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IN game CTF and TDM fairness


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ok so the past few weeks  and  months   ive been playing some ctf and tdm  along with dm  and i  get really frustrated that the tdm and ctf can be very unfair  ok example  red team has 10 players and blue team has 5 players it starts to get unfair and we obviously loose  it just gets on my nervers please   developers or whoever controls that section please fix it like um example you shud put  a message thing on screen  stating : Are going To be Dedicated to this match yes or no something like that and when they click yes they cant leave the match  and click no they can  leave the match but they will lose crystals   doesnt it sound like a good idea? :D

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Moved from Conversation Clubs

 

What if a player all of a sudden has to leave the battle to do something else (in real life), but they've pressed 'yes'? You'll then have a player in your team who is not playing at all for 5 minutes (as they'll get kicked due inactivity after 5 minutes). 

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Currently, the only system to prevent unbalanced teams is Autobalance, which really only works at the start of battle. Once several players leave, more will follow and the balance is gone.

 

I have suggested a system to prevent unfair 10 vs 5 matches and others similar to it. The negative to it is that gameplay is stopped, but its an easy price to pay to make sure you have a full team behind you. I've been playing this long enough to believe the amount of battles played with unbalanced number of players in the game is simply unacceptable.

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This is a major problem but punishing players who leave is not the way to fix it.  You can't force people into a boring situation of getting farmed for zero reward.  They would just quit.  It would be better to incentivize them by improving the rewards for a losing team and increasing the chances of a turnaround. 

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Moved from Conversation Clubs

 

What if a player all of a sudden has to leave the battle to do something else (in real life), but they've pressed 'yes'? You'll then have a player in your team who is not playing at all for 5 minutes (as they'll get kicked due inactivity after 5 minutes). 

Then they will get punished.

Some games has this system, but these games are usualy MOBA style.

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ok so the past few weeks and months ive been playing some ctf and tdm along with dm and i get really frustrated that the tdm and ctf can be very unfair ok example red team has 10 players and blue team has 5 players it starts to get unfair and we obviously loose it just gets on my nervers please developers or whoever controls that section please fix it like um example you shud put a message thing on screen stating : Are going To be Dedicated to this match yes or no something like that and when they click yes they cant leave the match and click no they can leave the match but they will lose crystals doesnt it sound like a good idea? :D

that's why I drug a lot if that happens :D

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ok so the past few weeks  and  months   ive been playing some ctf and tdm  along with dm  and i  get really frustrated that the tdm and ctf can be very unfair  ok example  red team has 10 players and blue team has 5 players it starts to get unfair and we obviously loose  it just gets on my nervers please   developers or whoever controls that section please fix it like um example you shud put  a message thing on screen  stating : Are going To be Dedicated to this match yes or no something like that and when they click yes they cant leave the match  and click no they can  leave the match but they will lose crystals   doesnt it sound like a good idea? :D

I sort of made a topic about this. Also the message you are requesting sort of already exists "Are you sure you want to leave? You will lose your battle fund and score", something like that, but it exists.

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This is a major problem but punishing players who leave is not the way to fix it.  You can't force people into a boring situation of getting farmed for zero reward.  They would just quit.  It would be better to incentivize them by improving the rewards for a losing team and increasing the chances of a turnaround. 

True. In certain battles one team will become outnumbered and it wont help to stick around. All the other team will be doing is killing you everytime you respawn. Think about it though. Its quite stupid to do that since the person will decide they have enough and leave and in the end the battle fund wont increase, personal score points will decrease and make your score lower. 

 

I agree that the system should improve the rewards for the losing team. i once suggested that they get back half of the supplies used in the battle they lost by an overwhelming ratio difference, but the people in the community said it would only benefit buyers.

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Are going To be Dedicated to this match yes or no something like that and when they click yes they cant leave the match 

And what if they close the game window, or turn their device off, or remove the power supply, or blow up their computer? Or do you suggest adding some sort of black magic that hypnotises the player and forces them to stay till the end no matter what?  :D

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Btw why is there a halo around your icon?

 

Lol,

They believe they are Gods, and have divine powers to control all aspects of this virtual world, and the players must bow before them.

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Lol,

They believe they are Gods, and have divine powers to control all aspects of this virtual world, and the players must bow before them.

Lol, it didn't take long for the gods to shoot a down vote thunderbolt on this post :D

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