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did someone notice that ricochet is OP?


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Even at m1 upgrade ricochet is so strong. Ricochet's damage equals smoky's at same m, and his limited power is not his disvantage, because ricochet s always attack with double power. With full power of ricochet mammoth at same m can be destroyed, ricochet m2 have 11 shots available to lost it's power and it can kill mamoth m2. Ricochet m2 can kill hornet m2 in 3 shots with double power. Same for smoky m2. Just smoky m2 is slower in reloading which makes him weaker than ricochet. Another thing, ricochet is the only gun which have bouncing effect. Impact force of this gun is strong. Ricochet m1 with viking m1 defeated me in the battle 1 vs 1. And I was using smoky m2. You made it too strong. My idea is to bring back old ricochet, where it supposed to be normal. Even ricochet gun deals the damage when players miss the target, that is when it's close and not being hit. And that bouncing effect. Hill map is occupied by ricochets. How? Ricochet have that bouncing effect, that gives him chance to shoot at the table and it will bounce to the opposite base.The only one table in hill map. Basicly ricochet has no disadvantages. His limited power is not disadvantage because ricochet with full power can kill mammoth at same m, and that is enough to handle. Limited range is not disadvantage because ricochet is mostly seen in short range battles. It's OP. Make it like before.

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I thought developers made turrets more balanced. The OPness doesn't occur to me since I still lose to a face off using Ricochet sometimes.

Ricochet and twins are currently dominating turrets.

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I haven't played a lot so far, but in my oppinion the Ricochet and the Twins aren't overpowered. As a strict

ISIDA tanker, I ussually outmanevaur them and manage to drain them before they can kill me, but that's

without upgrades. But if you can't outmaneveur them, just use the smart strategy and place a friendly tank

inbetween you and the enemy and just gently push him forward while healing, preferably a Mammoth with

a Vulcan...

 

If there is one thing that is definitely overpowered, that's the sniper, the SHAFT. I am personally getting 

sick and tired of playing hide and seek with countless snipers over and over and over and over again.

I don't know if it's allright to mention other games, but I have to say that the Shaft reminds me of the

AWP sniper rifle from Counter Strike, ridiculously overpowered that it's actually considered cheating

if you use it. Just one-shoting most hulls like it's a nuclear warhead laced with Antrax and Cyanide...

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try playing with it,if u really find it OP..you'll be surprised..it's not problem to kill one target,with 1 clip..you can't do the same with multiple enemies..like some splash weapons do..every weapon have it's advantages and disadvantages..

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try playing with it,if u really find it OP..you'll be surprised..it's not problem to kill one target,with 1 clip..you can't do the same with multiple enemies..like some splash weapons do..every weapon have it's advantages and disadvantages..

Yes, yes but there is some great VS guns and they are really annoying for someone.

Also, 14 clip size isn't so big?

Ricochet isn't so annoying for me. When the battle gets crowded, ricochet loses its power.  But anyway, its annoying for someone.

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Ricochet when used properly against someone with no protection can see rico as a very powerful turret. I went against Wreckonize a few times and I got wrecked :P

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I found ricochet and twins very annoying, they can easily knock your aim on single shot, and they are the turrets that shots constantly, which makes them OP. Plus ricochet has strong damage per shot. Like I said ricochet with double power can kill hornet with 3 shots at same m. That is on some way too much. So what makes them OP? Their rapid fire, twins is turret for noobs, players that uses twins are totally unskilled and they don't have to be skilled, they just hold that space key like fools and easily kill players. And now they think they're strong, they're pro, but actually ricochet and twins are for noobs. Totally two unbalanced turrets.

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Ricochet when used properly against someone with no protection can see rico as a very powerful turret. I went against Wreckonize a few times and I got wrecked :P

Cuz ur m2 lol, my vulcan m3 makes up for my m3 viking, 75% of the time i kill the ricochet first.

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It's not Op. Did you see the rank of m3 rico,it is in commander but m2 rico in 1st lie... so dev make rico long lasting gun. if you compare with smokey rico is power but it depends upon the battle you playing.

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It's not Op. Did you see the rank of m3 rico,it is in commander but m2 rico in 1st lie... so dev make rico long lasting gun. if you compare with smokey rico is power but it depends upon the battle you playing.

I know that ricochet m3 is unlocked in commander rank, but do you know why? Because at m2 is so strong that can be used even if you can't buy m3, it's good used it means. Impact force is strong, I lost the battle from guy that is first lieutenant rank and he used m1. His power is long I think it takes 11 shots to wait for recharge, but with 11 shots it can kill mammoth at same m. I have seen that ricochet m2 deals the same damage like smoky m2 per shot, just ricochet is double faster in shoting. And smoky m2 is unlocked in colonel rank, I don't know why when it's not powerful. Do you see now, maybe you didn't confrontated with ricochet as well, but you will see.

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(Even at m1 upgrade ricochet is so strong. Ricochet's damage equals smoky's at same m, and his limited power is not his disvantage, because ricochet s always attack with double power...)

I totaly agree, richochet is way overpowered!

 

-Rate of fire is too fast

-It has too much punch power

-The angle of shooting up and down is way too steep.

-It has too much bullets before reloading

 

At least one of those things(well, changing the angle of shooting up and down itself would not be enough) should change, or you the developers should enable self damage.

 

The nature of Richochet itself is super annoying and is making this game less fun to play, and considering thats Overpowered as well, it has become a nothing but a nightmare.

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I totaly agree, richochet is way overpowered!

 

-Rate of fire is too fast

-It has too much punch power

-The angle of shooting up and down is way too steep.

-It has too much bullets before reloading

 

At least one of those things(well, changing the angle of shooting up and down itself would not be enough) should change, or you the developers should enable self damage.

 

The nature of Richochet itself is super annoying and is making this game less fun to play, and considering thats Overpowered as well, it has become a nothing but a nightmare.

It has self damage.

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...

The nature of Richochet itself is super annoying and is making this game less fun to play

...

 

THIS... THIS is exactly the point of it, it's not overpowered, but it damn sure makes the game less

engaging to play, not to mention that it creates a loop on itself. It is downright annoying when someone

camps around a corner and starts firing as soon as he hears someone approaching, even more annoying

when there is more than one player barraging a corner non-stop, so we end up in a bottle-neck situation

with only one rational path to approach the enemy, which is ALMOST ALWAYS covered with Shafts. 

Not to mention, this method is very rewarding, considering you could just find a convenient spot with

reasonable enemy traffic, park yourself, and jam down your fire button to rack the kills with almost zero

risk of getting killed...

 

Talking about the loop, the only way to fight around corners is to fire around corners, so players who

want to stop this problem become a part of it by deciding to take up Richochet themselves. In the end,

the game becomes a dumbed-down version of whack-a-mole-playing-blindfolded.

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OP,it seems that in few games you got your beloved m3 thunder ass kicked by few ricochets,that's why you made this topic,and topic "unerpowered thunder"..let's get few things clear,1st,ricochet can kill 1,max 2 targets in 1 clip,because of reload issue,thunder can beat,beat,beat..2nd,rico doesn't have splash damage,your beloved thunder does,quite big if I may add..3rd rico requiress way more skill then thunder,you'll see that on later stages of ranks..4th frame of time required for rico to kill you,if u use,I preassume,at least medium hull is equal to the time frame in which you got way more points from thunder spalsh damage..to conclude,I'll give you a tip..just buy other weapon or rico protective paint..hell,buy rico m2,play with it,and after that,return,and start useless topics like this

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