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Could you please quote where I mentioned World of Tanks?

 

I'd like to play WOT, but I'm not sure if dad will allow it on his PC. :\

:P

 

 

Back on topic:

 

As long as drugs (supplies, drops, etc.) exists, it is an option to use. 

Reversing the Pro-battle acquisition may lessen the drug wars.

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WOT has no seperation between ranks...they are just fine

To just quickly go off topic; WoT DOES have separation between ranks, or Tiers...but it differs with some of the tanks you choose to play with but I'll just give you two examples of it:

 

This is a typical Tier 6 to Tier 8 MM.

 

mm5.jpg

 

 

 

This is a Tier 7-10 MM. You might be thinking: "7 to 10?! That's unfair!" Well, actually it's not. The last tank on both teams are both SCOUT vehicles, which get some serious RNG by default. Let's not include that WoT's MM is sometimes "broken".

 

9098b23006f0ec7746b773bad35f0561.jpg

 

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Yes, along with drugging, buying- premium accounts and kits, hacking and sabotage, raiding and mults we now also have the situation explained by TheOperator219 . Close to hell for non buyers and little buyers? Well, with all the above problems, in my opinion it is a tough situation for the non buyers/ little buyers.

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Alright, so most warrant officers are just vets, right?

So by extension, most RECRUITS are vets, right?

 

This applies to me too, because I deal with professional-level bullcrap I have to either compete against lower-ranked players or-.

 

hahahahahahhaahhaha baby noob skrub u cant fight ppl at ur rank? noob!

 

Well, unnamed voice in my head, yes.

If I can't fight people my rank how do you expect me to progress? Easy, I can't.

The wall of vets at that rank is so thick and I run into them so much, I can't progress. .-.

 

Now I'm still a noob, but imagine a recruit facing a generalissimo...

So by extension, this just becomes a loop: Recruits fight Generalissimos and either A, Quit. Or B, Power through and make it to Warrant Officer and find...big surprise...MORE generalissimos. Assuming they haven't just given up, they either: A, suck up and begin using supplies to compensate for the large gap in skill. Or B, restart because they think they've done something wrong. But now you have Warrant Officers fighting recruits. Not AS bad, mind you, but there's still the large skill gap.

 

 

 

I still have no clue how they bring in new recruits.

I don't find much skill difference in those ranks. I think it's okay to have them there. To me it's a learning experience. :)

 

But yes, drugging is a problem. If you don't drug, you tend to lose if people do... When you lose often, it's harder to get new things. Unless you buy.

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u dont see much druggers on low ranks too

Actually, whilst playing on a low-rank alternate account just tonight, I ran across a team of three druggers. All of them with Twins/Mammoth. Every one of them was constantly drugged every time I ran across them. Two were Sergeants (the rank where you unlock DD and DA) and one was a Staff Sergeant. So, yeah... there are druggers everywhere, regardless of rank.

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Next point: 'Stop crying just because someone is stronger than you.' A cyclist is riding as fast as he/she can. Then someone uses some drugs (definitely not talking about anyone in particular) goes by and wins because they are using drugs.

I was thinking of a bicyclist pedaling as fast as he/she can and a guy on a motorcycle whizzes past without even pedaling, just a twist of the wrist.

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That was so talking about me ^...

 

I have the motor bike

You should compete in a bicycle race with your motorcycle

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Then the motorcycle team always wins...  :ph34r:

Isn't the whole point of the game is winning? 

 

Some talk about sportsmanship.

But TO isn't a true sportsmanship game... 

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Low ranks don't use drugs????? Dude, read my comments. Read AlphaNinja's comments. Read TheOperator219s.

 

Why do you think so many people around my level are quiting? I used to have quite a few friends around Warrant Officer and Lieutenant to Captain. You wanna know what happened? They all quit. Why? Simple. People are using drugs to point that a normal battle is one owned by drugs and where non-druggers are just cannon fodder. Non-druggers may as well just mult, we make no difference on the battlefield because of all the drugging. They are not just alts of others. 

 

Buy PRO battle pass? Goddammit, how many times have we said this? The majority of PRO battles are XP/BP or parkour or are 999 flags/kills and are undiverse in terms of maps and full battles are few and far between. 

 

Next point: 'Stop crying just because someone is stronger than you.' A cyclist is riding as fast as he/she can. Then someone uses some drugs (definitely not talking about anyone in particular) goes by and wins because they are using drugs.

Your tank is 460% stronger, factoring RK. You use that to your advantage, ok, fine. Take away that persons drugs. Fight without them. Are you still as strong? No. Maybe you're still strong but certainly not as strong. Maybe the opponent (non-drugger) is stronger. People are just basing their whole gameplay around drugs and that massive advantage. 

