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Mouse controls and changes in auto-aim mechanism


semyonkirov
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yo people if your mouse control isn't working its  because to USE it u have to go to full screen FIRST then you are able to battle with it

Edited by destroyer5817

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Shaft aim is still off.  The ( ) camera focus is off from the + aim point.  For me the camera focus is down and right from the aim point, but the shot goes at the camera focus.  Even with mouse controls turned off, the aim is off.

 

I do understand that you're trying to add something to the game, but I would ask that you revert the mouse controls patches until these bugs are worked out.

 

Thanks.

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What is this madness? Not one, but two turrets were ruined? if you're gonna ruin 2 at least ruin 3 so i can put an obligatory MLG reference

Edited by Loackie

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2) Devs also get paid for their work... if i am not wrong then pretty handsomely.... and in return they are expected not to make rookie mistakes like this... and how does tanki earn to pay them.. through palyers.. purchases that players make.... Get It???

 

From the looks of the "stage sets" and offices I've seen in the vlogs, Tanki seems to be making pretty good $$. I have invested well over $150 on my tank so far, and spend an average of $100/month on this game (mostly supplies), and frankly, am disappointed  with the performance of my Hornet & Isida given the $$ I've spent. Micro upgrades are expensive, and to Speed up the upgrades, it's ridiculously expensive; this is easily the most expensive game I've ever played. So, here's a heads-up Devs: if you keep screwing up the game, you're going to lose my $$ flow. That'll be over $1500/year just from one guy who wants to relax, and have fun.... which is what games are supposed to be about, yes?

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I've just tried my shaft... AND ITS STILL NOT WORKING. I have also invested in my tank, and what i get - is unplayable tank. I agree with Ironwolf4 that this is expensive game, but that's not that much important because many of us are ready pay, but then all i want is tank that i can use. And its simple - i want to use shaft, have fun and relax, and from time to time i will invest some money just to get more fun.... I hope that you are actually reading this developers, because _the money is the name of game_, so when we pay for something, at least what we expect is usable equipment.

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atleast i manged to play one full game last night with shaft and got 72 kills.. this i not my best...  a lot of glitches.. aim, turret movemnt, controls jamming, swining on one side, no shooting, auto aiming either the sky or the ground.... damn.. it was hard....

 

and what i find funny about this whole fiesco NOW is that tanki isnt even botherd to reply or say anything on this...... 98% down vote update..... poor customer servies... totally thumbs down...

 

prolly the tanki owners alredy fired the team responsible. :)

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Guys, you don't care about players? About that guys, who gives you money? Why did you implement upgrade, which has a lot of issues, and how can you say, we knew this?! Why you didn't repaire it? Good way to do it, is extract mouse control of game, rework the system or repair it, and import again. You will do more of us happy... if you care...

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There is a problem though, the isida animation is weird now, I don't like it, it keeps changing and it freaks me out. It made me think that my internet was slow, which it is, before I found out about the update, and for turrets with slow rotation, it is not that good, in my opinion. But plz fix the animation for isida, is looks wierd

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The mouse control, don't work in my Google chrome browser and i have the latest Flash player version 7.

Please help!

Mouse controls doesn't work on Google chrome. 

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And what is the purpose of the game without players? (I think we all know what that is.) The game has attracted thousands of free users and paid users just the way it is. They don't need apologists; they need someone to make quality control before they screw up.

As for boycotting being useless, wait until the financiers see the stats plummet and their lucrative enterprise going belly up trying to be everything to everybody. I can play other games and I will, until this is remedied or removed. You only have to look back one month to the *complete fail* of the fanboy sirens and "hurry up, noobs" of that early ending fiasco. Now no games end early, even when they should. Soon no one will be playing at all, much less with mouse controls. I have seen a 30% decline in new battles the last 3 days. What does that say??

The purpose of the game was irrelevant to what I was saying with the other guy

Also, as I have said before, it will almost certainly NOT be removed. If the old players remembers they will realise that this is nothing compared the opposition for the rebalance.

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1) lol what kind of logic is that? i am sure there are devs who understand English perfectly and so on so forth...

2) Devs also get paid for their work... if i am not wrong then pretty handsomely.... and in return they are expected not to make rookie mistakes like this... and how does tanki earn to pay them.. through palyers.. purchases that players make.... Get It???

3) yes the new level of gaming where you cant play.. thats really awesome....unique... lol yes....

1) Not every single one of them seeing that they are based in Russia

2) But the actual development of the game (ie coding the game) DOES NOT require players. The funding and revenue is irrelevant

3) Note how I said once mouse control is fully working

Edited by MusicJam19

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The purpose of the game was irrelevant to what I was saying with the other guy

Also, as I have said before, it will almost certainly NOT be removed. If the old players remembers they will realise that this is nothing compared the opposition for the rebalance.

Rebalance was trivial -- having your controls malfunction sucks the mop.

And some said the Early Ending wouldn't be removed. Guess what? It was.

Sometimes you can go back and patch things. This looks more like "back it out and try again" with better code.

Unless the patch code writers needed overtime. :mellow:

 

Really...couldn't this have waited for the migration to Unity??

 

PS Now I hear that the "easier" auto-aim is screwing up longtime Isida users because you get yanked off a target by any closer target, friend or foe. Real users (not testers) would have glommed onto that as a detriment, not an upgrade.

Edited by dfoofnik
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Nice work developers! Keep working on such useless ***** updates while putting off issues that should be more important!

What's the point of gaining new mouse-preferring users when you can't keep your current users?!

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Rebalance was trivial -- having your controls malfunction sucks the mop.

And some said the Early Ending wouldn't be removed. Guess what? It was.

Sometimes you can go back and patch things. This looks more like "back it out and try again" with better code.

Unless the patch code writers needed overtime. :mellow:

 

Really...couldn't this have waited for the migration to Unity??

 

PS Now I hear that the "easier" auto-aim is screwing up longtime Isida users because you get yanked off a target by any closer target, friend or foe. Real users (not testers) would have glommed onto that as a detriment, not an upgrade.

Just wondering but what is actually wrong? I have heard complaints with Shaft, so I have just tested it out and it works perfectly. I will try out Isida later too.

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