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Have a brilliant idea for a new turret? Post it here!

 

Though the developers aren't currently accepting hull and turret ideas, as they have plenty of their own, feel free to share yours! The more details you have, the better. Images? Sketches? Comparisons? Share it all!

 

: B)

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Acidex_Design.png

 

Garage Description:

Acidex is one of the best turrets for close combats. When you continously shoot at your enemy, your enemy's gun cannot shoot for three and a half seconds but he can move his tank and turret. Compared to other short ranged turrets, it has less damage but unlike other short ranged turrets, it also has impact force. Works great on small and medium hulls.

 

Please Upvote (rep_up_zps2bc7af7c.png) If You Support This Idea.

 

I enjoyed this idea, and was contemplating a support turret. what I believe is that this should somehow hinder the other tank such as  how u stated the "delay of shot", but I wonder if gradually delay reload and even supply usage reload. This would work really well in team deathmatches. 

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That acidex gun is too op, just like my guns :\ if it jams the targets weapon, then they could just spam it over and over again until they die without even having a chance. at least not firebird freeze or isida.

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Acidex_Design.png

I do

 

Garage Description:

Acidex is one of the best turrets for close combats. When you continously shoot at your enemy, your enemy's gun cannot shoot for three and a half seconds but he can move his tank and turret. Compared to other short ranged turrets, it has less damage but unlike other short ranged turrets, it also has impact force. Works great on small and medium hulls.

Please Upvote (rep_up_zps2bc7af7c.png) If You Support This Idea.

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I think there should be a kind of missile launcher doing about 55.5-60.8 damage and everyone in favor vote on what it should be called. and it should have shaft-style, laser-guided scope with rotating speed of firebird and impact force of hammer :) .Otherwise give it a lot of impact force!

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I think there should be a kind of missile launcher doing about 55.5-60.8 damage and everyone in favor vote on what it should be called. and it should have shaft-style, laser-guided scope with rotating speed of firebird and impact force of hammer :) .Otherwise give it a lot of impact force!

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The new turret will be called "Toxe"

Like the name say he would have Toxic poison which will be in familly Freeze / Firebird

Toxe would look like a green bottle full of green-lava poison in

He would shot like shaft but not that high impact force as shaft

Toxe would have ability to slow-down enemy ( not good as freeze ) and will blow tank in air like Mine but more in air like 0.5 m, but when that tank fall from sky he wouldn't be destructed just less damage like -5 -2

Damage will be less then isida

Accelartion really fast

And he have after-death effect which have radious over 1,0 m and it will slow and poison enemy when he die but that will not bee strong enough as Firebird Burning Effect

So there is the full info

(TöXe)

Cost - 3,150$

Damage - low

Accelartion - Fast

Impact force - /

Special Effects - In CTF giving all teammates 3% more XP and chance for critical hit, and have little green-stun effect and when he die he damaging -5 -3 -6 all tans in radius of 1,0 m.

This turret is made for team battles as isida and its really original idea next day I will make illustration of it PS. Sorry for my bad English ;)

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good on ye mate for the rocket/grenade launcher idea so give im a thumbs up guys!

jf you like granade lounchers y made a sugestion on page 27

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name: Blackadder

 

the main feature if this gun is that it has ammo witch hoes thru the enemy like shafts bullits

but it has an auro loader like thunder so he can fire 4 shots in a quick sucsation

 

it should destroy a hunter with 4 shots jf one has alredy hit one tank before him

(tamige degrades the more tanks shot goes thru)

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What I was thinking is have an artillery gun that you can use to shoot behind walls. To aim it would use a laser that you would put on the tank you what to kill, or if they are behind a wall aim the laser at the part of the wall that they are behind hold the space bar like you would do for shaft to get ready to fire aim where your want the warhead to go and release the spacebar to fire. the warhead would shoot up and it would fall on the enemy you aimed at. Its damage would be155.00-170.00 for m1 for m2 175.00-200.00 and then for m3 it would be an outstanding 250.00-310.00  :blink:. There are some downsides to this gun if to close to the explosion it will cause self-damage its reload time is 5 seconds slower than m1 shaft  and only shoots one shell at a time, but some of the good things about this incredible  turret is its remarkable damage to enemy tanks can shoot tanks that are behind walls and hurt multiple tanks within the warheads blast radius and is a great gun for mid to long rang battles. Its cost might make you think twice about purchasing it at a staggering 15,000 crystals  :o but it is sure to give you a incredible advantage in  battles such as CTF modes or TDM. but it also great for death match mode if your in a good hiding spot  :ph34r:!  The rank to buy gun is relatively low at warrant officer 6  :)  (So I really  hope the Tanki develops will make this new turret.) 

Edited by Phantom661

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I thought it would be interesting to have a long range or mid range Medic turret. 

 

This can be achieved by

 

  •  Introducing new turret.
  •  Repair kit donation.

 

Introducing new turret : Similar to shaft where scope mode will be used to Medic and arcade mode for offence.

 

Repair kit donation supply kit: When you click Repair kit donation key your shots should fire healing shots for a short                                                period of time.( especially when you play with friends.)

