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Drugging on contact and paints


  

5 members have voted

  1. 1. Should the first idea be implemented?

    • Yes
      3
    • No
      2
  2. 2. Should the second idea be implemented?

    • Yes
      2
    • No
      3


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Please make drugging on contact a little bit longer. What I mean is players drug as soon as they respawn and when you are trying to escape in CTF its not exactly fair, if you had to kill them and lose health before you reached their flag. And before you can escape they take you out. This is a feature that makes everyone vulnerable and its not fair.

 

Just like the equipment change delay, the self destructing delay, or the respawning delay, their should be a drug respawn delay. Smart cooldowns has not done anything bur encourage players to use mostly double power and repair kit.

 

Their should be at least a ten second delay... That's why I stopped playing DM"s. there is always one drugger who drugs on contact and they kill you immediately. This is very annoying with Hammer, Firebird and Thunder.

 

Also remember when you disabled the kits with the Heavy tank Kit M2, Medium tank Kit M2, and such the paints have remained active. I don't mind the turrets and hulls anymore, that was never the issue. It was always the paints. No one needs to see a guy at Major with Prodigi while you are using M1 railgun, or someone with Zeus at General. Or inferno and so on.

 

Please disable the paints for the users until they reach the rank that's its unlocked to them, and they will be reissued the paint to use. The paint should remain in the garage but greyed out so they cant use it.

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Please make drugging on contact a little bit longer. What I mean is players drug as soon as they respawn and when you are trying to escape in CTF its not exactly fair, if you had to kill them and lose health before you reached their flag. And before you can escape they take you out. This is a feature that makes everyone vulnerable and its not fair.

 

Just like the equipment change delay, the self destructing delay, or the respawning delay, their should be a drug respawn delay. Smart cooldowns has not done anything bur encourage players to use mostly double power and repair kit.

 

Their should be at least a ten second delay... That's why I stopped playing DM"s. there is always one drugger who drugs on contact and they kill you immediately. This is very annoying with Hammer, Firebird and Thunder.

 

Also remember when you disabled the kits with the Heavy tank Kit M2, Medium tank Kit M2, and such the paints have remained active. I don't mind the turrets and hulls anymore, that was never the issue. It was always the paints. No one needs to see a guy at Major with Prodigi while you are using M1 railgun, or someone with Zeus at General. Or inferno and so on.

 

Please disable the paints for the users until they reach the rank that's its unlocked to them, and they will be reissued the paint to use. The paint should remain in the garage but greyed out so they cant use it.

ya ok dude?

those kits are gone... new kits dont have paints in them .-, (the stinger has tundra which is way

downer than colo .-. )

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colonel ._.

 

what are warning points? im now see this

 

In short, warnings will no longer be given through chat (as it's currently done, all warnings, bans, kicks from battles, etc. are done through chat), they'll be done with the forum warn system instead, which is easier and faster. Of course, more serious violations will still receive bans, just like before this system was enabled.

Each warning will appear as a notification in both the forum notification panel, and the player's email. Moderators and administrators can warn and also see any player's warnings, while each player can see a list of his own received warnings by clicking the "x warning points" link in his profile or at each of his posts - 58d036b8.png

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Please disable the paints for the users until they reach the rank that's its unlocked to them, and they will be reissued the paint to use. The paint should remain in the garage but greyed out so they cant use it.

Well, some people spent money to get these kits, which would have included the paints. Well, it wouldn't be a smart thing for Tanki to take these paints away because this could lead to a bad response/relationship with buyers and the developers, repelling those who buy due to lack of trust, etc. 

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Well, some people spent money to get these kits, which would have included the paints. Well, it wouldn't be a smart thing for Tanki to take these paints away because this could lead to a bad response/relationship with buyers and the developers, repelling those who buy due to lack of trust, etc. 

I ddint say to take away the paints, but to disable them until their appropriate rank. Ever since the extra health on heavy and medium hulls update its not easy to kill  medium or heavy hull anymore. Especially with freeze, you run out of power. You have to micro upgrade it to finish them. Also if they have paints thats another story. M2 Freeze cant even take out a viking M3 with inferno because of the heath, speed. Imagine that on a mammoth M2, which has more health than ever now. Oh and yeah some players use M3 mammoth still at General, and Lieutenant General. Thats hell. JROCKS, a friend of mine does. 

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The drug respawn idea is a bad one as Generalissimos constantly drug to protect the flag.

 

About the paint idea. Many people bought crystals just because of the kits and it's not fair to them, even though I agree that this should be implemented.

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The drug respawn idea is a bad one as Generalissimos constantly drug to protect the flag.

 

About the paint idea. Many people bought crystals just because of the kits and it's not fair to them, even though I agree that this should be implemented.

I understand that people need to drug to protect their flags, i do it and so do many players. But if your gonna have people drug constantly then whats the point. Especially in tight maps. Try Noise for example. The blue team always has a drugging freeze or firebird. With Hammers, and thunders and other turrets, surrounding them. You cant escape. You will only be able to take out at least one of them.

 

I also understand that players bought the kits to save money, i was gonna buy the Hull kit M2, but time ran out. The only reason i wanted it was that it unlocked hulls earlier and people were using Viking M2 and twins with drugs dominating battles, Back then with my high acc i was using M2 freeze and i couldnt do anything since there was multiple people with inferno, and my teammates couldnt do anything about it since back then Thunder Railgun, and Prodigi were a thing. Players had emerald and prodigi and that made it harder to kill someone when they were using Viking M2 and Mammoth M2. The same thing is happening with the paints. 

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