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Proposal cancel in the game time limit for change weapon and paint


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Because many people will leave the game to change their weapon and paint, then enter the game again. This for people who follow the rules stayed in the game, but can not change weapon and paint, is very unfair.

 

Meanwhile there are also some people will simply leave, no longer enter the game. Because their fighting spirit be defeated, due to can not change weapon any more. This allows them to lose hope of winning.

 

Before six months, there is no time limit for change weapon and paint. I can play with the same person two hours, even I killed him fifty times, he can not kill me once. But he never thought about leaving. why? Because he can always change weapon and paint and tactical just for want to kill me once. It is his hope, hope to kill me once let him stay in the game two hours long.

 


Finally the last five minutes, I deliberately let him kill me five times. Because I was touched by his courage. He is a really strong. A true warrior is not afraid of failure. His steadfast belief more powerful than my skills. That was my inner thoughts.

 

Can continue to change weapon and paint and tactics, so he has always had a strong will to fight. But now, I no longer see like this strong warrior. Because they can not arbitrarily change weapon. This allows them often less than five minutes left.

 

Good game should be simple, not limit. Do not let them lose the opportunity to choose different weapons. Do not let them lose the will to fight. Do not create more opportunities for people to leave the game, even just one minute left, because play mood would disappear.

 


 

 

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Finally the last five minutes, I deliberately let him kill me five times. Because I was touched by his courage. He is a really strong. A true warrior is not afraid of failure. His steadfast belief more powerful than my skills. That was my inner thoughts.

I do the same in dm and even team with the lowest D/L when i am first ... i like there courage.

 

As for the idea itself it would be nice if it was available as an option in pro battles not normal battles since if that returns people

Will change there equipment every other 2 minutes and one can't plan in advance his attacks after identifying the

paints turrets hulls of the opposing team so probably i will have to spend alot more time in the garage responding 

To equipment changes!

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I am not sure.

I like changing equipments, and I was do it a lot. Nowadays I have generally suitable equipment so I don't do much, but I still do.

 

 

Someone would change it a lot to get an advantage, so players would fight with this. Not a good idea...

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Because many people will leave the game to change their weapon and paint, then enter the game again. This for people who follow the rules stayed in the game, but can not change weapon and paint, is very unfair.

It's completely fair. If you leave the battle you lose your score and your space might be taken while you change equipment. If a player is prepared to do that just to have the ability to change equipment earlier, I think they deserve to have that ability. IMHO the system is fine as it is.

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This one is interesting...

 

15 minutes was set to make sure player won't swap their weapons all the time but.. I could never tell what is it exactly so bad about it to use 15 minutes between swaps.

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This one is interesting...

 

15 minutes was set to make sure player won't swap their weapons all the time but.. I could never tell what is it exactly so bad about it to use 15 minutes between swaps.

While you ponder about that, please remove the 15 minute limit in Parkour battles (as well as self-destruct delay) - it's REALLY annoying  -_-

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While you ponder about that, please remove the 15 minute limit in Parkour battles (as well as self-destruct delay) - it's REALLY annoying  -_-

Why PB only? What so wrong will be to make it 1 minute long for every mode? This is what I want to discuss.

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Why PB only? What so wrong will be to make it 1 minute long for every mode? This is what I want to discuss.

Some players wouldn't exit from garage.

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If you mean they will keep changing their stuff, what supposed to be the problem?

Patient one would win small games.

Also players who have more gun would be stronger...

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Would they? How much? Why they should not?

This are important questions, by the way.

They would, because they would always have more chance to use more "fit" equipment.

About battle, little or great. If the battle is small, they would be stronger

Instead of upgrading skills and guns, storing guns and just using them in suitable situation would also work.

So, they shouldn't

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They would, because they would always have more chance to use more "fit" equipment.

About battle, little or great. If the battle is small, they would be stronger

Instead of upgrading skills and guns, storing guns and just using them in suitable situation would also work.

So, they shouldn't

What is the difference if they still can push you out from the battle by re-entering with better equipment, until you will be crushed?

And from the other point of view — why one should even build up his garage if there is no use of it?

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What is the difference if they still can push you out from the battle by re-entering with better equipment, until you will be crushed?

And from the other point of view — why one should even build up his garage if there is no use of it?

They lose their kills. :)

What would be the purpose of the game? Instead of that, just make multiple accs and enter the same game, they would already be more effective as a robot! 

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They lose their kills. :)

What would be the purpose of the game? Instead of that, just make multiple accs and enter the same game, they would already be more effective as a robot! 

Maybe creating mults is the result of inabuility to use your own garage at full capacity?

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Maybe creating mults is the result of inabuility to use your own garage at full capacity?

Creating mults is a result of no "pushing" rule and a wish to get amazingly more power.

If I would manage 2 character with my old computer and this one at the same time, I would do it!

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Creating mults is a result of no "pushing" rule and a wish to get amazingly more power.

If I would manage 2 character with my old computer and this one at the same time, I would do it!

ok ok, I know it, but still...

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What so wrong will be to make it 1 minute long for every mode?

In some cases, it takes a few minutes to be productive with this new combination that the player changed to.

 

Would they? How much? Why they should not?

Yes, because then it would become a game of who has the most equipment. A player with a multitude of varying combinations and paints could constantly change his appearance and defense at the drop of a hat. The player with one or two different combinations and a few paints will always lose out when against the other player. If the player with the most equipment meets another player with similar amounts of equipment, then it becomes a game of who can change their tank the most in one match, therefore making the game come down to equipment, not skill. Thats why you can't just let your players freely change after every other death. Unless you want to promote more laziness.

 

What is the difference if they still can push you out from the battle by re-entering with better equipment, until you will be crushed?

