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Turret Costs, Are They Fair?


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Look at equipment costs and M3 unlocking rank

 

Total cost:

Smoky: 1314202 Rank: Marshall

Firebird 1361454 Rank: Commander

Twins: 1338652 Rank: Marshall

Railgun: 1221301 Rank: General

Isida: 1021014 Rank: Brigadier

Thunder: 1101705 Rank: Brigadier

Freeze: 1058494 Rank: Major General

Ricochet: 1352100 Rank: Commander

Shaft: 1132302 Rank: Major General

Hammer: 1074521 Rank: Lieutenant General

Vulcan: 1290852 Rank: Fieldmarshall

 

There is a connection between unlocking ranks and rank.

But there is a problem!

 

Aren't they balanced? Why do I have to pay 1.361.454 crystals for Firebird M4, but 1.058.494 for Freeze M4?

 

If you just check MU costs, you also can see that you pay more for upgrading turrets which unlocks later.

However, they are balanced at M4 anyway.

 

When you pay less, you get more; but when you pay more, you get less!

 

If we just upgrade some statics called important? I mean, just damage improvements and some special statics for some guns? Then, there is another weird result:

 

Smoky:

Lets just upgrade damage effective MUs. According to recent updates, I won't calculate impact force MUs.

1040661

 

Firebird:

Let's not upgrade range and turning speed.

1016841

 

Twins:

Just damage MU is enough for start!

700390

 

Railgun:

As XP and this gun has low turning speed, we can't ignore any of them. But let's ignore turning...

1090021

 

Isida:

This can change according to players ideas, but I will prefer to  ignore rotation.

876994

 

Thunder

Just reload and damage...

795382

 

Freeze

İgnore rotation and range...

657300

 

Ricochet

Just reload and damage...

810569

 

Shaft

Expect impact, unfortunately you can't ignore anythink! But for non-pro shafters, faster turning speed may cause trouble, so not good idea for starting.

931701

 

Hammer

Just damage and reload...

894182

 

Vulcan

Turning speed is critical, with damage effective MUs

1053801

 

"Fake" Freeze M4: 657.300

"Fake" Railgun M4: 1.091.021

 

C'mon! Why, why should I pay different for theorically balanced guns?

 

 

 

 

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It depends upon turret.

Turrets which are easy to handle + powerful like rail, firebird etc. are expensive.

Whereas others are cheap.

Simple.

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it is a game, not a science,

 

some gun like 192 critical damage of smoky, they have a explanation on that ,

then they reduce to like 90 critial damage, they have another explanation on that.

 

you dont need to argue so much, and also high rank guns are tweaked to be a slight more overpower for some time.

 

you still see more high rank use firebird than freeze, and more rico than thunder. also counting a amount of paint protection for early guns and few paint protection for later guns.

 

how many paints against vulcan at high rank paints,

vs how many paints against thunder at high rank paints.

Edited by wild001
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skills - rail costs more bcuz u need skill to handle but the guns who dont need skill so much cost less

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It depends upon turret.

Turrets which are easy to handle + powerful like rail, firebird etc. are expensive.

Whereas others are cheap.

Simple.

 

So, freeze is the hardest, firebird is the easiest, they are both use similar tactics...

And M3+s are balanced (called)

The things that you unlock at a higher rank, it is more expensive and powerful

 

Yes, but I am talking about M3+ ones..

it is a game, not a science,

 

some gun like 192 critical damage of smoky, they have a explanation on that ,

then they reduce to like 90 critial damage, they have another explanation on that.

 

you dont need to argue so much, and also high rank guns are tweaked to be a slight more overpower for some time.

 

you still see more high rank use firebird than freeze, and more rico than thunder. also counting a amount of paint protection for early guns and few paint protection for later guns.

 

how many paints against vulcan at high rank paints,

vs how many paints against thunder at high rank paints.

Wow right! :)

I think this is the explanation :)

 

It actually depends on the modification.

Yes...  :huh:

 

not at all

they need to decrease the price of turret & hulls

1M is not that much

 

No^ cost are well balanced now

1.361.454 vs 1.058.494

 

Still remember when Firebird M2 was 320 crystals?

I am too new to remember that..  :(

 

skills - rail costs more bcuz u need skill to handle but the guns who dont need skill so much cost less

 

Smoky, firebird, vulcan and and ricochet needs more, and others less? Most of the community would refuse this...

itz called sales

it happens in real life too

Their unlocking rank is the same since I started to play, maybe for a lot more time, and are they still using the same sale?

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Total cost:

Smoky: 1314202 Rank: Marshall

Firebird 1361454 Rank: Commander

Twins: 1338652 Rank: Marshall

Railgun: 1221301 Rank: General

Isida: 1021014 Rank: Brigadier

Thunder: 1101705 Rank: Brigadier

Freeze: 1058494 Rank: Major General

Ricochet: 1352100 Rank: Commander

Shaft: 1132302 Rank: Major General

Hammer: 1074521 Rank: Lieutenant General

Vulcan: 1290852 Rank: Fieldmarshall

 

 

Twins has unlimited ammo and fires in one direction where as smoky only fires single shots and is more expensive at m3, which do you think is going to cost more to micro upgrade?

 

And besides 200,000 crystals difference in upgrades do not make much of a difference, remember that some turrets cost more at m1, m2 and m3, but their total price is also similiar

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Total cost:

Twins has unlimited ammo and fires in one direction where as smoky only fires single shots and is more expensive at m3, which do you think is going to cost more to micro upgrade?

 

And besides 200,000 crystals difference in upgrades do not make much of a difference, remember that some turrets cost more at m1, m2 and m3, but their total price is also similiar

 

Even if there is great difference on M1-2-3 because of unlocking rank, and even earlier unlockers have to have some cheaper MUs, total costs should be balanced at the end with last MUs.

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It depends upon turret.

Turrets which are easy to handle + powerful like rail, firebird etc. are expensive.

Whereas others are cheap.

Simple.

Now wonder Isida costs so cheap  :o

The things that you unlock at a higher rank, it is more expensive and powerful

All guns and hulls are supposed to be balanced.....

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