Jump to content
EN
Play

Forum

Ideas for Turrets!


 Share

Recommended Posts

does anyone have any remarks on my new turrent desgin? 

 

is this something the devs would like?

 

really need some feed back here!

The developers already have a shotgun

Share this post


Link to post
Share on other sites

The developers already have a shotgun

yes but not an automatic one and im pretty sure that we all can agree that the hammer is pretty much irevelent thanks to the firebird and freeze. mainly firebird. this things purpouse is to be a turrent that can be used to create a wall of pellets that would demolish enemy tanks. and would probaly wreack a firebird if it strayed into its hail of lead. i also like auto shotguns. if making this its own turent is to much of a hassle then make it a modifacation for the hammer. 

Share this post


Link to post
Share on other sites

yes but not an automatic one and im pretty sure that we all can agree that the hammer is pretty much irevelent thanks to the firebird and freeze. mainly firebird. this things purpouse is to be a turrent that can be used to create a wall of pellets that would demolish enemy tanks. and would probaly wreack a firebird if it strayed into its hail of lead. i also like auto shotguns. if making this its own turent is to much of a hassle then make it a modifacation for the hammer. 

but shotgun rounds are just not the effective against tanks, they just aren't

Share this post


Link to post
Share on other sites

There should be some new look if you get your turret or hull to full M3 20/20, like a little bit of gold platted somewhere, not like full XT, just somewhere so that you know its max M3, and that there is another reward to look forward to getting it to M3 20/20. What do you players think? Please get back to me?            I personally think this will be nice!! :wub:

 

Well just anyway, I'll just furthermore explain my thoughts, Railgun XT & Viking XT, easiest to expand on,

 

 

 

~Railgun XT has the "Eagle's head, which is the white color" which when fully micro-upgraded to M3 20/20 it should be GOLD PLATED.

 

"The unique Railgun XT is notable because of its side pattern styled after an eagle's head, with a very distinctive predatory beak."

( https://en.tankiwiki.com/XT_Equipment#Railgun )

 

 

 

~Viking XT, has the "Armor pattern, the white color" which when fully micro-upgraded to M3 20/20 it should be GOLD PLATED.

 

"The exclusive Viking XT is memorable thanks to its exterior, featuring a distinct armor pattern that conveys northern strength and stability."

( https://en.tankiwiki.com/XT_Equipment#Viking )

Edited by EliteShot
  • Like 1

Share this post


Link to post
Share on other sites

There should be some new look if you get your turret or hull to full M4, like a little bit of gold platted somewhere, not like full XT, just somewhere so that you know its M4, and that there is another reward to look forward to getting it to M4? What do you players think? Please get back to me?            I personally think this will be nice!! :wub:

actaully no cause if u gonna have something like that u bassically are creating a new level cause if it changes the look of a weapon then there shoyuld be upgrades to it.... an m4 is NOT  and m4 its just an m3 upgraded that people call a m4 ... what u are asking is .."can we have a m4 in garage? " which i dont think is the right idea

Share this post


Link to post
Share on other sites

There should be some new look if you get your turret or hull to full M3 20/20, like a little bit of gold platted somewhere, not like full XT, just somewhere so that you know its max M3, and that there is another reward to look forward to getting it to M3 20/20. What do you players think? Please get back to me?            I personally think this will be nice!! :wub:

 

Well just anyway, I'll just furthermore explain my thoughts, Railgun XT & Viking XT, easiest to expand on,

 

 

 

~Railgun XT has the "Eagle's head, which is the white color" which when fully micro-upgraded to M3 20/20 it should be GOLD PLATED.

 

"The unique Railgun XT is notable because of its side pattern styled after an eagle's head, with a very distinctive predatory beak."

( https://en.tankiwiki.com/XT_Equipment#Railgun )

 

 

 

~Viking XT, has the "Armor pattern, the white color" which when fully micro-upgraded to M3 20/20 it should be GOLD PLATED.

 

"The exclusive Viking XT is memorable thanks to its exterior, featuring a distinct armor pattern that conveys northern strength and stability."

( https://en.tankiwiki.com/XT_Equipment#Viking )

I kinda like it, but they should be kept as is, the idea of 1/2 an XT seems like it doesn't have a good reason to add it

  • Like 1

Share this post


Link to post
Share on other sites

 

TOMAHAWK 

 

Cruise missile launcher with long range and vertical elevation. Holding down the firing button will launch a slower cruise missile that you can control while your tank is completely immobile. With a long reload afterward.

 

Artillery is cool, but when you want to accurately strike the enemy from long range with a massive explosion (just be sure not to use it close range, otherwise you will be caught up in the blast), the Tomahawk is your friend. The basic use is a simple straightforward launcher that can be raised up to an angle of 90 degrees, but you can’t turn this turret, it must be horizontally aimed manually. Also, it has a speed similar to its little brother the <Striker> in standard mode. Though what you get in return is a bargain, once you are in the desired position, just hold down the launch button. Then you can navigate the cruise missile itself. Driving your flying bomb wherever you want.  Keep in mind while flying, your tank is a sitting duck, it won’t be able to move or defend itself until you finish the flight. And a few things are different, the speed of your missile will be reduced so it may be flown and maneuvered easier. Once it obliterates, prepare for the longest reload in your life. 

