Jump to content
EN
Play

Forum

Some Recommendations & Ideas


Your Opinions  

9 members have voted

  1. 1. If you like the recommendations in this page, than vote.

    • You like all the recommendations.
      4
    • You do not like some recommendations.
      4
    • You do not like any recommendations.
      1


Recommended Posts

Some recommendations & ideas to make this awesome game more interesting & real.

Recommendations:-

1.       In today world, the tanks are usually equipped with more than one type of gun. So why not in the game. I mean  a ‘weapon changer equipment’ can be added in the garage and after buying and installing it, a tank can equip 2 or more guns simultaneously and in the battle, the player can toggle between the two by pressing a specified key. Some would say that it will become OP but  over-powerness is only when a single player or a group of players have it, but i say that it should be add in the garage for all players, meaning all will have same abilities, so no-one will be on upper hand.

 

2.       Breakable objects can be added to make the scenery more real. As we know, in real, the tanks are able to destroy objects, so why not in the game. Not all but some walls and objects could be made breakable.

 

3.       Breakable boxes can be put on the map in which we can get supplies. Some would say it would be a waste of a good shot, but we play to destroy/ ruin/ smash/ crush/ devastate/ wreck/ shatter/ demolish everything and have more fun and excitement, making the game more interesting

 

4.       The supplies which we get from the sky should be stored instead of applying it at that moment. Some would say, this make supply farming waaaaay to easy. I say the supplies should be stored for the current battle only, after leaving the battle they could be deducted.

 

5.       Shooting mechanism is still not perfect. When shooting a turret and if we see only its surface, than our attacks have no effect on it. Image link- http://postimg.org/image/81nr5ao3z/ (image named as ‘5’).

 

 

6.       Hiding behind walls are sometimes ineffective as the enemy can see you and he can plan to kill you, So snipers suffers a lot of trouble. Image link- http://postimg.org/image/9vnsjm0b3/ (image named as ‘6’).

 

7.       The objects like these (image link bellow) must be upgraded, so that the tanks can climb upon it without the need of any others help. When we try to get on these type objects we get stuck and cannot move upon them (what so ever the power of our tank is). This is not real physics Image link- http://postimg.org/image/49e98l6jl/ (image named as ‘7’).

 

 

8.       Short battles having less players and short time (15 minutes) like island, don’t have the benefit of getting a gold box. Because, I understand by my experience, the game uses some number of tanks to be killed before producing a gold box which is impossible to accomplish in short battles. So I recommend that a ‘silver box’ of 100 crystals can be produced after every kill of 20 tanks. The gold box feature should also run simultaneously as it gives the motivation to play in battles.

 

9.       A problem which we frequently come through is in the garage. See: if we have a gun or hull m2(say smoky m2), we can’t equip smoky m0 or m1 even if we had purchased it long back. This option should be added in the garage. See its a major problem, when we play with a person of low rank. We have all guns of m1 or m2 and he has m0 so we are automatically put to a better hand. This makes him as well as me bored, as he has to always die and I just have to shoot him once or twice, making the game boring.

 

10.   A radar option should be added in the game.

 

11.   The battle chat and the screen chat should be connected. I mean if a friend (say friend1) on another server or the same server writes to a friend(say friend2) who is in a battle, the message should go in the battle chat to friend2 with the name of the sender(friend1).

 

12.    In Parkour battles we get no score and no crystals, so what is the meaning of using powerups after a specified period of time! I say all the powerups in parkour should be made like the ‘mine’ powerup. One can use it in a sequence without waiting for their reload.

 

13.   A mode of private battle should be added. See:  If friend1 is playing from a long time and has a rank of second lieutenant and friend2 has just joined the game and has a rank of recruit, both want to play with each other but can’t due to rank difference. So in this private mode they both can play with each other ignoring their ranks.

 

14.   Pebbles and stones can increase the beauty of the maps.

 

15.   A self made paint can be added in the garage. I mean a paint which has no protective attributes but the player can make it himself. This will bring more creativity in the game. And the players will be attracted in reproducing their thoughts on their tanks.

 

16.   In parkour battles, the places which have no access must be opened from somewhere, to go inside. Like in Rio. image link- http://postimg.org/image/exvf4hifj/  (image named as ‘16’).

 

17.   The freezing time for the tanks had been extend for a time which is more than sufficient. It should be minimized. As if a tank comes in the range of a freeze, it has no choice. The freezing effect is so much that cannot counter the attack and kill the enemy tank. The tank becomes helpless as if it is paralysed .

 

18.   A new battle format of CTF can be added in which you can’t kill any tank but you can shoot on them to deflect them. Once you have taken the enemy flag, you have to run to your flag as fast as possible because if any enemy touches you, the enemy flag is returned. (In these battles the force/impact of the fire should be increased by the developers than oniy the gameplay will have fun)

 

19. A renting feature should be added. A person can rent a weapon to others which he don't use but has it in the garage. And the price of renting (per day) can be decided by the owner of the weapon.

