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     Share or like this post if you think that there needs to be a missile turret for high level players(Brigadier and above). It will have the firing rate of the thunder turret or the hammer(moderate cool down time). It can probably do about 350 minimum to 500 maximum damage, based on the range of fire. It has a guided missile system that locks on to your target when you charge(has a scope). You have the choice of firing without the scope(missile guidance does not apply), or with it,just like shaft, except it's a little shorter range.


 


Like and share if this needs to be in tanki!  :D   :D   :D  


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A turret that has a range of 10 meters, but once you fire at them they start glowing blue and take damage sort of like the firebird effect while being frozen like freeze effect, has reload of hammer. However, individual shots do very little damage.

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I know tanki has allready added a lazer type gun which is "Railgun" but I tought to make the game looks more...idk...futuristic?

I came up with an idea that I like to share with you guys.

 

My idea is a sort of Lazer (Not railgun) that keeps on shooting (Like Vulcan) just a normal lazer.

This gun shoots...yhea...you guessed it, a lazer beam which keeps on going until the reload bar is empty.

Thats why it is the same as a vulcan because when the reload bar is empty the lazer starts overheating itself.

The reload would be the same as vulcan but there is a different in this lazer. You can shoot with vulcan ONLY if it is fully reloaded, at this lazer type gun you can shoot even if it is half reloaded, offcours the reloading stops when you begin to shoot.

 

What about the damage of the gun?

Well the damage is very normal just like that from vulcan. There is also something special on this lazer.

Until now the gun "Firebird" is the only one who can overheath enemy tanks. What I like to add to this gun is that it can overheath enemy tanks too!!

 

You said the same of vulcan, would it be the same rotation speed too?

Yes a bit, this lazer has a fast rotation speed when it isn't shooting, but when it is, the turret rotation will slow down by 25%-50% of the rotation speed. That is offcours the same as vulcan.

 

What would be the range and how does this gun looks like?

The range will be unlimited because when you see a lazer beam in a video it is always a far range.

I do not have images of the gun itself how it is gonna look like.

But I have some sort of image there a Lazer cannon can be seen, which can be found here: http://imgur.com/a/4MzN7

 

What about the colors and offcours the alteration?

The colors will be:

M0: Red

M1: Yellow

M2: Blue

M3: Green

M3XT: Gold

 

Offcours there will be an alteration which would be like this.

If you buy this alteration, it will really be helpfull if you wanna shoot for a long period of time.

The alteration is called "Air cooling system" that means that when your reload bar is empty you normally overheath fast!

This alteration will slow down your overheathing proces but will also reduce your overheathing proces on the enemy tanks.

Mayby if it isn't good enough the lazer will also have a damage increase.

 

Do you have any name for this gun or do you see I missed something important, please reply to it.

 

Thank you for reading!

Edited by xXDeadmauKillerXx
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Do you have any name for this gun or do you see I missed something important, please reply to it.

Yes could be named "StarWars season 4" (IDK anything about their seasons or parts or if its a serial. Havent even seen starwars for once and dont want to.)

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In short, that's what I suggest. A "turret" have multiple "canons" which shoots lasers. These things can be shot down by enemy, if all of them have been shot down, then you are basically done.

Another starwars fan....

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Hello Tankers

Im Brazilian player

And i have a new ideia for a new turret

Grenade Laucher

 

About It: Its is a grenade launches mid-range with a robust design, needs a precision to hit the enemy and it is able to damage multiple enemies at once.

 

Description of Garage: This weapon is the nightmare of all. Secretly developed in Russia during the Cold War this turret is able to put terror into anyone.

 

M0:

 

Damage at the time: 55.3.

Range Explosion: 6.9.

Damage to the maximum range of the explosion: 30.7.

Range: 65.3.

Recharge time per shot: 0.630.

Rotation speed: 75.0

 

 

M1:

 

Damage at the time: 62.6.

Range Explosion: 7.4.

Damage to the maximum range of the explosion: 34.1.

Range: 76.0

Recharge time per shot: 0.610.

Rotation speed: 84.3.

 

 

M2:

 

Damage time: 70.0

Range Explosion: 8.8

Damage to the maximum range of the explosion: 39.7.

Range: 81.2

Recharge time per shot: 0.585.

Rotation speed: 92.4

 

 

M3:

 

Damage at the time: 81.5.

Explosion range: 10.0

Damage to the maximum range of the explosion: 42.6.

Range: 88.8.

Recharge time per shot: 0.550.

Rotation speed: 110.1

 

 

M3 full upgrade:

 

Damage time: 95.5

Range Explosion: 12.7.

Damage to the maximum range of the explosion: 48.0.

Range: 92.5.

Recharge time per shot: 0.525.

Rotation speed: 126.2.

