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Ideas for Turrets!


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What about a turret looks like a modifiet shaft (sorry for bad english) u have a laser, when u aim at a target the bar slowly draining just like shaft, but only if you aim someone, and when fully loaded it will explode deal a high amount of damage, should have high reload time, and not AOE the exploding looks like an orb what is increasing fast from little to high, it should be green blue color,

Edited by Miss.Shafty
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you know what would be cool is a weapon on your hull. like it is one weapon a hull no turret. so what it is when you click and/or hold the space bar you lay down lava and it stays there until you die that is. what i would call it is the lava slug. but if you have a better name i would like to hear. PS it is not slow or fast... more like the hunter but it is stronger than hunter like as strong as the viking, and kinda has a sleek look and lower than the hornet.. sooo yeah please tell me what you think thanks :-)  

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rep_up.pngrep_down.png

This turret will be like railgun and vulcan but it is a constent beam it has unlimated ammo then it stops shooting and it needs to cool down

the turret will have a scope for some players that like to snipe but you can change it to have no scope it look like this ppc_turret3.jpg1497a5c4-f30a-43aa-a2d7-3

The turret damage 

20-24 damage m0 cost 1200

26-32 damage m1 cost 28000

32-37 damage m2 cost 70000

40-48 damage m3 cost 110000

cool down time

m0 7 sec

m1 6.7 sec

m2 6.5 sec

m3 6 sec

Terning speed

77.4 m0

94.3 m1

111 m2

140 m3

range unlimated

It can go through tanks and walls

m0 2 tanks

m1 4 tanks

m2 6 tanks

m3 7 tanks

Impack force

m0 10

m1 23

m2 30

m3 38

like a laser cannon?

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How about a gun like smoky but it does more damage the longer the range. Then people would be able to get rewarded for long shots. A fault with this one is the fact everyone would use on big maps like kungur or magistral and crits would one shot a hornet from long range so vote up if you like this idea or vote down and comment why. I want this to happen because we need another long range gun in tanki we only have two rail and shaft

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#An idea from a Chinese Tanki player

 

Firstly, I would like an Artillery to be implemented (a type of grenade launcher, the drop point is determined by mouse. The splash damage radius will be greater than Thunder, and fires 12 grenades per round, like a mortar.) The grenades fall from above, therefore any tanks under a shelter is left umharmed. After charging up for 3 seconds, a mini-map will appear, click on a point of the mini-map, and the grenade will strike that point. Reloading takes 3 seconds aa well.

 

m0= 1200

m1= 40000

m2= 90000

m3= 250000

 

The damage per grenade will be weaker than 1 shot from Smoky, and the 6 grenades will spread evenly across an area of 3×3 meters.

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The name is 'Avalanche', it's basically an over-seized LRAD, suited for short-mid range fighting and fires powerful sound-waves at the enemy, making it difficult for Shafts, Railguns, etc to aim properly and good for parkour, too.

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The name is 'Avalanche', it's basically an over-seized LRAD, suited for short-mid range fighting and fires powerful sound-waves at the enemy, making it difficult for Shafts, Railguns, etc to aim properly and good for parkour, too.

can u explain in a little more detail?

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Basically ever so close to Twins, but will do less slightly damage per shot, (in this case per shockwave), but to counter that of course fires faster, (because what do you know, it's sound-waves). Not sure what else I can explain, but it's simple, yet, in my opinion, unique, and potentially useful. Also, if you want any ideas of how it would look like, just search 'LRAD' into Google Images.

 

Besides from this, it would have a pretty fast turning speed, and if you fire too frequently it could temporarily immobilize your tank. Oh and I'm not sure about other features such as partial penetration through thin walls, reflecting, etcetera - you can help develop it, too ^_^

 

EDIT: Ok, it's not quite so unique, it was mentioned earlier on this page, but hey, I tried my best to make it sound appealing, (pun intended).

 

M0 - 300 Crystals

M1 - 21,500 Crystals

M2 - 140,000 Crystals

M3 - 295,000 Crystals

 

Suggest different prices and more ideas!

 

ANOTHER EDIT: exasperation12 y u do dis :(

Edited by Lagnadium

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I have a great idea for a new XT turret! :D 

I know tanki probably won't want every turret Xt, But i have i an idea for a new one. How about: SHAFT XT ??

The Thunder XT is a wolf correct? and the Viking XT is its claws, but what if the Shaft Xt could be like a tiger or a wild cat?  Viking is paws and claws so it could go with either. Please up vote if you like this idea.

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rep_up.pngrep_down.png

This turret will be like railgun and vulcan but it is a constent beam it has unlimated ammo then it stops shooting and it needs to cool down

the turret will have a scope for some players that like to snipe but you can change it to have no scope it look like this ppc_turret3.jpg1497a5c4-f30a-43aa-a2d7-3

The turret damage 

20-24 damage m0 cost 1200

26-32 damage m1 cost 28000

32-37 damage m2 cost 70000

40-48 damage m3 cost 110000

cool down time

m0 7 sec

m1 6.7 sec

m2 6.5 sec

m3 6 sec

Terning speed

77.4 m0

94.3 m1

111 m2

140 m3

range unlimated

It can go through tanks and walls

m0 2 tanks

m1 4 tanks

m2 6 tanks

m3 7 tanks

Impack force

m0 10

m1 23

m2 30

m3 38

 

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so a new weapon version.. instead of xt there will be p.e (parkour edition) 
these weapons will be able to get from brigader and in the same way as xt (missions)
here is an example of it

http://prntscr.com/8hg1wx

it will be less powerful than m3 and m2 ( a mid mu`ed m1 rail) but it will have double impact for parkour

there can also be hulls with less weight , moe speed, and health

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so a new weapon version.. instead of xt there will be p.e (parkour edition) 

these weapons will be able to get from brigader and in the same way as xt (missions)

here is an example of it

http://prntscr.com/8hg1wx

it will be less powerful than m3 and m2 ( a mid mu`ed m1 rail) but it will have double impact for parkour

there can also be hulls with less weight , moe speed, and health

everyone would use this on massacre CTF as a way to flip all the wasps and hornet and even hunters maybe

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everyone would use this on massacre CTF as a way to flip all the wasps and hornet and even hunters maybe

well thats the whole point of it XD with m3 specs it would be op af

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Turret: The Sucker Punch


Range: 50m max.


Reload time: 1 second


Damage: 20hp/per + 33% Crit Damage


 


A close-range turret. It looks like the Hammer, but instead of a shotgun blast, it has one huge ass retractable red boxing glove.


Edited by Benefactor
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