Now Tanki will think, "What is the benefit for them(Tanki) , in this feature". I say tanki can put some tax on renting, that is if one want to rent his weapon on 25 crystals/day, tanki can put a rent tax ,say 8%, and the rent giver will have to pay 25 + 2(tax) Crystals/day, means while renting the weapon, 27 crystals will be deducted from his account on daily basis from which 25 crystals will go to the owner of the weapon while 2 crystals will go to tanki.

Share this post


Link to post
Share on other sites

If you have some ideas, suggestions or feedback, than please reply. So that the game can improve and become more interesting and full of excitement.

Share this post


Link to post
Share on other sites

Some recommendations & ideas to make this awesome game more interesting & real.

Recommendations:-

1.       In today world, the tanks are usually equipped with more than one type of gun. So why not in the game. I mean  a ‘weapon changer equipment’ can be added in the garage and after buying and installing it, a tank can equip 2 or more guns simultaneously and in the battle, the player can toggle between the two by pressing a specified key.

Its going to make the tank/gun OP and people would not play anymore :/

 

2.       Breakable objects can be added to make the scenery more real. As we know, in real, the tanks are able to destroy objects, so why not in the game. Not all but some walls and objects could be made breakable.

This games is not based on reality but i would like to destroy a wall with thunder to expose the player to shoot him :D. so +1

 

3.       Breakable boxes can be put in which we can get supplies.

It would be a waste of a good shot from your gun so no!

 

4.       The supplies which we get from the sky should be stored instead of applying it at that moment.

Two word's MULTS, and SCAVENGERS.

 

5.       Shooting mechanism is still not perfect. When shooting a turret and if we see only its surface, than our attacks have no effect on it. Image link- http://postimg.org/image/81nr5ao3z/ (image named as ‘5’).

Every point on the tank takes damage why do you think thunder has splash dmg?

 

 

6.       Hiding behind walls are sometimes ineffective as the enemy can see you. Image link- http://postimg.org/image/9vnsjm0b3/ (image named as ‘6’).

Aint that the point of the game?

 

7.       The objects like these (image link bellow) must be upgraded, so that the tanks can climb upon it without the need of any others help. Image link- http://postimg.org/image/49e98l6jl/ (image named as ‘7’).

Thats why we have parkour makes it more fun to do :s

 

 

8.       Short battles having less players and short time (15 minutes) like island, don’t have the benefit of getting a gold box. Because, I understand by my experience, the game uses some number of tanks to be killed before producing a gold box which is impossible to accomplish in short battles. So I recommend that a ‘silver box’ of 100 crystals can be produced after every kill of 20 tanks. The gold box feature should also run simultaneously as it gives the motivation to play in battles.

Tanki tryed this but the number of mults increased very quickly. that's why its was removed and also the 10 crys boxes was taken away. and have a certain kill limit for golds um NO!

 

9.       A problem which we frequently come through is in the garage. See: if we have a gun or hull m2(say smoky m2), we can’t equip smoky m0 or m1 even if we had purchased it long back. This option should be added in the garage. See its a major problem, when we play with a person of low rank. We have all guns of m1 or m2 and he has m0 so we are automatically put to a better hand. This makes him as well as me bored, as he has to always die and I just have to shoot him once or twice, making the game boring.

yes we have purchased but we cannot degrade a weapon it would be cool if we could but it wont be worth it tho.

 

10.   A radar option should be added in the game.

The we don't need a radar its only going to mess up the game...

 

11.   The battle chat and the screen chat should be connected. I mean if a friend (say friend1) on another server or the same server writes to a friend(say friend2) who is in a battle, the message should go in the battle chat to friend2 with the name of the sender(friend1).

I mean we can switch servers.. but this would be cool if your in a server but yu dont feel like switching so a +1

 

12.    In Parkour battles we get no score and no crystals, so what is the meaning of using powerups after a specified period of time! I say all the powerups in parkour should be made like the ‘mine’ powerup. One can use it in a sequence without waiting for their reload.

So no time limit on power ups i dont understand? 

 

 

13.   A mode of private battle should be added. See:  If friend1 is playing from a long time and has a rank of second lieutenant and friend2 has just joined the game and has a rank of recruit, both want to play with each other but can’t due to rank difference. So in this private mode they both can play with each other ignoring their ranks.

This will encourage powerlevaling :s

 

14.   Pebbles and stones can increase the beauty of the maps.

Um what?

 

 

15.   A self made paint can be added in the garage. I mean a paint which has no protective attributes but the player can make it himself. This will bring more creativity in the game. And the players will be attracted in reproducing their thoughts on their tanks.

I would LOVE to see this in the game!! +1

 

16.   In parkour battles, the places which have no access must be opened from somewhere, to go inside. Like in Rio. image link- http://postimg.org/image/exvf4hifj/  (image named as ‘16’).

Make maps more accessible in only parkour i like this but i don't parkour. +1 to this

 

17.   The freezing time for the tanks had been extend for a time which is more than sufficient. It should be minimized. As if a tank comes in the range of a freeze, it has no choice. The freezing effect is so much that cannot counter the attack and kill the enemy tank. The tank becomes helpless as if it is paralysed .

We don't want freeze way to OP now do we?

 

 

18.   A new battle format of CTF can be added in which you can’t kill any tank but you can shoot on them to deflect them. Once you have taken the enemy flag, you have to run to your flag as fast as possible because if any enemy touches you, the enemy flag is returned. (In these battles the force/impact of the fire should be increased)

if the tank touches you the flag is automatically returned that will piss off many players.

