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Choose which Hull or Turret,to give the devs some ideas about them and name it,althought it is highly unlikely the devs will put this in the game

Just give them some ideas like 'Rocket Launcher'='Tomahawk'.

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Choose which Hull or Turret,to give the devs some ideas about them and name it,althought it is highly unlikely the devs will put this in the game

Just give them some ideas like 'Rocket Launcher'='Tomahawk'.

So you want the developers to use the same model as copyrighted material?

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So you want the developers to use the same model as copyrighted material?

I didn't say the devs would actually use the model in the picture,as you can see all the turrets in there are OP and Unbalanced (except for the tomahawk)

 If the one of this (tanks,turrets) did get accepted they need to redesigned the tank to balance out the gameplay (As the turrets are OP)

Another thing is there are vehicles in the picture ignore those one's,just focus on the turrets.give it a simple name and description.

 

P.S

Lack of description can lead to confusion!

I will put a description next time I post a group of tanks,turrets next time.

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a trap turret would be nice 

description : a turret which can launch mines at short distances 

4 shots ,reload time should be a 2x more then shaft ,holding down the space bar will launch a super mine 

--------------------------

super mine : a large mine that takes up all the tanks energy and does 200 damage 

normal mine: does 50 damage 

reload time between shots : none

reload time after clip is used : 7.76 seconds

range : 16.44 (same as m0 freeze )  

impact force : none 

turret rotation:55.9 (same as m0 thunder) 

clip : 4 shots ...or 4 mines....

---------------------------------------------------------------

advantages 

the ability to set up high damage mines

the perfect weapon for defending a base 

​make moving difficult for other players 

kill players chasing you 

()()()()()()()()()()()()()()()()()()()()()()()

disadvantages 

hard to use on big maps 

range is too short 

reload time will make you an easy target 

mines will make a sound if anyone gets close to them 

_________ ____________________ ________________ _________

thats all i got if you guys need a sketch or even more details please contact me 

tanki is a great game and i would love to support it 

:D 

 

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a trap turret would be nice 

description : a turret which can launch mines at short distances 

4 shots ,reload time should be a 2x more then shaft ,holding down the space bar will launch a super mine 

--------------------------

super mine : a large mine that takes up all the tanks energy and does 200 damage 

normal mine: does 50 damage 

reload time between shots : none

reload time after clip is used : 7.76 seconds

range : 16.44 (same as m0 freeze )  

impact force : none 

turret rotation:55.9 (same as m0 thunder) 

clip : 4 shots ...or 4 mines....

---------------------------------------------------------------

advantages 

the ability to set up high damage mines

the perfect weapon for defending a base 

​make moving difficult for other players 

kill players chasing you 

()()()()()()()()()()()()()()()()()()()()()()()

disadvantages 

hard to use on big maps 

range is too short 

reload time will make you an easy target 

mines will make a sound if anyone gets close to them 

_________ ____________________ ________________ _________

thats all i got if you guys need a sketch or even more details please contact me 

tanki is a great game and i would love to support it 

:D 

 

Mines are supplies not projectiles for turrets.

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Can there be a turrent called supersonic which releases high frequency sounds .It damages the opponent more
at a close range and the power of damage decreases as the distance increase .The specialities of the turrent
is
1.it can reflect but its power decrease by half(as the waves reflect,it can also self destruct)
2. it can reduce the speed of the tank (due to erroes caused by the sound waves)just like freeze but for a shorter time

its shape can be just like a satelite antenna
its range can be less than twice of firebird
its damage can be little less than freeze
its reload time can be equal to or more than freeze

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SHOOTGUN FAST TURNING AROUND RELOADS 3 LIKE HAMMER BUT LONG RANG UNPRECISE DAMAGE 20 M1 40 M2 60 M3 80 RELOADING LIKE RICO EVERY 5 SEC ONE BULLET.

CAN U DO IT? EVERY PLAYER NEED SUPER WEAPON CAN THIS BE IT.

NOBODY USING VULCANO IT WILL BE SUPER FOR PARKOUR BACK TO THEY MORE IMPACT FORCE LIKE IN FIRST DAYS.

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Y have an idea why not make granade louncher turret slow reload but high damige mid range but with an arc of a projectile

 

NAME:arbalest?

 

the fun stuf : when reloaded you can press space and fire normaly or ou can hold it fore as an exemple 3 seconds(shloud have some cap) and then release the granade will go and bounce of the flour over the wall and after 3 seconds the granade will be armed so when it hits somthing after being armed it explodes into the enemy behind the wall horizontal turret rotation is slow but wertical is not when you press space with up and down butons manualy you can change gun elebation for some trick shots like rickoshet but mutch more practical becuse of the splash damige with high knocking ability (slip the granade under the tank and it lifts the tank up on explosion :) ) not the assoult weaponand not the sniper weapon more like fortification-buster has high elevation and high deptesion (15*) dose colateral damige like thunder

                                                               

220px-Japanese_Type_91_50_mm_grenade.gif     type 91 fragmentation granade with time fuse

 

  press space and not hold=granade instantly activeted and will explode on inpact

 

                                *                   *                   ####

    ( )++   *                                                    *  #=(  )  #         hit a tank and exploded

 (((())))                                                              (((())))

 

 

    3s                                                      3s passed-granade armed no bounce

     !                 *         *                                 *     *

             *                         *                     *       !      ###

   (  )>*                                   *         *             !  #  --( )   #

((((()))))                         ________________  !     (((())))

