Jump to content
EN
Play

Forum

9 Tanki Online Myths That Must Be Brought to Attention


 Share

Recommended Posts

9 Tanki Online Myths That Must Be Brought to Attention -

 

 

A seldom realization in the world of Tanki Online is that there are many myths that people believe, perhaps without even questioning whether they're true. Of course I do not plan to reveal all of the myths, but the main, unnoticed ones.

 

Shafts Are Noobs -

 

This is a myth which is quite ironic. Shaft-users seem to be the most accused of being "noobs". Perhaps this is because shafts are very, very powerful, and can be extremely annoying, thus causing anger.

 

The truth is, Shafts are not noobs, and are truly tactical when used correctly.

 

Think about the definition of noob:

 

"A person who is inexperienced in a particular sphere or activity."

 

Therefore, the good Shaft-users are just the opposite of "noobs". On the other hand, however, the Shaft-users that aren't very clever, and roam into the middle of the battlefield, completely misusing their scope, can be categorized as noobs.

 

This myth ties in with another one that is quite similar: good tankers are noobs.

 

Good Tankers Are Noobs -

 

It's quite ironic, really. Experienced, tactical players are constantly considered "noobs". The main component contributing to the name-calling of "noob" is probably this:

 

A tanker is killed. He feels uncomfortable, angry, and extremely aggravated. In an attempt to get the experienced tanker back, he calls him a noob; trying to make him feel discouraged, mad, or less happy about himself. Or, it could just be a word to express anger. Basically, the motive for calling someone a noob, is probably the same motive for cursing, or name-calling.

 

Next time you have the urge to call someone a noob, just don't say anything, and keep your anger to yourself. It will actually cause you to benefit, and make you more mature.

 

Administrators Drop Gold Boxes -

 

Surprisingly, this is actually a very common myth. Tankers constantly ask admins for Gold Boxes in the in-game chat. Sometimes, a tanker may claim that he asked for a Gold Box, and an admin granted his request.

 

 

The truth is, the chance for a Gold Box to drop is 1/7000 for every crystal added to the battle fund. Therefore, Gold Boxes drop randomly, and have nothing to do with administrators or moderators.

 

Semyon Kirov Is A Developer -

 

Semyon Kirov is constantly praised and criticized for updates, asked to implement ideas, and challenged about updates, designs, and ideas.

 

The truth is, Semyon Kirov is not a developer. He is a community manager for Tanki Online. This means he represents the game, reveals updates, oversees Tanki's forums and blogs, etc.

 

Developers Don't Care About The Community-

 

This myth definitely must be brought to attention. People think the devs don't care about the community. Devs are accused of paying no attention to the community, and that they just update the game at random times, trying to make the game better at their own discretion.

 

The truth is, the devs care a great deal about the community. The fact that updates are changed and altered according to the community's feedback is often excused. They are constantly creating new ways to make Tanki a better game for the world. I advise you to take a look at this page: http://en.tankiforum...?showtopic=1233

 

Yes, those are all updates and contests that the developers have worked on over the years. That is dedicated work to make Tanki Online a better game for everyone.

 

So, do you really think they don't care about the community?

 

Using Supplies Is "Bad" -

 

Unfortunately, many people are drawn into the myth that using supplies in Tanki Online is disrespectful, used without skill, unethical, and utterly wrong. Using supplies, also known as "drugging", is hated immensely on Tanki Online. Why? Well, personally, I think the reason is linked with the noob-calling; tanker #1 drugs, tanker #2 dies, tanker #2 is mad. I really believe this is the root of supply-hating.

 

The irony of it all is that almost all of the tankers that hate others using supplies... use supplies.

 

The truth is, using supplies is ultimately one of the most strategic aspects of Tanki Online. Hitting one of those numbers at the right time could determine the outcome of an entire battle. In all seriousness, you should definitely use supplies if you want to have fun, rank faster, win more battles, and be a better player. If you don't use supplies, you're missing out on one of the most important parts of the game!

 

Raredust Is Terrible At Tanki -

 

Hehe..... yeah...

 

Parkour Is Too Hard -

 

Many people don't do parkour because they believe it is too hard and/or complicated. They believe there's no way they could do anything "awesome" anyway. What's the point of even trying?

 

The truth is, parkour is actually very simple. I'm not much of a parkourist myself, but when I do some parkour with or without my friends, it's really fun! Parkour is so basic that some tanker, at one time or another, will end up doing a parkour trick in a real battle. It's very easy to flip, roll, "jump", climb, etc.

