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Reduce power of garage supplies


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It's a shame whining is not charged too.

What, you like giving away your money? :D

 

On a serious note, I have every right to complain if Tanki makes a long-awaited feature cost real money. I don't think you have encountered real whining, people who complain that their turret isn't OP enough, or who complain that whenever they drug, people get mad for no reason! :D (I could name some.) (and they use bad grammar :D )  

Do you want me to post a text wall explaining why making the clan creation cost real money is detrimental to the game, or do you just want to read one sentence?

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I was going to do that with my friend but guess what? The leadership cannot be handed over to anyone.  I wonder why they did that....

I dont think the clan system is in the game yet, maybe you can create custom ranks and stuff for the clan? You better have a bunch of customization options if theyre going to charge you for a clan.

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By the way, constant lies, hypocrisy, arrogance of members of the development staff and sneaky communication tricks are detrimental to the game. I won't bother justify these arguments, @AbsoluteZero and @DejectedTomato have already done it very well, you just have to scroll their posts here and here

No, tell me about it. :D  Now when did I ever say I liked it when the developers lied to us?

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I spent 5000 crystals to get a PRO pass but earned 12085 crystals in one XP/BP battle. 12085-5000=7085 crystals earned in total.

 

>>> Your argument is invalid.

How many Twins/Hunters in your PRO battle? Because this is what I have...

 

I bet they will pick one of these bonuses for free-users and refute it, while ignoring the 9 others :lol:

 

I'll also add:

 

@Gabe2607 was mentioning PRO pass characteristics according to her rank. She plays with Legend players so she can benefit the same battle funds as me. Moreover, she used 39 supplies since Ratings have been released (October 2015): either she's saving the ones she earned with daily missions or she simply refuses to use them in standard battles. Last but not least, PRO battles require skills since you can't benefit from any boost and, oh suprise!, she claimed to be a skilled player.

Therefore, her current play style clearly fits PRO battles and she definitely has no legitimate excuse to complain about supplies while playing standard battles.

 

Do you mean that I am ace because I join Sandbox XP/BP, rotate Railgun, move Wasp forward, press the spacebar whenever I see an enemy and cover my teammates while they're carrying the enemy flag to our base? Those are the basics of team playing required in standard battles to lead your team to victory and they also apply to XP/BP/PRO battles.

I don't care whether you like or not XP/BP, the truth is, it's a great way to earn many crystals without spending both supplies AND bucks.

 

>>> Debunking failed

 

 

 

tumblr_n3y8umeOFz1rey868o1_500.gif

Gabe is a HE... need a sketch? LOL

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40250a2b81284b91a38dd9ea1e441422.png

 

Very annoying, battle ruining, noob tactic one of drugging. The tombstone of a decent game.

 

Since when drugging means being noob and ruining battle.

Simply tell to developers to delete supplies LOL. They will surely agree.

 

OK

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Since when drugging means being noob and ruining battle.

Simply tell to developers to delete supplies LOL. They will surely agree.

 

OK

That would mean all the Russian players are noob.  :blink:

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That would mean all the Russian players are noob.  :blink:

No,

 

They are like us, some are drugging, some are playing PRO battles and some can't even turn the turret.

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Today I played a nice battle on bridges, multi format, drugs active, non pro. A Battle-Button-Battle, where I joined in by choise, not by the button.

 

We played 4vs4 and one of them was drugging (not too much). I asked him kindly to stop drugging - and he did. He truely sticked to it, although they lost that match. That was quite a nice attitude, because he respected the way the majority _in_this_battle_ liked to play.

 

I would not ask for that, if I see that half the battle drugs.

But actually.. even if he would not have stopped it would have been ok. He didnt drugged us to death.. just to help him out from time to time. The game was unbalanced by his drugs, but it was bearable.

 


 

I also faced an M3+ Smoky-Viking on sandbox lately, that turned a battle from 7:2 to 7:10 and won it like single handed for his team. This game just a little unbalanced before he joined, as it took reaaaaally long to get those 7 flags. It was like even teams battle, but one did more slightly mistakes then the other. Then one left and he joined. He was a very skilled player, had good tactics and knew his supplies well enough to have always a usefull amount of supplies active simultaniously. From that moment on, the game turned into pure slaughter.