 

4 of the ideas i like out of the 18 on the list 

Share this post


Link to post
Share on other sites

  1. Too OP, doesn't fit in with the game.
  2. Can't be added in the current version. Perhaps in Unity.
  3. We already have pickups. I don't see why breakable boxes would be necessary
  4. Supplies fall on empty maps too. This would make supply farming waaaaay to easy.
  5. That shouldn't be a problem for Shaft. Perhaps the damage doesn't go through because of lag.
  6. Just make sure you're not too close to the wall for your turret to go though. We should be thankful that our turrets don't actually get stuck on walls  :)
  7. Pointless, but...ok...
  8. Incorrect. Gold boxes fall randomly, sometimes it falls after 1 crystals, but sometimes it doesn't fall after 50000 crystals.
  9. Duplicate idea. Already suggested before.
  10. Duplicate idea.
  11. +1
  12. This is already a think. It's impossible to create a Parkour Mode battle with cooldowns enabled.
  13. +1
  14. Pointless. Unity version will have better graphics and decorations.
  15. Idea suggested before and rejected by developers (I think)
  16. The whole point of Parkour is to overcome obstacles to get to inaccessible areas. Opening them up will ruin the purpose of parkouring on the map.
  17. The extended time only applies to the turret, while your speed isn't affected as much. It seems pretty balanced to me at the moment.
  18. Seems interesting. Post it in Ideas for new Game Modes.

And please, 

  • One topic - one idea. Do not create duplicates of your own ideas.

Ideas and suggestions section rules.

Share this post


Link to post
Share on other sites

 
  1. Too OP, doesn't fit in with the game.                                                                                                                                                                                                over-powerness is only when a single player or a group of players have it, but i say that it should be add in the garage for all players, means all have same abilities, so no-one will be on upper hand
  2. Can't be added in the current version. Perhaps in Unity.
  3. We already have pickups. I don't see why breakable boxes would be necessary                                                                                                                it will be more fun
  4. Supplies fall on empty maps too. This would make supply farming waaaaay to easy.                                                                                                        the supplies should be stored for the current battle only, after leaving the battle they could be deducted
  5. That shouldn't be a problem for Shaft. Perhaps the damage doesn't go through because of lag.                                                                                     i had tried it with shaft many times, but it didn't worked, they didn't got any damage
  6. Just make sure you're not too close to the wall for your turret to go though. We should be thankful that our turrets don't actually get stuck on walls   :)                                                                                                                                                                                                                    but the enemy can see you and plan to kill you
  7. Pointless, but...ok...                                                                                                                                                                                                                            when we try to get on these type objects we get stuck and cannot move upon them (what so ever the power of our tank is). This is not real physics
  8. Incorrect. Gold boxes fall randomly, sometimes it falls after 1 crystals, but sometimes it doesn't fall after 50000 crystals.                                                                                                                                                                                                                                                                       but my suggestion, if add, would be beneficial in short battles
  9. Duplicate idea. Already suggested before.
  10. Duplicate idea.
  11. +1
  12. This is already a think. It's impossible to create a Parkour Mode battle with cooldowns enabled.                                                                                      i didn't understand you
  13. +1
  14. Pointless. Unity version will have better graphics and decorations.                                                                                                                                         i just wanted to increase the beauty of the maps
  15. Idea suggested before and rejected by developers (I think)                                                                                                                                                        its a good idea for excitement
  16. The whole point of Parkour is to overcome obstacles to get to inaccessible areas. Opening them up will ruin the purpose of parkouring on the map.                                                                                                                                                                                                  some places are inaccessible at all, i just wanted that they should become accessible
  17. The extended time only applies to the turret, while your speed isn't affected as much. It seems pretty balanced to me at the moment.                                                                                                                                                                                                                              but shooting needs turret rotation
  18. Seems interesting. Post it in Ideas for new Game Modes.                                                                                                                                                          thank you for you suggestion, i will post it there

And please, 

  • One topic - one idea. Do not create duplicates of your own ideas.                                                                                                     Ideas and suggestions section rule                                                                                                                                                                                      all ideas are mine. if it was suggested before, i didn't knew!

 

 

Share this post


Link to post
Share on other sites

 

 

Some recommendations & ideas to make this awesome game more interesting & real.

Recommendations:-

1.       In today world, the tanks are usually equipped with more than one type of gun. So why not in the game. I mean  a ‘weapon changer equipment’ can be added in the garage and after buying and installing it, a tank can equip 2 or more guns simultaneously and in the battle, the player can toggle between the two by pressing a specified key. That would be too OP. Tanki isn't completely realistic.

 

2.       Breakable objects can be added to make the scenery more real. As we know, in real, the tanks are able to destroy objects, so why not in the game. Not all but some walls and objects could be made breakable. Too much destruction plus lag.

 

3.       Breakable boxes can be put on the map in which we can get supplies. Rage quit because someone decided to destroy my repair kit I was going to pick up while being 1% armor left..

 

4.       The supplies which we get from the sky should be stored instead of applying it at that moment. Supply farmers? NO.

