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Changes in the parameters of turrets and hulls


semyonkirov
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Hull turning is now wierd .... some sort of acceleration effect often has me turing too much off course.
Must learn to tap left/right and never hold it down anymore, because of delayed reaction to inputs ...

makes me a noob driver now :(

 

Hammer load time increase now make it pretty much the most frustrating turret.
3 shots and you are dead ... killed before can reload.
Like playing BP/XP every game ... so no more hammer for me.

 

Freeze is going to be a major pain now .... once the freeze starts, may as well stop playing and wait for death.

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Improved system for changing equipment in battle

It’s now possible to change one’s turret, hull or paint while in battle, every minute. This is 15 times as often, compared to the previous limit

 

 

That will change a tactic much...

Lots of games was tactical blocked on this - like PRO battles,

You get in You stay in :) no change :)

 

Or after change - couter change vs enemies.

 

FInaly person who got MORE paints and weapons got more advantage.

Secendly - person who got more knowloga about the eney paint,

and wil adapt to changes.

 

It wil make game more dynamic.

And probably - more sales of crystal to get alllllllllllllllllllllllllll needed paints :)

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Hi every one .
Any change in  parameters of hulls and turret must be do in referendum and Poll .
It does not make sense after long time all tanker select hulls and turret depending on current parameters ,

any stupid change will Destroy all Tanker Experience .
About me, Often Kill another tank depending on My Viking and Thunder the main reason THE RELOAD TIME OF THUNDER .
you must make POLL for UPDATE, every Tanker Select Only One hull and turret to select Suitable Update for him .

another thing Thunder this bad thing must be remove inflict self-damage .
if this Update Done this will be very very Bad  :angry:
  :angry: 

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Hull turning is now wierd .... some sort of acceleration effect often has me turing too much off course.

Must learn to tap left/right and never hold it down anymore, because of delayed reaction to inputs ...

makes me a noob driver now :(

 

Hammer load time increase now make it pretty much the most frustrating turret.

3 shots and you are dead ... killed before can reload.

Like playing BP/XP every game ... so no more hammer for me.

 

Freeze is going to be a major pain now .... once the freeze starts, may as well stop playing and wait for death.

 

Not more man. Now it is nerf alias nefred.

Now turest go faster and it is easier to kil freze users.

 

You can train this.

I test it and it is harder and harder to kil enemies...

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Hi every one .

Any change in  parameters of hulls and turret must be do in referendum and Poll .

It does not make sense after long time all tanker select hulls and turret depending on current parameters ,

any stupid change will Destroy all Tanker Experience .

About me, Often Kill another tank depending on My Viking and Thunder the main reason THE RELOAD TIME OF THUNDER .

you must make POLL for UPDATE, every Tanker Select Only One hull and turret to select Suitable Update for him .

another thing Thunder this bad thing must be remove inflict self-damage .

if this Update Done this will be very very Bad  :angry:  :angry: 

 

 

hahahahahahahah

As all update :)

all work difrenty after updates :)

 

it is terrible many times and sometimes some weapons go just to garage for a long time...

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Hull turning is now wierd .... some sort of acceleration effect often has me turing too much off course.

 

VS

 

Freeze is going to be a major pain now .... once the freeze starts, may as well stop playing and wait for death.

Two opposit conclusions man.

This acceleration destroy friz effectivity.

And now lower friz effect is more destroying friz - man.

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Not more man. Now it is nerf alias nefred.

 

Now turest go faster and it is easier to kil freze users.

 

 

 

You can train this.

 

I test it and it is harder and harder to kil enemies...

 

nope at all user. as I use short range turret, I always bring so close with freeze.

Here some detail

 

I use m4 isida, and I killed by freeze m2 coz

1 turret rotation is isida main source, to kill and self healing. while driving.

2 isida nerfed angle cone width, now u must make straight line between turret and turret (yes, it hard to attack edge of hull now) to connecting both heal and attack. Even healing moving target is hard as hell now.

Edited by AliceTreatPU
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What's the point to plan setting a combo of your taste when sooner or later (sooner is the right one) parameters will change and you will have to start all over again? :mellow:

 

 

 

What can one do to boost sales a little?

Hmm... let me think a little bit...

Got it! Let's mess the parameters, relative power will change, people will have to buy (or upgrade) new hulls / turrets / paints!

Great! :P

 

 

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  Very good changes in parameters of turrets and hulls. Also changes in the garage after 1 minute led to a more dynamic game. Than I have one big (y)

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Wasp

- increased acceleration not noticeable.

- turning acceleration may decreased due to higher weight? Wsps _get_into_ turns slower (but final turning speed seems same).

- dies after the thunder has reloaded (2shot kill)

- still dies after hammer has reloaded _across_half_the_map !!! Hammer has full devestation on more then mid range.

 

So most weapons are stronger now.. and wasp stays defenseless?

You really push wasp users into XP/BP only..

..and you know that I don't see a reason to _purchase_ other turrents then? ;) ;)

 

I know a light hull is supposed to die faster. Fair tradeoff. But now you've overshot it :p

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I use m4 isida, and I killed by freeze m2 coz

1 turret rotation is isida main source, to kill and self healing. while driving.

2 isida nerfed angle cone width, now u must make straight line between turret and turret (yes, it hard to attack edge of hull now) to connecting both heal and attack. Even healing moving target is hard as hell now.

which hull do you use?

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I think it should nerfed all weapon and make all hull all last longer.

The most big armor hull must decrease his health to the point, it can be killed by 2 turret when make trip form base flag to enemy flag and back again.

The most fast hull must decrease his speed to the point, it always can be killed by 2 turret and it above 50% chance to be killed by 1 turret

 

Turret in here, the normal one, like isida, rico, Vulcan thunder etc.

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Love the changes to twins. I was smashing fellas. I always loved twins, but felt they were nerfed way to harshly in when they were a little while ago. Now they are bloody mint!! Thanks for changing dem, and vulcans pushing power a smidge.

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I will hiatus till my isida problem is fixed.

It actually nerfed isida, not make higher chance againts hammer.

 

Need to rebalance again, with all turret nerfed, so we can life longer both in game and real life lol

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Freeze was

- Freeze was always underpowered in M3 Freeze vs M3 hulls

- So it ended up as a highly tactical team weapon

-> the Freezer rushed through the attackers and slowed them all a little, the rest of the defenders killed them.

So the attackers had to kill freeze first for a successfull attack.. this have been very interresting games!

 

Freeze now:

- Freeze can compete with M3 only when I rush into them like a noob and stop their hull from turning (as now heavy hulls turn faster and their turning is not really slowed down)

 (what a boring thing -.-)

- I can not chase down a flagrunner as on long range the weapon has next to no slow down anymore

As the energy consumption is increased, I can not afford to give 1sec blast on med range to slow them down, move into a good position and kill.. I have too less energy. All my energy have to go into killing.. or else he survives.

- I can not even slow them down a little, move into a good position for a longlasting close range kill.. freezeing them out of a bad position/range consumes now to much energy.

 

When a freeze attacks me now, I can most likely get rid of him, if I learn how. This weapon looks now overpoweed at first sight, but if you get used to it Freeze itself is soo doomed..

Edited by Rohrmeister
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