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The countdown system and how to stop health box trollers.


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7 members have voted

  1. 1. Do you like it when your team player takes a health box in front of you when you have low health and he has full?

    • Yes
      0
    • I don't care
      0
    • Depends if my team is winning or losing.
      1
    • I hate it
      6
  2. 2. Did you read my whole countdown system idea and understand it?

    • Yes, I read and understood
      4
    • No, I didn't read.
      0
    • I did read but didn't understand
      3


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Many of us have experienced our own team members helping the other team or just chatting. It makes the battle worse! And it's even bad when our team player takes a health box in front of us when he has full health and we have low health. 

 

Here I have some ideas to share...

 

How about an update that if we have full health we can't take a gold box? U might think it's not a good idea but why did the devs create that update that if we have full health we can't drug it? It's for us, for us because we don't want supplies to finish. The same is with team members, if we have full health that means the health box is for them if they don't have full health.

 

 

 

 

 

There are also many players who simply chat or never harm the enemy members, for this there should be an update that if you are staying idol on a battle and just chatting you will get a warning. We will get the warning if under 3 minutes we don't let our turret bullet touch an enemy, I mean not shoot once our enemy. This will be known as the countdown system. However if we have destroyed 1 or more player then this countdown system won't happen. And this countdown would also not happen at Parkour battles and DM battles etc. 

This warning would be only given if the other team has 1 or more active players. For large maps it can be 2 active players as sometimes it is hard to find them. The time of gold boxes and when we are capturing a point on CP or when we have a flag on CTF won't count. 

I am warning you guys again, this countdown system would only count if we haven't destroyed any single player.

 

Example: If we join a battle and haven't killed anyone then that time would count, if a gold box drops then till the gold box hasn't been taken [that time won't count].

If the player has destroyed any single player then no 3 mins countdown would happen.

And the countdown would also not happen on Parkour battles and DM battles even if we haven't destroyed a player.

 

 

Upvote my topic if you like my ideas! :) I hope you read everything. :)

 

 

Some good feedbacks by players:

 

MAFIOZA121 - The repair kit idea won't be added. Taking the repair kit is a key strategy for when there is an opponent in front of you. It would be extremely annoying if you would have to just give away the repair kit to an enemy when they attack you simply because you coulnd't take it due to full health.

 

Answer: How about a system that if there is an enemy who doesn't have full health near 10 metres (or smaller then the range of twins) we can take it?

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if u cant catch any gold boxes thats your problem

Oh my god, when did I say that I can't catch gold boxes?

Did you understand the countdown system?

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The repair kit idea won't be added. Taking the repair kit is a key strategy for when there is an opponent in front of you. It would be extremely annoying if you would have to just give away the repair kit to an enemy when they attack you simply because you coulnd't take it due to full health. Anyway, here's a duplicate: http://en.tankiforum.com/index.php?showtopic=215467

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Oh my god, when did I say that I can't catch gold boxes?

Did you understand the countdown system?

i do but most people suggest these kind of ideas cuz they're unable to catch gold boxes

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-_- did you when read it?! you can't take repair box when full health

 How about an update that if we have full health we can't take a gold box? U might think it's not a good idea but why did the devs create that update that if we have full health we can't drug it? It's for us, for us because we don't want supplies to finish. The same is with team members, if we have full health that means the health box is for them if they don't have full health. 

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The repair kit idea won't be added. Taking the repair kit is a key strategy for when there is an opponent in front of you. It would be extremely annoying if you would have to just give away the repair kit to an enemy when they attack you simply because you coulnd't take it due to full health. Anyway, here's a duplicate: http://en.tankiforum.com/index.php?showtopic=215467

I gave an answer

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