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Reduce power of garage supplies


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Here we go again.

 

Give them SCD and they will hate you.

Some of them will hate you for limiting their powers.

Some of them will hate you for not limiting others powers enough.

 

Hop on the hate train then, because supplies will stay as they are!

agreed.

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Can you give me a justifiable argument on basis of which you say that?? You just keep taking argument round and round.

You: Drugs are causing problem. Remove them.

Answer: How are they a problem?

You: People use them. It's unfair.

Answe: They bought it. They will use it. If you want a solution, either buy them or avoid them by going PRO.

 

What is so ambiguous about that??

P.S. I don't mean You as individual, but all who complaint relentlessly.

Can you read again what I have writen because you don't seem to understand?

I never said I don't like drugs.

I never said I want them to be removed.

I said many times that they are a good spice for the game, they give a little "sake" and add dynamics to a battle.

But on the ground that their use is balanced / extra. Not a standard..

 

...

Like this one, LOL, they are everywhere!

c86Y30b.png

Can you "read" the image?

 

Someone that uses standard drugs. Constantly. Apparently a buyer, since no one can use constantly supplies out of the daily bonus.

The problem is, if such players use them constantly, all the others HAVE to drug as well in order to stand a chance.

Get it or you still think that I 'm a drug hater?

(Drugs is not a black  / white issue. It is an issue of proportion)

Now, if you still don't understand what is all about in this topic, I suggest you moved to play a battle and bother no more with the issue.

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Here we go again.

 

Give them SCD and they will hate you.

Some of them will hate you for limiting their powers.

Some of them will hate you for not limiting others powers enough.

 

Hop on the hate train then, because supplies will stay as they are!

Come on, I expect a more serious answer from you... you know it's not about hate, it's about balance and fair play. Admitt that selling drug kits shutter the game's balance...

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Here we go again.

 

Give them SCD and they will hate you.

Some of them will hate you for limiting their powers.

Some of them will hate you for not limiting others powers enough.

 

Hop on the hate train then, because supplies will stay as they are!

 

As RustyNail said it is all a matter of balance, not love and hate ... and balance should be the driving concept of the Game.
 
This answer sounds a run-away from discussion, while the subject should be taken into consideration to come to an even greater Tanki game!
 
For the role you cover, a (even polite) "shut up, nothing will ever change" is not really an appropriate answer and also not correct, as we saw many changes in time.
 
If given an appropriate think, even the suggestions or ideas here proposed, maybe balanced (in economic terms) to other initiatives, could not affect negatively the financial aspect of the game management.
 
As I said, the whole game is based on the "critica mass" (see previous posts) and its satisfaction level. A more balancing solution may be uncertain at the very first beginning, but surely would give a great benefit to the game even in the short period. It would increase satisfaction and "critical mass" and therefore Tanki incomes.

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Here we go again.

 

Give them SCD and they will hate you.

Some of them will hate you for limiting their powers.

Some of them will hate you for not limiting others powers enough.

 

Hop on the hate train then, because supplies will stay as they are!

I have a question, ever since smart cooldowns supplies have been dropping more frequently, and i think this is why druggers are finding it easier to drug, explain?

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Just came from a battle. See the screenshots and somebody tell me where's the skill in that...

 

 

 

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D/L = 68/9

 

 

 

Was it fun for him? Maybe.

 

Was it fun for his teammates? Sure! Easy money...

 

Was it fun for the rest of the players? Hell no!

 

Was it skill? Hell no!

 

Was it fair? Hell no!

 

Was it good publicity for Tanki? Hell no!

 

That's what drugging is about.

 

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I don't stay in battles that are drug dominated, its best to just leave and find a better battle, drugs will never change and unfortunately you just have to give buyers something worth their money on and its their choice, im certain you've had many druggers come on your team and you were definitely grateful to them

 

I always co-ordinate a different strategy when playing with druggers, using a few drugs at a time and at times not to combat them, its not all hard

 

But i agree, its tough love i guess

 

 

 

1. Is that a solution? Nope. Different weapons exist to support different game styles and tastes. Your proposal is equal to "use a turret you don't like but that it is effective". And here is the crusial point, whether the game is balanced so that every taste can enjoy equaly the game. Is railgun and thunder OP? I doubt it, hammer is way more OP. However, I can see the point if a railgun shot or a thunder shot (both with double power) can kill from far away. So, it's again a matter of drugging frequency.