 

 

Taking questions: design will be very similar to the spear toy grenade Airsoft which is the ICS MGL. In the course you buy the M's that gun shot speed will increase but you can not improve it and being in the M3 full upgrade if you test the maximum range the bullet it will take 6 seconds to reach the player. You have the possibility to hold the space key to measure the strength and shooting speed case for green means that you shot with little strength and speed, yellow means you shot power and average speed and high red. In the turret also seen a sight like the shaft to assist the shooter. It will have an increase over about 45 degrees, and if you shoot very strong know existed a falling bullet and have a time to bullet destroy itself. In the clearance it all she has 8 bullets or whatever time it all recharge in M3 full upgrade is 4.2 seconds.

 

Positives: Damage high, good range, great speed and speed high bullet.

 

Cons: You need a good accuracy to hit the enemy, long recharge time, small explosion range and a high vulnerability weapon.

 

 

So folks hope you enjoyed it liked click and enjoy post your opinion and criticism!

 

Mobzilla_GTI idea.

 

 

A.K.A Thunder?

 

 

EDIT: Put post into spoilers

Edited by GeeVuh

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I know tanki has allready added a lazer type gun which is "Railgun" but I tought to make the game looks more...idk...futuristic?

I came up with an idea that I like to share with you guys.

 

My idea is a sort of Lazer (Not railgun) that keeps on shooting (Like Vulcan) just a normal lazer.

This gun shoots...yhea...you guessed it, a lazer beam which keeps on going until the reload bar is empty.

Thats why it is the same as a vulcan because when the reload bar is empty the lazer starts overheating itself.

The reload would be the same as vulcan but there is a different in this lazer. You can shoot with vulcan ONLY if it is fully reloaded, at this lazer type gun you can shoot even if it is half reloaded, offcours the reloading stops when you begin to shoot.

 

What about the damage of the gun?

Well the damage is very normal just like that from vulcan. There is also something special on this lazer.

Until now the gun "Firebird" is the only one who can overheath enemy tanks. What I like to add to this gun is that it can overheath enemy tanks too!!

 

You said the same of vulcan, would it be the same rotation speed too?

Yes a bit, this lazer has a fast rotation speed when it isn't shooting, but when it is, the turret rotation will slow down by 25%-50% of the rotation speed. That is offcours the same as vulcan.

 

What would be the range and how does this gun looks like?

The range will be unlimited because when you see a lazer beam in a video it is always a far range.

I do not have images of the gun itself how it is gonna look like.

But I have some sort of image there a Lazer cannon can be seen, which can be found here: http://imgur.com/a/4MzN7

 

What about the colors and offcours the alteration?

The colors will be:

M0: Red

M1: Yellow

M2: Blue

M3: Green

M3XT: Gold

 

Offcours there will be an alteration which would be like this.

If you buy this alteration, it will really be helpfull if you wanna shoot for a long period of time.

The alteration is called "Air cooling system" that means that when your reload bar is empty you normally overheath fast!

This alteration will slow down your overheathing proces but will also reduce your overheathing proces on the enemy tanks.

Mayby if it isn't good enough the lazer will also have a damage increase.

 

Do you have any name for this gun or do you see I missed something important, please reply to it.

 

Thank you for reading!

Too similar to vulcan. Nope...

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I recently came up with an idea for a gun.

I now got an idea about a hull that makes the game looks futuristic. (I'm inspired in futuristic tanks/guns)

So...Let's move on!

 

The hull is called "Bastion" and will be a middle heavy hull. (Like viking)

What is so nice about this hull is that it has 4 tracks!!

That makes the hull a lot more slower to turn.

Here are some images:

http://imgur.com/a/laEe2

 

Here are also some details about the hull:

 

M0:

Aviable at: Private

Armor: 1176

Maximum speed: 7,51

Turning speed: 57,6

Weight: 1875

Power: 1120

Price: 450

 

M1:

Aviable at: Warrant officer 2

Armor: 1706

Maximum speed: 8,06

Turning speed: 61,85

Weight: 2542

Power: 1301

Price: 25 950

 

M2:

Aviable at: Lieutenant Colonel

Armor: 2000

Maximum speed: 8,52

Turning speed: 68,74

Weight: 2795

Power: 1445

Price: 94 350

 

M3:

Aviable at Marshal

Armor: 2529

Maximum speed: 8,89

Turning speed: 72,47

Weight: 3376

Power: 1598

Price: 213 000

 

M3XT:

Aviable at: Marshal

Armor 2529

Maximum speed: 8,89

Turning speed: 75,32

Weight: 3495

Power: 1624

Price: 500 000

XT is stronger than M3? And also, there's a topic for Hull ideas.

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You should make a turret that does massive knockback and barely any damage. Should be the same reload as m3 thunder at m0 stage

You mean a shockwave cannon?

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Sorry I'm gonna change it and yhea because of the M3XT costs more I tought let's add something to it.

No... just no. Don't give more advantage to buyers... please.

