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What range does it play on combat(Long [ what I prefer since i like long and needs of long range guns] short or medium or all)? My gun design is similar to yours and its style of shooting fast however didnt think of it like a alternative smoky but for long range.

sorry forgot to write that it could be a short/mid range turrent....

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Who doesn't like big booms? It would be so cool if there was a missle launchers in Tanki ! Who would say no to that? 

Topic merged

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Please don't be like Michael Bay produced explosions. That's all I ask.

Michael Bay's movies have sooooooo many explosions, they could make another movie with them. 

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what about rocket launcher?

when we hold spacebar it will be just  like shaft then when we will constantly target on one player then a circle surrounded by the enemy tank will appear , then when we realese the spacebar it will follow the target ,but if the enemy tank take hyper turns then the rocket will not be able to target it.

it should have long reload time but high damage and must have area splash.

Sorry if it is ruled out!!!(As i cant read every page of thee ideas and suggestion ;)  ;)  ;) )

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hey i was thinking about a grenade launcher turret and a rocket turrert! and a few more cool stuff!!!!!!

 

(grenade launcher tuuret) NAME: DEVISTATER

does meduim range and has a meduim pace reload, is slow at rotating, can do damage in close areas.

 

EXTRAS: main projectile is a solid shot granade cansiter, can buy extra; frag grenade shells, smoke shells, EMP shells (slows down the tank and then does 12% critical damage but does not 1-hit kill, extras take longer to reaload about 7 minutes, and flair shells (to mark tanks on a map or with a tall highlighter markings when u cant see their name.

 

(rocket launcher) NAME: BILLISTIC SHOT

 

does effective long range damage, has a long reload time (like a shaft at M0 rank) it can shhot a valley of 6 rockets at 6 multiple targets or just the certain amount that the user chooses though you must pount the laser at the tank in order to get a lock on and shoot the rocket ( thr ordinary rockest do not use a lock on system but will still be able to use a laser as a sight ti guide the payloaed into its target. (the tuuret can aslo scope in for more acurayccy but cannot be on the move when in scoping mode.

 

EXTRA's: can be equipped with AP (armour piercing rockets) wich can do critical damage), heat seeking (though the target gets a heads up beofre the rockest are launched at them) which can to minimum damage but can only work if the traget is locked o and is in the open (the heat seeking rocket can have counters like a anti-heat showing paint nocking off 13% chance of the rockest hitting the right target) but note the heat rocket CANNOT GO INTO TIGHT TURNS BUT LONG BOING TURBS THOUGH IT CAN GO UP THEN STREIGHT DOWN.

 

cloke extra: this box will drop out of the sky but will be rare to find though the user when picking up will automaticaly turn your tanki invisibel but you will still have an outline so you can be seen but it will be very faint though your noise can give you away still and you can stiill be aatcaked buy heat seeking rockest. but in order to attack when you open fire you will lose the invisibility power until your weopan is recharged and it will slowly come back (has only a limit of 10 minutes) but if an enemy crtitcals you with critical damage you lose the cloke completely.

 

 

MAP: a tiny map shuld be added but at the very right lower corner above the game stats but can be hidden with the press of a button and enemies markied with flair shells will appear on the map for 20 seconds before disipearing but far enemies won't appear on the map until you can see thier names but thier is no icon to shown any type of info except the sorounding area and dots repersenting the enemy and freindly players..

 

amphibuios hull CODENAME "THE TURTLE": a hull dealt with river maps where crossing the river can pervent any death whn falling in upright (the oppsite resultes in death) and any turret can fit on top except shafts and railguns.

 

LEAVE A LIKE IF YOU SUPPORT THESE IDEAS AND PM ME IF YOU NEED ANYTHING LIKE MORE CRAZY IDEAS!!!!! :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :D :D :D :D :D :D :P :lol: :lol: :lol:

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After quite a few clips and forum topics , interesting suggestions for new m1 , m2 , m3 tank or gun in the garage , insert function sell what you do not use it , would help many people , because they do not have to be what you do not use

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Here's my idea

THE LUMINIZER

When you hit space, it attacks by making a large circle of light in front of it on any object in front of it. The farther the light goes the larger the circle is, but the less damage it does. http://prntscr.com/92ptok

Any enemy tank in the circle takes damage per second.

