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Suggestion for supply usage


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It's obvious that the supplies (drugs) are here to stay. Many players are complaining that they make the tank and weapon too overpowered. Some players use supplies constantly throughout the game. Some use them occasionally, while others don't use them at all. I've seen players go right by supplies and don't pick them up.

 

Some players have hundreds of supplies that they take with them in each battle. So, here's my suggestion:

 

Limit the amount of supplies allowed in battle. I say 5 of each. Sure there will be players who will use up their allotment of supplies within the first 15 minutes of a battle. But then they will be forced to pause the game, wait for the garage to load, grab 5 more of whichever one(s) they have used up, wait for the battle to load up again and proceed to use them up the next 15 minutes. But then, they have to go back to the garage to load up again. It won't stop the "addicted drugger" but it would get tiresome after awhile.

 

Another way of handling the situation would be to limit the amount of supplies taken into battle...period! That means no more!! So, if the player uses up his supplies he can't go back to the garage to get more. He can go to the garage, for other things (hull change, paint change, weapon change, etc.) but not supplies until the battel is over. If he wants, he can log out of the battle completely, lose points, and the possiblility of someone taking his now empty slot.

 

Coments?

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Interesting idea although if this idea was to be used, there would have to be varied amounts depending on the rank of the individual.

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