impossible, it's best to keep the drugging easily legal.

And make sure that the drugs must be purchased since the great majority of hackers don't have money or choose not to use money (unless they are also thieves but the great majority of hackers do not steal).

Yes, that's another major area of concern for the devs, along with mults & saboteurs. And of course, fixed matches in Pro & Supply battles. The entire economical model is really on greed. It's all about chasing the crystals. The 'I want this' or the 'I want that' mentality. Because there is literally nothing to go for in this game, other than to win, to get more crystals plus a awesome killing machine. That's why people are doing this. Why do it the hard way when there's a easier way?

 

If only there's a way to change this concept.

 

We cannot say hackers do not steal- They are literally stealing away from fair gameplay!

 

Maybe there's a new 'kick' system in Tanki X that we do not know about.

 

 

Basically:

If people are drugging you have a few choices:

1. Go with it

2. Cry about it

3. Drug Back

4. Leave

I would choose option 3 most of the time. But my heart is really killing it, thinking why should this happen and why should I be playing this game in the first place. Eventually I go with Option 4 if the mess is literally too much.

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Dude, can a mod move this to disscussion? Please? I hate all these people who complain about the drugs tanki gives you and can't spare 5000 crystals when I try to look at ideas and suggestions. Also, smart cooldowns was not only A nerf to drugs, it was the PERFECT nerf to drugs.

Dude, there ARE no PRO battles at my level. Even if there were, i would go broke buying them.

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I have a formal suggestion for all you non drugger brothers. We should organise a special day when all non druggers will not play. We should show the Tanki team that we really want a change!!!!!!

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Before having the opportunity to view the profile of each player, I had not fully analyzed the extent of the problem... Almost everytime I do, I see more than 2000 DD, 2000 DA, 2000 RK ! Incredible !!!

As it's impossible to have so many drugs with only the daily missions, I perceive better the financial windfall that recovers Tanki with all these drug addicts.

My friends, I'm afraid our arguments of fair and funny battles are insufficient to make return Tanki to the reason. Tanki will privilege these drug addicts because for them we are negligible.

 

Despite everything I want to continue to believe and hope in it that one day the devs read the multiple opinions and ideas of this topic always animated after 9 months. Proof that its subject is essential.

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And hacking should be removed before they decrease/remove drugs, otherwise the advantage by the hackers will even larger!

How many times, do I have to tell you, hacking is very very hard to eliminate completely. Do not just say "Remove hacking, problem solved" as if it were such an easy thing to do. There are always loopholes that are found and taken advantage of, then the game developers have to search through tens of thousands of game code to find it and then find a solution for it. Not so easy now, is it? And also I have to keep repeating myelf to tell you that drugs are much more easier to remove than hacks and if drugs were removed, there wouldn't be any drugs for hackers to hack and exploit, which will decrease their "advantage".

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The fact that this topic has so many posts and continues to receive new content illustrates the epidemic problem with drugs in this game. With this topic now up to 143 pages, I don't have anything new to add. Rather, I will confirm this for the developers: I am done with Tanki. DONE. A number of us tankers have been playing TO for many months or years. We have invested time (and, in some cases, money) in this game to increase our ranks and upgrade our hulls and turrets. We did this because we enjoyed Tanki. Please note that I used the past tense in that last sentence, because the over-use of drugs in Tanki has finally made the game more frustrating than enjoyable. I am tired of opponents reflexively activating double armor as I approach. I am tired of opponents who are about to be destroyed casually activating a health power-up and destroy me or others. I am tired of seeing tanks that NEVER operate without at least one drug activated. The increasing emphasis on using drugs has ruined the fun of this game. I know they say that "If you can't beat them, join them." I am going with "If you can't beat them because they drug, then quit playing."

 

Hasta la vista, Tanki, if you ever get around to fixing this problem.

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The truth of the matter is we're never getting rid of them, they're going to be the bullet that puts Tanki down.

Once they release Tanki X and nobody but the same suck-ups come to play, they're going to the deathbed.

Once those suck-ups leave, they die alone.

Even if they replace players as they lose them they're not going anywhere.

If I were to put the current state of Tanki as it is now on a graph with how it was it would be a sharp drop and a flatline.

 

~With regards, The-Operator

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How many times, do I have to tell you, hacking is very very hard to eliminate completely. Do not just say "Remove hacking, problem solved" as if it were such an easy thing to do. There are always loopholes that are found and taken advantage of, then the game developers have to search through tens of thousands of game code to find it and then find a solution for it. Not so easy now, is it? And also I have to keep repeating myelf to tell you that drugs are much more easier to remove than hacks and if drugs were removed, there wouldn't be any drugs for hackers to hack and exploit, which will decrease their "advantage".

Tanki will not 100% remove drugs of any type, so my point still is valid.

Because it is valid but because your other point is also probably valid, then Tanki's best bet is to continue to allow drugs to also be purchased not just picked up during games so this way the hackers have one less advantage (mind you, only regarding the buyers).

P.S. And because you kept trolling me in a different thread, you have been blocked by me.

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Tanki will not 100% remove drugs of any type, so my point still is valid.

Because it is valid but because your other point is also probably valid, then Tanki's best bet is to continue to allow drugs to also be purchased not just picked up during games so this way the hackers have one less advantage (mind you, only regarding the buyers).

 

Hmm... wouldn't it work better if drugs weren't so easy to get?

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