 

Now of course, the level of parkour ranges from extremely basic to extremely difficult, but you fit on the chart, somewhere. Just grab one of your friends, and come up with a goal. Or lay some mines and fly with each other. Or grab a few of your friends and try harder feats. Or just go by yourself, and flip off of buildings and such. Parkour, basic or complicated, is extremely fun! Go try it!

 

Tanki Online Is Going Down -

 

This myth is a little sad. It's sad that people really quit Tanki (such a fun game), because they believe that it's gone too far "downhill", and that it's not fun anymore. They really quit because Tanki's not "what it once was".

 

The truth is, Tanki Online really isn't what it once was. It's better.

 

Tanki Online is growing rapidly. There are added strategies and tactics, hulls and turrets, designs and effects, systems and searches, maps and battle types, physics and bug fixes. The list is ongoing!

 

Tanki may not be the same for you as it was before, but things change. It may be hard to adapt to changes in Tanki Online, but when you do, you may find that they're better.

 

__________________________________________________________________________________

 

Of course, these are only a few, popular myths. There are many other rumors that take control of tankers minds. Beware, and make sure you're not believing something that doesn't make sense. This applies to real life too!

 

Good luck.

  • Like 9

Share this post


Link to post
Share on other sites

Raredust Is Terrible At Tanki -

 

Hehe..... yeah...

Wait I thought that was a God given fact?!  

Edited by jazz20
  • Like 2

Share this post


Link to post
Share on other sites

I think this would have more meaning if it came from a Developer.

Many good points here though. Well written with a great story line.

Myths are metaphorically and symbolically true, but factually and literally false - GVSU

I think the truth lies somewhere in the middle.

 

9 Tanki Online Myths That Must Be Brought to Attention -

 

 

 

 

54% of updates considered Greatmany need work, not to say the effort isn't there

 




January 30 (Update 312)
- Paints with Hammer protections - increased prices by 41000 for tier 3 paints

January 26 (Update 310)
- Aleksandrovsk map - great update
- Changes in rank limits for mid and higher ranks – reverted back due to causing imbalance
- Decrease in impact force of Smoky and Railgun – physics issue overlooked

2014

December 27 (Update 302)
- Battles with obvious outcome now might end sooner - in progress, does not address to reason
- Players are now automatically sent to specific servers based on their current rank - marginal success, many better solutions were proposed

December 24 (Update 301)
- Support for the most demanded formats (Hornet+Railgun, Wast+Railgun, Hornet/Wasp+Railgun, Parkour) – great update

December 19 (Update 300)
- Changes to lengths of standard battles – great update

December 17 (Update 299)
- New Hammer turret - great update

December 16 (Update 298)
- Further changes to the list of battles – great update

December 12 (Update 297)
- Updated list of battles - incomplete

December 4 (Update 296)
- Laser scope for Shaft - reduced over power issue
- Night mode for maps – great update

November 27 (Update 294)
- Changes in battle fund distribution - unsuccessful
- Fixed lengths for non-PRO battles - incomplete
- Gold box is now dropped 20 seconds after the notification – great update
- More customization in PRO battles – great update
- Further changes in Isida's updated visual effect – great update
- Ability to disable drop zone marks in settings - unneeded revision

November 18 (Update 292)
- Predictable drop zones – reduced experience required to play

November 12 (Update 291)
- New visual effects for Railgun and Isida - rainbows

October 30 (Update 288)
- New Product Kits system. More information. – great update

October 10 (Update 287)
- New design of gold boxes - no value

October 3 (Update 285)
- Advanced tips on fixing issues occurring in the game - not working
- Improved battle chat for team modes - great update

September 29 (Update 284)
- Smart Cooldowns for supplies - great update
- New icons for supplies both in the game and its interface - no value
- Improved indication of supplies that are active or being recharged - great update

September 25 (Update 283)
- Micro-upgrade speed ups now get cheaper depending on the remaining wait time – overlooked issue

September 19 (Update 282)
- Ability to switch between servers right in the game - great update
- Optimization of 3D-engine that lead to a significant decrease in chances of a Fatal Error - great update
- Player's rating is no longer displayed - great update

August 7 (Update 277)
- New anti-flood system - great update

July 2 (Update 270)
- Changes in the game balance - great update while it lasted
- New garage descriptions - no value