 

5.       Shooting mechanism is still not perfect. When shooting a turret and if we see only its surface, than our attacks have no effect on it. Image link- http://postimg.org/image/81nr5ao3z/ (image named as ‘5’). The reson is because that's just the camera angle and auto-aim mechanism doesn't shoot everything you see.

 

 

6.       Hiding behind walls are sometimes ineffective as the enemy can see you. Image link- http://postimg.org/image/9vnsjm0b3/ (image named as ‘6’).  Eye spy.

 

7.       The objects like these (image link bellow) must be upgraded, so that the tanks can climb upon it without the need of any others help. Image link- http://postimg.org/image/49e98l6jl/ (image named as ‘7’). Climbing on of a tank without a properly angled surface won't work.

 

 

8.       Short battles having less players and short time (15 minutes) like island, don’t have the benefit of getting a gold box. Because, I understand by my experience, the game uses some number of tanks to be killed before producing a gold box which is impossible to accomplish in short battles. So I recommend that a ‘silver box’ of 100 crystals can be produced after every kill of 20 tanks. The gold box feature should also run simultaneously as it gives the motivation to play in battles. A silver box?! Silver box farmers will come to Tanki.

 

9.       A problem which we frequently come through is in the garage. See: if we have a gun or hull m2(say smoky m2), we can’t equip smoky m0 or m1 even if we had purchased it long back. This option should be added in the garage. See its a major problem, when we play with a person of low rank. We have all guns of m1 or m2 and he has m0 so we are automatically put to a better hand. This makes him as well as me bored, as he has to always die and I just have to shoot him once or twice, making the game boring. Purchase M2 piece without M1 and M0 piece will make an incomplete M2.

 

10.   A radar option should be added in the game. This will  never happen as game-play would be to easy.

 

11.   The battle chat and the screen chat should be connected. I mean if a friend (say friend1) on another server or the same server writes to a friend(say friend2) who is in a battle, the message should go in the battle chat to friend2 with the name of the sender(friend1).

 

12.    In Parkour battles we get no score and no crystals, so what is the meaning of using powerups after a specified period of time! I say all the powerups in parkour should be made like the ‘mine’ powerup. One can use it in a sequence without waiting for their reload. There are no cool downs or "reload" in parkour mode for supplies.

 

13.   A mode of private battle should be added. See:  If friend1 is playing from a long time and has a rank of second lieutenant and friend2 has just joined the game and has a rank of recruit, both want to play with each other but can’t due to rank difference. So in this private mode they both can play with each other ignoring their ranks.

14.   Pebbles and stones can increase the beauty of the maps. More lag.

 

15.   A self made paint can be added in the garage. I mean a paint which has no protective attributes but the player can make it himself. This will bring more creativity in the game. And the players will be attracted in reproducing their thoughts on their tanks. Inappropriate content will be paint in the game.

 

16.   In parkour battles, the places which have no access must be opened from somewhere, to go inside. Like in Rio. image link- http://postimg.org/image/exvf4hifj/  (image named as ‘16’). You don't understand what's parkour. That's the challenge and what makes parkour not little kid parkour.

 

17.   The freezing time for the tanks had been extend for a time which is more than sufficient. It should be minimized. As if a tank comes in the range of a freeze, it has no choice. The freezing effect is so much that cannot counter the attack and kill the enemy tank. The tank becomes helpless as if it is paralysed . They say Freeze was weak, developers did what players want. You're still able to kill it, just get a repair kit.

 

18.   A new battle format of CTF can be added in which you can’t kill any tank but you can shoot on them to deflect them. Once you have taken the enemy flag, you have to run to your flag as fast as possible because if any enemy touches you, the enemy flag is returned. (In these battles the force/impact of the fire should be increased by the developers than oniy the gameplay will have fun)

 

 

Share this post


Link to post
Share on other sites

too long u should've broke it up

some of them are good but some of those are have been suggested before & some from VLOG's

     the ideas are mine. if they were suggested before, i was not aware

Share this post


Link to post
Share on other sites

Some recommendations & ideas to make this awesome game more interesting & real.

Recommendations:-

1.       In today world, the tanks are usually equipped with more than one type of gun. So why not in the game. I mean  a ‘weapon changer equipment’ can be added in the garage and after buying and installing it, a tank can equip 2 or more guns simultaneously and in the battle, the player can toggle between the two by pressing a specified key. That would be too OP. Tanki isn't completely realistic.

nrs1998 --   over-powerness is only when a single player or a group of players have it, but i say that it should be add in the garage for all players, means all have same abilities, so no-one will be on upper hand

 

2.       Breakable objects can be added to make the scenery more real. As we know, in real, the tanks are able to destroy objects, so why not in the game. Not all but some walls and objects could be made breakable. Too much destruction plus lag.                                                                                                                                    

nrs1998 -- we play the game for destruction. We play to destroy/ ruin/ smash/ crush/ devastate/ wreck/ shatter/ demolish and have more fun and excitement, making the game more intresting

3.       Breakable boxes can be put on the map in which we can get supplies. Rage quit because someone decided to destroy my repair kit I was going to pick up while being 1% armor left..                                                                                nrs1998 -- i am not saying to keep your powerups in the box but as the powerups fall from skies, they can also be put in some boxes which are hidden in the scenery.