 

 

 

 

P.S. Also had an idea for using a new freeze  supply for  long range  to slow down opponents  by shooting freeze             shots.       :)      

 

 

 

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I thought it would be interesting to have a long range or mid range Medic turret. 

 

This can be achieved by

 

  •  Introducing new turret.
  •  Repair kit donation.

 

Introducing new turret : Similar to shaft where scope mode will be used to Medic and arcade mode for offence.

 

Repair kit donation supply kit: When you click Repair kit donation key your shots should fire healing shots for a short                                                period of time.( especially when you play with friends.)

 

 

 

 

P.S. Also had an idea for using a new freeze  supply for  long range  to slow down opponents  by shooting freeze             shots.       :)      

Merged

As for the idea for a new supply, post it in Ideas for new Supplies.

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I thought it would be interesting to have a long range or mid range Medic turret. 

 

This can be achieved by

 

  •  Introducing new turret.
  •  Repair kit donation.

 

Introducing new turret : Similar to shaft where scope mode will be used to Medic and arcade mode for offence. There's already Isida.

 

Repair kit donation supply kit: When you click Repair kit donation key your shots should fire healing shots for a short                                                period of time.( especially when you play with friends.) Just Use Isida!

 

 

 

 

P.S. Also had an idea for using a new freeze  supply for  long range  to slow down opponents  by shooting freeze             shots.       :)      There's already Freeze.

Can you please suggest a turret that doesn't combine two turrets and also a supply that doesn't use the ability of a turret?

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i really would like you to decrease ricochet range and increase there reload time plus more impact force on victims when i shoot it takes too many shoots to kill where as insida kills faster now

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I also have. good idea

This is stronger than smokey and weeker than thunder,

Reloading is 1second faster than smokey.

M0 at corporal

M1 at warrant officer 2

M2 at Captain

M3 at field marshal

(Name can be made by anyone)

(Damage,etc can be by any one)

Price..

M0 600

M1. 29800

M2. 82100

M3 239800

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What I was thinking is have an artillery gun that you can use to shoot behind walls. To aim it would use a laser that you would put on the tank you what to kill, or if they are behind a wall aim the laser at the part of the wall that they are behind hold the space bar like you would do for shaft to get ready to fire aim where your want the warhead to go and release the spacebar to fire. the warhead would shoot up and it would fall on the enemy you aimed at. Its damage would be155.00-170.00 for m1 for m2 175.00-200.00 and then for m3 it would be an outstanding 250.00-310.00  :blink:. There are some downsides to this gun if to close to the explosion it will cause self-damage its reload time is 5 seconds slower than m1 shaft  and only shoots one shell at a time, but some of the good things about this incredible  turret is its remarkable damage to enemy tanks can shoot tanks that are behind walls and hurt multiple tanks within the warheads blast radius and is a great gun for mid to long rang battles. Its cost might make you think twice about purchasing it at a staggering 15,000 crystals  :o but it is sure to give you a incredible advantage in  battles such as CTF modes or TDM. but it also great for death match mode if your in a good hiding spot  :ph34r:!  The rank to buy gun is relatively low at warrant officer 6  :)  (So I really  hope the Tanki develops will make this new turret.) And call it Seeker

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What I was thinking is have an artillery gun that you can use to shoot behind walls. To aim it would use a laser that you would put on the tank you what to kill, or if they are behind a wall aim the laser at the part of the wall that they are behind hold the space bar like you would do for shaft to get ready to fire aim where your want the warhead to go and release the spacebar to fire. the warhead would shoot up and it would fall on the enemy you aimed at. Its damage would be155.00-170.00 for m1 for m2 175.00-200.00 and then for m3 it would be an outstanding 250.00-310.00  :blink:. There are some downsides to this gun if to close to the explosion it will cause self-damage its reload time is 5 seconds slower than m1 shaft  and only shoots one shell at a time, but some of the good things about this incredible  turret is its remarkable damage to enemy tanks can shoot tanks that are behind walls and hurt multiple tanks within the warheads blast radius and is a great gun for mid to long rang battles. Its cost might make you think twice about purchasing it at a staggering 15,000 crystals  :o but it is sure to give you a incredible advantage in  battles such as CTF modes or TDM. but it also great for death match mode if your in a good hiding spot  :ph34r:!  The rank to buy gun is relatively low at warrant officer 6  :)  (So I really  hope the Tanki develops will make this new turret.) And call it Seeker

  • Like 1

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Acidex_Design.png

 

Garage Description:

Acidex is one of the best turrets for close combats. When you continously shoot at your enemy, your enemy's gun cannot shoot for three and a half seconds but he can move his tank and turret. Compared to other short ranged turrets, it has less damage but unlike other short ranged turrets, it also has impact force. Works great on small and medium hulls.

 

Please Upvote (rep_up_zps2bc7af7c.png) If You Support This Idea.

 

great idea but the non shooting thing is a bit hard to make and will be very fustrating for players.

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I think it is better to the game if the efficiency of rail gun should be decrease, It dominate all other turrets. long range and accuracy and so effectively made, It disturbs other players/turrets!!!

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