I felt like I could do nothing.. by 40+% Smoky protection were worthless vs his DD Smoky M3+. After this battle I just left.. just in time to read, that he bragged how he owned us.

Well yeah.. if he needs that.

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Most of them are just so superficial that after so many months I still have to  tell them that no drugging is not the same with no supplies. But it seems it's a pretty complicated thought (for them) to do :D

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Noobs just don't understand that the drugs are a part of the game, that you basically need to use to win. And no, it's not like that nowadays because "there are so many skill-less noobz drugging". Why would have they even added the drugs in the 1st place if it was "noob" to use them? :lol:  Crying about drugs is like crying about any other ingame element. And if you don't like a game's elements, why the hell are you then playing it? :D

 

If you don't like drugs/druggers: 

 

1. You can call them noob druggers and feel superior to them 
2. You can also start drugging even if it's against your moral code :lol:

3. A very unpopular  option, but you can join battles where there are simply no supplies :D Such as XP/BP

 

I don't want to sound too aggressive writing this, but it's annoying to see people crying about drugs and using them which means I lose my battles due to mults. 

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free-to-play is just a marketing label to trick us (and I must admit it's a very clever find :P)

Yep, true :)

 

Interrestingly they make good money based on goldbox drops, paints, and other non-power extending stuff.

Would be great if they could life on that completely.

 

Then supplies would still be in the game, but the choice to have a battle with or without, would be free of charge.

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Another comment about other peoples intelligence, seems to be a theme with you.

I'm pretty sure I could find plenty more examples of petty insults about peoples intelligence from you and your anti-drug mates here. But I'll leave it for now. 

 

Anyway, you didn't respond to my question regarding no-supplies battle availability now that Pro passes are temporarily free...I assume you did find suitable battles but didn't partake in them, preferring to join drug battles and take screen-shots of druggers instead. :unsure:

 

BTW, Tanki Wiki calls them Supplies and Drop-Boxes, therefore that's the terminology I (and others) use to describe them. No need to be pedantic over it...

http://en.tankiforum.com/index.php?showtopic=329041&page=1&&do=findComment&comment=5655491

I could get pedantic over this quote from your “behind the tank” interview....(3 questions down from the Peugeot pic)

“I would like to start by saying that Tanki is a remarkable concept and despise my here and there objections”....despise?...your objections aren't that bad, surely?

 

So what do you and you anti-drug mates think of these recent PRO/supply changes?...do they suit you or not?...you guys have spent ages on this topic hating this element of the game, surely these changes are good for you, no?

PRO/supply changes... Could you please point out which changes exactly? Or do you just mean the fact that PRO battles are temporarily available?

 

Concerning the last part, I was happy I had the possibility to see them (still far from being an expert on the subject). There are bad and good things. Starting from the bad: 1) the total amount of battles was lower than when Passes were not available; 2) 90% of PRO battles had drugs allowed (why to call them PRO if this feature remains?); 3) really tough to find a specific battle suiting the Daily Mission; 4) I kind of felt the amount of "noobs" to be way higher than normal (for noobs I mean users, not with isida, ending with K/D superlow such as 6-29).

 

The good thing was... those times I found what I was looking for... I felt in Paradise !!!

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Firstly, on the 4 points you mentioned there,

  1. not sure about this, I've found loads of no-supply battles across EN1-2 and RU1 to 6. Maybe its a case of guys not making sure they actually make a no-supply battle, and are creating drug-battles by mistake.

  2. Yes there are still a load of drug battles in PRO mode, its the only way to create your own drug enabled battle on your fave map now...A filter would help us find the drugs-OFF battles, this is needed desperately now.

  3. Would also be helped by a filter...Create a new no-supply battle on the necessary map and the filter would guide the ones that want to play your battle into it. Tanki might get rid of these missions anyway.