 

TOMAHAWK STATS:

 

35irw43.png

 

Things worth a mention:

after you hit your target after a controlled flight, then your re-load prosses begins, NOT exactly after you launch it

paint will affect the missile color

somehow after re-loading, your new missile suddenly appears  :wacko:

 

good effort

 

hopefully can u show me a desighn of ur turrret?

 

Share this post


Link to post
Share on other sites

I kinda like it, but they should be kept as is, the idea of 1/2 an XT seems like it doesn't have a good reason to add it

Ok so, maybe not specifically 'GOLD PLATED'.  But perhaps like an animated design, that moves, but not entirely too quickly, and doesn't change dramatically. Also noting that the color isn't too bright. So it doesn't seem like a paint. So as I said, not GOLD PLATED but perhaps a different color! Animated or not, something that makes the MAX M3's a little bit more special and rewarding, and more recognizable in the new update of the"GS" system that shows the strength of your tank, I say this because it's hard to exactly know the strengths of another players tanks with the "GS number". So not just the cool look of MAX M3, but easier to distinctively recognize the MAX M3's and the ones that aren't MAX. Also making it an option in the garage, such as the new XT's are skins, and they can be equipped or not, same deal with this!

 

 

Also another idea, the XT's. They represent somewhat an animal, right? Why not make the XT skins move. I don't know to elaborate on this. But come up of your own ideas if you want!

  • Like 1

Share this post


Link to post
Share on other sites

I have recently wasted my crystals on buying harvester kit. The vulc sometimes do not do damage and its burning is increased much and it kills titan in 1 second and its charging time is also too much . Fix the vulc damage error or make its charging faster because vulc is now the worst weapon as it cant kill an enemy near it.Hope you will fix vulc no damage error or make it charge faster. 

  • Like 1

Share this post


Link to post
Share on other sites

I have recently wasted my crystals on buying harvester kit. The vulc sometimes do not do damage and its burning is increased much and it kills titan in 1 second and its charging time is also too much . Fix the vulc damage error or make its charging faster because vulc is now the worst weapon as it cant kill an enemy near it.Hope you will fix vulc no damage error or make it charge faster. 

yeah, they pretty much ruined it didn't they?

Share this post


Link to post
Share on other sites

Ricochet bullet damage and force decreases with bounce

 

Let's face it: Ricochet's overpowered.

It's damage is HUGE, and the bullet shove opponents to the side. Ricos can be very hard to destroy if they're good enough. It's doesn't help that the bullets can bounce. This suggestion is mostly for nerfing but is also for realism. Let me list my reasons:

 

-Realistic. It seems totally right that the force will decrease because it's already used it's force on bouncing, right? And same thing for the damage too. If the bullets are losing speed they're not gonna hit as hard, so they should deal less damage.

 

-Nerf it. I've already given reason why ricochet kind of needs a nerf. Not a big nerf, since it's better than some of the VERY bad problems like thunder and magnum which devs are refusing to nerf.

 

So yes, every time a rico bullet bounces it's damage potential and shove potential is lowered. ALSO make the bullet lose speed and shove force and damage if it's gone some distance.

phyics likes this, 

  • Like 1

Share this post


Link to post
Share on other sites

Firebird really needs a nerf.

 

This turret requires the least amount of skill to use successfully and is one of the most powerful in the game.

So here's what should happen:

·Make the burn effect unable to disrupt a repair kit. Firebird has this big of an advantage over all the other turrets. At least all the other have to actually press the space bar to disrupt the enemy's repair kit. Firebirds burn effect does it for them so the user doesn't have to.

·Reduce the brightness of the firebirds stream. This one is more of safety concern for young users and people with sensitive eyes.

  • Like 2

Share this post


Link to post
Share on other sites

shaft legacy skin would be a great idea!

 

a few looks from the old shaft skin ^_^ ....

 

 

 

 

 

 

 

 

 

 

 

 

what are ur thoughts about the old shaft look?

Edited by C_JIlO6oBbIO
  • Like 1

Share this post


Link to post
Share on other sites

You can already cancel the afterburn if you time the repair kit well. Just make sure you activate it right after the fire damage tick.

 

True, but the afterburns ability to disrupt a repair kit should still be removed IMO.

Share this post


Link to post
Share on other sites

True, but the afterburns ability to disrupt a repair kit should still be removed IMO.

then so should Freezes, and Twins and Isida and Vulcan and Ricochet and Striker and everything elses (only half joking, I preferred when you could pop a RK a mili second before you died and have a chance at winning a fight)

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...