2. That is right. He can buy (hopefuly) one or two hammer protection paints.

3. Using a power up is not an option sometimes. I mean, this comment aquires meaning if applied to a new player, who doesn't know how to play. But urging an experienced player to use a supply, well, you can see that it's not a useful piece of advice. Anyways, one can lack either the supply or the will to use it (as one may prefer to use another one, as nitro, etc).

All in all, I think you don't really answer the question...

 

 

 

 

 

You forgot about firebird too ^ m1 can now kill my 250 hp dictator full reload (eye dropping)

 

Drugs are just an enhancement, im afraid it cannot be happy ever after for whoever joins this game, experienced or non experienced, tanki is a business and its up to you to develop this skill. You can easily develop strategy to combat druggers in some circumstances, drugs just give the player an advantage, that does not mean you can't win or they can't be killed

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Just came from a battle. See the screenshots and somebody tell me where's the skill in that...

 

 

 

D/L = 68/9

 

Was it fun for him? Maybe.

 

Was it fun for his teammates? Sure! Easy money...

 

Was it fun for the rest of the players? Hell no!

 

Was it skill? Hell no!

 

Was it fair? Hell no!

 

Was it good publicity for Tanki? Hell no!

 

That's what drugging is about.

 

Yes they were drugging a good bit. But it also looked like there was an organized  "team" there. And notice that they mostly out-ranked your side. The top 3 were definitely a team, perhaps their top6. And your side had two ducks and one guy testing stuff.- Actually all of y'all were ducks as far as they were concerned. It would have been gravely one-sided without drugs.

 

That was a team set-up,  and to maximize their number of kills further, by using drugs . Those kind of battles I would advise leaving as soon as you notice it. 

 

The drug problem will recede after tomorrow , once the 60% sale ends. I expect drug use to fall by half a couple days after.

 

Still watch out for "teams" , they get easy to spot if you look.

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HI. My only idea is to start another account and then there are no druggers because most people don't know how they work. Also, if a goldbox drops and you drug defence which is what I do, do you want to die from like one or two rail shots??? That would give you a zero chance of getting gold. Plus, if you need quick exp to get something before a sale ends, you could drug a bit to rank up for a couple thousand crystals. Of course, I totally agree that it sucks when you play and it's tied then some guy comes in with full powerups and the repairs and runs and caps and  you lose or he takes his thunder in with double attack and spawn kills you. But on the other side, If its 9-9 or somehting to 10 caps and you got the flag, why not put on defence and then repair while running? you get a lot more crystals for a win than a loss. I think that drug kits should not exist. Then you have to pay the full 150 for repairs. Don't hate on me if I disagreed with anyone... 

 

 

Forgot to add this, but at least if you drug once, you gotta wait. Not lke before when you can do everything real quick and dominate

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That was a team set-up,  and to maximize their number of kills further, by using drugs . Those kind of battles I would advise leaving as soon as you notice it. 

 

Still watch out for "teams" , they get easy to spot if you look.

Thank you for comment

 

In the end you are confirming what we are saying: drugs abusers battles unbalance the game, are annoying and have to be avoided as hell.

 

So there should be something to do to avoid that bad sentiment!?!? (as me, RustyNail and other are proposing)

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HI. My only idea is to start another account and then there are no druggers because most people don't know how they work. Also, if a goldbox drops and you drug defence which is what I do, do you want to die from like one or two rail shots??? That would give you a zero chance of getting gold. Plus, if you need quick exp to get something before a sale ends, you could drug a bit to rank up for a couple thousand crystals. Of course, I totally agree that it sucks when you play and it's tied then some guy comes in with full powerups and the repairs and runs and caps and  you lose or he takes his thunder in with double attack and spawn kills you. But on the other side, If its 9-9 or somehting to 10 caps and you got the flag, why not put on defence and then repair while running? you get a lot more crystals for a win than a loss. I think that drug kits should not exist. Then you have to pay the full 150 for repairs. Don't hate on me if I disagreed with anyone... 