June 3 (Update 264)
- Updated CP mode (changed mechanics, CP is now supported by every CTF map); - great update
- Fort Knox is now available from Corporal rank; - great update
- Server and battle chats are available to players with the rank of Gefreiter and higher; - great update
- Changes in battle fund distribution between teammates; - unsuccessful
- Gold box notification is now orange (harder to miss); - great update
- Capital “i” and lowercase “L” now look different; - great update
- You can now add a player to your ignore list right from his or her context menu; - great update
- Ability to disable main chat in Settings; - great update
- Each skybox now consists of 6 separate textures, which makes the image clearer and brighter. - great update

April 23 (Update 254)
- Changes in the balance of turrets and hulls. More information. great update while it lasted

 

Edited by swede1

Share this post


Link to post
Share on other sites

Gold is most definitely not 1/7000 anymore. They lowered it sometime back.

It's actually 1/7000 in maps that aren't used often. However, in very popular maps, they drastically decreased gold's probability  -_-

Share this post


Link to post
Share on other sites

___Scientists have found proof of the mystery of bermuda triangle!_______________________________________________________________________________


1412940248821_wps_10_YAMAL_CRATER_edge_o


Share this post


Link to post
Share on other sites

It's actually 1/7000 in maps that aren't used often. However, in very popular maps, they drastically decreased gold's probability -_-

Any proof behind this statement?

  • Like 1

Share this post


Link to post
Share on other sites

Any proof behind this statement?

that was stated when they made one of the updates in the Developer's News. Not sure which post but not to long ago.

Share this post


Link to post
Share on other sites

 

___Scientists have found proof of the mystery of bermuda triangle!_______________________________________________________________________________

1412940248821_wps_10_YAMAL_CRATER_edge_o

 

WOW WHT A JOKE! 

Share this post


Link to post
Share on other sites

I'm seeing the "Shaft are noobs" myth become less and less popular. On the other hand, the "Tanki is going downhill" one is increasing. Switching out a pain for another. 

 

 

 

Raredust Is Terrible At Tanki -

 

 

 

I thought you only included myths  :mellow:

Share this post


Link to post
Share on other sites

Thank you for bringing the truth out on all of these!!!

I have been called noob for enjoying shaft; accused of hacking on my noob acc when I was pwning everyone; called a noob drugger even though it's not my fault that I hvae over 100 each of Nitros and DD's; and I hate hate HAAATTTEEEE how people think that golds are controlled by admins and Semyon is a Dev. 

Thank you!!!

Share this post


Link to post
Share on other sites

1. Quite a lot of tankers say "admin drop gold please" because they just want the gold, they already know admins are not in the battle and can not drop gold otherwise. And who said anything about admins can not drop gold?

2. Also sometimes you call someone nub, because you are angry of your team loosing.

Share this post


Link to post
Share on other sites

9 Tanki Online Myths That Must Be Brought to Attention -

 

 

A seldom realization in the world of Tanki Online is that there are many myths that people believe, perhaps without even questioning whether they're true. Of course I do not plan to reveal all of the myths, but the main, unnoticed ones.

 

#9 Tanki Online Is Going Down -

 

This myth is a little sad. It's sad that people really quit Tanki (such a fun game), because they believe that it's gone too far "downhill", and that it's not fun anymore. They really quit because Tanki's not "what it once was".

 

The truth is, Tanki Online really isn't what it once was. It's better.

 

Tanki Online is growing rapidly. There are added strategies and tactics, hulls and turrets, designs and effects, systems and searches, maps and battle types, physics and bug fixes. The list is ongoing!

 

Tanki may not be the same for you as it was before, but things change. It may be hard to adapt to changes in Tanki Online, but when you do, you may find that they're better.

 

 

 

This is one that I would love to believe, unfortunately there are strong cases to the contrary.

 

1- Negative feedback has increased exponentially including feedback from buyers who support the game.

2- Server load continues to fall week after week.

3- My friends list "online" in game at peak time has dropped from 80-90 at peak time to 5-10 in last 10 months since system was implemented

4- Hacking and sabotaging is again becoming an occurrence in almost every battle

5- 90% of all games are No lSupply Xp, Xp/Bp, and  polygon Cp battles.  

6- The imbalance in the game is getting greater and greater as new weapons, MUs, and protections have become available to the 3-5% of players with unlimited funds.

7- Focus is on number of registered players, instead of number of happy players.

 

Please, Please BUST this MYTH, every Tanker wants to be happy.

  • Like 1

Share this post


Link to post
Share on other sites

 Share

×
×
  • Create New...