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Ideas for Turrets!


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You asked about supplys from v-log will they get added to game.

v-log got posted on youtube in fools day, so no, supplys wont get added to game. It was just a joke!

Oh, i already knew that part about it being april fools....but theres still a small chance its gonna be added.....and im talking about if they were added...IF

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Oh, i already knew that part about it being april fools....but theres still a small chance its gonna be added.....and im talking about if they were added...IF

Are u kidding me? :D

Flying tank? Catch gold before it even drops... Go for flags 10 in 1 minute!

Dont spend even 1 crystal and kill gizzmos with their own turrets? Make an army of fake players with flag? Its just.... just too OP :D

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I was also a bit confused on why you would post an idea like that being completly serious...youv been here long enough to know this stuff :P

 

 

That could possibly be a good idea if tgis was a slightly different game.....

But who wants buyers to have even more of an advantage...? They would basically be buying Vulcan ammo when they took out their credit card.....and they would be basically impossible to kill if they had one isida....especialy if both the isida and vulcan drugged....they would win any TDM easily....any open maps would be Vulcan hideouts where they would rack up kills...

udZSoqt.gif

 

Of course I'm being sarcastic.

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udZSoqt.gif

 

Of course I'm being sarcastic.

Im terrible at knowing weather someones sarcastic online XD

 

Nit sure if this is a bad way to live my life, but i always have low expectations for everything — including other people :P

(Dont take offence pls lol)

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I imagined a weapon thats familiar to famous rifle, M4A1. everything what is written for my weapon down below it should be M0 specs for it.

 

-Range: from short to mid range and long range but damage would be very small

-Damage: 3 per bullet at minimal range, but at bigger distance damage is decreased

-Number of bullets in 1 ammo is 30

-Reloading time per ammo: 8 or 9 seconds

-Rotation speed: slower than hammer

-Fire speed per bullet: 0.16 seconds

 

So guys what you think? pls tell me, thanks in advance :D

Edited by 232DjordjeA

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I imagined a weapon thats familiar to famous rifle, M4A1. everything what is written for my weapon down below it should be M0 specs for it.

 

-Range: from short to mid range

-Damage: 4 per bullet at minimal range, but at bigger distance damage is decreased

-Number of bullets in 1 ammo is 30

-Reloading time per ammo: 6 seconds

-Rotation speed: somewhere in between freeze and smoky

 

So guys what you think? pls tell me, thanks in advance :D

Well first of all, its a ok idea..but its basically an even more op version of hammer......It would one shot a M1 wasp and Hornet and probebly always one shot a hunter or viking M0, if they were already damaged which is likely since this is a fighting game...

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I imagined a weapon thats familiar to famous rifle, M4A1. everything what is written for my weapon down below it should be M0 specs for it.

 

-Range: from short to mid range

-Damage: 4 per bullet at minimal range, but at bigger distance damage is decreased

-Number of bullets in 1 ammo is 30

-Reloading time per ammo: 6 seconds

-Rotation speed: somewhere in between freeze and smoky

 

So guys what you think? pls tell me, thanks in advance :D

So its basically a spread-shot thing? I agree this would be too OP unless you make it ​only short range​.

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Electra

 

It has the range of an Isida. ​Does the damage of a Vulcan when hitting one enemy, half that when hitting two enemies and a third that when hitting three. This would be the first multi-target gun.

 

​What do you guys think?

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Electra

 

It has the range of an Isida. ​Does the damage of a Vulcan when hitting one enemy, half that when hitting two enemies and a third that when hitting three. This would be the first multi-target gun.

 

​What do you guys think?

Firebird and freeze are multi target turrets.

And btw, Vulcan doesent have op damage. Whats op about it is the firerate and theoretical infinite firetime in a drugwar and with isidas

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Yeah i see what you thought, it is op and i think it should be then 3dmg/bullet, longer reloading time, lets say 8 or 9 seconds and rotation speed would be something under hammer's speed.

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So its basically a spread-shot thing? I agree this would be too OP unless you make it ​only short range​.

Well, bullets should move in one straight line, as railgun for example, plus every bullet would be fired at 0.16 seconds, thats 4.80 seconds required to empty full ammo

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Smok Wave

is close range turret like firebird and freeze and isida but it can do a big big big big wave of smok the reload more then reload of firebird and isida but less freeze this turret is strong and in face face can beat freeze and isida but can't beat firebird

 

 

- this was my idea for turrets ;) :P :D :lol: :lol:

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Btw, everything can beat freeze...

 

Also...nothing can beat a Isida but not be able to kill a firebird. Logically, its not possible since isida is very op, therefore if it can beat an op turret then it can beat a non op turret, especially since firebird has less range than isida anyways

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Isn't Rico pretty much a rifle?

They sound similar, minus the impact force.

Kinda, but Rico has much much slower shots than a real rifle. Smoky and Thunder are more accurate to show the speed of a bullet

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Kinda, but Rico has much much slower shots than a real rifle. Smoky and Thunder are more accurate to show the speed of a bullet

True, and real-life rifles don't have shots that bounce all over the place.

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