                   Max  Damage       Range of max damage         Radius of the AOE per 6 range        Turret Rotation Speed       Reload Time

M0                    23                       18                                   1 cm from perspective                    50                                 15

M1                    30                       22                                   1.5 cm                                          54                                 14.3

M2                    37                       26                                    2 cm                                            56                                 14

M3                    50                       34                                 3 cm                                            60                                 14.5

I don't know the ranks and costs, maybe you could give me balanced prices and ranks. The damage is like firebird, freeze, or icida.

Here are the pics http://prntscr.com/92povh

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Acidex_Design.png

 

Garage Description:

Acidex is one of the best turrets for close combats. When you continously shoot at your enemy, your enemy's gun cannot shoot for three and a half seconds but he can move his tank and turret. Compared to other short ranged turrets, it has less damage but unlike other short ranged turrets, it also has impact force. Works great on small and medium hulls.

 

Please Upvote (rep_up_zps2bc7af7c.png) If You Support This Idea.

 

 it will probably be better if M1 is green M2 is reddish green M3 is reddish blue and M4 navy blue

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I have one of the most ingenious ideas for new turrets and hulls for Tanki Online. The following turrets and hulls are all a perfect choice for any Tanki Online player.

 

Turrets:

 

Guided Rockets:

 

To begin with I suggest a turret that can fire guided rockets. This type of turret can fire two rockets in just 5 seconds. Like Twins, it is a double turret. This turret is called "Guided Rockets", and has the ability to destroy a fully upgraded M3 Mammoth by firing just one rocket. The "Guided Rockets" turret can be micro-upgraded in only 10 steps (10 micro-upgrades), each upgrading this turret by 1% for every upgrade.

 

Acid Turret:

 

Another cool type of turret that is missing from Tanki Online is the "Acid Turret". The "Acid Turret" fires a powerful blob of acid just like "Ricochet". Once an enemy tank gets hit by this type of turret, the enemies health is reduced by half (50%). The acid continues to eat and consume the remaining health of the enemy even after the shooting stops, just like the "Firebird" turret. The "Acid Turret" can also be micro-upgraded in only 10 steps (10 micro-upgrades), each upgrading this turret by 1% for every upgrade.

 

Isida Alien:

 

The "Isida Alien" is another type of Isida. The "Isida Alien" is a futuristic type of Isida, just like the current Isida, but it has a more powerful beam. Its beam can deal twice more damage than the regular fully micro-upgraded M3 Isida. The same goes for healing. It can repair twice the normal amount of health for team mates in team battles. The "Isida Alien" turret has a longer range too. It can destroy and heal tanks within the medium range distance.

 

Hulls:

 

Speedy Gonzales:

 

This type of hull has a very strange name but it is faster than "Wasp" and has a strength of similarity of "Hunter". The "Speedy Gonzales" hull is a perfect choice for players that do a lot of gold box hunting.

 

Panzer:

 

This type of hull called "Panzer" is a hull that has the same speed as "Dictator" but has a taller ramp so that players can get a higher vantage point when shooting. Panzer also makes it easier for players to climb on top of other tanks when catching gold boxes. It is another perfect choice for players to go and hunt gold boxes using this hull.

 

Bulldozer:

 

This type of hull is overall bigger than "Mammoth". It has a more powerful engine so that it can go a bit faster than "Mammoth" and has the ability to push away any hull including Mammoth. A good choice for gold box hunters too. This type of hull is twice as strong as "Mammoth" so that players can remain alive when they want to hunt gold boxes.

 

All those new types of hulls and turrets that I have in mind can also be earned in XT Missions too. For Generalissimos only, they can get a rare mission that involves destroying a certain amount of enemy tanks of earning a certain amount of experience (XP) to earn those XT hulls and turrets. The XT hulls and turrets are to be kept for ever once the player earns it.

 

Price:

 

I am not sure how expensive the price would be for players to buy these new types of hulls and turrets.

 

Note: All the above suggestions for those new turrets and hulls does not require players to buy "Pro Battle Passes" or "Premium Accounts". They can all be purchased in normal battles.

 

Please pass all of my ideas to the creators and administrators of Tanki Online. Thank you.

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IMO

Panzer is almost equivalent to Dictator. No need.

Bulldozer is way too OP. Stronger than Mammoth and more speed?!?!?!

The third Speedy something hull is also OP..combining such attributes will cause imbalance.

 

Guided rockets is a bad name and already suggested. The description you give makes it way too OP. You say its guided so it won't miss and it can one shot a Mammoth?!?!?!

Acid turret is also OP. You fire one shot and the acid eats up the tank? So a full Rico-like clip will kill the whole enemy team?!?!?!