 

 

Forgot to add this, but at least if you drug once, you gotta wait. Not lke before when you can do everything real quick and dominate

Thanks for comment

 

you say someone drug to rank .... don't you need to rank too?

someone do need crystals for a sale .... don't you need crystals too?

someone need to win a 9-9 battle .... don't you like to win it too?

 

This was only to underline it, as I really hear these kind of excuses many players need to say (as they would feel guilty when drugging)

Curious, isn't it?

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Drug gives advantage to the game.isn't it ? 

you dont care? you hate drugging & druggers too? come on it's just for those people like you

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Correction: Drug gives advantage to the game.isn't it ? 

you dont care? you hate drugging & druggers too? come on it's just for high ranks.

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the reason u may see druggers may not necessary means they buy supplies, it could also mean they only play like 1hour a day max. or play a few times a week, so when they log in daily and get those supplies, they gotta use them right??? if not now, then when??? those hardcore druggers have a degree of skill and are not noobs, i am sure in a pro battle with 0 drugs, they could get around your same score for the same time and suitable situation, and about 'THE GAME', why didnt u take part if u didnt, unless you were totally inactive, its free supplies

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Sorry Brubook I don't know how to reply lol, but I'm not exactly making excuses i don't drug unless there is a gold box. I know how you feel it sucks when the other team drugs AND when your team durgs because you aare like, last place and get nothing. I think you have a good point and I think a good way to fix it is to maybe raise drug cost but maybe people who generate would have an advantage :( yeah i dont know any way to fix druggers besides wasting drugs back at them :(

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This is a totally a non winnable situation for the player's part of a "truly balanced" game (which will never be achieved because it is impossible). Tanki's main motive as a COMPANY is too make money. They implemented this system (the game today) as the most effective way of making money. I truly believe drugs help Tanki's income a lot, because it gives the player's satisfaction of that time on drugs, stronger, better and more effective in battle. People or user's like that effect and will keep buying or using that effect, hence Tanki would not remove this privileged because it makes money. It is really hard to change Tanki for the better of the players, but I totally agree with you. Battle's are truly unbalanced due to drugs, and Tanki made this Newspaper section just to distract players from the TRUTH of Tanki. The V-LOG was also just make to attract more new players around the world. We could get all the information on the V-Log's in my opinion in a much effective way on the forum. I feel your pain, as it is very difficult to not to press the number's on very decisive battles, in which buyers have a much greater advantage over you, and keep using supplies. The PRO pass is one option, but it is totally not effective due to the reasons that the original poster has stated. The best options is to decrease drug's influence and power, as it will only give you slight advantage and in some cases not ruin a whole game and an intense and fun battle. This is a very interesting topic!  

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This is a totally a non winnable situation for the player's part of a "truly balanced" game (which will never be achieved because it is impossible). Tanki's main motive as a COMPANY is too make money. They implemented this system (the game today) as the most effective way of making money. I truly believe drugs help Tanki's income a lot, because it gives the player's satisfaction of that time on drugs, stronger, better and more effective in battle. People or user's like that effect and will keep buying or using that effect, hence Tanki would not remove this privileged because it makes money. It is really hard to change Tanki for the better of the players, but I totally agree with you. Battle's are truly unbalanced due to drugs, and Tanki made this Newspaper section just to distract players from the TRUTH of Tanki. The V-LOG was also just make to attract more new players around the world. We could get all the information on the V-Log's in my opinion in a much effective way on the forum. I feel your pain, as it is very difficult to not to press the number's on very decisive battles, in which buyers have a much greater advantage over you, and keep using supplies. The PRO pass is one option, but it is totally not effective due to the reasons that the original poster has stated. The best options is to decrease drug's influence and power, as it will only give you slight advantage and in some cases not ruin a whole game and an intense and fun battle. This is a very interesting topic!  

yeah thats true and even though i rarely drug, i understand druggers argument: whats the point of staring at a big stack of drugs instead of using them to your advantage? even though it sucks for everyone else, you are taking too big of an advantage by drugging and buying drugs

 

 

forgot to add this :/

i bet many people who say they dont drug either log in sometimes just for supplies for daily gifts, have bought drug kits or discounted drugs, and/or have been disappointed at getting a pass. But we still say we dont drug...