 

4.       The supplies which we get from the sky should be stored instead of applying it at that moment. Supply farmers? NO.

 

5.       Shooting mechanism is still not perfect. When shooting a turret and if we see only its surface, than our attacks have no effect on it. Image link- http://postimg.org/image/81nr5ao3z/ (image named as ‘5’). The reson is because that's just the camera angle and auto-aim mechanism doesn't shoot everything you see.

nrs1998 --  i had tried it with shaft many times, and i have 100% confidence on my opinion that it doesn't work 

 

6.       Hiding behind walls are sometimes ineffective as the enemy can see you. Image link- http://postimg.org/image/9vnsjm0b3/ (image named as ‘6’).  Eye spy.                                                                              nrs1998 --  it is a bad aspect of the game

 

7.       The objects like these (image link bellow) must be upgraded, so that the tanks can climb upon it without the need of any others help. Image link- http://postimg.org/image/49e98l6jl/ (image named as ‘7’). Climbing on of a tank without a properly angled surface won't work.

nrs1998 -- LOL, you can never climb on a tank without anyone's help

 

8.       Short battles having less players and short time (15 minutes) like island, don’t have the benefit of getting a gold box. Because, I understand by my experience, the game uses some number of tanks to be killed before producing a gold box which is impossible to accomplish in short battles. So I recommend that a ‘silver box’ of 100 crystals can be produced after every kill of 20 tanks. The gold box feature should also run simultaneously as it gives the motivation to play in battles. A silver box?! Silver box farmers will come to Tanki.                                                            nrs1998 -- you are not a good reader/critic, i said that after every kill '20 tanks' a silver box is produced, not randomly

 

9.       A problem which we frequently come through is in the garage. See: if we have a gun or hull m2(say smoky m2), we can’t equip smoky m0 or m1 even if we had purchased it long back. This option should be added in the garage. See its a major problem, when we play with a person of low rank. We have all guns of m1 or m2 and he has m0 so we are automatically put to a better hand. This makes him as well as me bored, as he has to always die and I just have to shoot him once or twice, making the game boring. Purchase M2 piece without M1 and M0 piece will make an incomplete M2.                                                                                                                                                                      nrs1998 -- i again say you are not a good reader/critic, I said that there should be a option to choose between m0 & m1(which you have already bought). I am not saying to buy an m3 directly.

 

10.   A radar option should be added in the game. This will  never happen as game-play would be to easy.

 

11.   The battle chat and the screen chat should be connected. I mean if a friend (say friend1) on another server or the same server writes to a friend(say friend2) who is in a battle, the message should go in the battle chat to friend2 with the name of the sender(friend1).

 

12.    In Parkour battles we get no score and no crystals, so what is the meaning of using powerups after a specified period of time! I say all the powerups in parkour should be made like the ‘mine’ powerup. One can use it in a sequence without waiting for their reload. There are no cool downs or "reload" in parkour mode for supplies.                nrs1998 -- LOL HaHAHa...., Repair, 2xDamage, 2xArmour, 2xSpeed have cooldown time in parkour. You do not know

 

13.   A mode of private battle should be added. See:  If friend1 is playing from a long time and has a rank of second lieutenant and friend2 has just joined the game and has a rank of recruit, both want to play with each other but can’t due to rank difference. So in this private mode they both can play with each other ignoring their ranks.

 nrs1998 -- LOL

 

14.   Pebbles and stones can increase the beauty of the maps. More lag.

 

15.   A self made paint can be added in the garage. I mean a paint which has no protective attributes but the player can make it himself. This will bring more creativity in the game. And the players will be attracted in reproducing their thoughts on their tanks. Inappropriate content will be paint in the game.

nrs1998 -- LOL, a good paint of your type will encourage you to play more

 

16.   In parkour battles, the places which have no access must be opened from somewhere, to go inside. Like in Rio. image link-http://postimg.org/image/exvf4hifj/  (image named as ‘16’). You don't understand what's parkour. That's the challenge and what makes parkour not little kid parkour.

 

17.   The freezing time for the tanks had been extend for a time which is more than sufficient. It should be minimized. As if a tank comes in the range of a freeze, it has no choice. The freezing effect is so much that cannot counter the attack and kill the enemy tank. The tank becomes helpless as if it is paralysed . They say Freeze was weak, developers did what players want. You're still able to kill it, just get a repair kit.

nrs1998 --  freeze was weak. OK! but this doesn't mean that it should be made so strong that none can competite it

 

18.   A new battle format of CTF can be added in which you can’t kill any tank but you can shoot on them to deflect them. Once you have taken the enemy flag, you have to run to your flag as fast as possible because if any enemy touches you, the enemy flag is returned. (In these battles the force/impact of the fire should be increased by the developers than oniy the gameplay will have fun)

Share this post


Link to post
Share on other sites

Some recommendations & ideas to make this awesome game more interesting & real.

Recommendations:-

1.       In today world, the tanks are usually equipped with more than one type of gun. So why not in the game. I mean  a ‘weapon changer equipment’ can be added in the garage and after buying and installing it, a tank can equip 2 or more guns simultaneously and in the battle, the player can toggle between the two by pressing a specified key.

