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I have a lot of ideas and suggestions. This will take a while to right down. 

1. Supplies. 

I think that a new supply you could introduce into the game would tentatively be called Ammo. It would fall as a box and you would be able to buy it in the garage. If you receive it it will replenish your yellow loading bar just like a first aid kit. For instance: You are playing with a rail gun. You shoot, and a second later are cornered by a freeze. You will die because your gun is not loaded. If you use this supply, you could kill the freeze. This supply would be extremely useful and I think could possibly be the most used supply. 

 

Also some changes should be made to the existing supplies. I think that mines should be increased in damage, or maybe have unlimited damage. When you start getting into high ranks, mines rarely kill tanks. It would be cool if they destroyed tanks no matter how powerful they were and what supplies they were using. 

 

Also, the Toxic supply (or whatever it is called), the supply you get by pressing 3, should be changed. I like it a lot already, this is not as important as other things. But it would be awesome if besides doubling damage it would double other effects of the gun, like pushing power and speed and the special effects of freeze and firebird, and for railgun making it so that the stars coming out of the barrel of the gun right before you shoot are twice as fast. 

 

One thing about the double armor supply that I have to point out is that it is basically like a first aid kit, but it can give you more or less hp depending on how much you already have. 

 

2. Weapons, and ideas for new weapons.

 

The Shaft Gun should be changed slightly to be more realistic. The way the gun wobbles in sniping mode is not very accurate for a real tank. But I don't care too much. It would be nice if you could get it in m2 sooner. 

 

The Ricochet gun at the time I am righting this was recently balanced, but not enough. An idea I have to make it better would be that whenever it hits a surface and ricochets, it goes further so in tunnels and other surfaces like that the ricochet bullet or plasma ball would travel extremely far. You could also make it so that whenever it hits a surface and ricochets it multiplies in damage or pushing power. Also, change the color of the plasma charge. Make m3 be blood red, m2 be a deep orange, m1 be yellowish and m0 be very yellowish, similar to how it already is.

 

The Isida Weapon is a bit too powerful, I think. I know other players would think differently, but I think it should be re-balanced slightly so that it was less powerful. I don't really care though. 

 

The Thunder is probably my favorite weapon in the game currently. It is really good m0-m1 but at m2-m3 (which i do not play so i can't say this for sure) it seems to be less powerful compared to other weapons. Make M3 a bit more powerful damage wise.

 

The Railgun is a very good weapon right now. I would just change it's appearance to have a longer barrel and to turn faster. Maybe increase it's damage.

I have nothing else to say about rebalancing current weapon systems. I realize I have said to make most of them more powerful. This is now my section on ideas for new weapons.

 

The Contagion would be my tentative title for a new close range gun. It would look similar to an extremely long hypodermic needle that would stick past the hull very far, about half as far as the range of firebird or freeze. When the needle strikes an enemy tank it would destroy hp of the tank depending on how long the needle touched, and also turn the tank a poisonous green. If a tank that is infected with the Contagion (the tank is turned green) it would spread to whichever of his teammates he touched or was close to, and these team mates could spread it around even more, the damage getting less and less each time. In the right conditions this gun could do extreme damage to an entire enemy team. 

 

Laser Guided Missile is my tentative title for a long range sniping weapon similar to railgun and shaft. At m0 it would have a loading time slightly longer than railgun, and would to 62 damage every shot no matter what the range. If you hold down the spacebar before you shoot or as it is loading a yellow laser would be emitted from the barrel. If you hold this laser on the enemy tank for long enough, the target would be locked and the laser would turn green. No matter how fast the tank was going at this point, or if it hides behind a building or a wall, the missile that comes out of the barrel would curve around obstacles and no matter what eventually hit the tank. If you shoot before the target is locked a missile would still come out and follow the path of the laser. This weapon would be a combination of shaft and railgun, i think, and would be pretty fun to play in. 

 

Death Ray is another weapon i have thought of. Once again, this title is also tentative. This would be a fairly long range gun, with a range similar to twins and ricochet. When fired, a beam of transparent white light would come out of the barrel for several seconds. If you keep this beam of light focused on an enemy tank for as long as the white light comes out you could do a lot of damage, but it you only hit the enemy tank with the light for half a second and then he hides behind a wall you would not do as much damage. This would basically be a combination of close and long range weapons. 

 

Tesla or Tesla Coil is the tentative title of another close range gun that I have imagined. It would be a small round coil similar to an incandescent light bulb. It would have an extremely long loading time, a minute or two. But it would be the most powerful weapon in the game. It range would be circular all around you, and in this radius it could do around 170 damage m0 m1 245 m2 325 m3 400. This would be extremely dangerous, one shotting almost every tank it would be fighting against. It would basically be a kamikaze weapon, where you drive into enemy territory and try to surround yourself with enemy tanks and then blow them up in one big blast. All of its damage would be unleashed instantly, like a thunder. This would be an extremely effective weapon that excites me to even write about. 