Edited by Zenyth

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IMO

Panzer is almost equivalent to Dictator. No need.

Bulldozer is way too OP. Stronger than Mammoth and more speed?!?!?!

The third Speedy something hull is also OP..combining such attributes will cause imbalance.

 

Guided rockets is a bad name and already suggested. The description you give makes it way too OP. You say its guided so it won't miss and it can one shot a Mammoth?!?!?!

Acid turret is also OP. You fire one shot and the acid eats up the tank? So a full Rico-like clip will kill the whole enemy team?!?!?!

 The isida alien has DOUBLE the stats of normal isida... guided rockets are twice as powerful as shaft and missing with shaft on accident is hard... acid turret is like rico but it deals damage after like firebird. All these turrets are stupid.

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I have one of the most ingenious ideas for new turrets and hulls for Tanki Online. The following turrets and hulls are all a perfect choice for any Tanki Online player.

 

Turrets:

 

Guided Rockets:

 

To begin with I suggest a turret that can fire guided rockets. This type of turret can fire two rockets in just 5 seconds.

Is that the reload time? If yes than it needs to be longer.

Like Twins, it is a double turret. This turret is called "Guided Rockets", and has the ability to destroy a fully upgraded M3 Mammoth by firing just one rocket.

So you're saying at M1 you could destroy a Mammoth M3 with one rocket? That's imbalanced.

The "Guided Rockets" turret can be micro-upgraded in only 10 steps (10 micro-upgrades), each upgrading this turret by 1% for every upgrade.

 

Acid Turret:

 

Another cool type of turret that is missing from Tanki Online is the "Acid Turret". The "Acid Turret" fires a powerful blob of acid just like "Ricochet". Once an enemy tank gets hit by this type of turret, the enemies health is reduced by half (50%). The acid continues to eat and consume the remaining health of the enemy even after the shooting stops, just like the "Firebird" turret.

How long does the effect last? Better not be too long.

The "Acid Turret" can also be micro-upgraded in only 10 steps (10 micro-upgrades), each upgrading this turret by 1% for every upgrade.

 

Isida Alien:

 

The "Isida Alien" is another type of Isida. The "Isida Alien" is a futuristic type of Isida, just like the current Isida, but it has a more powerful beam. Its beam can deal twice more damage than the regular fully micro-upgraded M3 Isida. The same goes for healing. It can repair twice the normal amount of health for team mates in team battles. The "Isida Alien" turret has a longer range too. It can destroy and heal tanks within the medium range distance.

Then why don't we make all alien versions of turrets? Oh, wait takes away the point of having the normal ones.

 

Hulls:

 

Speedy Gonzales:

 

This type of hull has a very strange name but it is faster than "Wasp" and has a strength of similarity of "Hunter". The "Speedy Gonzales" hull is a perfect choice for players that do a lot of gold box hunting.

So health of Hunter and Speed of Wasp? How frustrating would it be to trey and destroy a 3xfaster Hunter?

 

Panzer:

 

This type of hull called "Panzer" is a hull that has the same speed as "Dictator" but has a taller ramp so that players can get a higher vantage point when shooting. Panzer also makes it easier for players to climb on top of other tanks when catching gold boxes. It is another perfect choice for players to go and hunt gold boxes using this hull.

Why does it seem like there's no point of putting on turret on it if just going to be inside another tank on top of it?

 

Bulldozer:

 

This type of hull is overall bigger than "Mammoth". It has a more powerful engine so that it can go a bit faster than "Mammoth" and has the ability to push away any hull including Mammoth. A good choice for gold box hunters too. This type of hull is twice as strong as "Mammoth" so that players can remain alive when they want to hunt gold boxes.

So a faster and stronger Mammoth? Also like Speedy G.

 

All those new types of hulls and turrets that I have in mind can also be earned in XT Missions too. For Generalissimos only, they can get a rare mission that involves destroying a certain amount of enemy tanks of earning a certain amount of experience (XP) to earn those XT hulls and turrets. The XT hulls and turrets are to be kept for ever once the player earns it.

 

Price:

 

I am not sure how expensive the price would be for players to buy these new types of hulls and turrets.

 

Note: All the above suggestions for those new turrets and hulls does not require players to buy "Pro Battle Passes" or "Premium Accounts". They can all be purchased in normal battles.

 

Please pass all of my ideas to the creators and administrators of Tanki Online. Thank you.