Its going to make the tank/gun OP and people would not play anymore :/

 

nrs1998 --   over-powerness is only when a single player or a group of players have it, but i say that it should be add in the garage for all players, means all have same abilities, so no-one will be on upper hand

 

2.       Breakable objects can be added to make the scenery more real. As we know, in real, the tanks are able to destroy objects, so why not in the game. Not all but some walls and objects could be made breakable.

This games is not based on reality but i would like to destroy a wall with thunder to expose the player to shoot him  :D. so +1

 

3.       Breakable boxes can be put in which we can get supplies.

It would be a waste of a good shot from your gun so no!

 

nrs1998 -- we play the game for destruction. We play to destroy/ ruin/ smash/ crush/ devastate/ wreck/ shatter/ demolish and have more fun and excitement, making the game more intresting

 

4.       The supplies which we get from the sky should be stored instead of applying it at that moment.

Two word's MULTS, and SCAVENGERS.

 

5.       Shooting mechanism is still not perfect. When shooting a turret and if we see only its surface, than our attacks have no effect on it. Image link- http://postimg.org/image/81nr5ao3z/ (image named as ‘5’).

Every point on the tank takes damage why do you think thunder has splash dmg?

nrs1998 --  i had tried it with shaft many times, and i have 100% confidence on my opinion that it doesn't work 

 

 

6.       Hiding behind walls are sometimes ineffective as the enemy can see you. Image link- http://postimg.org/image/9vnsjm0b3/ (image named as ‘6’).

Aint that the point of the game? 

nrs1998-- LOL, thats a bad aspect, you can't hide

 

7.       The objects like these (image link bellow) must be upgraded, so that the tanks can climb upon it without the need of any others help. Image link- http://postimg.org/image/49e98l6jl/ (image named as ‘7’).

Thats why we have parkour makes it more fun to do :s

 

 

8.       Short battles having less players and short time (15 minutes) like island, don’t have the benefit of getting a gold box. Because, I understand by my experience, the game uses some number of tanks to be killed before producing a gold box which is impossible to accomplish in short battles. So I recommend that a ‘silver box’ of 100 crystals can be produced after every kill of 20 tanks. The gold box feature should also run simultaneously as it gives the motivation to play in battles.

Tanki tryed this but the number of mults increased very quickly. that's why its was removed and also the 10 crys boxes was taken away. and have a certain kill limit for golds um NO!

 

9.       A problem which we frequently come through is in the garage. See: if we have a gun or hull m2(say smoky m2), we can’t equip smoky m0 or m1 even if we had purchased it long back. This option should be added in the garage. See its a major problem, when we play with a person of low rank. We have all guns of m1 or m2 and he has m0 so we are automatically put to a better hand. This makes him as well as me bored, as he has to always die and I just have to shoot him once or twice, making the game boring.

yes we have purchased but we cannot degrade a weapon it would be cool if we could but it wont be worth it tho. 

nrs1998--  there should be a option to choose between m0 & m1(which you have already bought). I am not saying to buy an m3 directly.

 

10.   A radar option should be added in the game.

The we don't need a radar its only going to mess up the game...

 

11.   The battle chat and the screen chat should be connected. I mean if a friend (say friend1) on another server or the same server writes to a friend(say friend2) who is in a battle, the message should go in the battle chat to friend2 with the name of the sender(friend1).

I mean we can switch servers.. but this would be cool if your in a server but yu dont feel like switching so a +1

 

12.    In Parkour battles we get no score and no crystals, so what is the meaning of using powerups after a specified period of time! I say all the powerups in parkour should be made like the ‘mine’ powerup. One can use it in a sequence without waiting for their reload.

So no time limit on power ups i dont understand? 

 

 

13.   A mode of private battle should be added. See:  If friend1 is playing from a long time and has a rank of second lieutenant and friend2 has just joined the game and has a rank of recruit, both want to play with each other but can’t due to rank difference. So in this private mode they both can play with each other ignoring their ranks.

This will encourage powerlevaling :s

 

14.   Pebbles and stones can increase the beauty of the maps.

Um what?

 

 

15.   A self made paint can be added in the garage. I mean a paint which has no protective attributes but the player can make it himself. This will bring more creativity in the game. And the players will be attracted in reproducing their thoughts on their tanks.

I would LOVE to see this in the game!! +1

 

16.   In parkour battles, the places which have no access must be opened from somewhere, to go inside. Like in Rio. image link-http://postimg.org/image/exvf4hifj/  (image named as ‘16’).

Make maps more accessible in only parkour i like this but i don't parkour. +1 to this

 

17.   The freezing time for the tanks had been extend for a time which is more than sufficient. It should be minimized. As if a tank comes in the range of a freeze, it has no choice. The freezing effect is so much that cannot counter the attack and kill the enemy tank. The tank becomes helpless as if it is paralysed .

We don't want freeze way to OP now do we?

