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Improvement of Shaft


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I have a way to improve shaft. This weopon can be improved by removing scope and putting autoaim and when the weopon is loading we can move our tank and the damage should be same .

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That would make shaft too OP. :O I mean, you just have to press space and it will shoot automatically at the enemy. Too OP. The movement of Hull will add to its accuracy and versatility and will render other turrets useless

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The scope is Shaft's main unique feature that makes it unique. Remove it and you have a boring gun just like any other that nobody will want to use.

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Why messing with the Shaft if you can create another turret that can be played this way?

Cause the game is already quite imbalanced with the new turret, A.K.A hammer?

oops, my fault, it wasnt the new turret actually, it was the kit,A.K.A jackhammer which ruined the fun of playing

 

I dont think people want another Le OP turret.

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Cause the game is already quite imbalanced with the new turret, A.K.A hammer?

oops, my fault, it wasnt the new turret actually, it was the kit,A.K.A jackhammer which ruined the fun of playing

 

I dont think people want another Le OP turret.

Hello, it is your gun!  :huh:

Problem is not Hammer, problem is Tiger with Hammer. Probably developers wanted to make hammer players team-up.  :unsure:

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*was* my turret :)

was? What is "was?

 

I have M0 thunder, thunder is my turret.

Also I have M0 railgun, so it is also my turret.

 

Anyway, this idea would be good for making us OP(yaay! :D ), but NO...

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