 

 

 

Some of them are out of balance in there parameters.

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Turrets:

 

Guided Rockets:

 

If the "Guided Rockets" turret can fire two rockets then the reload time should be 10 seconds. I made the mistake of 5 seconds. 5 seconds reload time for each rocket. The "Guided Rockets" turret can only destroy an M3 "Mammoth" when upgraded to M3 "Guided Rockets". Otherwise, for example an M2 "Guided Rockets" turret can only destroy a M2 Mammoth. Just one rocket can destroy a "Mammoth" as long as the micro-upgrade is the same for both the "Mammoth" and the "Guided Rockets" turret.

 

Acid Turret:

 

I suggest for an M0 acid turret the acid effect should last 2 seconds. M1 Acid Turret, eating effect 4 seconds. M2 Acid Turret, eating effect 6 seconds. M3 Acid turret, effect 10 seconds.

 

Isida Alien

 

There is no need to make all versions of turrets Alien. The "Isida Alien" is only twice as powerful, both for destroying enemies and healing allies, when it is upgraded as an M3 "Isida Alien". An M2 "Isida Alien" turret shall be 10% weaker than an M3 "Isida Alien" turret. An M1 "Isida Alien" turret, would be 10% weaker than the M2 "Isida Alien" turret. An M0 "Isida Alien" turret shall be 10% weaker than the M1 "Isida Alien" turret, but 10% stronger than the current "Isida" turret.

 

Hulls:

 

Speedy Gonzales:

 

OK. Lets make this type of turret 10% weaker than "Hunter" and 20% stronger than "Wasp".

 

Panzer:

 

This hull is taller than "Dictator". It is slightly stronger and faster than "Dictator. Only 5% stronger and faster than "Dictator".

 

Bulldozer:

 

This hull is bigger than "Mammoth",but it is only 10% stronger and faster. It has a good ability to push an opponent who want to collect a gold box.

 

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Turrets:

 

Guided Rockets:

 

If the "Guided Rockets" turret can fire two rockets then the reload time should be 10 seconds. I made the mistake of 5 seconds. 5 seconds reload time for each rocket. The "Guided Rockets" turret can only destroy an M3 "Mammoth" when upgraded to M3 "Guided Rockets". Otherwise, for example an M2 "Guided Rockets" turret can only destroy a M2 Mammoth. Just one rocket can destroy a "Mammoth" as long as the micro-upgrade is the same for both the "Mammoth" and the "Guided Rockets" turret.

 

Acid Turret:

 

I suggest for an M0 acid turret the acid effect should last 2 seconds. M1 Acid Turret, eating effect 4 seconds. M2 Acid Turret, eating effect 6 seconds. M3 Acid turret, effect 10 seconds.

 

Isida Alien

 

There is no need to make all versions of turrets Alien. The "Isida Alien" is only twice as powerful, both for destroying enemies and healing allies, when it is upgraded as an M3 "Isida Alien". An M2 "Isida Alien" turret shall be 10% weaker than an M3 "Isida Alien" turret. An M1 "Isida Alien" turret, would be 10% weaker than the M2 "Isida Alien" turret. An M0 "Isida Alien" turret shall be 10% weaker than the M1 "Isida Alien" turret, but 10% stronger than the current "Isida" turret.

 

Hulls:

 

Speedy Gonzales:

 

OK. Lets make this type of turret 10% weaker than "Hunter" and 20% stronger than "Wasp".

 

Panzer:

 

This hull is taller than "Dictator". It is slightly stronger and faster than "Dictator. Only 5% stronger and faster than "Dictator".

 

Bulldozer:

 

This hull is bigger than "Mammoth",but it is only 10% stronger and faster. It has a good ability to push an opponent who want to collect a gold box.

Rockets do the same damage per shot as a max damage railgun shot of the same model but there be a 10 second for reloading both rockets after being shot. You spawn with both rockets loaded and you can shoot one rocket immediately.  Takes 5 seconds to shoot the second rocket and after that 10 seconds to reload both. (like hammer)

 

The acid turret shouldnt bounce off walls but keep the same firerate/reloading as rico. The turret does 15 damage per shot at m0, 20 at m1, 23 at m2 and

26 at m3. (m1 mod costs between m1 hammer and m1 twins) Acid is fully done after 1 shot and lasts 10 seconds on each mod. At m0 it does 15 total damage, m1 23, m2 30 m3 35.