 

 

18.   A new battle format of CTF can be added in which you can’t kill any tank but you can shoot on them to deflect them. Once you have taken the enemy flag, you have to run to your flag as fast as possible because if any enemy touches you, the enemy flag is returned. (In these battles the force/impact of the fire should be increased)

if the tank touches you the flag is automatically returned that will piss off many players

nrs1998-- I say it will be more fun

 

4 of the ideas i like out of the 18 on the list 

Share this post


Link to post
Share on other sites

 

Some recommendations & ideas to make this awesome game more interesting & real.

Recommendations:-

1.       In today world, the tanks are usually equipped with more than one type of gun. So why not in the game. I mean  a ‘weapon changer equipment’ can be added in the garage and after buying and installing it, a tank can equip 2 or more guns simultaneously and in the battle, the player can toggle between the two by pressing a specified key. That would be too OP. Tanki isn't completely realistic.

nrs1998 --   over-powerness is only when a single player or a group of players have it, but i say that it should be add in the garage for all players, means all have same abilities, so no-one will be on upper hand And why should we have it the game? Do you see any MMO tank games have that? NO. This isn't a realistic game.

 

2.       Breakable objects can be added to make the scenery more real. As we know, in real, the tanks are able to destroy objects, so why not in the game. Not all but some walls and objects could be made breakable. Too much destruction plus lag.                                                                                                                                    

nrs1998 -- we play the game for destruction. We play to destroy/ ruin/ smash/ crush/ devastate/ wreck/ shatter/ demolish and have more fun and excitement, making the game more intresting Too much destruction on the map. Do you not understand how some would destroy all pieces of cover before anybody comes in? It would reduce all how much cover you're going to use against one shot killers. Also lag.

3.       Breakable boxes can be put on the map in which we can get supplies. Rage quit because someone decided to destroy my repair kit I was going to pick up while being 1% armor left..                                                                                nrs1998 -- i am not saying to keep your powerups in the box but as the powerups fall from skies, they can also be put in some boxes which are hidden in the scenery. If you can't specify in an understandable language repeat it differently.

 

4.       The supplies which we get from the sky should be stored instead of applying it at that moment. Supply farmers? NO.

 

5.       Shooting mechanism is still not perfect. When shooting a turret and if we see only its surface, than our attacks have no effect on it. Image link- http://postimg.org/image/81nr5ao3z/ (image named as ‘5’). The reason is because that's just the camera angle and auto-aim mechanism doesn't shoot everything you see.

nrs1998 --  i had tried it with shaft many times, and i have 100% confidence on my opinion that it doesn't work Lag or the game decided this wasn't possible to one shot it at the distance.

 

6.       Hiding behind walls are sometimes ineffective as the enemy can see you. Image link- http://postimg.org/image/9vnsjm0b3/ (image named as ‘6’).  Eye spy.                                                                              nrs1998 --  it is a bad aspect of the game Make your own tactics instead.

 

7.       The objects like these (image link bellow) must be upgraded, so that the tanks can climb upon it without the need of any others help. Image link- http://postimg.org/image/49e98l6jl/ (image named as ‘7’). Climbing on of a tank without a properly angled surface won't work.

nrs1998 -- LOL, you can never climb on a tank without anyone's help Also extremely pointless.

 

8.       Short battles having less players and short time (15 minutes) like island, don’t have the benefit of getting a gold box. Because, I understand by my experience, the game uses some number of tanks to be killed before producing a gold box which is impossible to accomplish in short battles. So I recommend that a ‘silver box’ of 100 crystals can be produced after every kill of 20 tanks. The gold box feature should also run simultaneously as it gives the motivation to play in battles. A silver box?! Silver box farmers will come to Tanki.                                                            nrs1998 -- you are not a good reader/critic, i said that after every kill '20 tanks' a silver box is produced, not randomly Get two accounts of your own of the same rank, start power-leveling with kills, after 20 kills, poof, silver box.

 

9.       A problem which we frequently come through is in the garage. See: if we have a gun or hull m2(say smoky m2), we can’t equip smoky m0 or m1 even if we had purchased it long back. This option should be added in the garage. See its a major problem, when we play with a person of low rank. We have all guns of m1 or m2 and he has m0 so we are automatically put to a better hand. This makes him as well as me bored, as he has to always die and I just have to shoot him once or twice, making the game boring. Purchase M2 piece without M1 and M0 piece will make an incomplete M2.                                                                                                                                                                      nrs1998 -- i again say you are not a good reader/critic, I said that there should be a option to choose between m0 & m1(which you have already bought). I am not saying to buy an m3 directly. Then it will have to be all the modifications' price before the M3 added to M3 price. so you have a complete M3.

 

10.   A radar option should be added in the game. This will  never happen as game-play would be to easy.

 

11.   The battle chat and the screen chat should be connected. I mean if a friend (say friend1) on another server or the same server writes to a friend(say friend2) who is in a battle, the message should go in the battle chat to friend2 with the name of the sender(friend1).

 

12.    In Parkour battles we get no score and no crystals, so what is the meaning of using powerups after a specified period of time! I say all the powerups in parkour should be made like the ‘mine’ powerup. One can use it in a sequence without waiting for their reload. There are no cool downs or "reload" in parkour mode for supplies.                nrs1998 -- LOL HaHAHa...., Repair, 2xDamage, 2xArmour, 2xSpeed have cooldown time in parkour. You do not know Do you not understand or did you just assume that?!