 

 

Green part answered by

 

You do know that your excuse for not going pro is lousy. If "most tankers want drugless battles" then go create appealing pro battles.

i do not find many druggers your level who arnt alts....

red part ill answer my self

Drugs are part of game ok and they are gonna stay and btw if in that race drugs are abolished then im with you but in this game they just are no

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Then the motorcycle team always wins...  :ph34r:

Isn't the whole point of the game is winning? 

 

Some talk about sportsmanship.

But TO isn't a true sportsmanship game... 

Sportsmanship is in people's mind and heart. Everybody can play fair, as long as everybody understands what's the situation in battle. For example, one of the pettiest things Tanki allows is spawn killing. Totally unsportsmanlike. There is no excuse for doing this, and every time I see it - no matter what side am I - I feel bad for the losing team.

On the opposite side of sportsmanship is "win by all means necessary". That's war. No need to simulate the hardness of war here. There is not anything more barbaric than war. In war anything can go in order to stay alive. In a game nobody's going to kill you, so you don't have to be so cruel and devoted to win. I know some people - friends even - are so devoted to winning, but I believe that a good game, a satisfying game comes through empathy and friendship and not through sheer victory.

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Sportsmanship is in people's mind and heart. Everybody can play fair, as long as everybody understands what's the situation in battle. For example, one of the pettiest things Tanki allows is spawn killing. Totally unsportsmanlike. There is no excuse for doing this, and every time I see it - no matter what side am I - I feel bad for the losing team.

On the opposite side of sportsmanship is "win by all means necessary". That's war. No need to simulate the hardness of war here. There is not anything more barbaric than war. In war anything can go in order to stay alive. In a game nobody's going to kill you, so you don't have to be so cruel and devoted to win. I know some people - friends even - are so devoted to winning, but I believe that a good game, a satisfying game comes through empathy and friendship and not through sheer victory.

Winning is not just about beating the opposition. It's also about maximising your team's share of the battlefund. Winning 10 flags to 0 yields a far bigger share of that pot than 10 - 9 would.  Crystals buy equipment, micro upgrades, supplies etc. Maybe this is your problem. If you're too nice in this game you'll never get enough crystals to buy the supplies you need to compete. You should start being a tad less forgiving. I'm not just saying this to be argumentative, it's advice everyone should follow.

 

Only a few people keep drugging when it's 10 players against 1. They're the mindless ones who are wasteful but you must bear in mind that players want to win by the biggest margin possible to increase their share of the battlefund.

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^To be frank its not about winning the highest share of the fund but having a good time. And there is no way 10-0 feels enjoyable for either of the teams.

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Winning is not just about beating the opposition. It's also about maximising your team's share of the battlefund. Winning 10 flags to 0 yields a far bigger share of that pot than 10 - 9 would.  Crystals buy equipment, micro upgrades, supplies etc. Maybe this is your problem. If you're too nice in this game you'll never get enough crystals to buy the supplies you need to compete. You should start being a tad less forgiving. I'm not just saying this to be argumentative, it's advice everyone should follow.

 

Only a few people keep drugging when it's 10 players against 1. They're the mindless ones who are wasteful but you must bear in mind that players want to win by the biggest margin possible to increase their share of the battlefund.

Can I disagree with that? I understand it but I think that social education is more prominent than virtual earnings in a game. My purpose in Tanki is for as many as possible players feel fun and satisfaction. Why? Because I can't feel joy for a large share of funds, knowing that the next person - even the "noob" that don't know how to turn the turret - will get nil. I believe in sharing. Crystals are secondary, because in the end, all that is left is feelings and not a single item one purchases in garage.

(but that doesn't mean that only top buyers get to get crystals, because without a relative crystal income in Tanki no player can follow the game. So, avoid extremes, strive for average share of funds... my ideal)

That's why I always try to join the losing side, and when my team wins by 10-0 I am completely unhappy.

(ok, not completely, but I really don't like it. In fact, I had once made a topic about all CTF battles starting 1-1 instead of 0-0. Thus, no final score 10-0 would exist. Of course, most of the people share your point of view and try to maximize their personal earning. However, my point of view would suit better Tanki, because I do want everybody to have fun in the game, not just the winners)

Just saying.. :rolleyes:

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Winning is not just about beating the opposition. It's also about maximising your team's share of the battlefund. Winning 10 flags to 0 yields a far bigger share of that pot than 10 - 9 would.  Crystals buy equipment, micro upgrades, supplies etc. Maybe this is your problem. If you're too nice in this game you'll never get enough crystals to buy the supplies you need to compete. You should start being a tad less forgiving. I'm not just saying this to be argumentative, it's advice everyone should follow.