 

Isida alien instead of just being morepowerful than the normal counterpart (stupid idea) has different effects. You can select a powerup to give to a teammate. (like the boxes) It can give double armor for 10 seconds, double power for 10 seconds, speed for 10 seconds and repair kit for 1 second. (100 total healing) Realod time is 15 seconds (giving 5 seconds to shoot the target so it isnt OP)

Base dps is 30% lower than normal isida but weakens the target for 5 seconds. (10% lower armor, damage, speed)

 

 

Speedy gonzales should only have slightly better speed than wasp but has 20% less hp.

 

Panzer is taller than dictator but the big part is in the middle. 10% slower than dictator but has 15% more hp.

 

Bulldozer has twice the power/weight as a mammoth. Has hp and speed between mammoth and titan.

 

Those are my alterations.

Edited by railguniz4noobz

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I'm bored so lets "tear" this apart (sorta)
 


Turrets:
Guided Rockets:
 


To begin with I suggest a turret that can fire guided rockets. This type of turret can fire two rockets in just 5 seconds. Like Twins, it is a double turret. This turret is called "Guided Rockets", and has the ability to destroy a fully upgraded M3 Mammoth by firing just one rocket. The "Guided Rockets" turret can be micro-upgraded in only 10 steps (10 micro-upgrades), each upgrading this turret by 1% for every upgrade.
 


 
Acid Turret:
  


Another cool type of turret that is missing from Tanki Online is the "Acid Turret". The "Acid Turret" fires a powerful blob of acid just like "Ricochet". Once an enemy tank gets hit by this type of turret, the enemies health is reduced by half (50%). The acid continues to eat and consume the remaining health of the enemy even after the shooting stops, just like the "Firebird" turret. The "Acid Turret" can also be micro-upgraded in only 10 steps (10 micro-upgrades), each upgrading this turret by 1% for every upgrade.
  



Isida Alien:
 


The "Isida Alien" is another type of Isida. The "Isida Alien" is a futuristic type of Isida, just like the current Isida, but it has a more powerful beam. Its beam can deal twice more damage than the regular fully micro-upgraded M3 Isida. The same goes for healing. It can repair twice the normal amount of health for team mates in team battles. The "Isida Alien" turret has a longer range too. It can destroy and heal tanks within the medium range distance. 
 

 

Rockets - So what you are saying is it can destroy 2 Mammoth M3's every 5 seconds??? hmmm NO

Acid Thing - Not bad actually, just it would need to be a 1 shot thing not a continuous stream of acid blobs. 50% health is incredibly OP so make it 100hp on impact and 5hp per tick (half second) after that for about 15 seconds. :)

Isida thingy - So what you are saying is equivalent to an Isida M4 with double damage but with miles of range??? Think again buddy

 


Hulls: 
Speedy Gonzales:


This type of hull has a very strange name but it is faster than "Wasp" and has a strength of similarity of "Hunter". The "Speedy Gonzales" hull is a perfect choice for players that do a lot of gold box hunting.



Panzer:

 
This type of hull called "Panzer" is a hull that has the same speed as "Dictator" but has a taller ramp so that players can get a higher vantage point when shooting. Panzer also makes it easier for players to climb on top of other tanks when catching gold boxes. It is another perfect choice for players to go and hunt gold boxes using this hull.


 
Bulldozer:

 
This type of hull is overall bigger than "Mammoth". It has a more powerful engine so that it can go a bit faster than "Mammoth" and has the ability to push away any hull including Mammoth. A good choice for gold box hunters too. This type of hull is twice as strong as "Mammoth" so that players can remain alive when they want to hunt gold boxes.

 

Fast one - Just what I want driving around me. A tank with 13 speed and almost 300 health... Then we chuck a Double armour and nitro on it and give it 600 health and 17 speed. Also while you're at it put a Rocket with Double Damage on top....... 
 
Dictator 2.0 - Dictator that forgot to stop growing??? Nah. Dictators steal enough golds, dont need another OP tank that everyone will use that does the same thing. Although it would be nice to see a gold get stolen off a dictator :P
 
Godmode_ON - Mammoth M3 on drugs. Even then they don't get many golds as they are too fat to do anything. Unless your thinking giving them 15 speed (or something ridiculously OP), then it would be fine for Gold Hunting.
 
 
I'm not a professional at this kinda stuff, but I think these may be a weee little tiny bit over powered.

Remember, if some nub ever implemented these, you would be the one they are up against. Good Luck my friend :)

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Wow, for one, all your turrets are definitely way too powerful. And your hulls are basically a 2nd version of Wasp, Dictator, and Mammoth. Nothing special in them.