 

13.   A mode of private battle should be added. See:  If friend1 is playing from a long time and has a rank of second lieutenant and friend2 has just joined the game and has a rank of recruit, both want to play with each other but can’t due to rank difference. So in this private mode they both can play with each other ignoring their ranks.

 nrs1998 -- LOL

 

14.   Pebbles and stones can increase the beauty of the maps. More lag.

 

15.   A self made paint can be added in the garage. I mean a paint which has no protective attributes but the player can make it himself. This will bring more creativity in the game. And the players will be attracted in reproducing their thoughts on their tanks. Inappropriate content will be paint in the game.

nrs1998 -- LOL, a good paint of your type will encourage you to play more How do we make the paint? With a program. Many ideas like this have been rejected.

 

16.   In parkour battles, the places which have no access must be opened from somewhere, to go inside. Like in Rio. image link-http://postimg.org/image/exvf4hifj/  (image named as ‘16’). You don't understand what's parkour. That's the challenge and what makes parkour not little kid parkour.

 

17.   The freezing time for the tanks had been extend for a time which is more than sufficient. It should be minimized. As if a tank comes in the range of a freeze, it has no choice. The freezing effect is so much that cannot counter the attack and kill the enemy tank. The tank becomes helpless as if it is paralysed . They say Freeze was weak, developers did what players want. You're still able to kill it, just get a repair kit.

nrs1998 --  freeze was weak. OK! but this doesn't mean that it should be made so strong that none can competite it You can still compete if you stop whining and develop tactics.

 

18.   A new battle format of CTF can be added in which you can’t kill any tank but you can shoot on them to deflect them. Once you have taken the enemy flag, you have to run to your flag as fast as possible because if any enemy touches you, the enemy flag is returned. (In these battles the force/impact of the fire should be increased by the developers than oniy the gameplay will have fun)

 

-1 for insult or saying "bad critic", no objections!

Share this post


Link to post
Share on other sites

9.       A problem which we frequently come through is in the garage. See: if we have a gun or hull m2(say smoky m2), we can’t equip smoky m0 or m1 even if we had purchased it long back. This option should be added in the garage. See its a major problem, when we play with a person of low rank. We have all guns of m1 or m2 and he has m0 so we are automatically put to a better hand. This makes him as well as me bored, as he has to always die and I just have to shoot him once or twice, making the game boring.

This is badly needed.  It has been suggested several times though it was phrased differently.  Tanki as a whole would benefit from the ability to put on lower rank gear and play with lower ranked players.  Not only because the total pool of available matches would be larger but because it would attract new players.  Several times I've wanted to invite my friends to play tanki, but there is little point if I can't play with them because of the difference in rank.  I suppose you could make an alt but your friends will quickly out level you since that is their primary account and you are splitting up your play time between the two accounts. 

Share this post


Link to post
Share on other sites

Hi, I want to show you all my VERY BIG problem it's the one really annoying thing. When you buy something and you don't like it what then???

You suppose to sell it. I will give you my example I bought rail m2 and hornet m2 on may day sale I am happy with that but and this gives me some fun, but it's really hard to be one of the firsts on the list because I'm playing mostly Polygon CP (for xp and cash) and now the Firewall kit come out and I want it so much... But I can't, why? Guess...   I need crystals. SO THERE SUPPOSE TO BE OPTION TO SELL MY OLD EQUIPMENT. Agree with me? please change it. I would be really happy. :( I cannot get my Firewall kit :(

 

 

Kokoszka95  :wub: 

Share this post


Link to post
Share on other sites

Please, add that to game becaue if not I don't see my long carrier in this game (I'm not too sure) I will play it but no that much, and I will not have that much fun of testing new things and staff like that. And also test server should be open any time.

 

 

 

 

 

Kokoszka95  :wub: 

Share this post


Link to post
Share on other sites

Hi, I want to show you all my VERY BIG problem it's the one really annoying thing. When you buy something and you don't like it what then???

You suppose to sell it. I will give you my example I bought rail m2 and hornet m2 on may day sale I am happy with that but and this gives me some fun, but it's really hard to be one of the firsts on the list because I'm playing mostly Polygon CP (for xp and cash) and now the Firewall kit come out and I want it so much... But I can't, why? Guess...   I need crystals. SO THERE SUPPOSE TO BE OPTION TO SELL MY OLD EQUIPMENT. Agree with me? please change it. I would be really happy. :( I cannot get my Firewall kit :(

 

 

Kokoszka95  :wub: 

nrs1998-- Yes, this is also a major problem. and i have a better idea for it. A renting feature should be added. A person can rent a weapon to others which he don't use. And the price of renting (per day) can be decided by the owner.

Now Tanki will think, "What is the benefit for them(Tanki) , in this feature". I say tanki can put some tax on renting, that is if one want to rent his weapon on 25 crystals/day, tanki can put a rent tax ,say 8%, and the rent giver will have to pay 25 + 2(tax) Crystals/day, means while renting the weapon, 27 crystals will be deducted from his account on daily basis from which 25 crystals will go to the owner of the weapon while 2 crystals will go to tanki.

Share this post


Link to post
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...