 

I will probably think of other ideas for turrets in the game, maybe I will right them in later if I can edit this. I know this is a really long reply, but it is only going to get longer. 

3. Hulls

 

I don't have much to say about them currently. 

Dictator is a stupid  name. Also, the hull itself is very ugly and weird looking. I would give it a new look, but still giving it that large silhouette weakness.  

All of the tanks have pretty stupid names, If it were up to me I might change them all. 

Viking is a very beautiful tank. I don't know why people hate it so much. I find it weird that m3 dictator is better than m3 viking in almost every way. I might change the way mammoth looks a bit, i find it kind of ugly and it looks too much like a TOG II. 

 

4. Random Stuff

 

This section is dedicated to random things that i think would be cool or could be improved. 

 

Friends System: I like the idea of a friends system. You know how when you join a battle with your friend in it their name is a brighter green than other people's names? I think you should make it so that their name is even brighter, and if their friends (who aren't your friends) are playing their names are slightly brighter than usual names. This would allow you to be able to see if you are playing with your friend's friends so you know who's who. 

 

Punishment System: The current way things are is kind of weird. I have never been banned for anything but flooding and pretending to be a mod, so i have never been punished very severe. I have only been banned from chat. An idea i have would be called branding. If a person floods, or does something bad in the game, their names turn yellow. So if they ever say anything in chat people can tell that the recently did something bad, and will make fun of them   ^_^. Or if they are in a battle their names are also yellow, and players might do the same thing. The brand wouldn't last very long, maybe only an hour for something not that bad. 

 

Custom Make Idea: This is one of my favorite ideas, but I don't know how feasible it would be based on the way Tanki is designed. It would cost a whole lot of crystals, and wouldn't be possible until you reach a really high rank. But the idea is that you can custom make your own turret or hull. You start out by choosing the way it looks. You start out with about six bases for turrets you can choose from. From there you can add features to the way it looks, having choices of the way the top of the turret looks and the barrel. Then you can add silver and blue lights on to the turret. When you are done creating its appearance you move to its characteristics. It would look like several dials that you can turn, each dial affecting a certain thing about the gun. One for range, one for damage, one for pushing power, one for loading speed, and one for turret spinning speed. If you move a dial too far up it will move another one down to keep it balanced. Also there would be buttons you can click on to choose its special effect, like freezing, burning, ricochet, splash damage, sniping mode, or the magical electric bullet things fired from the smoky, or healing. If you make the turret to powerful you are not given the option of a special effect. There is another line of buttons you can click on deciding on what the actual bullet looks like. Plasma ball, stream (like firebird or freeze) lighting (isida like) or explosion (smoky or thunderlike). You could do the same thing for hulls, but I don't want to write it all down. If you had the custom make thing I know that i would do it, and spend a lot of money on it. 

Nornin27 has a good idea. Being able to give friends crystals is something i wish i could have done for a while.

 

When you are in battle, it would be cool if you could see your personal battle fund in the corner so that you know how much battle fund you would get if you stayed in a battle. It could say a percentage of the total battle fund and also the number of crystal you would win. This seems like such an obvious idea it is probably already posted somewhere.  

 

It would be cool if you had a map contest, where every three months a new player made map is introduced into the game. I like the video of the week thing, but the recent videos have all been dumb and staged. We should start seeing things truly creative, or amazing game play. 

 

Thank you in advance for rating me extremely well. If i stole some of your ideas, it was not on purpose. If you only like one of my ideas, still give me an upvote. Developers, if you ever use any of my ideas, give me credit for it, and hopefully a crystal prize. 

Thanks!

snakey123, the best tanker ever.

P.S support Noobest.

My first post in the forum  :rolleyes: . Just read the last paragraph if you don't like text walls. 

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I'm confused...

Just comments i made that at the time i thought were justified but having reflected somewhat

i feel the critical words i used were wrong not justified in anyway & no doubt offensive.

& now i think that i should of got to know the community more & i guess them with me

but never too late start again & join in more :)

Edited by RampagingVenom

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Just comments i made that at the time i thought were justified but having reflected somewhat

i feel the critical words i used were wrong not justified in anyway & no doubt offensive.

& now i think that i should of got to know the community more & i guess them with me

but never too late start again & join in more :)

ok that is good

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My first post in the forum  :rolleyes: . Just read the last paragraph if you don't like text walls.

 

inremeber amazing old in beatable noblest lol I always bought their paint ftw!!!!

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