 

     3s

      !                                                            *       *              3 seconds passed-granade armed

                          *              *                 *                     *           now explodes on impact

    (  )++   *                                   *=(  )                           *

 ((((()))))                                       (((())))                        ####   granade  hit the ground and exploded

 

                                                      hit after 2 seconds

 held for 3 seconds and released      but granade not armed

=arming time 3 seconds                      granade bounces of the tank

 

just Imagine the posibilitis of bouncy granade campers will be forced out becuse they will not be able to shoot you and you will be able to shoot them almost noone will be safe jf used propertly

 

shafts will no longer be hard to kill

 

(post jf more explanation neaded)

Edited by IODIUM
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Many real life tanks have secondary weapons. I am suggesting an idea like a turret that is comparable to the Russian BMP and the American M2 Bradley IFVs. It would be a two in one turret. A Smokey like primary gun and a secondary rocket launcher.

 

The Mechanics of this turret would be a Smokey like gun (without the critical hit or push effect) that when fired constantly, will launch an unguided missile at the target every few seconds (rockets will not be instant damage like all guns in Tanki). The missile pod will move in unison with the main gun.

 

I am also suggesting the name GREASE for the turret name. Its an acronym for Gun Rocket System (GRS)

 

For the looks of the turret I am suggesting something like a Smokey looking turret (with a longer barrel) with a dual missile pod (only fires on rocket at a time though) attached to the left or right of the turret.

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Many real life tanks have secondary weapons. I am suggesting an idea like a turret that is comparable to the Russian BMP and the American M2 Bradley IFVs. It would be a two in one turret. A Smokey like primary gun and a secondary rocket launcher.

 

The Mechanics of this turret would be a Smokey like gun (without the critical hit or push effect) that when fired constantly, will launch an unguided missile at the target every few seconds (rockets will not be instant damage like all guns in Tanki). The missile pod will move in unison with the main gun.

 

I am also suggesting the name GREASE for the turret name. Its an acronym for Gun Rocket System (GRS)

 

For the looks of the turret I am suggesting something like a Smokey looking turret (with a longer barrel) with a dual missile pod (only fires on rocket at a time though) attached to the left or right of the turret.

Do you watch BattleBots?

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Many real life tanks have secondary weapons. I am suggesting an idea like a turret that is comparable to the Russian BMP and the American M2 Bradley IFVs. It would be a two in one turret. A Smokey like primary gun and a secondary rocket launcher.

 

The Mechanics of this turret would be a Smokey like gun (without the critical hit or push effect) that when fired constantly, will launch an unguided missile at the target every few seconds (rockets will not be instant damage like all guns in Tanki). The missile pod will move in unison with the main gun.

 

I am also suggesting the name GREASE for the turret name. Its an acronym for Gun Rocket System (GRS)

 

For the looks of the turret I am suggesting something like a Smokey looking turret (with a longer barrel) with a dual missile pod (only fires on rocket at a time though) attached to the left or right of the turret.

sorry but y think jf they are going to add somthing that can hold 2 guns it should be hull mounted gun

and eved jf they add ne it would be slow firing(thunder) smoky with halfed critical damige and hull would be a litle bit under powerd in armor/speed ratio

 

and it would look loke M3 Lee (have high siluete)

Edited by IODIUM

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a turet idea could be an artilry turret and you shoot indirect rounds that you can fire but holdin space it shows the battle from the top veiw and you can fire anywere but it had a slow recharge and medium damage

 

TAKE COVER

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Create a new gun called Tri-shot. It is a gun with three barrels that rotate with each shot. It fires missiles that lock on to the nearest enemy or a selected enemy. ( Sorry if this is hard to program ). If this is possible, make the price range 600-1100 crystals. The rank needed to buy the gun is Warrant Officer 1. The look of this gun could be the body of Smoky, but just the square part without the turret. The three barrels will be located where the Smoky original turret is. This seems complicated, but I just want a new gun to be added to Tanki even though Vulcan and Hammer were added not to long ago. Please recommend this idea and start on the process of this new gun that will hopefully make the game more diverse. Another thing to add, the gun can be suitable for medium to long range battle and will cause self damage like Thunder. I hope that if you see this idea, that you will see my other idea for a new hull. Thank you for reading my topic. :) :)

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Create a new gun called Tri-shot. It is a gun with three barrels that rotate with each shot. It fires missiles that lock on to the nearest enemy or a selected enemy. ( Sorry if this is hard to program ). If this is possible, make the price range 600-1100 crystals. The rank needed to buy the gun is Warrant Officer 1. The look of this gun could be the body of Smoky, but just the square part without the turret. The three barrels will be located where the Smoky original turret is. This seems complicated, but I just want a new gun to be added to Tanki even though Vulcan and Hammer were added not to long ago. Please recommend this idea and start on the process of this new gun that will hopefully make the game more diverse. Another thing to add, the gun can be suitable for medium to long range battle and will cause self damage like Thunder. I hope that if you see this idea, that you will see my other idea for a new hull. Thank you for reading my topic. :) :)

Topic merged.

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Hi. I would like to add a new turret to the game. I think it should be a revolver. (If we don't already have one in-game.) Make it shoot out plasma bullets like twins and Rico. Each barrel should hold 6 shots, like a true revolver. If you could make some ideas to put it together and create it, that would be great. I am still thinking of a name... how about,  Retrovolver! Thank you! P.S. ( Could you add critical shots to it like Smoky too? Thanks) :D

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