 

Only a few people keep drugging when it's 10 players against 1. They're the mindless ones who are wasteful but you must bear in mind that players want to win by the biggest margin possible to increase their share of the battlefund.

It usually goes this way:

 

It is 0-0 and the teams are pretty equal in power. Then, a heavy drugger joins one of the teams. He captures a flag a two without even sweating. 4 of his teammates see how easy it is with drugs so they start drugging with him. 10 minutes later, it is already 21-0 but from their point of view why should they stop drugging? And so they keep heavily drugging (even when it gets to the 34-0 part) and keep showing they have no sportsmanship at all. They never stop, it seems like once they start drugging, it is too late for them to turn back (even when its 10v4)

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When I first started Tanki.  I felt that it was going against my nature in some way.  That is because it is an organised form of bullying, in a virtual sense that is.   I have stood up against bullying most of my life for others as well as my self and this game has caused me some consternation.  Within the first few days I witness the harrying that goes on, when all but one player stays behind, in a loosing game.  The entire team of opponents, all drugged up, pumped up, fought for the dubious honor of slaying him first.  It was melee of death.  I did something wrong, for which I was warned officially.  It was only some thing small but rules are rules and I had not read them.  I feel bad about that now, though it was a long while ago and I never repeated it.  Multing is very bad, it spoils things for everyone, ruins the game.  The rules imply that it is ones duty to prosecute the war to the utmost extent without hindering others in the team.  that is what I have done from that day on.  

 

Today, I played 2 games of note, one on one in Massacre that were both very unequal, in my favor.  The first game, I slaughtered the opponent relentlessly, without mercy of ant sort.  I used every means at my disposal to win with the biggest margin possible.  After the game, I felt very bad.  I felt very sorry for the other poor guy who did not register one kill against a huge amount by me.  I feel that it is wrong that we are put in that situation even though it is only virtual.  The second game, against another opponent, was going the very same way, except the player resigned to certain death, by just remaining motionless in his re sporning dug out and more or less excepted death not opposing at all?  I had the flag, I planted it close within  the hole next to him, wrote in chat to him and said,  that this was very unfair, said good bye and went.

 

I use drugs/supplies, I buy them and will continue to use them.  I do think that it is up to the individual to apply or not what morals are inherent to him or her and hope that others might be of a similar mind.  The game should not have such a discrepancy in ability or equipment but it does.  In fact it encourages it.  It does very little about multing or other forms of inequality.  The game is a means of providing pleasure, employment and wealth.  It is unfortunate how extreme that it can be.  As I have previously said, blaming drug supply culture is far too simplistic. Their is far more to it than that.   

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It usually goes this way:

 

It is 0-0 and the teams are pretty equal in power. Then, a heavy drugger joins one of the teams. He captures a flag a two without even sweating. 4 of his teammates see how easy it is with drugs so they start drugging with him. 10 minutes later, it is already 21-0 but from their point of view why should they stop drugging? And so they keep heavily drugging (even when it gets to the 34-0 part) and keep showing they have no sportsmanship at all. They never stop, it seems like once they start drugging, it is too late for them to turn back (even when its 10v4)

LOL I think the funniest part is where you literally just think that the mass majority of these damn battles are some amount of caps to 0. Get real man...It's not even LIKE that all the time. Lol oh my goodness.

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LOL I think the funniest part is where you literally just think that the mass majority of these damn battles are some amount of caps to 0. Get real man...It's not even LIKE that all the time. Lol oh my goodness.

I haven't seen many battles which aren't one-sided. Even if the game ends in a tie, it's mostly that one team dominated the first half of the battle and then a heavy drugger joined the losing team an tied the score

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That is because it is an organised for of bullying, in a virtual senses

[...]

In fact it encourages it.

+++++

 

The problem are not the drugs, it's the way people _have_to_use_them in order to succeed here.

 

 

This game not only allows tourturing other players -> no -> it promotes, encourages and rewards unbalanced overpowering, stealing, demotivating and bulling of other players.

 

 

It does not care for fairness, else they would handle mults harder.

 

If you don't win with the maximum possible margin, the game punishes you with a smaller reward.

 

By the way it rewards players for their actions, and by the way this rewards are soo desperately needed.. this game is _able_ to bring out the worst parts of humans characters.

 

 

-.-

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I haven't seen many battles which aren't one-sided.

Disregarding the other bs you said; based upon what you've seen you make a consensus? Please. Just stop it. I understand you're with the anti-drugging party, but you fantasizing about the mass majority of battles being one-sided is crap, I'm sorry.

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