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Ideas for new Props


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Hi Tankers!

Have you ever thought of a neat new object that could be placed within a TO map? Well this is the place to let that vision be known. Type up a well written description of the prospective prop, with any additional information that you feel would be important to the ideas success. If you're adventurous enough to make the prop in a 3D editor, that is great! If not, hopefully, it will be something that a current 3D artist will be willing to create.

More Information is on the way.

 

Original topic (that I cannot find) by spongebobwe in Russian forum.

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A wall that you could shoot down, and once you have shot it then it collapses? I think that would be cool and a neat addition to Tanki.

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I don't know if this qualifies for a prop but i had an idea , instead of waiting doing nothing till the team

Fills up we can have these as props to practice on 

 

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I didn't create the image myself i found it on the net.

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At the start of T.O. they have some prototype, and they include some moving floor (in Flash Player)

Floor would be fine but lifts and more advanced props would cause a lot of players to lag. Also there are lots of other things causing lag and this would add to it

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Suggested many time: trains, wrecks...

 

I've deamt about a new house element, where you can go in...just like Novel (blue flag). This time you have to build your own, witch cause lag.

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Suggested many time: trains, wrecks...

 

I've deamt about a new house element, where you can go in...just like Novel (blue flag). This time you have to build your own, witch cause lag.

How would you build your own?

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How would you build your own?

 

With alternativa editor you can use the simple wall elements and pick them on each other, like lego.

 

You can find more information about map creating in vikingsrall's other topic about maps, the map makers' group

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With alternativa editor you can use the simple wall elements and pick them on each other, like lego.

But then you would have to import that into tanki. Would be cool if they made an in game editor

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Targets which give you XP on hitting.

Burnt cars, wreckages, gates, nets, stairs/terraces, wired fencing, indoor sections, underwater sections.

Maybe oil slicks on the ground that cause the handling of the hull to be difficult for a period of time.

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