  4. Probably mults, the pass is free so they don't have to pay to go and mult PRO battles...will they be willing to pay for a PRO pass and play like clowns? I doubt it. If they do that they'll run out of crystals. Also, some of those may be account-sharing noobs, they won't be able to mult PRO battles when they have to pay for it, cos some guy they were sharing accounts with just blew all their crystals on non-discounted individual supplies. :lol:

And yes, I do enjoy a good no-supply battle too. :)

 

About the changes, they start with the removal of the big drug kits from garage...I said on another topic that profiting from a 100kit as a free-player is gonna be hard work for most of the player base, especially without a 30% garage drug sale day...unless we just play less drug battles and more PRO no-supply battles, then buy the kit and use them with mission drugs in drug-enabled battles. This change on its own doesn't reduce drugging, cos we just end up with less people in drug battles, but the ones that are fighting in these battles are still drugging like hell.

 

Next is the reduction in how long the supplies stay activated + faster cool-downs....meaning druggers use up more supplies in battles, which speeds up the rate at which supplies caches are reduced.

 

So more people may now be looking at playing more no-supply PRO battles, which is where the more recent changes come into it...The 7-day Pass giveaway is promoting the advantages of going PRO to people that were not aware of its benefits. Personally I'm making nearly as much crystals in no-drug PRO battles as I was in drug-wars, and its not even costing me any of the supplies I paid crys for when I fight in them...Nice!!

 

The PRO passes are cheaper for all ranks below Legend..does this make any difference to you?...yep, more people around your rank should be encouraged by this PRO pass “trial”, so they'll buy a PRO pass(cos it makes sense). Meaning that they'll be creating more PRO battles. When they do so they probably won't bother changing these rank limits

 

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Meaning every rank will hopefully have waaaay more readily-created PRO battles to choose from than what we had before the PRO pass changes, not quite as much as there is now maybe, but once the free pass goes there should be more PRO battles for your rank on a few servers..And once people realize that buying the 100 kit and joining drug-battles is not as profitable as buying a PRO pass and fighting no-supplies battles, they'd be wise to make sure they create battles with supplies disabled...great for non-druggers.

 

Finally, the battle button changes, what's gonna happen here? Currently, its a very messy system. Is it gonna end up as a matchmaking battle system that cannot be accessed via the lobby?..meaning we cannot assess these battles and see if its a battle we would like to fight in (depending on map, who's in the battle, equipment etc)...a system like this will appeal to those that just want a quick drug-enabled battle on any map, but not to those that like to pick and choose their battles wisely. These guys (including me) will move over to playing purely PRO battles if that's the case = even more people switching to PRO mode.

Lot's of good sense and rationality.

 

I do not know if mine is the average experience, but this is it: in the past I already won some Free Passes. Went there, saw everyone drugging and told myself: "WTH?!?" and out of there very quickly. Later, I never retried even if I had a Free Pass. Now, it was basically a must, so I obviously had more time to get acquainted. Let's clear that the problem was not the cost (5000 crystals), but the concept: 1) if I have crys I use them for equipment; 2) I did not want to pay for something which my previous experience told me to be a drugging environment too.

 

Concerning the many battles, as I write... excluding Parkour (which I still do not get...), EN1 has 20 battles (CTF+CP) out of which 7 are full, 10 (of the remaining) allow drugs and the 3 for non druggers are either 1 or maximum 2 players (in total) there.  EN2 has 32 battles out of which 17 are full, 8 (of the remaining) for druggers and the remaining 7 for non druggers (out of which I would play in 3 of them). EN3 is empty like most of time.

 

I still would push to have all initial battles PRO and a DRUG Pass for Druggers, as they have no problem in buying. Then everyone would be happy under the drug point of view.

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Most of players who whine about druggers hate supplies because they simply can't afford them ;)

I'm no exception, that stuff's hard to come by when trying to budget for M2s. >.>

I only ever buy them if I'm ahead and have some extra pocket money.

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I'm no exception, that stuff's hard to come by when trying to budget for M2s. >.>

I only ever buy them if I'm ahead and have some extra pocket money.

At your rank you never can have extra pocket money.  Don't spend your crystals on drugs.  

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