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The laser is what make shaft non-op.... especially since its damage was increased and the ability to hold its charge(once fully charged up in sniping mode) was added to it when the laser was.

Just FYI, Shaft had the ability to hold a full charge long before the laser sight was added (I think that was added not very long after it was introduced, certainly by the time the graphics updates came). The laser sight update instead completely eliminated the idle sway, which made it much easier to snipe at a distance. :)

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Just FYI, Shaft had the ability to hold a full charge long before the laser sight was added (I think that was added not very long after it was introduced, certainly by the time the graphics updates came). The laser sight update instead completely eliminated the idle sway, which made it much easier to snipe at a distance. :)

Hmm...i think the places i got my info arent complete with their info :P (btw i got info from official tanki sites)

 

I do like to learn more about the game, do you know anywhere that will tell me more?

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A solid-gold version of Vulcan that fires with no burn damage but drains your crystals.

If you're broke you self-destruct immediately and lose your score.

That could possibly be a good idea if tgis was a slightly different game.....

But who wants buyers to have even more of an advantage...? They would basically be buying Vulcan ammo when they took out their credit card.....and they would be basically impossible to kill if they had one isida....especialy if both the isida and vulcan drugged....they would win any TDM easily....any open maps would be Vulcan hideouts where they would rack up kills...

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I would make a weapon that shoots a long stick into the person shot and will disappear once it's target is hit it will do the same damage as smokey M0. its ability is so it can defend while attaking.Costs 1200 in garage.

 

                                                                              GARAGE DESCRIPTION

                                          A powerful weapon with the damage of smokey.It's ability to attack and defend at the same

                                           time makes it a great weapon for short and medium ranges.Goes well with medium hulls.

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ARTILLERY

 

 

Is all we need

Meh

 

I would make a weapon that shoots a long stick into the person shot and will disappear once it's target is hit it will do the same damage as smokey M0. its ability is so it can defend while attaking.Costs 1200 in garage.

 

                                                                              GARAGE DESCRIPTION

                                          A powerful weapon with the damage of smokey.It's ability to attack and defend at the same

                                           time makes it a great weapon for short and medium ranges.Goes well with medium hulls.

Not sure i understand exactly what you mean, but i like it :P

 

Nice garage description ;)

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I would make a weapon that shoots a long stick into the person shot and will disappear once it's target is hit it will do the same damage as smokey M0. its ability is so it can defend while attaking.Costs 1200 in garage.

 

                                                                              GARAGE DESCRIPTION

                                          A powerful weapon with the damage of smokey.It's ability to attack and defend at the same

                                           time makes it a great weapon for short and medium ranges.Goes well with medium hulls.

I'm very confused. What do you mean "Defend while attacking"? And will the stick be disappearing once the target is hit? Also, will it deal the same damage as smoky M0 at M0, and at M1 do the same as smoky M1, etc. ? 

Also nice garage desc.

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Make a rocket launcher, it can hit stuff from over buildings, but cannot hit anything at close range.

Edited by dkbal

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Make a rocket launcher, it can hit stuff from over buildings, but cannot hit anything at close range.

Thats not good....not being able to attack at all at close range....It could never be added like that since it would be extremly underpowered because whats the likelyhood of being able to kill someone thats even 20 mammy lengths away beforevthey got to you? Its not like they would be staying still or heading into your shots....it would be very hard to aim and you would have an extremly low score in ay battle unless your a big camper, your team isvery defensive, or its Monte Carlos. In Monte Carlos it would be op tyen....that is not the definition of "balence" if you ask me....

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Thats not good....not being able to attack at all at close range....It could never be added like that since it would be extremly underpowered because whats the likelyhood of being able to kill someone thats even 20 mammy lengths away beforevthey got to you? Its not like they would be staying still or heading into your shots....it would be very hard to aim and you would have an extremly low score in ay battle unless your a big camper, your team isvery defensive, or its Monte Carlos. In Monte Carlos it would be op tyen....that is not the definition of "balence" if you ask me....

Tanki needs something new.

Even that UP gun.

Tanki is not changing and its boring

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Tanki needs something new.

Even that UP gun.

Tanki is not changing and its boring

If the supplies in the last V-Log are actually coming in, then its DEFINITELY changing...for better or for worse, but i cant tell..

 

 

Makeing a turret that nobody uses is not really a change.......its just a waste of time for the devs, then even more complaints here on the forums :(

Edited by MrCheezyPotato

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If the supplies in the last V-Log are actually coming in, then its DEFINITELY changing...for better or for worse, but i cant tell..

 

 

Makeing a turret that nobody uses is not really a change.......its just a waste of time for the devs, then even more complaints here on the forums :(

http://prntscr.com/aof0ta

Did i answered your question about Supplys? :D

Actualy, that turret may get useful for campers AND that dude didnt said how long is short distance for this turret :D

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http://prntscr.com/aof0ta

Did i answered your question about Supplys? :D

Actualy, that turret may get useful for campers AND that dude didnt said how long is short distance for this turret :D

 

1. What question? i forgot :P

 

2. True about the distance of short rangeness. But nobody likes campers that much...even campers dont like other campers....

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Thats not good....not being able to attack at all at close range....It could never be added like that since it would be extremly underpowered because whats the likelyhood of being able to kill someone thats even 20 mammy lengths away beforevthey got to you? Its not like they would be staying still or heading into your shots....it would be very hard to aim and you would have an extremly low score in ay battle unless your a big camper, your team isvery defensive, or its Monte Carlos. In Monte Carlos it would be op tyen....that is not the definition of "balence" if you ask me....

 

It would be able to kill tanks close to it, just with very low damage, like shaft arcade mode, or could do splash damage, like thunder.

It could only have a certain range, so it can't shoot straight across something like lost temple or another big map.

It would only have a certain angle, so it cannot shoot over a building that is right in front of it.

It would deal about 50 damage at M0 and have a reload of 8, so it is not a one hit kill.

 

It would be good for team battles, because you could hide and shoot at the other teams snipers and other people.

Edited by dkbal
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still dont get it :P

You asked about supplys from v-log will they get added to game.

v-log got posted on youtube in fools day, so no, supplys wont get added to game. It was just a joke!

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