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yeah thats true and even though i rarely drug, i understand druggers argument: whats the point of staring at a big stack of drugs instead of using them to your advantage? even though it sucks for everyone else, you are taking too big of an advantage by drugging and buying drugs

 

 

forgot to add this :/

i bet many people who say they dont drug either log in sometimes just for supplies for daily gifts, have bought drug kits or discounted drugs, and/or have been disappointed at getting a pass. But we still say we dont drug...

Yes I do drug and have bought 100 drug kit before when I was playing in crucial matches with stakes high and rewards big and I do drug sometimes to get a good score and always on double funds.

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My suggestion is to promote PRO Pass somehow, and make Tankers from high to low see the beauty of using it. If it's a game of truly skill, then more PRO games would have been created! :angry: 

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Can't help but notice the buff Nitro got. . .

Or in other words, yet another buff to supplies. Hmm.

 

Although I do understand that it's meant to promote it, it also further boosts supplies' power,

which makes the gap between un-drugged and drugged tanks even bigger - not that it wasn't big enough.

 

(Edit) -deleted-

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Can't help but notice the buff Nitro got. . .

Or in other words, yet another buff to supplies. Hmm.

 

Although I do understand that it's meant to promote it, it also further boosts supplies' power,

which makes the gap between un-drugged and drugged tanks even bigger - not that it wasn't big enough.

 

(Edit) Wouldn't this help Shafts? No more will Shaft users think of Nitro as useless.

It will help their turret speed. . . correct?

 

No more funny sightings of nooby Shafts using Nitrogen. Haha. :lol:

I mean seriously, it's hilarious when Shafts panic when they're close to dying, and pop in any type of drug, even a Nitro. Happened to me before. Funny, funny.

if shafts use nitros, they may not be able to use DP

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Rustynail,I understood what you were driving at but my post was a satire on what the basic principle of this discussion is.

If you are worried about people like one in photo, you will get a heart attack one you see me Drugging. See, you were wrong. People can use supplies constantly from dailies.

What none of you are getting is that the people in photos which you are posting CANNOT use all supplies from garage due to SCD. I know since I am a heavy drugger. I wait for two supplies to drop and then use the third and run for the enemy flag. Don't misunderstand this as sabotage. I still shoot enemies and defend my flag.

Note that drops are not meant just for druggers but for everyone. If you are not going to use them properly then, good luck getting a position in scoreboard.

If you use drops properly (especially in large maps like stadium, Berlin, lost temple, etc.) you might not have to use garage supplies at all. So as I have said before, learn to play smart.

As for what you are saying, increasing cooldown time or decreasing power of supplies will make them worse than nothing. Already, there was a huge uproar during SCD update. Supplies are balanced now and no need to change them further.

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So your argument is based upon you not having supplies, eh?? You want tanki to change supplies format because YOU don't own them. Let me tell you one thing, at your rank I already had 2k supplies of each. No, I have never bought a single supply or crystal. As I said before, I was smart enough not to waste a few supplies I had in my lower ranks. That 'few' soon reached 500 of each supply. Then came Star ladder season 1. I placed a bet on Noobest and won 500 supplies. After their doubling in Smart cooldowns, I had 2000. See... It was easy enough because I didn't keep them below 50 on lower ranks. So, if you want supplies, save smartly.

I still don't agree that all your games can be ruined by few supply users. Why is it that you never land up on their team?? You can stop this debates until you have better arguments.