 

 

But for the turrets, maybe a few tweaks and we're good to go.

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A rocket shooter is a nice concept, but your stats are a little unbalanced. I'm unsure about the "Acid Turret", though, it just sounds like a very OP firebird. All turrets in Tanki have their unique features. What can Acid do, but others can't?

By the way, a hull can't be faster and stronger than wasp at the same time. There is something called balance. It either needs to be slower and stronger or faster and weaker.

Generally, some of your ideas could be implemented with some tweaks.

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If my suggestions are still not quite accurate for all the turrets and hulls I mentioned, just do a little bit of tweaking on the parameters and shooting power. Then pass on my ideas to the creators and administrators of Tanki Online. I am really strongly sure that more turrets and hulls for Tanki Online is needed. At the moment, Tanki Online is short of turrets and hulls. Having more turrets and hulls shall make Tanki Online more fun to play.

 

Turrets:

 

Guided Rockets:

 

A double turret that can shoot "Guided Rockets", like rockets that can target aeroplanes and helicopters.

 

Acid Turret:

 

A turret that can shoot a blob of acid, (like Ricochet blob) but does not bounce. After the shooting stop, the corrosive acid does continue to eat away the tanks health. The corrosion created by the acid is twice as more damaging as the burning effect of "Firebird".

 

Isida Alien:

 

This type of turret is the second generation of the current "Isida" turret. It has the ability to destroy and heal at medium range and causes more damage and heals faster than the regular "Isida".

 

Speedy Gonzales:

 

A hull that has a different design than "Wasp" but goes 20% faster and it is 20% stronger.

 

Panzer:

 

A hull that has a taller vantage point with a higher ramp than "Dictator". This hull makes it easier for players to catch gold boxes and it also makes it easier for players to take part in Pakour battles.

 

Bulldozer:

 

A unique hull with a completely different design than "Mammoth". It is bigger, 10% stronger and faster, and has the ability to push a M3 Mammoth who wants to collect gold boxes.

 

Also note that all the turrets and hulls I have mentioned here also needs to be available as XT Missions. XT Missions would probably require players to destroy a certain number of tanks of earn a certain number of experience (XP).

 

Price: I am not sure at all what the price would be for those turrets and hulls. If you have a price in mind, please write it down in this post.

 

Note: Players do not need to buy a Pro Battle pass or buy a Premium Account for those turrets and hulls.

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If my suggestions are still not quite accurate for all the turrets and hulls I mentioned, just do a little bit of tweaking on the parameters and shooting power. Then pass on my ideas to the creators and administrators of Tanki Online. I am really strongly sure that more turrets and hulls for Tanki Online is needed. At the moment, Tanki Online is short of turrets and hulls. Having more turrets and hulls shall make Tanki Online more fun to play.

 

Turrets:

 

Guided Rockets:

 

A double turret that can shoot "Guided Rockets", like rockets that can target aeroplanes and helicopters.

 

Acid Turret:

 

A turret that can shoot a blob of acid, (like Ricochet blob) but does not bounce. After the shooting stop, the corrosive acid does continue to eat away the tanks health. The corrosion created by the acid is twice as more damaging as the burning effect of "Firebird".

 

Isida Alien:

 

This type of turret is the second generation of the current "Isida" turret. It has the ability to destroy and heal at medium range and causes more damage and heals faster than the regular "Isida".

 

Speedy Gonzales:

 

A hull that has a different design than "Wasp" but goes 20% faster and it is 20% stronger.

 

Panzer:

 

A hull that has a taller vantage point with a higher ramp than "Dictator". This hull makes it easier for players to catch gold boxes and it also makes it easier for players to take part in Pakour battles.

 

Bulldozer:

 

A unique hull with a completely different design than "Mammoth". It is bigger, 10% stronger and faster, and has the ability to push a M3 Mammoth who wants to collect gold boxes.

 

Also note that all the turrets and hulls I have mentioned here also needs to be available as XT Missions. XT Missions would probably require players to destroy a certain number of tanks of earn a certain number of experience (XP).

 

Price: I am not sure at all what the price would be for those turrets and hulls. If you have a price in mind, please write it down in this post.

 

Note: Players do not need to buy a Pro Battle pass or buy a Premium Account for those turrets and hulls.

All youre doing is taking old turrets/hulls and just making them slightly more powerful and calling them new. This is stupid.

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