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Ideas for Turrets!


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Thanks for your comment.. But it can only effect enemy tanks ..  ;)

It will be realy useful for pushing enemy tanks away from flag.

If u wish i can think of some micro detailes for it as well as a general shape for the new turret.

Regards....

But flipping enemies with a normal shot will not be necessary. That is why they reduce reduced recoil of Railgun and etc.

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But flipping enemies with a normal shot will not be necessary. That is why they reduce reduced recoil of Railgun and etc.

well,  good point, any way i hope other good ideas would be more applicable and successfull..

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well,  good point, any way i hope other good ideas would be more applicable and successfull..

You may as well have a recoil of Railgun since it can flip tanks with a bit of skill  nowadays.

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i have an idea the tank will put some acid on floor like mine but it will not end when will u die iw ill be for specific time and we can say for 15 sec the enemy will slow down and start decresing its power if we throw it it will like freeze but little bit work can make it unique

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241nvpl.jpg

Electrical Boomer
sort of Mix between smoky Thunder & Shaft
1-If you press space it shoots and then reload as fast as smoky
2-You can hold Space to charge it like shaft (when you charge it the silver line become half red like in the picture ) but the difference between it and shaft that you can charge it while you are moving .
3-like thunder in Impact , it creates an Electrical Boom In circular area and effect on who are in the circle
Edited by III_ShrWoDanGer_III
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241nvpl.jpg

Electrical Boomer

sort of Mix between smoky Thunder & Shaft

1-If you press space it shoots and then reload as fast as smoky

2-You can hold Space to charge it like shaft (when you charge it the silver line become half red like in the picture ) but the difference between it and shaft that you can charge it while you are moving .

3-like thunder in Impact , it creates an Electrical Boom In circular area and effect who are in the circle

 

yeah it good i wish they add it in tanki

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241nvpl.jpg

Electrical Boomer

sort of Mix between smoky Thunder & Shaft

1-If you press space it shoots and then reload as fast as smoky

2-You can hold Space to charge it like shaft (when you charge it the silver line become half red like in the picture ) but the difference between it and shaft that you can charge it while you are moving .

3-like thunder in Impact , it creates an Electrical Boom In circular area and effect who are in the circle

 

Well it's a good idea and you can add an effect of disabling tank movement (or even gun) for few seconds as it is shocked.  ;)

(But only when using full charged shot)

Edited by mat4c

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EMP: disables a tanks ability to move or shoot for 10 seconds.

 

SONIC: does light damage but has a good chance to flip a tank.

 

LIGHTNING: does high damage to main target, can arc to a near by tank doing half damage, and arc to a third target for one quarter damage.

 

SMOKE: does no damage but blinds a tank in affected area. See also my suggestions for "SECONDARY WEAPONS".

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EMP: disables a tanks ability to move or shoot for 10 seconds. Can it be 3 seconds because 10 is kind of a long time. Also, we already have Freeze.

 

SONIC: does light damage but has a good chance to flip a tank. It better not do the flips that Hammer used to do.

 

LIGHTNING: does high damage to main target, can arc to a near by tank doing half damage, and arc to a third target for one quarter damage.

 

SMOKE: does no damage but blinds a tank in affected area. See also my suggestions for "SECONDARY WEAPONS". Secondary weapons? Can it only be used on main turrets that don't do damage?

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Tanki doesn't need any more turrets. In my opinion hammer and vulcan were a flunk, since they didn't really fill any gaps.

 

Tanki has covered all bases for now. We don't need any more.

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i was thinking of fist like a jack in the box fitted with a boxing glove it deals little damage like twins reload of railgun but high impact force usefull for flipping heavy tanks  and or paurkur just an idea but i would love to see it!

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i was thinking of fist like a jack in the box fitted with a boxing glove it deals little damage like twins reload of railgun but high impact force usefull for flipping heavy tanks  and or paurkur just an idea but i would love to see it!

Sounds like something from loony toons. i agree. this would be cool to see! but... the reload can be3 made a little differently. i was thinking that you keep pressing space until you fully charge it, then once it's fully charged, you hold space down then release it on your intended target. this should prevent it from being op.

Edited by r_Knight3500

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Maybe a turret that could blind enemies, with physics similar to firebird and freeze, but would shoot black ink droplets. The idea is similar to the Ink Gun enemy gun in the game Bubble Tanks (1, 2, and 3). It would progressively blind the enemy(ies) more and more, like the freeze effect becoming stronger until maximum effectivity. Name is open to suggestion.

Like this comment to support it, and reply with name ideas.

Edited by DAVIDBLAYVAS_from_EE
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                                New Turrents  " shootmoon"

         

                                     Description :

  • New Turrent name ---> shootmoon it means this has the impact froce at 6.7 rotation normal as old turrents. This as  slow as hammer which means it will shoot fast then reload little fast only if you upgraded that but also little fast M1 , M2  and M3 also same reload but not M3 the reload time will be 4.01 fast other M1 and M2 will be 2.8 fast. The shape will be as Firebird and front Parts will be as valcan. 
  • it back Part is like an somky back.
  • The paint name to protect paint are ---> tropeller , nutscutter , figthbed and nowtowal.

​if you like to make this weapon the cost will be 2000 from rank M1 cost : 14000 from rank and M2 cost 49000 from rank  and M3 cost :145000 from rank .

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