I think you never understood what I said. I can use supplies continuously against them, but is it productive? No. They are the ones that used them first. To think of it, I am using my supplies not for and advantage, but for the sake of being able to balance my power with others. There is no productivity for me or the drugger in that. As I said, I have loads of supplies apart from the Repair Kit. If someone can use Repair Kits for the duration of the entire battle, it proves that they are buyers. No daily bonus supplies user can EVER continuously use Repair Kits. I get about 2 Repair Kits if I even get them along with some other supplies. I play only for 2 days a week.

 

Result, 3 Repair Kits per month.

 

It would take more than a year for a normal player to earn enough Repair Kits to use continously in a single battle. And at my rank, I find a lot of them. Meaning? I have supplies, I use them, but I dont have Repair Kits to use against hardore 'suppliers'. The Repair Kit should be removed from the Supply Kits. It can allow you to survive almost anything.

 

(Note, I use supplies myself, but I do not like the constant abuse of Repair Kits) And when I play on my alt, I see 'suppliers from the moment they are unlocked. Thus, I believe supplies should be disabled at lowers ranks. I have no problem against people who drug sometimes to kill me. I can drug myself and kill them. But, I cannot do so all the time, however most people seem to be able to do so. They will never be satisfied.)

 

I say to 'suppliers', use them, drugs are for using, but they are not for spamming.

See, I don't get why you people hate supplies so much. They have always been a part of the game and the only people who I know hate them are

1. Broke

2. Don't know how to use them

3. Professionals who don't like their use.

The 3rd category uses PRO battles to their advantage and have been doing so successfully for many years.

The 1st and 2nd category of people are the one who just whine for no reason. Mostly the reason is because they lose to people who use supplies.

Now, believe it or not, using supplies is not a mindless job. It actually requires skill to do so properly. So if you see any player using supplies, he is not a noob, but skilled. For example, while using railgun, you can't just press 3 on spawning. You need to analyse whether using an armour is the better option. Then you need to time yourself. You have to use double power when you are sure you will get maximum advantage out of it. You don't want to ruin it by killing one person and then roaming for next 40 seconds.

So if you want to stop getting killed, learn to use supplies or go PRO.

I see mindless low rankers, using DP without thought and going ahead and killing everyone. Is there any skill involved in pressing a button? No, there isn't. Yes, skill exists when you actually think about using them. In short, supplies require thought and strategy, but they give equal power without them.

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I think you never understood what I said. I can use supplies continuously against them, but is it productive? No. They are the ones that used them first. To think of it, I am using my supplies not for and advantage, but for the sake of being able to balance my power with others. There is no productivity for me in that. As I said, I have loads of supplies apart from the Repair Kit. If someone can use Repair Kits for the duration of the entire battle, it proves that they are buyers. No daily bonus supplies user can EVER continously use Repair Kits. I get about 2 Repair Kits if I even get them along with some other supplies. I play only for 2 days a week.

 

Result, 3 Repair Kits per month.

 

It would take more than a year for a normal player to earn enough Repair Kits to use continously in a single battle. And at my rank, I find a lot of them. Meaning? I have supplies, I use them, but I dont have Repair Kits to use against hardore 'suppliers'. The Repair Kit should be removed from the Supply Kits. It can allow you to survive almost anything.

 

(Note, I use supplies myself, but I do not like the constant abuse of Repair Kits) And when I play on my alt, I see 'suppliers from the moment they are unlocked. Thus, I believe supplies should be disabled at lowers ranks. I have no problem against People who drug to kill me. I can drug myslef and kill them. But, I cannot do so all the time, however most people seen to be able to do so. They will never be satisfied.)

 

I say to 'suppliers', use them, drugs are for using, but they are not for spamming.

I see mindless low rankers, using DP without thought and going ahead and killing everyone. Is there any skill involved in pressing a button? No, there isn't. Yes, skill exists when you actually think about using them. In short, supplies require thought and strategy, but they give equal power without them.

People use supplies because they have them. It's as simple as that. So you are against repair kits only because you can't use it. Well, you are wrong. People can use repair kit from dailies. My basic strategy is to go in enemy base, take their flag, use DD and repair kit and run away. I can constantly use repair kit and I do so.

If someone uses supplies as mindlessly as you say then nothing can be easier than to kill them by some strategic planning and teamwork.

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