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Tanki Online Update (Daily Missions) What we are looking for in them


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I'm looking forward to daily missions, so I get motivated to play Tanki...its kinda getting boring :l

I agree Kev & with tanki 2 etc hopefully many will start to come back & praise tanki more instead of a lot of negative comment.

:)

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I wouldn't like this kind of article to represent the UN. It looks like you spent 5 minutes on it, sorry.

Well, he didn't exactly call it an article. So it can be a normal discussion topic. Just dunno what the UN's got to do with it doe

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They won't be adding missions, now that the cat is out of the bag and players have found out that they have been wasting time and money on this game for several months working on their accounts, future revenue will not warrant anymore investment in updates of the current platform.

All of the recent updates from the launch of the revised eula have been geared to get players to invest in this game, from the addition of new turrets and paints, 100% experience multiplier, tank and supply kits, MU and discounted crystal purchases to name a few.

Every player should be furious over these tactics.

Why should we believe any future announcements, "don't worry" they say, well I'm worried, and you should be too.

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Um, they added daily missions into the test server... so... yeah -_-

good for them, I guss they have to find some way to keep players interested in the game, the best mission would be, "find 100 mult battles" shouldn't take more than 15 minutes to do that O_o

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Please remove "part of the TO writing club". It is closed and you don't need to post that. :)

C the time the topic was written...

U really dont like paying attention to Details,do you ^_^ :p

Edited by LeIouch_Vi_Britannia

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I have seen the Daily Mission rewards on the Test Server, and they're pretty impressive even for Generalissimo rank. Each day comes with 3 missions, and each mission gives out either 300+ drugs or 3000+ crystals. A pretty healthy source of income!

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I have seen the Daily Mission rewards on the Test Server, and they're pretty impressive even for Generalissimo rank. Each day comes with 3 missions, and each mission gives out either 300+ drugs or 3000+ crystals. A pretty healthy source of income!

The Skinner Box = "Each contingency is an arrangement of time, activity, and reward, and there are an infinite number of ways these elements can be combined to produce the pattern of activity you want from your players."

 

KBDuIBp.png

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Here are my suggestions (some might be mentioned or sound ridiculous):

  • capture a flag without using supplies
  • do a flip when hit by a railgun
  • do a flip while capturing the flag and/or taking the goldbox
  • make a combo of between 7 & 12 kills (either one-by-one or in a row)
  • make a railgun shoot very close at a side of your hull (it can't be touched)
  • capture 10 flags in a row without dying
  • do a flip while destroying a enemy (and catch a goldbox)
  • turn your head and hit or destroy an enemy
  • when upside-down, try to get back on your tracks without dying
  • fall off a map without dying
  • do a flip when the battle ends (yes, it's almost impossible)

 

These are just too hard man :p

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Here are my suggestions (some might be mentioned or sound ridiculous):

  • capture a flag without using supplies
  • do a flip when hit by a railgun
  • do a flip while capturing the flag and/or taking the goldbox
  • make a combo of between 7 & 12 kills (either one-by-one or in a row)
  • make a railgun shoot very close at a side of your hull (it can't be touched)
  • capture 10 flags in a row without dying
  • do a flip while destroying a enemy (and catch a goldbox)
  • turn your head and hit or destroy an enemy
  • when upside-down, try to get back on your tracks without dying
  • fall off a map without dying
  • do a flip when the battle ends (yes, it's almost impossible)

 

10. Is impossible 

Edited by delnina2

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