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[Issue 2] [Guide] Combos for Small Maps] [UN]


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Combos for Small Maps


 


Certain combinations are better than others in small maps in terms of your turret and hull. Light hulls aren't recommended for small maps because there isn't need to move around as much, while larger hulls are more effective since they're slower, which doesn't their effect their combat strategy, and has a good amount of health to maintain its durability. While for turrets, any turret is good, but short range turrets will be more effective than in larger maps such as firebird, freeze, and isida. Let's find out what are some good combos for small maps.


 


Isida + Mammoth


 


With the game's largest hull, this combination (combo for short) is very good at defending or sitting on the flag. People can come to the flag and you'll heal them in Capture the Flag, and enemies come and try to push you and you can kill them. When your teammate has the flag, they'll come to you, and you'll heal him and get out of his or her way, leading to their capturing the flag.


 


 


Hammer + Titan


 


Definitely a choice for small maps. Hammer is probably the most damaging of all short range turrets and it's fit for Titan. No need to move around. Just attack enemies coming to your base or find a hiding spot in the enemy's base and start a killing spree.


 


 


Freeze + Titan


 


Freeze is probably the best defending turret, so use Titan's faster speed to try to freeze the enemy if it's fairly far from you. Very effective in defending the flag in Capture the Flag (CTF), plus you can sit on the flag. No one wants a tank sitting on the flag while being able to chase them if they take their flag! Because of the low damage and speed, it can't circle an enemy. However it won't be very useful in Team Deathmatches (TDM).


 


 


Firebird + Mammoth


 


I've never seen this combo, but this a good to use. It gives off good damage when it gets to M2+, and has good protection. Great for sitting on the flag or defending a control point. If someone comes to attack you in Deathmatch or Team Deathmatch, you'd probably kill them since you have Mammoth. Be aware for long range turrets though.


 


 


Railgun + Viking


 


The most popular turret with the 2nd most popular hull can pair up very well. You have enough armor to defend a control point or a flag and is good at Deathmatches if you have low damaging turrets. It can also be great defender because if has enough health to chase someone and has a long range turret.


 


 


Isida + Hunter


 


A rarely seen combo which I've never seen because of Hunter's rarity. This can be a good defending combo because it can heal your teammates in all team game modes, and has enough health to get a good score in Deathmatches. Good XP turret: Check. Good speed and health: Check. It is an extremely good combo to have when you're trying to get XP or doing good with Isida in Deathmatches.


 


 


Vulcan + Dictator


 


Again, I've never seen this combo, but it has enough health to survive Vulcan's burning effects. Like Isida + Hunter, it is a great defending combo, because of its armor, long range, and good cone-width so it can survive the flag carrier's teammates, and damage the enemy with ease. As in Deathmatches, you can snipe, as long as you have a camouflage paint.


 


That's it guys. Next I will publish an article for medium maps. Stay tuned and good luck on the battlefield.


 


-PetertheGeniusGamer


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Combos for Small Maps

 

Certain combinations are better than others in small maps in terms of your turret and hull. Light hulls aren't recommended for small maps because there isn't need to move around as much, while larger hulls are more effective since they're slower, which doesn't their effect their combat strategy, and has a good amount of health to maintain its durability. While for turrets, any turret is good, but short range turrets will be more effective than in larger maps such as firebird, freeze, and isida. Let's find out what are some good combos for small maps.

 

Isida + Mammoth

 

With the game's largest hull, this combination (combo for short) is very good at defending or sitting on the flag. People can come to the flag and you'll heal them in Capture the Flag, and enemies come and try to push you and you can kill them. When your teammate has the flag, they'll come to you, and you'll heal him and get out of his or her way, leading to their capturing the flag.

 

 

Hammer + Titan

 

Definitely a choice for small maps. Hammer is probably the most damaging of all short range turrets and it's fit for Titan. No need to move around. Just attack enemies coming to your base or find a hiding spot in the enemy's base and start a killing spree.

 

 

Freeze + Titan

 

Freeze is probably the best defending turret, so use Titan's faster speed to try to freeze the enemy if it's fairly far from you. Very effective in defending the flag in Capture the Flag (CTF), plus you can sit on the flag. No one wants a tank sitting on the flag while being able to chase them if they take their flag! Because of the low damage and speed, it can't circle an enemy. However it won't be very useful in Team Deathmatches (TDM).

 

 

Firebird + Mammoth

 

I've never seen this combo, but this a good to use. It gives off good damage when it gets to M2+, and has good protection. Great for sitting on the flag or defending a control point. If someone comes to attack you in Deathmatch or Team Deathmatch, you'd probably kill them since you have Mammoth. Be aware for long range turrets though.

 

 

Railgun + Viking

 

The most popular turret with the 2nd most popular hull can pair up very well. You have enough armor to defend a control point or a flag and is good at Deathmatches if you have low damaging turrets. It can also be great defender because if has enough health to chase someone and has a long range turret.

 

 

Isida + Hunter

 

A rarely seen combo which I've never seen because of Hunter's rarity. This can be a good defending combo because it can heal your teammates in all team game modes, and has enough health to get a good score in Deathmatches. Good XP turret: Check. Good speed and health: Check. It is an extremely good combo to have when you're trying to get XP or doing good with Isida in Deathmatches.

 

 

Vulcan + Dictator

 

Again, I've never seen this combo, but it has enough health to survive Vulcan's burning effects. Like Isida + Hunter, it is a great defending combo, because of its armor, long range, and good cone-width so it can survive the flag carrier's teammates, and damage the enemy with ease. As in Deathmatches, you can snipe, as long as you have a camouflage paint.

 

That's it guys. Next I will publish an article for medium maps. Stay tuned and good luck on the battlefield.

 

-PetertheGeniusGamer

 

Nice :)

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