And from the other point of view — why one should even build up his garage if there is no use of it?

They lose their score if they leave and re enter. Of course you're trying to change that, but still.

From our side - Why should the average player put up with the guy with the most equipment? If they have to deal with this every game, why would they keep playing this game?

 

Maybe creating mults is the result of inabuility to use your own garage at full capacity?

Maybe allowing people to change that often would help mults get away with what they're doing?

It would give mults more to do than just be sitting ducks. They could change equipment after every death, while getting a kill every 9 minutes.

And maybe the creation of mults is due to the lazy factors of the game within your players?

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make it 10 minutes.. 15 minutes is the length of one match.. some people join then change and might want to change after based on the current balance in the battle.. 6 changes in one hour instead of 4 is alot better

also if you are joining an xp battle and don't have the equipment on a good idea would be to reserve the spot for 1 minute so that the player can change the equipment

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To put it bluntly, this is a cycle. TANKI to make such a good game let's play, we should be grateful and support it. That is to spend real money to buy crystals, then buy weapons and paints at garage, this will increase the diversity of the game. TANKI also in order to have enough money continue to exist and continuous improvement the game. This is positive cycle for TANKI and players.

 

Do not limit the time to change weapons, just like six months before. It can increase the players the opportunity to buy all kinds of weapons and paints. Because these weapons and paints can be used in the game. Otherwise limit so long time to change weapon, why need to buy all kinds of weapons and paints?

 

Run a game site business is very hard. No one must to spend their time and money to do a game let us play for free. Game site need to rely on money. If do not buy all kinds of weapons and paints, there is no support money. While restricted weapons replacement time, equal to reduce the motivation of players to buy.

 

What kind of people would oppose freedom for change weapons? People who do not want to buy weapons and paints.

 

What kind of people would agree freedom for change weapons? People who like to try all kind weapons for fun, try every possible, have a real passion for the game, is really a long stay in the game people.

 

If there is no support money, no real money buyers, just rely on free players, this game site 

can not continue to exist.

 

If anyone does not want to buy weapons and paints, just want to save his money, please go to work. This is a place of spend a little money can get very fun, not do stingy place.

 

Game site should do not limit the opportunity for players to use commodity, so that players have the motivation to buy commodity.

 

Players should have the right thought. Please spend a little money to buy commodity. This is supported by the behavior for game site, the game be able to continue play.

 

A good game should be do not limit the player's freedom. Do not create the reason for leaving the game. Let players willing stay in the game for a long time, sustained will to fight.

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 To active economy. Is not limit. Is liberalization of trade.
 
To active a game site. Is the same way.
 
Because full liberalization can stimulate a person's passion and potential. Whether this person is at work or at play. 

 

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To put it bluntly, this is a cycle. TANKI to make such a good game let's play, we should be grateful and support it. That is to spend real money to buy crystals, then buy weapons and paints at garage, this will increase the diversity of the game. TANKI also in order to have enough money continue to exist and continuous improvement the game. This is positive cycle for TANKI and players.
 
Do not limit the time to change weapons, just like six months before. It can increase the players the opportunity to buy all kinds of weapons and paints. Because these weapons and paints can be used in the game. Otherwise limit so long time to change weapon, why need to buy all kinds of weapons and paints?
 
What kind of people would oppose freedom for change weapons? People who do not want to buy weapons and paints.
 
What kind of people would agree freedom for change weapons? People who like to try all kind weapons for fun, try every possible, have a real passion for the game, is really a long stay in the game people.
 
If there is no support money, no real money buyers, just rely on free players, this game site 
can not continue to exist.
 
A good game should be do not limit the player's freedom. Do not create the reason for leaving the game. Let players willing stay in the game for a long time, sustained will to fight.

 

This is a free-to-play game with the option to pay for the in-game currency. While it is a great way to show your appreciation, it is not obligatory. Simply playing the game and biding for change here, right now, is showing support. If there were no free to play players or no support within the community, the game, nor us would be here right now. That being said, I'll get on with the side I take against this.

 

For every instance, there are two sides to the coin.

 

The current system is abiding to a variety of garage equipment usage as is. Also, saying that it restricts against the purpose of upgrading and buying new equipment is not viable either. The game presents different items that you aim to obtain, which is the purpose of playing for the crystals to eventually get the item. So if the little prohibiting factor of not being able to change your equipment very 15 minutes is such a problem, then why is playing with the intentions of gaining and saving crystals not a problem too? This part of the argument may be hard to understand if you frequently buy crystals, but hear me out.

 

How many times do you have to change your equipment in one battle? Within that 15 minutes of play? I have to wonder this because if you cant spend at least 20 minutes on a combination per session of playing then you're not getting full enjoyment of the equipment you spent money to pay for... Its one thing to to show support by investing and another is actually getting appropriate amount enjoyment out of that investment.

 

What kind of person am I? I am a long time player who has purchased crystals several times before, a while ago though. I don't vary much from the few items I use because although I have other turrets and hulls I'll use, I don't get as much enjoyment from the others compared to my normals, thus I only play with others occasionally, when I'm looking for an experience. You can call me ignorant, but I'm just going about things as many other players do.

 

Anyone can be someone who plays with varying equipment, plays the game with passion, and plays for several years. You don't have to be someone for no changing limit in battle to exhibit these qualities.

 

If there is no limit on how much equipment change throughout battle, the free to play players lose out, which creates a reason for non buyers, who become frustrated after encountering such a shape shifter every battle, to quit the game. If there are no regular non buyers, you wont have a great amount of genuine players to play against. I just related back to the start of my post. If you'd prefer playing against players who want to play a variety of items, then as I said in the last page, it becomes a game of who can change the most.

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