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How about this?

 

Sticky Bomb Launcher

 

It basically shoots like a grenade and when it lands, it doesn't explode. If you press the space bar, it throws one. The longer you hold it, the farther it goes. If you hold the space bar to the max limit or die, all your placed bombs explode, whether they be on a tank or a wall.

 

Pros: Tactical killing

decent damage(im thinking the damage of a thunder shell)

No more need to buy mines from shop.

Splash damage(mild)

New defensive turret of choice

Getting destroyed brings a little surprise to the enemy 

 

Cons: bombs can be shot(they have the health of a wasp one level lower than theirs(m2 sticky bomb:health of m1 wasp)

Takes a while for actual damage to register(holding the space bar for 5 sec isn't exactly a fast reaction to a drugging firebird storming ur base)

Practically useless at long range and short range.

No impact force

Slow reload

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I was think a missile-launching turret that 1 shots wasps and hornets. Maybe 2 shot titan, 3 shot mammoth??

Dictator = Same as titan. Basically railgun but better, and more expensive. You reload in a special way, btw. Once you shoot your missile, you have to go pick it back up (maybe).

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Vulcan is only one continuous beam/stream of deadly bullets but if it could fire spread like the hammer, it could be continuously shooting spread ammunition 

So a continuous stream of 21 bullets. Yeah that totally wont break the servers and/or game balance.

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There can be a turret that shoots lightning bolts like the old Isida but it doesn't heal. Its special ability can be to create a chain of lightning branching out to enemies nearby your primary target. The chain will cause damage but not as much as the first one- In other words the damage decreases every time the chain branches to another enemy. It could be called something like Chain Reaction or of that sort.

 

Make ideas and suggestions for better names and improvements. :D  

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How about this?

 

Sticky Bomb Launcher

 

It basically shoots like a grenade and when it lands, it doesn't explode. If you press the space bar, it throws one. The longer you hold it, the farther it goes. If you hold the space bar to the max limit or die, all your placed bombs explode, whether they be on a tank or a wall.

 

Pros: Tactical killing

decent damage(im thinking the damage of a thunder shell)

No more need to buy mines from shop.

Splash damage(mild)

New defensive turret of choice

Getting destroyed brings a little surprise to the enemy 

 

Cons: bombs can be shot(they have the health of a wasp one level lower than theirs(m2 sticky bomb:health of m1 wasp)

Takes a while for actual damage to register(holding the space bar for 5 sec isn't exactly a fast reaction to a drugging firebird storming ur base)

Practically useless at long range and short range.

No impact force

Slow reload

This is like mines.Expect its not triggered by proximity.

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New Turret kind of weird but cool

 

The Cloner

What it does is spawn new tanks into action. It spawns AI tanks that can be any combo to go and kill enemies and when your AI tank gets a kill it counts as you getting a kill. It's reload time is about twice as long as a Shaft but you can keep spamming AI tanks. If anyone kills you you lose all of your AI tanks. The AI will not be as advance as a player but can kill enemies. Tell me what you think.

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New Turret kind of weird but cool

 

The Cloner

What it does is spawn new tanks into action. It spawns AI tanks that can be any combo to go and kill enemies and when your AI tank gets a kill it counts as you getting a kill. It's reload time is about twice as long as a Shaft but you can keep spamming AI tanks. If anyone kills you you lose all of your AI tanks. The AI will not be as advance as a player but can kill enemies. Tell me what you think.

So basically get a whole team of clone guns and have them all flag camp. Easy win.

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New Turret kind of weird but cool

 

The Cloner

What it does is spawn new tanks into action. It spawns AI tanks that can be any combo to go and kill enemies and when your AI tank gets a kill it counts as you getting a kill. It's reload time is about twice as long as a Shaft but you can keep spamming AI tanks. If anyone kills you you lose all of your AI tanks. The AI will not be as advance as a player but can kill enemies. Tell me what you think.

AI... no. Just... no. 

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How about this?

 

Sticky Bomb Launcher

 

It basically shoots like a grenade and when it lands, it doesn't explode. If you press the space bar, it throws one. The longer you hold it, the farther it goes. If you hold the space bar to the max limit or die, all your placed bombs explode, whether they be on a tank or a wall.

 

Pros: Tactical killing

decent damage(im thinking the damage of a thunder shell)

No more need to buy mines from shop.

Splash damage(mild)

New defensive turret of choice

Getting destroyed brings a little surprise to the enemy 

 

Cons: bombs can be shot(they have the health of a wasp one level lower than theirs(m2 sticky bomb:health of m1 wasp)

Takes a while for actual damage to register(holding the space bar for 5 sec isn't exactly a fast reaction to a drugging firebird storming ur base)

Practically useless at long range and short range.

No impact force

Slow reload

Well, one thing is for sure, we're gonna have a mess on our hands in every battle :D

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